NES Remix: Difference between revisions

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! width="10%" colspan="2" |Stage !! In-game instructions !! Description !! width="10px" |Setting !! width="10%" |Time limit !! width="3%" |Life
! width="10%" colspan="2" |Stage !! In-game instructions !! Description !! Game !! width="10px" |Setting !! width="10%" |Time limit !! width="3%" |Life
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|colspan="2" |1 ||''Defeat 15 enemies while invincible!'' || Invincible Mario must defeat 15 enemies. ||World 1-1 ||60 seconds ||3
|colspan="2" |1 ||''Defeat 15 enemies with invincible Mario!'' || Invincible Mario must defeat 15 enemies. || ''Super Mario Bros.'' ||World 1-1 ||60 seconds ||3
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|colspan="2" |2 || ''Get to the top!'' || Mario must get to the top under a spotlight.||25m ||- ||3
|colspan="2" |2 || ''Get to the top!'' || Mario must get to the top under a spotlight. || ''Donkey Kong'' ||25m ||- ||3
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|colspan="2" |3 ||''Run, Mario! Get to the Goal Pole!'' || Mario must get to the Goal Pole. ||World 2-3 ||- ||3
|colspan="2" |3 ||''Run, Mario! Get to the Goal Pole!'' || Mario can't stop running, and he must get to the Goal Pole. || ''Super Mario Bros.'' ||World 2-3 ||- ||3
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|colspan="2" |4 ||''Collect all the coins!'' || Mario must collect the coins. The player controls two Marios at the same time. ||Phase 3 ||- ||3
|colspan="2" |4 ||''Collect all the coins!'' || Mario must collect the coins. The player controls two Marios at the same time. || ''Mario Bros.'' ||Phase 3 ||- ||3
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|colspan="2" |5 ||''Get to the top!'' || Donkey Kong Jr. must reach the top while the flooring flickers. ||Stage 3 ||- ||3
|colspan="2" |5 ||''Get to the top!'' || Donkey Kong Jr. must reach the top while the flooring flickers. || ''Donkey Kong Jr.'' ||Stage 3 ||- ||3
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|colspan="2" |7 ||''Defeat all the enemies!'' || Mario must defeat 4 Shellcreepers while the screen zooms out. ||Phase 2 ||- ||3
|colspan="2" |7 ||''Defeat all the enemies!'' || Mario must defeat 4 Shellcreepers while the screen zooms out. || ''Mario Bros.'' ||Phase 2 ||- ||3
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|colspan="2" |8 ||''Get to the Goal Pole!'' || Mario must get to the Goal Pole. The level is a silhouette. ||World 1-1 ||120 ||1
|colspan="2" |8 ||''Get to the Goal Pole!'' || Mario must get to the Goal Pole. The level is a silhouette. || ''Super Mario Bros.'' ||World 1-1 ||120 ||1
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|colspan="2" |10 ||''Get to the Goal Pole!'' || Mario must get to the Goal Pole. The level is covered in snow. ||World 4-1 ||- ||3
|colspan="2" |10 ||''Get to the Goal Pole!'' || Mario must get to the Goal Pole. The level is frozen over, and Mario has no traction. || ''Super Mario Bros.'' ||World 4-1 ||- ||3
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|colspan="2" |12 ||''Defeat all the enemies—and protect Luigi!'' || Mario must defeat 5 Shellcreepers and protect Luigi. ||Phase 2 ||- ||3
|colspan="2" |12 ||''Defeat all the enemies—and protect Luigi!'' || Mario must defeat 5 Shellcreepers and protect Luigi. || ''Mario Bros.'' ||Phase 2 ||- ||3
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|rowspan="3" |13 || 1 || ''Collect all 3 coins before time runs out!'' || Mario must collect 3 coins while the screen zooms in and out. ||Phase 2 ||20 seconds ||rowspan="3" |3
|rowspan="3" |13 || 1 || ''Collect all 3 coins before time runs out!'' || Mario must collect 3 coins while the screen zooms in and out. || ''Mario Bros.'' ||Phase 2 ||20 seconds ||rowspan="3" |3
|-
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|2 || ''Collect all 3 coins before time runs out!'' || Mario must collect 3 coins. The level is a silhouette. ||World 3-1 ||20 seconds
|2 || ''Collect all 3 coins before time runs out!'' || Mario must collect 3 coins. The level is a silhouette. || ''Super Mario Bros.'' ||World 3-1 ||20 seconds
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|4 || ''Defeat 10 enemies with invincible Mario!'' || Invincible Mario must defeat 10 enemies. ||World 7-3 ||30 seconds
|4 || ''Defeat 10 enemies with invincible Mario!'' || Invincible Mario must defeat 10 enemies. || ''Super Mario Bros.'' ||World 7-3 ||30 seconds
|-
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|colspan="2" |14 ||''Save Mario from the clutches of Donkey Kong!'' || Luigi must save Mario. The level is mirrored. ||25m ||- ||3
|colspan="2" |14 ||''Save Mario from the clutches of Donkey Kong!'' || Luigi must save Mario. The level is mirrored. || ''Donkey Kong'' ||25m ||- ||3
|-
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|colspan="2" |15 ||''Defeat all the enemies!'' || Luigi must defeat the enemies. The screen can scroll. ||Phase 14 ||180 seconds ||3
|colspan="2" |15 ||''Defeat all the enemies!'' || Luigi must defeat the enemies. The screen can scroll. || ''Mario Bros.'' ||Phase 14 ||180 seconds ||3
|-
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|colspan="2" |16 ||''Get to the Goal Pole!'' || Luigi must get to the Goal Pole. The level is mirrored like in [[NES Remix 2#Super Luigi Bros.|Super Luigi Bros.]] ||World 1-2 ||- ||3
|colspan="2" |16 ||''Get to the Goal Pole!'' || Luigi must get to the Goal Pole. The level is mirrored like in [[NES Remix 2#Super Luigi Bros.|Super Luigi Bros.]] Trying to take the [[Warp Zone]] will count as a miss. || ''Super Mario Bros.'' ||World 1-2 ||- ||3
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|rowspan="2" |17 || 1 || ''Go and rescue Mario!'' || Luigi must reach the top. The level is mirrored. ||75m ||rowspan="2" |- ||rowspan="2" |3
|rowspan="2" |17 || 1 || ''Go and rescue Mario!'' || Luigi must reach the top. The level is mirrored. || ''Donkey Kong'' ||75m ||rowspan="2" |- ||rowspan="2" |3
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|2 || ''On second thought...back to the start!'' || Luigi must return to the start. The level is mirrored. ||75m
|2 || ''On second thought...back to the start!'' || Luigi must return to the start. The level is mirrored. || ''Donkey Kong'' ||75m
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|colspan="2" |18 ||''Run, Luigi! Get to the Goal Pole!'' || Luigi must get to the Goal Pole. ||World 5-1 ||- ||3
|colspan="2" |18 ||''Run, Luigi! Get to the Goal Pole!'' || Luigi can't stop running, and he must get to the Goal Pole. || ''Super Mario Bros.'' ||World 5-1 ||- ||3
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|colspan="2" |21 ||''Find and defeat the real ones!'' || Mario must defeat the enemies. A real one and a fake one on the opposite side appear. ||Phase 2 ||- ||3
|colspan="2" |21 ||''Find and defeat the real ones!'' || Mario must defeat the enemies. A real one and a fake one on the opposite side appear. || ''Mario Bros.'' ||Phase 2 ||- ||3
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|colspan="2" |22 ||''Get to the Goal Pole!'' || Mario must get to the Goal Pole while the flooring flickers. ||World 3-3 ||- ||3
|colspan="2" |22 ||''Get to the Goal Pole!'' || Mario must get to the Goal Pole while the flooring flickers. || ''Super Mario Bros.'' ||World 3-3 ||- ||3
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|colspan="2" |23 ||''Defeat all the enemies!'' || Mario must defeat 3 Shellcreepers. The player controls two Marios simultaneously. ||Phase 1 ||- ||3
|colspan="2" |23 ||''Defeat all the enemies!'' || Mario must defeat 3 Shellcreepers. The player controls two Marios simultaneously. || ''Mario Bros.'' ||Phase 1 ||- ||3
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|colspan="2" |24 ||''Get to the Goal Pole!'' || Mario must get to the Goal Pole while avoiding Giant Bullet Bills. ||World 1-3 ||- ||3
|colspan="2" |24 ||''Get to the Goal Pole!'' || Mario must get to the Goal Pole while avoiding Giant Bullet Bills. || ''Super Mario Bros.'' ||World 1-3 ||- ||3
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|rowspan="4" |25 || 2 || ''Collect all the coins!'' || Mario must collect 6 coins while the flooring flickers. || World 3-3 ||15 seconds ||rowspan="4" |6
|rowspan="4" |25 || 2 || ''Collect all the coins!'' || Mario must collect 6 coins while the flooring flickers. || ''Super Mario Bros.'' || World 3-3 ||15 seconds ||rowspan="4" |6
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|4 || ''Run, Mario! Collect 20 coins!'' || Mario must run through the level and collect 20 coins. ||World 2-3 ||30 seconds
|4 || ''Run, Mario! Collect 20 coins!'' || Mario can't stop running, and he must run through the level and collect 20 coins. || ''Super Mario Bros.'' ||World 2-3 ||30 seconds
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|5 || ''Jump over 3 barrels!'' || Mario must jump over 3 barrels while under a spotlight. ||25m ||20 seconds
|5 || ''Jump over 3 barrels!'' || Mario must jump over 3 barrels while under a spotlight. || ''Donkey Kong'' ||25m ||20 seconds
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|6 || ''Defeat Bowser with invincible Luigi!'' || Invincible Luigi must defeat Bowser. The level is mirrored. ||World 5-4 ||30 seconds
|6 || ''Defeat Bowser with invincible Luigi!'' || Invincible Luigi must defeat Bowser. The level is mirrored. || ''Super Mario Bros.'' ||World 5-4 ||30 seconds
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! width="10%" colspan="2" |Stage !! In-game instructions !! Description !! width="10px" |Setting !! width="10%" |Time limit !! width="3%" |Life
! width="10%" colspan="2" |Stage !! In-game instructions !! Description !! Game !! width="10px" |Setting !! width="10%" |Time limit !! width="3%" |Life
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|rowspan="2" |1 || 1 || ''Enter the mysterious passageway!'' || Link must enter the cave while the screen pixelates. || Death Mountain ||rowspan="2" |- ||rowspan="2" |6
||1 || 2 || ''Rescue the fair maiden!'' || Link from ''The Legend of Zelda'' must reach the top. He can't jump. || ''Donkey Kong'' ||25m ||- ||6
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|2 || ''Rescue the fair maiden!'' || Link must reach the top. He can't jump. ||25m
|colspan="2" |2 ||''Get to the top!'' || Donkey Kong Jr. must reach the top under a spotlight. || ''Donkey Kong Jr.'' ||Stage 1 ||- ||3
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|colspan="2" |2 ||''Get to the top!'' || Donkey Kong Jr. must reach the top under a spotlight. ||Stage 1 ||- ||3
|colspan="2" |3 ||''Break all the walls!'' || Mario must break the walls. The screen can scroll. || ''Wrecking Crew'' ||Phase 1 ||- ||3
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|colspan="2" |4 ||''Get to the Goal Pole before time runs out!'' || Invincible Mario must get to the Goal Pole. || ''Super Mario Bros.'' ||World 8-3 ||45 seconds ||3
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|colspan="2" |6 ||''Defeat all the enemies!'' || Mario must defeat 4 Fighter Flies. The level is flipped upside down. || ''Mario Bros.'' ||Phase 6 ||- ||3
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|colspan="2" |8 ||''Get to the Goal Pole!'' || Mario must get to the Goal Pole while the screen pixelates. || ''Super Mario Bros.'' ||World 1-3 ||- ||3
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|colspan="2" |9 ||''Break all the walls!'' || Mario must break the walls. The level is a silhouette. || ''Wrecking Crew'' ||Custom design ||- ||3
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|colspan="2" |10 ||''Get 10,000 points! (Don't drop the ball in the lava!)'' || The player must score 10,000 points while trying not to let the ball fall into the lava from ''Super Mario Bros.'' || ''Pinball'' ||Top of the main board ||- ||3
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|colspan="2" |11 || ''Get to the top!'' || Mario must get to the top while avoiding springs falling from the sky. || ''Donkey Kong'' ||25m ||- ||3
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|rowspan="3" |13 || 1 || ''Break the falling barrel!'' || Mario starts holding the hammer and must break a falling barrel while the screen is zoomed in. || ''Donkey Kong'' || 25m || 15 ||rowspan="3" |6
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|2 || ''Collect the coin!'' || Mario must find a coin while avoiding the Hamer Bros. The level is a silhouette. || ''Super Mario Bros.'' ||World 3-1 || 30
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|4 ||''Collect 20 coins!'' || Mario must collect 20 coins. The level is frozen over, and Mario has no traction. || ''Super Mario Bros.'' ||World 4-1 ||60
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Revision as of 17:21, June 12, 2016

Template:Articleabout Template:Infobox NES Remix, known as Famicom Remix (Japanese: ファミコン リミックス Famikon Rimikkusu)[1] in Japan, is a Nintendo eShop exclusive game on the Wii U. The game involves completing various challenges based upon early-to-mid NES titles, such as Super Mario Bros., Clu Clu Land, and The Legend of Zelda. A sequel, titled NES Remix 2, was later released in April 2014. Both titles have also been released as a compilation at retail in Japan, titled Famicom Remix 1 + 2, released on April 24, 2014.[2] This compilation was announced to be released on December 5, 2014 in San Diego Comic-Con 2014 in North America with the name NES Remix Pack.[3] It is also the first game in the NES Remix series.

Gameplay

NES Remix contains sixteen NES games remixed with new challenges. Examples include beating a stage from Super Mario Bros. backwards as Luigi, or playing Donkey Kong as Link. During each stage, the player is given a certain number of hearts as "life"; if the player dies at any point in the game, they lose one heart, and losing all of them results in a game over. After clearing each stage, the player is given a ranking of one to three stars based upon their clear time; if the player clears in a low enough time, the three stars become rainbow stars. These stars are required to unlock the Remix levels.

The game features Miiverse integration, in that players can share their level clear times with other players, and make posts to Miiverse which can be viewed and liked by other players in-game. The game also incorporates stamps; after clearing each level, the player is given a certain number of Bits based upon the conditions on which they cleared the stage, and collecting a certain number of Bits unlocks a stamp that represents a character or an item of the game.

Games

NES Remix contains challenges based upon the following games:

Mario stages

Donkey Kong

Stage In-game instructions Description Setting Time limit Life
1 1 Jump over 3 barrels! Mario must jump over 3 barrels to win. 25m 100 seconds -
2 Break 2 barrels with the hammer! Mario starts holding the hammer and must break 2 barrels. 25m
3 Reach the top! Mario starts the level near the top. 25m
4 Walk or jump over the bolt to remove it! Mario must remove the topmost rivet in the right side of the stage. 100m
2 1 Collect the parasol! Mario must collect Pauline's parasol. He starts on the elevator. 75m 160 seconds -
2 Collect the purse! Mario must collect the purse. He starts near it. 75m
3 Reach the top! Mario starts right on the tip of the top platform. 75m
4 Reach the top! Mario must reach the top. However, he starts on the bottommost platform. 75m
3 1 Jump over 2 barrels at once! Mario must jump over two barrels that are very near each other. 25m 5 seconds 3
2 Jump over 2 barrels at once! Mario must jump over two barrels that are a bit apart. 25m 5 seconds
3 Jump over 2 barrels at once! Mario must jump over two barrels that start the level falling from an edge. 25m 5 seconds
4 Jump over 3 barrels at once! Mario must jump over three barrels that are side by side. 25m 5 seconds
4 Get 3,000 points using the hammer! Mario must use the hammer to get 3,000 points with barrels and Fires. Once the hammer runs out, the player must resort to jumping. 25m - 3
5 Collect Pauline's lost items and get 3,000 points! Mario must collect Pauline's items and accumulate 3,000 points. 100m - 3
6 Jump over 10 barrels! Mario must jump over 10 barrels during level 4 of the game. 25m - 3
7 1 Whack the fireball with the hammer! Mario must use a hammer to hit a Fire. 100m 10 seconds 6
2 Jump over a fireball! Mario must jump over a fast-moving Fire. 100m 10 seconds
3 Send Donkey Kong to the bottom! Mario must remove all the rivets to defeat Donkey Kong. 100m 90 seconds

Donkey Kong Jr.

Stage In-game instructions Description Setting Time limit Life
1 1 Drop a fruit! Donkey Kong Jr. must climb a vine and drop a fruit. Stage 1 100 seconds -
2 Drop a fruit on top of an enemy! Donkey Kong Jr., on a vine, must drop a fruit on a Snapjaw on another vine. Stage 1
3 Reach the top! Donkey Kong Jr. must finish the level. He starts on the rightmost tree. Stage 1
2 1 Drop all the fruit! Donkey Kong Jr. must drop all three fruits in the level. Stage 2 - 3
2 Jump and grab on! Donkey Kong Jr., from a tree on the right, must jump and grab a hanger. Stage 2
3 Get to the top! Donkey Kong Jr. must reach the end of the level. He starts on the top right chains. Stage 2
4 Insert all the keys! Donkey Kong Jr. must get three keys to the keyholes and free Donkey Kong. Stage 4
3 Defeat 2 birds with fruit! Donkey Kong Jr. must drop fruits on two Nitpickers. Stage 2 - 3
4 Jump over enemies 10 times! Donkey Kong Jr. must jump over the Sparks ten times to win. Stage 3 - 3
5 Get to the top! Donkey Kong Jr. must reach the goal of the level. Stage 1 60 seconds 3
6 Defeat 3 enemies using fruit! Donkey Kong Jr. must drop the apples on three Sparks. Stage 3 - 3
7 Save Donkey Kong from the clutches of Mario! Donkey Kong Jr. must insert all six keys to free Donkey Kong. Stage 4 90 seconds 3

Mario Bros.

Stage In-game instructions Description Setting Time limit Life
1 1 Flip an enemy over by punching it from below! Mario must jump and flip over a Shellcreeper to win. Phase 1 60 seconds -
2 Kick enemies while they're down! Mario starts in front of 3 knocked over Shellcreepers and must kick them away. Phase 1
3 Defeat all the enemies! Mario must defeat 3 Shellcreepers. Phase 1
2 1 Defeat an enemy! Mario must defeat a Sidestepper. Phase 4 120 seconds -
2 Defeat an enemy! Mario must defeat a Fighter Fly. Phase 6
3 Defeat all the enemies! Mario must defeat 2 Shellcreepers and a Sidestepper. Phase 5
3 Collect all the coins! Mario must collect all the coins before time runs out. Phase 3 - 3
4 1 Defeat the ice enemy! Mario must defeat the Slipice. He starts in the middle. Phase 9 - 3
2 Defeat the ice enemy! Mario starts on the bottom. Phase 9
3 Defeat the ice enemy! Mario starts on the top. Phase 10
4 Defeat the ice enemy! Mario starts in the middle. Phase 10
5 1 Defeat the enemy! Mario must defeat a pink Shellcreeper. Phase 2 - 3
2 Defeat the enemy! Mario must defeat a pink Sidestepper. Phase 4
3 Defeat the enemy! Mario must defeat a fast Fighter Fly. Phase 6
6 Collect all the coins! Mario must collect all the before time runs out. Phase 8 - 3
7 1 Make poor Luigi lose a life... Mario must move Luigi into an enemy. Phase 1 60 seconds -
2 Make poor Luigi lose a life... Mario must move Luigi from the pipe into an enemy. Phase 4
3 Make poor Luigi lose a life... Mario must move Luigi from the respawn platform into an enemy. Phase 1
4 Make poor Luigi lose a life... Mario must move Luigi from a pipe into an enemy. Phase 4
8 1 Use the POW Block to flip all the enemies! Mario must jump into the POW Block. Phase 2 - 3
2 Use the POW Block to flip all the enemies! Mario must jump into the POW Block. Phase 4
3 Use the POW Block to flip all the enemies! Mario must jump into the POW Block. Phase 4
4 Use the POW Block to flip all the enemies! Mario must jump into the POW Block. Phase 7
9 1 Defeat the green fireball! Mario must defeat a green fireball. Phase 2 50 3
2 Defeat the red fireball! Mario must defeat a red fireball. Phase 4
3 Defeat both of the fireballs! Mario must defeat both fireballs. Phase 6
10 1 Collect all the coins! Mario must collect the remaining coins before time runs out. Phase 3 - 3
2 Collect all the coins! Mario must collect the remaining coins before time runs out. Phase 3
3 Collect all the coins! Mario must collect the remaining coins before time runs out. He starts on the top. Phase 3
4 Collect all the coins! Mario must collect the remaining coins before time runs out. Phase 3

Wrecking Crew

Stage In-game instructions Description Time limit Life
1 1 Break all the walls before time runs out! Mario must break the walls. 200 seconds 3
2 Break all the walls before time runs out! Mario must break the walls.
3 Break all the walls before time runs out! Mario must break the walls.

Super Mario Bros.

Stage In-game instructions Description Setting Time limit Life
1 Hold X Button or B Button to dash, and get to the Goal Pole! Mario must go through the level to win. World *1-1 120 seconds 3
2 1 Collect all the coins before time runs out! Mario must collect 4 coins. World 4-1 5 seconds 3
2 Collect all the coins before time runs out! Mario must collect 4 coins. World 1-2 10 seconds
3 Collect all the coins before time runs out! Mario must collect 2 coins. World 1-3 5 seconds
4 Collect all the coins before time runs out! Mario must collect 4 coins. World 1-1 10 seconds
3 1 Defeat the Goomba before time runs out! Mario must stomp a Goomba. World 1-1 7 seconds 3
2 Defeat the Goomba before time runs out! Mario must stomp a Goomba. World 1-2 7 seconds
3 Defeat the Goombas before time runs out! Mario must stomp 2 Goombas. World 1-2 7 seconds
4 Defeat the Goombas before time runs out! Mario must stomp 2 Goombas. World 1-1 7 seconds
4 1 Defeat 7 enemies while invincible! Invincible Mario must defeat 7 enemies. World 1-1 - 3
2 Defeat 15 enemies while invincible! Invincible Mario must defeat 15 enemies. World 3-2
3 Defeat 14 enemies while invincible! Invincible Mario must defeat 14 enemies. World 8-1
5 1 Get to the Goal Pole! Mario must jump on the Goal Pole. World 4-3 - 3
2 Get to the Goal Pole! Mario must jump on the Goal Pole. World 5-2
3 Defeat Bowser! Mario must jump on the Axe. World 1-4
6 1 Defeat the enemy before time runs out! Mario must stomp a Green Koopa Troopa. World 1-1 5 seconds 3
2 Defeat the enemy before time runs out! Mario must stomp a Red Koopa Troopa. World 1-3 10 seconds
3 Defeat the enemy before time runs out! Mario must stomp a Green Koopa Paratroopa. World 8-1 10 seconds
4 Defeat the enemy before time runs out! Mario must stomp a Red Koopa Paratroopa. World 1-3 10 seconds
7 1 Hit the vine block! Mario must uncover a Vine. World 2-1 - 3
2 Hit the vine block! Mario must uncover a Vine. World 3-1
3 Hit the vine block! Mario must uncover a Vine. World 6-2
8 Collect 35 coins! Mario must collect 35 coins. World 2-1 - 3
9 Get 10 1-ups in a row! Mario must use the infinite 1-Up trick. World 3-1 - 3
10 1 Defeat a powerful enemy! Mario must stomp a Bullet Bill. World 7-1 - 3
2 Defeat a powerful enemy! Mario must stomp a Lakitu. World 4-1
3 Defeat a powerful enemy! Mario must defeat a Hammer Bro. World 7-1
11 1 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 1-1 - 3
2 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 2-1
3 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 1-2
12 1 Defeat Bowser! Mario must get the Axe. World 1-4 - 3
2 Defeat Bowser! Mario must get the Axe. World 2-4
3 Defeat Bowser! Mario must get the Axe. World 3-4
4 Defeat Bowser! Mario must get the Axe. World 4-4
13 1 Get an extra life by collecting a 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 1-1 60 seconds -
2 Earn a 1-Up by reaching 100 coins! Mario must collect 2 coins. World 6-3
3 Earn a 1-Up by chasing the shell! Mario must kick and run after a Koopa Shell. World 3-2
14 1 Collect all the coins before time runs out! Mario must collect 3 coins. World 2-2 5 seconds 3
2 Collect all the coins before time runs out! Mario must collect 3 coins. World 2-2 10 seconds
3 Collect all the coins before time runs out! Mario must collect 6 coins. World 2-2 15 seconds
4 Collect all the coins before time runs out! Mario must collect 5 coins. World 2-2 15 seconds
15 1 Enter a pipe! Mario must enter a Pipe. World 1-1 - 3
2 Enter a pipe! Mario must enter a Pipe. World 8-4
3 Enter a pipe! Mario must enter a Pipe. World 8-4
16 1 Use the Fire Flower to defeat the enemy—quickly! Mario must defeat a Koopa Paratroopa with Fireballs. World 8-1 10 seconds 3
2 Defeat 3 enemies before time runs out! Mario must defeat 3 Cheep-Cheeps. World 7-2 15 seconds
3 Defeat 3 enemies before time runs out! Mario must defeat 3 Piranha Plants. World 7-2 15 seconds
17 1 Enter the pipe! Mario must enter the Pipe. World 5-1 - 3
2 Enter the pipe! Mario must enter the Pipe. World 5-2
3 Enter a pipe! Mario must enter a Pipe. World 4-2
18 1 Earn 5,000 points from the Goal Pole! Mario must grab the top of the Goal Pole. World 1-1 - 3
2 Earn 5,000 points from the Goal Pole! Mario must grab the top of the Goal Pole. World 4-3
3 Earn 5,000 points from the Goal Pole! Mario must grab the top of the Goal Pole. World 8-2
19 1 Defeat Bowser! (He's extra tough!) Mario must get the Axe. World 5-4 - 3
2 Defeat Bowser! (He's extra tough!) Mario must get the Axe. World 6-4
3 Defeat Bowser! (He's extra tough!) Mario must get the Axe. World 7-4
4 Defeat Bowser! (He's extra tough!) Mario must get the Axe. World 8-4
20 1 Reveal Bowser's decoys! Mario must defeat the Bowser Impostor using fireballs. World 1-4 - 6
2 Reveal Bowser's decoys! Mario must defeat the Bowser Impostor using fireballs. World 2-4
3 Reveal Bowser's decoys! Mario must defeat the Bowser Impostor using fireballs. World 3-4
4 Reveal Bowser's decoys! Mario must defeat the Bowser Impostor using fireballs. World 4-4
5 Reveal Bowser's decoys! Mario must defeat the Bowser Impostor using fireballs. World 5-4
6 Reveal Bowser's decoys! Mario must defeat the Bowser Impostor using fireballs. World 7-4
7 Reveal Bowser's decoys! Mario must defeat the Bowser Impostor using fireballs. World 7-4
21 1 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 3-1 - 6
2 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 4-1
3 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 5-1
4 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 6-1
5 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 7-1
6 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 8-1
7 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 8-2
22 1 Collect all the coins before time runs out! Mario must collect 10 coins. World 6-2 30 seconds 3
2 Collect all the coins before time runs out! Mario must collect 20 coins. World 6-2 60 seconds
3 Collect all the coins before time runs out! Mario must collect 3 coins. World 3-4 10 seconds
23 1 Collect the Super Mushroom! Mario must collect the Super Mushroom. World 1-1 - 6
2 Get to the Goal Pole! Mario must get to the Goal Pole. World 1-1
3 Defeat the Goombas! Mario must defeat the Goombas. World 1-2
4 Warp to World 4! Mario must use the Warp Zone to World 4. World 1-2
5 Get to the Goal Pole! Mario must get to the Goal Pole. World 4-1
6 Climb up the vine! Mario must climb the vine. World 4-2
7 Warp to World 8! Mario must use the Warp Zone to World 8. World 4-2
8 Get to the Goal Pole! Mario must get to the Goal Pole. World 8-1
9 Get to the Goal Pole! Mario must get to the Goal Pole. World 8-2
10 Get to the Goal Pole! Mario must get to the Goal Pole. World 8-3
11 Defeat Bowser! Mario must defeat Bowser and save Princess Peach. World 8-4

Remix I

Stage In-game instructions Description Game Setting Time limit Life
1 Defeat 15 enemies with invincible Mario! Invincible Mario must defeat 15 enemies. Super Mario Bros. World 1-1 60 seconds 3
2 Get to the top! Mario must get to the top under a spotlight. Donkey Kong 25m - 3
3 Run, Mario! Get to the Goal Pole! Mario can't stop running, and he must get to the Goal Pole. Super Mario Bros. World 2-3 - 3
4 Collect all the coins! Mario must collect the coins. The player controls two Marios at the same time. Mario Bros. Phase 3 - 3
5 Get to the top! Donkey Kong Jr. must reach the top while the flooring flickers. Donkey Kong Jr. Stage 3 - 3
7 Defeat all the enemies! Mario must defeat 4 Shellcreepers while the screen zooms out. Mario Bros. Phase 2 - 3
8 Get to the Goal Pole! Mario must get to the Goal Pole. The level is a silhouette. Super Mario Bros. World 1-1 120 1
10 Get to the Goal Pole! Mario must get to the Goal Pole. The level is frozen over, and Mario has no traction. Super Mario Bros. World 4-1 - 3
12 Defeat all the enemies—and protect Luigi! Mario must defeat 5 Shellcreepers and protect Luigi. Mario Bros. Phase 2 - 3
13 1 Collect all 3 coins before time runs out! Mario must collect 3 coins while the screen zooms in and out. Mario Bros. Phase 2 20 seconds 3
2 Collect all 3 coins before time runs out! Mario must collect 3 coins. The level is a silhouette. Super Mario Bros. World 3-1 20 seconds
4 Defeat 10 enemies with invincible Mario! Invincible Mario must defeat 10 enemies. Super Mario Bros. World 7-3 30 seconds
14 Save Mario from the clutches of Donkey Kong! Luigi must save Mario. The level is mirrored. Donkey Kong 25m - 3
15 Defeat all the enemies! Luigi must defeat the enemies. The screen can scroll. Mario Bros. Phase 14 180 seconds 3
16 Get to the Goal Pole! Luigi must get to the Goal Pole. The level is mirrored like in Super Luigi Bros. Trying to take the Warp Zone will count as a miss. Super Mario Bros. World 1-2 - 3
17 1 Go and rescue Mario! Luigi must reach the top. The level is mirrored. Donkey Kong 75m - 3
2 On second thought...back to the start! Luigi must return to the start. The level is mirrored. Donkey Kong 75m
18 Run, Luigi! Get to the Goal Pole! Luigi can't stop running, and he must get to the Goal Pole. Super Mario Bros. World 5-1 - 3
21 Find and defeat the real ones! Mario must defeat the enemies. A real one and a fake one on the opposite side appear. Mario Bros. Phase 2 - 3
22 Get to the Goal Pole! Mario must get to the Goal Pole while the flooring flickers. Super Mario Bros. World 3-3 - 3
23 Defeat all the enemies! Mario must defeat 3 Shellcreepers. The player controls two Marios simultaneously. Mario Bros. Phase 1 - 3
24 Get to the Goal Pole! Mario must get to the Goal Pole while avoiding Giant Bullet Bills. Super Mario Bros. World 1-3 - 3
25 2 Collect all the coins! Mario must collect 6 coins while the flooring flickers. Super Mario Bros. World 3-3 15 seconds 6
4 Run, Mario! Collect 20 coins! Mario can't stop running, and he must run through the level and collect 20 coins. Super Mario Bros. World 2-3 30 seconds
5 Jump over 3 barrels! Mario must jump over 3 barrels while under a spotlight. Donkey Kong 25m 20 seconds
6 Defeat Bowser with invincible Luigi! Invincible Luigi must defeat Bowser. The level is mirrored. Super Mario Bros. World 5-4 30 seconds

Remix II

Stage In-game instructions Description Game Setting Time limit Life
1 2 Rescue the fair maiden! Link from The Legend of Zelda must reach the top. He can't jump. Donkey Kong 25m - 6
2 Get to the top! Donkey Kong Jr. must reach the top under a spotlight. Donkey Kong Jr. Stage 1 - 3
3 Break all the walls! Mario must break the walls. The screen can scroll. Wrecking Crew Phase 1 - 3
4 Get to the Goal Pole before time runs out! Invincible Mario must get to the Goal Pole. Super Mario Bros. World 8-3 45 seconds 3
6 Defeat all the enemies! Mario must defeat 4 Fighter Flies. The level is flipped upside down. Mario Bros. Phase 6 - 3
8 Get to the Goal Pole! Mario must get to the Goal Pole while the screen pixelates. Super Mario Bros. World 1-3 - 3
9 Break all the walls! Mario must break the walls. The level is a silhouette. Wrecking Crew Custom design - 3
10 Get 10,000 points! (Don't drop the ball in the lava!) The player must score 10,000 points while trying not to let the ball fall into the lava from Super Mario Bros. Pinball Top of the main board - 3
11 Get to the top! Mario must get to the top while avoiding springs falling from the sky. Donkey Kong 25m - 3
13 1 Break the falling barrel! Mario starts holding the hammer and must break a falling barrel while the screen is zoomed in. Donkey Kong 25m 15 6
2 Collect the coin! Mario must find a coin while avoiding the Hamer Bros. The level is a silhouette. Super Mario Bros. World 3-1 30
4 Collect 20 coins! Mario must collect 20 coins. The level is frozen over, and Mario has no traction. Super Mario Bros. World 4-1 60

Stamps

Main article: List of Stamps in NES Remix

In NES Remix, stamps are earned by collecting Bits. These are automatically obtained by clearing stages. Extra Bits are earned for clearing stages for the first time, obtaining high scores and/or clearing them perfectly (without taking damage or obtaining misses or Game Overs). There are 100 stamps that can be collected in the game, of which 10 are automatically available from the start.

Gallery

Staff

Main article: List of NES Remix staff

References

External links

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