Donkey Kong Jr. (Game & Watch): Difference between revisions

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[[Image:dkjrgw2.jpg|left|thumb|The complete kit]]
[[Image:dkjrgw2.jpg|left|thumb|The complete kit]]
'''''Donkey Kong Jr.''''' is a ''[[Game & Watch]]'' revision of ''[[Donkey Kong Jr. (arcade game)|Donkey Kong Junior]]''. Donkey Kong Jr. starts at the bottom of the screen, where he is immediately bombarded by [[Nitpickers]] and [[Snapjaws]]. After climbing a pair of vines to the second floor, a piece of fruit can be found, which can be dropped on enemies below for bonus points. After avoiding more Snapjaws, Donkey Kong Jr. must jump to the swinging key above, which he can use to unlock part of his father's cage. He will drop down, repeating the process. Once four keys are delivered, Donkey Kong is free, awarding a big bonus to the player. Along the way, Donkey Kong Jr. can also grab hold of vines above, which help in avoiding the ground-bound Snapjaws.
'''''Donkey Kong Jr.''''' is a ''[[Game & Watch]]'' revision of ''[[Donkey Kong Jr. (arcade game)|Donkey Kong Junior]]''.
 
== Gameplay ==
Donkey Kong Jr. starts at the bottom of the screen, where he is immediately bombarded by [[Nitpickers]] and [[Snapjaws]]. After climbing a pair of vines to the second floor, a piece of fruit can be found, which can be dropped on enemies below for bonus points. After avoiding more Snapjaws, Donkey Kong Jr. must jump to the swinging key above, which he can use to unlock part of his father's cage. He will drop down, repeating the process. Once four keys are delivered, Donkey Kong is free, awarding a big bonus to the player. Along the way, Donkey Kong Jr. can also grab hold of vines above, which help in avoiding the ground-bound Snapjaws.


It was later duplicated for [[Game & Watch Gallery 3]] and [[Game & Watch Gallery 4]], along with its own modern version featuring three levels complete with [[Goombas]], [[Nippers]], [[Bullet Bills]], and [[Spinies]], and keys hidden in unique places. It has also been ported to [[DSiWare]], although currently, it is only downloadable in Japan.
It was later duplicated for [[Game & Watch Gallery 3]] and [[Game & Watch Gallery 4]], along with its own modern version featuring three levels complete with [[Goombas]], [[Nippers]], [[Bullet Bills]], and [[Spinies]], and keys hidden in unique places. It has also been ported to [[DSiWare]], although currently, it is only downloadable in Japan.

Revision as of 01:22, November 28, 2009

It has been requested that this article be rewritten and expanded to include more information.

Template:Infobox

File:Dkjrgw2.jpg
The complete kit

Donkey Kong Jr. is a Game & Watch revision of Donkey Kong Junior.

Gameplay

Donkey Kong Jr. starts at the bottom of the screen, where he is immediately bombarded by Nitpickers and Snapjaws. After climbing a pair of vines to the second floor, a piece of fruit can be found, which can be dropped on enemies below for bonus points. After avoiding more Snapjaws, Donkey Kong Jr. must jump to the swinging key above, which he can use to unlock part of his father's cage. He will drop down, repeating the process. Once four keys are delivered, Donkey Kong is free, awarding a big bonus to the player. Along the way, Donkey Kong Jr. can also grab hold of vines above, which help in avoiding the ground-bound Snapjaws.

It was later duplicated for Game & Watch Gallery 3 and Game & Watch Gallery 4, along with its own modern version featuring three levels complete with Goombas, Nippers, Bullet Bills, and Spinies, and keys hidden in unique places. It has also been ported to DSiWare, although currently, it is only downloadable in Japan.

The game also has a semi-sequel in the form of Donkey Kong II.