DS Tick-Tock Clock: Difference between revisions

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m (Undo revision 1632726 by MasterSkymning (talk) still, it's not confirmed)
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Missions 6-7 and 7-3 are located here. In mission 6-7, [[Toad]] has to collect 40 [[coin]]s, and in mission 7-3, [[Donkey Kong]] has to complete 2 laps within the time limit.
Missions 6-7 and 7-3 are located here. In mission 6-7, [[Toad]] has to collect 40 [[coin]]s, and in mission 7-3, [[Donkey Kong]] has to complete 2 laps within the time limit.


Tick-Tock Clock reappears in ''[[Mario Kart 8]]'' as a retro course. While the layout of the track doesn't appear to change, the background appears to be redesigned with moving gears and other clock related objects placed around the track. The starting banner is now in an alarm clock shape and Roman numerals replace the Arabic numerals. An extra pendulum was added after the first pendulum of the track.
Tick-Tock Clock reappears in ''[[Mario Kart 8]]'' as a retro course. While the layout of the track doesn't appear to change, the background appears to be redesigned with moving gears and other clock related objects placed around the track. The starting banner is now in an alarm clock shape and Roman numerals replace the Arabic numerals. An extra pendulum was added after the first pendulum of the track. [[Toad (species)|Toads]] are cheering on the sidelines, too.


==Names in other languages==
==Names in other languages==

Revision as of 08:14, February 26, 2014

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Tick-Tock Clock is a course of the Star Cup in Mario Kart DS. It is modeled after the course Tick Tock Clock from Super Mario 64, with similar mesh flooring and the familiar yellow pendulum. It takes place inside a grandfather clock.

Course layout

Near the start of the course, the racers will drive around a clock, where they can take a speed boost by running over some Dash Panels. After the clock, an ever ticking pendulum can knock the drivers off if they collide with it. Throughout the course there are rotating gears, which lead the karts in 360˚ arcs around the center. Racers then go to a second clock, smaller than the first one, having Item Boxes moving around. At the end of the course the are many gears protruding from the ground like tires, which spin in opposite directions of each other. If the drivers go up the gear which is turning away from them, then drivers will run slightly faster. All gears in the course change direction every 45 seconds. Clock hands are another obstacle that would spin back and forth, spinning out any kart that touches them. If the player hits the pendulum while racing, it will ring.

Missions 6-7 and 7-3 are located here. In mission 6-7, Toad has to collect 40 coins, and in mission 7-3, Donkey Kong has to complete 2 laps within the time limit.

Tick-Tock Clock reappears in Mario Kart 8 as a retro course. While the layout of the track doesn't appear to change, the background appears to be redesigned with moving gears and other clock related objects placed around the track. The starting banner is now in an alarm clock shape and Roman numerals replace the Arabic numerals. An extra pendulum was added after the first pendulum of the track. Toads are cheering on the sidelines, too.

Names in other languages

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References


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