Donkey Kong Jr. (Game & Watch): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(added punctuation)
No edit summary
Line 18: Line 18:


[[Image:dkjrgw2.jpg|left|thumb|The complete kit]]
[[Image:dkjrgw2.jpg|left|thumb|The complete kit]]
'''''Donkey Kong Jr.''''' is a ''[[Game & Watch]]'' revision of ''[[Donkey Kong Jr. (arcade game)|Donkey Kong Junior]]''. The objective of this game is to save [[Donkey Kong]] by throwing fruit at enemies and climbing vines.
'''''Donkey Kong Jr.''''' is a ''[[Game & Watch]]'' revision of ''[[Donkey Kong Jr. (arcade game)|Donkey Kong Junior]]''. Donkey Kong Jr. starts at the bottom of the screen, where he is immediately bombarded by [[Nitpickers]] and [[Snapjaws]]. After climbing a pair of vines to the second floor, a piece of fruit can be found, which can be dropped on enemies below for bonus points. After avoiding more Snapjaws, Donkey Kong Jr. must jump to the swinging key above, which he can use to unlock part of his father's cage. He will drop down, repeating the process. Once four keys are delivered, Donkey Kong is free, awarding a big bonus to the player. Along the way, Donkey Kong Jr. can also grab hold of vines above, which help in avoiding the ground-bound Snapjaws.


It was later duplicated for [[DSiWare]]. Currently, it is only downloadable in Japan.
It was later duplicated for [[DSiWare]]. Currently, it is only downloadable in Japan.

Revision as of 00:30, November 28, 2009

It has been requested that this article be rewritten and expanded to include more information.

Template:Infobox

File:Dkjrgw2.jpg
The complete kit

Donkey Kong Jr. is a Game & Watch revision of Donkey Kong Junior. Donkey Kong Jr. starts at the bottom of the screen, where he is immediately bombarded by Nitpickers and Snapjaws. After climbing a pair of vines to the second floor, a piece of fruit can be found, which can be dropped on enemies below for bonus points. After avoiding more Snapjaws, Donkey Kong Jr. must jump to the swinging key above, which he can use to unlock part of his father's cage. He will drop down, repeating the process. Once four keys are delivered, Donkey Kong is free, awarding a big bonus to the player. Along the way, Donkey Kong Jr. can also grab hold of vines above, which help in avoiding the ground-bound Snapjaws.

It was later duplicated for DSiWare. Currently, it is only downloadable in Japan.

Mario head smaller.png This article is a stub. You can help the Super Mario Wiki by expanding it.