List of Donkey Kong Country glitches

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This is a list of the glitches found in Donkey Kong Country.

Camera Freeze

The player needs to go through Oil Drum Alley. Then the kongs should get Rambi who's in a hole by the middle gate. Then, Rambi needs to go backwards before the middle gate and the player will find a blast barrel below Rambi resting on an area. Then the player has to jump over the barrel area and drop Rambi with the A button. This will only work if the player lands back on the higher land with that jump. Then, the player could jump down and after some tries, DK will land on Rambi at the same time as the player lands in the barrel. This will freeze the camera, most of the time on the area where the player lands, but some of the time by the barrel. The player will now be able to run off the screen to the right and the camera won't follow the kongs. The oil drums that exist in that area don't block the player's way and the player can keep on running until the kongs fall into the ditch where DK found Rambi. To bring the camera back to the kongs and see all of the land DK covered, the player shall push A to get off Rambi. The camera will zoom over to the player.

Enguarde Warps Colors

First the player has to go to Croctopus Chase. Then, after the parts where the Kongs are carried from one place to another by the blast barrels, the Kongs will have to find Enguarde and get on him. Then the player has to go back through the level until the Kongs reach the last blast barrel that the apes were shot from. By simply getting in that barrel and getting fired out, the player can perform four different glitches:

  1. The first of these is that Diddy will be walking, not swimming, behind Donkey Kong. The player can get off Enguarde and swim to his side. Then the player will press select. If done correctly, the camera will freeze and Diddy alone will be able to walk around as if it were a land level.
  2. While still frozen, the player could jump back on Enguarde. Diddy should turn into a greenish-blue color and hover in mid-air. This allows the player to control Enguarde by himself, which results in the Kongs being left behind if the player continues on through the level.
  3. While on Enguarde, the player can press the Y button and then the A button once quickly after. Enguarde should turn into another greenish-blue Diddy that the player will be able to control. If the player touches the other floating Diddy it will turn the player back into Enguarde.
  4. While using Enguarde once again, the player needs to press the A button quickly and repeatedly will permanently turn him into a reddish color with either DK or Diddy following behind.

As this new red Enguarde, the player has to have Diddy follow behind him (if Donkey is behind the player, the player will have to press the A button twice and the Kongs should switch). Then the player has to press the the Y button and the player then has to press the A button. This results in Enguarde transforming into an oddly colored Donkey Kong that hovers in the air while the player is left controlling the Kongs once again. The player can redo this with DK following behind the player while the player is controlling Enguarde, and a normally colored Diddy should be hovering in the air instead of the oddly colored Donkey Kong.

Rambi Glitch

If the player enters a bonus level that has an animal crate, gets on that animal, leave, and then reenters the bonus level. Then, gets on the animal buddy inside the bonus level again, but then get off it and leave. When the player comes out, he/she will be on Rambi's back. However, entering another bonus level will cause Rambi to disappear. The glitch is found only on the following levels: Bouncy Bonanza, Orang-utan Gang, and Misty Mine.

This glitch only works on the SNES version of the game, and can't be executed at all on the Virtual Console port (The player will only get back the animal buddy he/she were riding on upon entering the bonus level).

Second Cart

In Mine Cart Carnage, if a player takes damage and then lands directly on top of an overturned mine cart while still maintaining post-damage invincibility, the overturned mine cart will transform into a moving empty cart in front of them. If this empty cart falls off or hits an enemy, however, the player will lose a life.