Crocodile Isle (Donkey Kong 64): Difference between revisions

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{{Donkey Kong 64}}
{{Donkey Kong 64}}
[[Category:Donkey Kong Places]]
[[Category:Vehicles]]
[[Category:Vehicles]]
[[Category:Hubs]]
[[Category:Islands]]

Revision as of 02:22, October 5, 2009

The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.

Intro (King K. Rool's Ship)
K. Rool's Ship as it approaches DK Island.

K. Rool's Ship is a massive swimming fortress made of metal, and it serves as King K. Rools base of operation in Donkey Kong 64. It was apparently modelled after K. Rool himself. The ship has an engine and can be moved through the sea with its two ship's screws. The base is operated and serviced mainly by Kritters, although in some cutscenes they are shown to have little knowledge about the machinery and mainly use force to keep the base operational. In the center of the ship, a large laser cannon called Blast-O-Matichas been installed. The fragile machine is also maintained by Kritters. The leader of the Kremling Krew, King K. Rool, resides in a chamber that resembles a throne room. It is located in Hideout Helm, the last world of the game.

The two arguing Kritters and the confused Klaptrap.

During the events of Donkey Kong 64, King K. Rool orders his servants to move the ship to DK Island. He attempts to use the Blast-O-Matic to destroy DK Island, thereby taking revenge on Donkey Kong and his friends. Unbeknown to K. Rool, an argument between the two Kritters in charge of the steering wheel begins, as they cannot decide whether to move the ship to the right or to the left. The Klaptrap who controls the steering wheel gets distracted by the argument and the ship crashes against a solid rock, which causes the Blast-O-Matic to break. K. Rool, angry about the delay of his plans, tells his guards to steal Donkey Kong's banana hoard and to capture his friends to keep Donkey Kong distracted, while the Kremlings are fixing the broken laser cannon.

During the game, the player can access several worlds through different parts of the metallic island. K. Lumsy's prison island is also a part of K. Rool's Ship. The last world of the game, the Hideout Helm, is located at the top of the Kremling base. the Kongs come here to shut down the Blast-O-Matic and battle the Kremling King, although the latter manages to escape in the last second.

If the player fails to help Donkey Kong in his quest to save his home, the player can witness the destruction of DK Island by the Blast-O-Matic cannon.
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