Super Mario (franchise): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(→‎[[Nintendo GameCube]] Era: Game order/grammatical/Added info)
(→‎[[Nintendo GameCube]] Era: Several new games)
Line 56: Line 56:


===[[Nintendo GameCube]] Era===
===[[Nintendo GameCube]] Era===
The GBA was released in mid-2001. In its launch was ''[[Super Mario Advance]]'', which was a remake of the American ''Super Mario Bros. 2'', adding new graphics and a few new additions, such as a remake of ''Mario Bros.'' that could be played with 4 players.


In 2001, Luigi got his own game, ''[[Luigi's Mansion]]''. The game strayed away from platforming and focused on the use of the [[Poltergust 3000]] to solve puzzles and capture a haunted house's ghosts.
In 2001, Luigi got his own game, ''[[Luigi's Mansion]]''. The game strayed away from platforming and focused on the use of the [[Poltergust 3000]] to solve puzzles and capture a haunted house's ghosts.


2001 also saw the sequel to 1999's fighter ''Super Smash Bros.''with ''[[Super Smash Bros. Melee]]'', the best-selling game on the [[Gamecube]].
2001 also saw the sequel to 1999's fighter ''Super Smash Bros.''with ''[[Super Smash Bros. Melee]]'', the best-selling game on the [[Gamecube]].
''[[Super Mario Advance 2]]'' came out early in 2002. A remake of ''Super Mario World, it had new graphics, but unlike the original Advance, it had many new features.


In 2002, Mario returned in ''[[Super Mario Sunshine]]''. Like his brother, Mario was wielding a new device, in this case, [[FLUDD]].
In 2002, Mario returned in ''[[Super Mario Sunshine]]''. Like his brother, Mario was wielding a new device, in this case, [[FLUDD]].
Also in 2002 was ''[[Super Mario Advance 3]]''. It was a port of ''Yoshi's Island''. It had almost nothing new, not even graphics.
In mid-2003, ''Mario Golf'' had a huge update on the GCN with ''[[Mario Golf: Toadstool Tour]]. It did not have any of the humans from the original, but it added tons of new features to add to its wackiness, plus a new, easier mechanic for swings.


Mario had his first RPG on a portable system in 2003. For the Game Boy Advance, ''[[Mario & Luigi: Superstar Saga]]'' featured both of the brothers fighting simultaneously.  
Mario had his first RPG on a portable system in 2003. For the Game Boy Advance, ''[[Mario & Luigi: Superstar Saga]]'' featured both of the brothers fighting simultaneously.  
2004's ''[[Super Mario Advance 4]]'' was more or less a port of ''Super Mario All-Stars's'' remake of ''Super Mario Bros. 3'', but it had a few tiny changes, such as yet another ''Mario Bros.'' remake addition.
In 2004, ''[[Mario Golf: Advance Tour]]'' was released. It was a lot like the GBC version of ''Mario Golf'', but now it has new characters, courses, and 3D graphics. There were RPG elements to the game, too, which meant one's character stats could be totally different from another's of the same character. It was possible to link to ''Mario Golf: Toadstool Tour'' and transfer characters to it.


Mario went back to his roots and went up against his old antagonist [[Donkey Kong]] for the first time in 10 years in 2004. ''[[Mario vs. Donkey Kong|Mario vs. Donkey Kong's]]'' gameplay was similar to ''[[Donkey Kong '94|Donkey Kong '94's]]'' gameplay, but with entirely new levels.
Mario went back to his roots and went up against his old antagonist [[Donkey Kong]] for the first time in 10 years in 2004. ''[[Mario vs. Donkey Kong|Mario vs. Donkey Kong's]]'' gameplay was similar to ''[[Donkey Kong '94|Donkey Kong '94's]]'' gameplay, but with entirely new levels.
In 2004, ''[[Mario Power Tennis]]'', the sequel to 2000's ''Mario Tennis'', was released. it featured several new characters and modes, along with [[Power Shot|Power Shots]].


In 2004, the sequel to ''Paper Mario'' came out: ''[[Paper Mario: The Thousand-Year Door]]'' played similarly to its predecessor, but in a new setting with an unrelated story.
In 2004, the sequel to ''Paper Mario'' came out: ''[[Paper Mario: The Thousand-Year Door]]'' played similarly to its predecessor, but in a new setting with an unrelated story.
Line 72: Line 86:


Mario also tried a couple of new sports in 2005. ''[[Mario Superstar Baseball]]'' mixed the great American pastime with Mario. ''[[Super Mario Strikers]]'', on the other hand, mixed the Mario with the excitement of soccer/football.
Mario also tried a couple of new sports in 2005. ''[[Mario Superstar Baseball]]'' mixed the great American pastime with Mario. ''[[Super Mario Strikers]]'', on the other hand, mixed the Mario with the excitement of soccer/football.
The GBA version of ''Mario Power Tennis'' came out in 2005, called [[Mario Tennis: Power Tour]]. It was much like the GBC ''Mario Tennis'', with RPG elements and Humans. Unfortunately, the GCN version could not link up to it.
Late in that same year, two DS titles came out featuring Mario. They were ''[[Mario & Luigi: Partners in Time]]'', which was the sequel to ''Superstar Saga'', throwing time travel and Baby Mario and Luigi into the RPG fray, and ''[[Mario Kart DS]]'', which was the very first Nintendo online game. It included, along with 16 new courses, 16 old favorites, 4 from each of the past Mario Karts.


Princess Peach got her own game in 2006. ''[[Super Princess Peach]]'' is an easier platformer than the previous Mario platformers, but it has its own unique characteristics.
Princess Peach got her own game in 2006. ''[[Super Princess Peach]]'' is an easier platformer than the previous Mario platformers, but it has its own unique characteristics.
Line 77: Line 95:
2006 was the year of the [[Nintendo DS]] for Mario. The Mario Bros. series has been continued in a unique way with the ''[[New Super Mario Bros.]]'' With new abilities and the old platforming action, the game is truly a worthy successor.
2006 was the year of the [[Nintendo DS]] for Mario. The Mario Bros. series has been continued in a unique way with the ''[[New Super Mario Bros.]]'' With new abilities and the old platforming action, the game is truly a worthy successor.


Mario tested his skills on the courts with ''[[Mario Hoops 3 on 3]]''. Along with his usual friends, he also went up against some opponents from ''Final Fantasy''.
Mario tested his skills on the courts with ''[[Mario Hoops 3 on 3]]''. Along with his usual friends, he also went up against some opponents from the RPG Series ''Final Fantasy''.


The SNES's''Yoshi's Island'' was sequeled with ''[[Yoshi's Island DS]]''. This time, the game featured the younger versions of several favorite characters.
The SNES's''Yoshi's Island'' was sequeled with ''[[Yoshi's Island DS]]''. This time, the game featured the younger versions of several favorite characters.

Revision as of 19:36, May 29, 2008

It has been requested that this article be rewritten and expanded to include more information.

The Mario Series has lasted a quarter of a century, starting with Donkey Kong in 1981. Ever since Donkey Kong, Mario has become a pop culture icon, a game mascot, and a big series.

Mario has had games spanning six platforms, five handhelds, and the PC, with each "era" or "generation" appearing around every 5 years (1981-1986-1991-and so on).

History

Pre-NES

File:Donkey kong.jpg
Mario's first appearance in 1981.

The Mario series began in 1981 with Donkey Kong. Created by Shigeru Miyamoto, Donkey Kong was Nintendo's first big success. Originally, Mario was known as "Jumpman," but it was later changed to the former when Nintendo of America nick-named the character "Mario" after their landlord, Mario Segali.

Mario returned to the series as the villain of Donkey Kong Jr.. However, he was replaced by Stanley the Bugman in Donkey Kong 3.

However, in 1983, Mario got his own game Mario Bros. This was the also the first game to feature Luigi.

Mario and Donkey Kong also appeared in several Game & Watch games.

NES Era

Mario's first outing on the NES was Super Mario Bros. It sold around 40 million copies worldwide, making it the bestselling game of all time. The game introduced many of the hallmarks of the series including Bowser, Princess Peach, Toads, Mushrooms, Fire Flowers, Starmen, Koopas, and Goombas.

In the wake of the success of Super Mario Bros., a sequel, Super Mario Bros. 2 was released in 1987. In Japan, the game was similar to Super Mario Bros. It was later released in America as The Lost Levels on the Nintendo Wii's Virtual Console and the compilation Super Mario All-Stars. In America, Super Mario Bros. 2 was the same as the Japanese game Doki Doki Panic, but with Mario characters. The American version allowed players to play as Princess Peach and Toad for the first time.

In 1989, Mario made his debut on the Gameboy with Super Mario Land. It sold 18.06 million copies, making it the bestselling game not bundled with a console in history.

Mario returned to the NES in 1990 with Super Mario Bros. 3. The game returned to the formula of Super Mario Bros. It introduced many new powers such as the Raccoon Leaf, Tanooki Suit, and Frog Suit. It also was the first appearance of the Koopalings. It sold 17.8 million copies.

SNES Era

In 1991, Mario debuted on the Super Nintendo with Super Mario World. This game introduced Mario's companion, Yoshi. It sold 20.60 million copies worldwide.

Mario returned to the Gameboy in 1992 with Super Mario Land 2. The game introduced Mario's rival, Wario.

In the same year, Mario set the standard for cart racing games with Super Mario Kart. It was at the time (and some say, still is) the best racing game available.

In 1994, Toad and Wario closed the NES with a bang with puzzle-game Wario's Woods. It is the only game to star Toad as the only hero.

In 1995, Mario returned to the Super Nintendo as a baby in Yoshi's Island: Super Mario World 2. Instead of controlling Mario, the player controlled Yoshi.

Mario's last game on the Super Nintendo had him delve into the RPG genre. Super Mario RPG is fondly remembered by fans and is often listed as one of the top games for the Super Nintendo. Interestingly, this is the first game that let players play as Bowser.

Nintendo 64 Era

File:Super mario64 02.jpg
Mario looking around in Super Mario 64.

1996 was a landmark year for the Mario series. It was the year that Super Mario 64 was released. The game made the transition from 2D to 3D very well, and set an example for how 3D platformers should feel. The game sold 11.62 million worldwide, making it the bestselling game for the Nintendo 64.

In 1999, Mario was once again pushed in a new direction. Mario Party was an odd concept: a combination of board game and video game. However, it was very well done and an excellent game to play with friends.

Another new idea developed in 1999 was Mario and sports. That year, Mario Golf was released and well received.

Perhaps the strangest departure that year was a fighting game. While Super Smash Bros. isn't technically a Mario game, it's still noteworthy. The game featured characters from some of Nintendo's most popular franchises. It went on to become the fifth bestselling game for the Nintendo 64.

In the year 2000, Mario tried out another sport. Mario Tennis was as successful as Mario Golf was before it.

In the year 2001, Mario returned to the RPG genre, but with a new twist. Paper Mario featured the hero as a paper cut out.

Nintendo GameCube Era

The GBA was released in mid-2001. In its launch was Super Mario Advance, which was a remake of the American Super Mario Bros. 2, adding new graphics and a few new additions, such as a remake of Mario Bros. that could be played with 4 players.

In 2001, Luigi got his own game, Luigi's Mansion. The game strayed away from platforming and focused on the use of the Poltergust 3000 to solve puzzles and capture a haunted house's ghosts.

2001 also saw the sequel to 1999's fighter Super Smash Bros.with Super Smash Bros. Melee, the best-selling game on the Gamecube.

Super Mario Advance 2 came out early in 2002. A remake of Super Mario World, it had new graphics, but unlike the original Advance, it had many new features.

In 2002, Mario returned in Super Mario Sunshine. Like his brother, Mario was wielding a new device, in this case, FLUDD.

Also in 2002 was Super Mario Advance 3. It was a port of Yoshi's Island. It had almost nothing new, not even graphics.

In mid-2003, Mario Golf had a huge update on the GCN with Mario Golf: Toadstool Tour. It did not have any of the humans from the original, but it added tons of new features to add to its wackiness, plus a new, easier mechanic for swings.

Mario had his first RPG on a portable system in 2003. For the Game Boy Advance, Mario & Luigi: Superstar Saga featured both of the brothers fighting simultaneously.

2004's Super Mario Advance 4 was more or less a port of Super Mario All-Stars's remake of Super Mario Bros. 3, but it had a few tiny changes, such as yet another Mario Bros. remake addition.

In 2004, Mario Golf: Advance Tour was released. It was a lot like the GBC version of Mario Golf, but now it has new characters, courses, and 3D graphics. There were RPG elements to the game, too, which meant one's character stats could be totally different from another's of the same character. It was possible to link to Mario Golf: Toadstool Tour and transfer characters to it.

Mario went back to his roots and went up against his old antagonist Donkey Kong for the first time in 10 years in 2004. Mario vs. Donkey Kong's gameplay was similar to Donkey Kong '94's gameplay, but with entirely new levels.

In 2004, Mario Power Tennis, the sequel to 2000's Mario Tennis, was released. it featured several new characters and modes, along with Power Shots.

In 2004, the sequel to Paper Mario came out: Paper Mario: The Thousand-Year Door played similarly to its predecessor, but in a new setting with an unrelated story.

2005 stretched Mario's boundaries a bit further by adding rhythm games his resume. Dance Dance Revolution: Mario Mix featured remixed games as well as characters from the Mario series.

Mario also tried a couple of new sports in 2005. Mario Superstar Baseball mixed the great American pastime with Mario. Super Mario Strikers, on the other hand, mixed the Mario with the excitement of soccer/football.

The GBA version of Mario Power Tennis came out in 2005, called Mario Tennis: Power Tour. It was much like the GBC Mario Tennis, with RPG elements and Humans. Unfortunately, the GCN version could not link up to it.

Late in that same year, two DS titles came out featuring Mario. They were Mario & Luigi: Partners in Time, which was the sequel to Superstar Saga, throwing time travel and Baby Mario and Luigi into the RPG fray, and Mario Kart DS, which was the very first Nintendo online game. It included, along with 16 new courses, 16 old favorites, 4 from each of the past Mario Karts.

Princess Peach got her own game in 2006. Super Princess Peach is an easier platformer than the previous Mario platformers, but it has its own unique characteristics.

2006 was the year of the Nintendo DS for Mario. The Mario Bros. series has been continued in a unique way with the New Super Mario Bros. With new abilities and the old platforming action, the game is truly a worthy successor.

Mario tested his skills on the courts with Mario Hoops 3 on 3. Along with his usual friends, he also went up against some opponents from the RPG Series Final Fantasy.

The SNES'sYoshi's Island was sequeled with Yoshi's Island DS. This time, the game featured the younger versions of several favorite characters.

Wii Era

2007 brought on new sequels to classical Mario games, such as Super Paper Mario (Paper Mario series), Mario Party 8 (Mario Party series) , Mario Strikers Charged (Mario Strikers series), Super Mario Galaxy (sequel to Super Mario Sunshine). Later in 2008, Super Smash Bros. Brawl (Super Smash Bros. Series) and Mario Kart Wii (Mario Kart Series) were released. In the near future, Mario Super Sluggers (Mario Baseball series) will also be released.

External Links