Ground Theme (Super Mario World): Difference between revisions

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[[File:Super Mario World Ground Theme Motif.oga|thumb|300px|The main motif played on a piano]]
[[File:Super Mario World Ground Theme Motif.oga|thumb|300px|The main motif of "Ground Theme" played on a piano]]
The "'''Ground Theme'''" is a musical theme used as a {{wp|leitmotif}} throughout ''[[Super Mario World]]''.
The "'''Ground Theme'''" is a musical theme composed for ''[[Super Mario World]]''. It is used as a {{wp|motif}} throughout the game, and has been reused and rearranged in numerous pieces of ''[[Super Mario (franchise)|Super Mario]]'' media.


==Composition==
==Composition==
The Ground Theme itself is played on steel drum, with synthesizer, guitar, brass, and acoustic bass as accompaniment, matching the tropical setting of [[Dinosaur Land]]. Part of the melody is played on brass in the Course Clear theme, and the first three notes are played on electric piano in the Game Over theme.
The "Ground Theme", originally titled 「'''地上BGM'''」 (''Chijō BGM'', "Ground BGM"), is played on steel drum, with synthesizer, guitar, brass, and acoustic bass as accompaniment, matching the tropical setting of [[Dinosaur Land]]. The melody is inspired by the 1963 folk song "{{wp|Green, Green (song)|Green, Green}}".<ref>Thomas Game Docs (June 15, 2021). [https://www.youtube.com/watch?v=B8SNbCDXgaQ The pop song that Nintendo copied]. ''YouTube''. Retrieved May 11, 2021.</ref> The melody mostly adheres to the {{wp|major pentatonic scale}} in the key of F.


The melody is inspired by the 1963 folk song "{{wp|Green, Green (song)|Green, Green}}".<ref>Thomas Game Docs (June 15, 2021). [https://www.youtube.com/watch?v=B8SNbCDXgaQ The pop song that Nintendo copied]. ''YouTube''. Retrieved May 11, 2021.</ref> The melody mostly adheres to the {{wp|major pentatonic scale}} in the key of F; however, the {{wp|Mode (music)|mode}} is often changed in other instances of the leitmotif. In the underground and Castle themes, most instances of the {{wp|mediant}} and {{wp|leading-tone}} are flatted to put the melody in the {{wp|Dorian mode}}. The motif is played slowly in several {{wp|natural minor scale}}s in the Ghost House theme: the key center regularly changes throughout the theme to produce an unnerving, disorienting effect.
{{Media table
|file=Overworld Theme Super Mario World.oga
|title=地上BGM
|description=The original theme heard in ''Super Mario World''  
|length=0:30
}}


The motif remains in F major in the underwater theme and [[bonus game (Super Mario World)|bonus game]] theme, but its rhythm is altered in the former to fit the {{wp|triple meter}}. It is also transposed to C major for the Athletic Theme, and C minor for the repeating bars of the Castle theme.
==Reuses==
The following list does not include ports or remakes of ''Super Mario World''.
{|border=1 cellspacing=3 cellpadding=3 style="border-collapse:collapse; width:100%"
!width=20%|Game
!width=80%|Description
|-
|''[[Super Mario Maker]]'' / ''[[Super Mario Maker for Nintendo 3DS]]'' / ''[[Super Mario Maker 2]]''
|The "Ground Theme" can be heard when playing Ground theme levels in the ''Super Mario World'' style.
|-
|''[[Super Smash Bros. for Nintendo 3DS / Wii U]]''
|The "Ground Theme" is included as a playable track titled "'''Ground Theme (Super Mario World)'''", and it can be played on the [[Super Mario Maker (stage)|Super Mario Maker]] stage. The track was released as downloadable content alongside the stage. The second half uses the bongo percussion heard while riding a [[Yoshi (species)|Yoshi]] in ''Super Mario World''.
|-
|''[[Super Smash Bros. Ultimate]]''
|The "Ground Theme" is featured as a playable track titled "'''Ground Theme - Super Mario World'''", and it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''-series and ''[[Super Mario (franchise)|Super Mario]]''-series stage. The second half uses the bongo percussion heard while riding a [[Yoshi (species)|Yoshi]] in ''Super Mario World''.
|-
|''[[WarioWare: Get It Together!]]''
|The "Ground Theme" plays in levels 1 and 2 of the [[Super Mario World (WarioWare: Get It Together!)|Super Mario World]] boss [[microgame]].
|}
 
==Arrangements==
===''Super Mario'' series===
====''Super Mario World''====
The "Ground Theme" {{wp|motif}} is used in several different themes throughout ''[[Super Mario World]]'', often changing the {{wp|Mode (music)|mode}} of the theme. The athletic, underground, castle, underwater, bonus game, course clear, and game over themes are all arrangements of the "Ground Theme". The athletic theme, titled 「'''アスレチックBGM'''」 (''Asurechikku BGM'', "Athletic BGM"), is an upbeat {{wp|ragtime}} arrangement of the "Ground Theme" in the key of {{wp|C major}}. The underwater theme, titled 「'''水中BGM'''」 (''Suichū BGM'', "Underwater BGM")<ref name=SMW/>, is a slow {{wp|waltz}} arrangement of the "Ground Theme" in the original key of {{wp|F major}}. The rhythm of the melody is altered to fit the {{wp|triple metre|triple meter}} time of the piece. The underground theme, titled 「'''地下BGM'''」 (''Chika BGM'', "Underground BGM")<ref name=SMW/>, and the [[Castle]] theme, titled 「'''砦BGM'''」 (''Toride BGM'', "Fort BGM")<ref name=SMW/>, are both slow arrangements of the "Ground Theme". They flatten most instances of the {{wp|mediant}} and {{wp|leading-tone}} to put the melody in the {{wp|Dorian mode}}. The theme is transposed to {{wp|C minor}} for the repeating bars of the Castle Theme. The [[Ghost House]] theme, titled 「'''おばけ屋敷BGM'''」 (''Obake Yashiki BGM'', "Haunted House BGM")<ref name=SMW/>, is a foreboding arrangement of the "Ground Theme". The motif of the theme is played slowly in several {{wp|natural minor scale}}s in the arrangement. Additionally, the key center regularly changes throughout the arrangement to produce an unnerving, disorienting effect. The [[Bonus game (Super Mario World)|bonus game]] theme, titled 「'''ボーナス面BGM'''」 (''Bōnasu-Men BGM'', "Bonus Side BGM")<ref name=SMW>[https://vgmdb.net/album/533 Super Mario World]. ''VGMdb''. Retrieved September 17, 2021.</ref>, is a playful arrangement of the "Ground Theme" in the key of {{wp|F major}}. The course clear theme, titled 「'''コースクリア ファンファーレ'''」 (''Kōsukuria Fanfāre'', "Course Clear Fanfare")<ref name=SMW/> is a brief {{wp|brass}} arrangement of the "Ground Theme" The [[Game Over]] theme, titled 「'''ゲームオーバー'''」 (''Gēmuōbā'', "Game Over")<ref name=SMW/>, is an arrangement of the first three notes of the "Ground Theme" played on {{wp|electric piano}}.
 
While Mario is riding a [[Yoshi (species)|Yoshi]], {{wp|bongo}} percussion is added to the original theme and all of these arrangements. This does not include the Castle and Ghost House themes, where Yoshi cannot enter, and the Bonus Game theme, which already includes bongo percussion.
 
In ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]'', the underground, underwater, Ghost House, and Castle themes are all reused for the respective course themes in the ''Super Mario World'' game style, as well as the Course Clear theme upon hitting the [[Giant Gate]]'s tape, and the bonus game theme through the Bonus Music [[List of sound effects in Super Mario Maker|sound effect]].
 
In ''Super Mario Maker 2'', the Game Over theme in Endless Challenge is the arrangement from ''Super Mario World'' if the last course played was in that game style. Additionally, the athletic theme can be heard in sky-themed levels in the ''Super Mario World'' style.
 
In ''[[WarioWare: Get It Together!]]'', the Castle theme plays in level 3 of the [[Super Mario World (WarioWare: Get It Together!)|Super Mario World]] boss [[microgame]], and the Course Clear fanfare plays after passing the [[Giant Gate]] at the end of each level.


While Mario is riding a [[Yoshi (species)|Yoshi]], bongo percussion is added to the background music.
{{media table
{{media table
|file8=Overworld Theme (Yoshi) Super Mario World.oga
|title8=地上BGM
|description8=The Yoshi version of the original theme heard in ''Super Mario World''
|length8=0:30
|file1=Athletic Theme Super Mario World.oga
|file1=Athletic Theme Super Mario World.oga
|title1=Athletic Theme
|title1=アスレチックBGM
|description1=The athletic arrangement heard in ''Super Mario World''
|length1=0:30
|length1=0:30
|file2=SMW Athletic BGM Yoshi.oga
|file2=SMW Athletic BGM Yoshi.oga
|title2=Athletic Theme (Yoshi)
|title2=アスレチックBGM
|description2=The Yoshi version of the athletic arrangement heard in ''Super Mario World''
|length2=0:30
|length2=0:30
|file3=Bonus Screen Theme Super Mario World.oga
|title3=ボーナス面BGM<ref name=SMW>[https://vgmdb.net/album/533 Super Mario World]. ''VGMdb''. Retrieved September 17, 2021.</ref> (Bonus Screen BGM)
|length3=0:30
|file4=SMW Course Clear Fanfare.oga
|title4=コースクリア ファンファーレ<ref name=SMW/> (Course Clear Fanfare)
|length4=0:11
|file5=SMW Game Over.oga
|title5=ゲームオーバー<ref name=SMW/> (Game Over)
|length5=0:09
|file6=Haunted House Theme Super Mario World.oga
|title6=おばけ屋敷BGM<ref name=SMW/> (Ghost House BGM)
|length6=0:30
|file7=Overworld Theme Super Mario World.oga
|title7=Ground Theme
|length7=0:30
|file8=Overworld Theme (Yoshi) Super Mario World.oga
|title8=Ground Theme (Yoshi)
|length8=0:30
|file9=Sub Castle Theme Super Mario World.oga
|title9=Castle
|length9=0:30
|file10=Swimming Theme Super Mario World.oga
|file10=Swimming Theme Super Mario World.oga
|title10=水中BGM<ref name=SMW/> (Underwater BGM)
|title10=水中BGM
|description10=The underwater arrangement heard in ''Super Mario World''
|length10=0:30
|length10=0:30
|file11=Swimming Theme (Yoshi) Super Mario World.oga
|file11=Swimming Theme (Yoshi) Super Mario World.oga
|title11=水中BGM (Yoshi)
|title11=水中BGM
|description11=The Yoshi version of the underwater arrangement heard in ''Super Mario World''
|length11=0:30
|length11=0:30
|file12=Underground Theme Super Mario World.oga
|file12=Underground Theme Super Mario World.oga
|title12=地下BGM<ref name=SMW/> (Underground Theme)
|title12=地下BGM
|description12=The underground arrangement heard in ''Super Mario World''
|length12=0:30
|length12=0:30
|file13=Underground Theme (Yoshi) Super Mario World.oga
|file13=Underground Theme (Yoshi) Super Mario World.oga
|title13=地下BGM (Yoshi)
|title13=地下BGM
|description13=The Yoshi version of the underground arrangement heard in ''Super Mario World''
|length13=0:30
|length13=0:30
|file6=Haunted House Theme Super Mario World.oga
|title6=おばけ屋敷BGM
|description6=The Ghost House arrangement heard in ''Super Mario World''
|length6=0:30
|file9=Sub Castle Theme Super Mario World.oga
|title9=砦BGM
|description9=The Castle arrangement heard in ''Super Mario World''
|length9=0:30
|file3=Bonus Screen Theme Super Mario World.oga
|title3=ボーナス面BGM
|description3=The bonus game arrangement heard in ''Super Mario World''
|length3=0:30
|file4=SMW Course Clear Fanfare.oga
|title4=コースクリア ファンファーレ
|description4=The course clear arrangement heard in ''Super Mario World''
|length4=0:11
|file5=SMW Game Over.oga
|title5=ゲームオーバー
|description5=The Game Over arrangement heard in ''Super Mario World''
|length5=0:09
}}
}}


==Reuses==
====''Super Mario Bros. Deluxe''====
*''[[Super Mario Maker]]'': This game reuses the Ground Theme, underground theme, underwater theme, Ghost House theme, and Castle theme for the respective course themes in the ''Super Mario World'' game style, as well as the Course Clear theme upon hitting the [[Giant Gate]]'s tape, and the bonus game theme through the Bonus Music [[List of sound effects in Super Mario Maker|sound effect]].
In ''[[Super Mario Bros. Deluxe]]'', a message can be entered when viewing banners in the Mystery Room; the default message is a series of notes that, when Start is pressed, causes an 8-bit arrangement of the ending notes of the "Ground Theme" to play.
*''[[Super Smash Bros. for Nintendo 3DS / Wii U]]'': The original Ground Theme was included as one of the randomly playable songs in the DLC stage [[Super Mario Maker (stage)|Super Mario Maker]], which was released on September 30, 2015.
*''[[Super Smash Bros. Ultimate]]'': The original Ground Theme is featured as a ''Super Mario''-franchise song.
*''[[Super Mario Maker 2]]'': All instances of the motif used in ''Super Mario Maker'' return in this game. The Game Over music in Endless Challenge is now also from ''Super Mario World'' if the last course played was in that game style.
*''[[WarioWare: Get It Together!]]'': The Ground Theme plays in levels 1 and 2 of the [[Super Mario World (WarioWare: Get It Together!)|Super Mario World]] boss [[microgame]], while the Castle theme plays in level 3. The Course Clear fanfare plays after passing the [[Giant Gate]] at the end of each level.


==Arrangements==
====''New Super Mario Bros. Wii''====
===''Super Mario'' series===
The {{wp|Dorian mode|Dorian}} variation on the motif from the [[Castle]] and underground arrangments is quoted in ''[[New Super Mario Bros. Wii]]''{{'}}s "Castle Theme."
====''Super Mario World''====
The [[Super Mario World (album)|official soundtrack]] for ''Super Mario World'' includes several arrangements by Soichi Noriki and performed by the Mario World Band. "Super Mario World" is an arrangement of the Ground Theme; "Morning of Yoster Island", the underwater theme; and "Mario! Stay Alert!", the underground, Ghost House, and Castle themes.


====''Super Mario Bros. Deluxe''====
This arrangement returns in ''[[New Super Mario Bros. 2]]'', ''[[New Super Mario Bros. U]]'', ''[[New Super Luigi U]]'', ''[[New Super Mario Bros. U Deluxe]]'', ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', ''[[Super Mario Run]]'', and ''New Super Mario Bros. U''-styled Castle courses in ''[[Super Mario Maker]]'', ''[[Super Mario Maker for Nintendo 3DS]]'', and ''[[Super Mario Maker 2]]''.
In ''[[Super Mario Bros. Deluxe]]'', a message can be entered when viewing banners in the Mystery Room; the default message is a series of notes that, when Start is pressed, causes an 8-bit arrangement of the ending notes of the Ground Theme's main melody to play.


====''New Super Mario Bros. Wii''====
The Dorian variation on the motif is quoted in ''[[New Super Mario Bros. Wii]]''{{'}}s castle theme. The theme returns in all later ''New Super Mario Bros.'' games, ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', ''[[Super Mario Run]]'', and ''[[New Super Mario Bros. U]]''-styled Castle courses in ''[[Super Mario Maker]]'' and ''[[Super Mario Maker 2]]''.
{{media table
{{media table
|file1=CastleNSMBW.oga
|file1=CastleNSMBW.oga
|title1=Castle
|title1=Castle Theme
|description1=The motif can be heard approximately 26 seconds in.
|description1=The arrangement heard in ''New Super Mario Bros. Wii'' (The motif can be heard at ~26 seconds)
}}
}}


====''Super Mario Galaxy 2''====
====''Super Mario Galaxy 2''====
In ''[[Super Mario Galaxy 2]]'', the music for [[Haunty Halls Galaxy]] and [[Boo Moon Galaxy]] is an arrangement of the Ghost House theme. While Mario is riding [[Yoshi]], shaker and tambourine percussion is added.
In ''[[Super Mario Galaxy 2]]'', the theme heard in [[Hightail Falls Galaxy]] and the "[[Purple Coin Beach Dash]]" mission in [[Starshine Beach Galaxy]], titled 「'''ダッシュヨッシー'''」 (''Dasshu Yosshī'', "Dash Yoshi") in the game's [[Super Mario Galaxy 2 Original Soundtrack|official soundtrack]], is an arrangement of the Athletic theme. The tempo increases and a {{wp|violin}} {{wp|Run (music)|run}} is added when Yoshi uses a [[Dash Pepper]].


The music for [[Hightail Falls Galaxy]] and "[[Purple Coin Beach Dash]]" is an arrangement of the Athletic Theme. The tempo increases and a violin run is added while Yoshi is using a [[Dash Pepper]].
The theme heard in [[Haunty Halls Galaxy]] and [[Boo Moon Galaxy]], titled 「'''ゴーストコンベア'''」 (''Gōsuto Konbea'', "Ghost Conveyor"), is an arrangement of the Ghost House theme. While Mario is riding [[Yoshi]], shaker and {{wp|tambourine}} percussion is added. Both arrangements were arranged by [[Mahito Yokota]].<ref>[https://vgmdb.net/album/19454 SUPER MARIO GALAXY 2 ORIGINAL SOUND TRACK]. ''VGMdb''. Retrieved August 28, 2019.</ref>


Both aforementioned arrangements were arranged by [[Mahito Yokota]].<ref>[https://vgmdb.net/album/19454 SUPER MARIO GALAXY 2 ORIGINAL SOUND TRACK]. ''VGMdb''. Retrieved August 28, 2019.</ref>
Additionally, an arrangement of the [[Bonus game (Super Mario World)|bonus game]] theme plays when touching the [[note]]s in the [[Puzzle Plank Galaxy]]. This arrangement returns in ''[[Super Mario 3D Land]]'', where it can be heard when touching several sets of notes throughout the game.


An arrangement of the bonus game theme plays when touching the [[note]]s in the [[Puzzle Plank Galaxy]]. This recurs in ''[[Super Mario 3D Land]]''.
{{media table
{{media table
|file1=Haunty Halls Galaxy Theme Super Mario Galaxy 2.oga
|file1=Hightail Falls Galaxy Super Mario Galaxy 2.oga
|title1=Haunty Halls Galaxy
|title1=ダッシュヨッシー
|file2=Hightail Falls Galaxy Super Mario Galaxy 2.oga
|description1=The arrangement heard in Hightail Falls Galaxy in ''Super Mario Galaxy 2''
|title2=Hightail Falls Galaxy
|file2=Haunty Halls Galaxy Theme Super Mario Galaxy 2.oga
|title2=ゴーストコンベア
|description2=The arrangement heard in Haunty Halls Galaxy in ''Super Mario Galaxy 2''
}}
}}


====''New Super Mario Bros. 2''====
====''New Super Mario Bros. 2''====
In ''[[New Super Mario Bros. 2]]'', the chime that can be heard while the game loads sometimes plays a small part of the Ground Theme.
In ''[[New Super Mario Bros. 2]]'', the chime that can be heard while the game loads sometimes plays a small part of the "Ground Theme".


====''Super Mario Maker''====
====''Super Mario Maker''====
In ''[[Super Mario Maker]]'', the Ghost House and Castle themes in the ''Super Mario World'' style receive new percussion parts for while Mario is riding a Yoshi, as this was impossible in such levels in the original game. The Ghost House theme uses bongos, in contrast to the shaker and tambourine used in the Hightail Falls Galaxy arrangement.
''[[Super Mario Maker]]'' introduces ''Super Mario World'' style Airship levels, which were not present in the original game, along with a new theme for these levels. Like many other themes in ''Super Mario World'', this arrangement integrates a variation of the "Ground Theme"'s main {{wp|motif}}. The motif is in a minor scale like the original Castle theme and is played on brass and string instruments.


Like the original ''Super Mario World'', ''Super Mario Maker'' integrates a variation on the motif into the game style's new Airship theme. The motif is in a minor scale, as in the Castle theme, and is played on brass and strings.
Every piece of background music associated with a course theme has an original, more ambient arrangement for editing such a course in the [[Course Maker]], using eight tracks that fade in and out randomly to create a dynamic mix. This includes all themes based on the "Ground Theme" from ''Super Mario World'', as well as the castle theme in the ''[[New Super Mario Bros. U]]'' style, originally from ''[[New Super Mario Bros. Wii]]''.
 
The [[Ghost House]] and [[Castle]] themes in the ''Super Mario World'' style receive new percussion parts for when Mario rides a [[Yoshi (species)|Yoshi]], as this was impossible in such levels in the original game. Like other themes in the original ''Super Mario World'', both themes add {{wp|bongos}} to the instrumentation in their "Yoshi" variations.
 
All of these new arrangements return in their original capacities ''[[Super Mario Maker for Nintendo 3DS]]'' and ''[[Super Mario Maker 2]]''.


Every piece of background music associated with a course theme has an original, more ambient arrangement for editing such a course in the [[Course Maker]], using eight tracks that fade in and out randomly to create a dynamic mix. The castle theme in the ''New Super Mario Bros. U'' style also has an editing track. These return in ''[[Super Mario Maker 2]]''.
{{media table
{{media table
|file1=Super Mario Maker SMW Airship Theme.oga
|file1=Super Mario Maker SMW Airship Theme.oga
|title1={{conjectural|Airship Theme}}
|title1={{conjectural|Airship Theme}}
|description1=The arrangement heard in ''Super Mario Maker''
|file2=SMM SMW Overworld Edit.oga
|file2=SMM SMW Overworld Edit.oga
|title2=Ground Theme (Edit)
|title2={{Conjectural|Ground Theme (Editing)}}
|description2=The arrangement heard in ''Super Mario Maker''
|file3=SMM SMW Underground Edit.oga
|file3=SMM SMW Underground Edit.oga
|title3={{conjectural|Underground Theme}} (Edit)
|title3={{conjectural|Underground Theme (Editing)}}
|description3=The arrangement heard in ''Super Mario Maker''
|file4=SMM SMW Underwater Edit.oga
|file4=SMM SMW Underwater Edit.oga
|title4={{conjectural|Underwater Theme}} (Edit)
|title4={{conjectural|Underwater Theme (Editing)}}
|description4=The arrangement heard in ''Super Mario Maker''
|file5=SMM SMW Castle Edit.oga
|file5=SMM SMW Castle Edit.oga
|title5=Castle (Edit)
|title5={{Conjectural|Castle Theme (Editing)}}
|description5=The arrangement heard in ''Super Mario Maker''
|file6=SMM SMW Ghost House Edit.oga
|file6=SMM SMW Ghost House Edit.oga
|title6={{conjectural|Ghost House Theme}} (Edit)
|title6={{conjectural|Ghost House Theme (Editing)}}
|description6=The arrangement heard in ''Super Mario Maker''
|file7=SMM SMW Airship Edit.oga
|file7=SMM SMW Airship Edit.oga
|title7={{conjectural|Airship Theme}} (Edit)
|title7={{conjectural|Airship Theme (Editing)}}
|description7=The arrangement heard in ''Super Mario Maker''
|file8=SMM NSMBU Castle Edit.oga
|file8=SMM NSMBU Castle Edit.oga
|title8=Castle (Edit) (''New Super Mario Bros. U'' style)
|title8={{Conjectural|Castle Theme (Editing) (''New Super Mario Bros. U'' style)}}
|description8=The arrangement heard in ''Super Mario Maker''
}}
}}


====''Super Mario Run''====
====''Super Mario Run''====
In ''[[Super Mario Run]]'', an arrangement of the Ground Theme is incorporated into the music for Remix 10.
In ''[[Super Mario Run]]'', an arrangement of the "Ground Theme" is incorporated into the theme for [[Remix 10]].


====''Super Mario Odyssey''====
====''Super Mario Odyssey''====
In ''[[Super Mario Odyssey]]'', a solo piano jazz arrangement of the Ground Theme, titled "'''New Donk City: Cafe'''", plays on a radio in [[New Donk City]]'s Outdoor Café. Also, an arrangement of the bonus game theme, titled "'''Above the Clouds'''", is used in some of the challenge areas.
In ''[[Super Mario Odyssey]]'', a solo {{wp|jazz piano}} arrangement of the "Ground Theme", titled "'''New Donk City: Cafe'''" and arranged by [[Naoto Kubo]] and [[Koji Kondo]], plays on a radio in [[New Donk City]]'s [[Outdoor Café]].  
 
An arrangement of the [[Bonus game (Super Mario World)|bonus game]] theme, titled "'''Above the Clouds'''" and arranged by [[Shiho Fujii]] and Koji Kondo, is used in some of the game's challenge areas.
 
{{media table
{{media table
|file1=OST New Donk City Cafe Super Mario Odyssey.oga
|file1=OST New Donk City Cafe Super Mario Odyssey.oga
|title1=New Donk City: Cafe
|title1=New Donk City: Cafe
|description1=The arrangement heard in ''Super Mario Odyssey''
|file2=OST Above the Clouds Super Mario Odyssey.oga
|file2=OST Above the Clouds Super Mario Odyssey.oga
|title2=Above the Clouds
|title2=Above the Clouds
|description2=The arrangement heard in ''Super Mario Odyssey''
}}
}}


====''Super Mario Maker 2''====
====''Super Mario Maker 2''====
The new course themes introduced in ''[[Super Mario Maker 2]]'' use the Ground Theme leitmotif in the ''Super Mario World'' style. The desert theme plays the motif on a plucked string instrument, aerophone, and violin in the {{wp|Hungarian minor scale}}. The snow theme is an arrangement on strings, horn, glockenspiel, trumpet, tubular bell, and accordion, with some notes removed from the melody, and acoustic bass and sleigh bell as accompaniment. The forest theme plays the motif on vibraphone and oboe, with acoustic bass, hi-hat, and bongos as accompaniment. The sky theme reuses the Athletic Theme from ''Super Mario World''. All of these tracks are also paired with bongo percussion for while Mario is riding a Yoshi, and with dynamic Course Maker arrangements.
''[[Super Mario Maker 2]]'' introduces several new course themes in the ''Super Mario World'' style that use the "Ground Theme" {{wp|motif}} in their music.  


A music box version of every piece of background music associated with a course theme plays during [[Moon (Super Mario Maker 2)|nighttime]] levels. The castle theme from the ''New Super Mario Bros. U'' style also received a music box arrangement.
The desert theme plays the motif on a plucked string instrument, {{wp|aerophone}}, and {{wp|violin}} in the {{wp|Hungarian minor scale}}. The snow theme is an arrangement on strings, horn, {{wp|glockenspiel}}, {{wp|trumpet}}, {{wp|tubular bell}}, and {{wp|accordion}} with {{wp|Double bass|acoustic bass}} and {{wp|sleigh bell}} as accompaniment, though some notes removed from the melody. The forest theme plays the motif on {{wp|vibraphone}} and {{wp|oboe}}, with acoustic bass, {{wp|hi-hat}}, and {{wp|bongos}} as accompaniment.


A unique arrangement of the Ground Theme is also featured in the game's announcement trailer, where it plays after the title reveal continuing where the music that played before, the original Ground Theme, left off. This arrangement incorporates a variety of different musical styles, excerpts of the original Ground Theme, and ''[[Super Mario 3D World]]''{{'}}s main theme.<ref>Nintendo (February 14, 2019). [https://youtu.be/AjJWzJC8Kfk Super Mario Maker 2 - Announcement Trailer - Nintendo Switch]. ''YouTube''. Retrieved December 29, 2021.</ref>
A music box version of every piece of background music associated with a course theme plays during [[Moon (Super Mario Maker 2)|nighttime]] levels. This includes all themes based on the "Ground Theme" from ''Super Mario World'', as well as the castle theme in the ''[[New Super Mario Bros. U]]'' style, originally from ''[[New Super Mario Bros. Wii]]''.
 
Like in ''[[Super Mario Maker]]'', all of these tracks are paired with bongo percussion when Mario is riding a [[Yoshi (species)|Yoshi]]. Additionally, every new theme is also more ambient arrangement with a dynamic mix when editing the course in the [[Course Maker]].
 
A unique arrangement of the "Ground Theme" is also featured in the game's announcement trailer, where it plays after the title reveal, continuing where the original "Ground Theme" that played before left off. This arrangement incorporates a variety of different musical styles, excerpts of the original "Ground Theme", and ''[[Super Mario 3D World]]''{{'}}s main theme.<ref>Nintendo (February 14, 2019). [https://youtu.be/AjJWzJC8Kfk Super Mario Maker 2 - Announcement Trailer - Nintendo Switch]. ''YouTube''. Retrieved December 29, 2021.</ref>


{{media table
{{media table
|file1=SMM2 SMW Desert Theme.oga
|file1=SMM2 SMW Desert Theme.oga
|title1={{conjectural|Desert Theme}}
|title1={{conjectural|Desert Theme}}
|description1=The arrangement heard in ''Super Mario Maker 2''
|file2=SMM2 SMW Snow Theme.oga
|file2=SMM2 SMW Snow Theme.oga
|title2={{conjectural|Snow Theme}}
|title2={{conjectural|Snow Theme}}
|description2=The arrangement heard in ''Super Mario Maker 2''
|file3=SMM2 SMW Forest.oga
|file3=SMM2 SMW Forest.oga
|title3={{conjectural|Forest Theme}}
|title3={{conjectural|Forest Theme}}
|description3=The arrangement heard in ''Super Mario Maker 2''
|file4=SMM2 SMW Desert Edit.oga
|file4=SMM2 SMW Desert Edit.oga
|title4={{conjectural|Desert Theme}} (Edit)
|title4={{conjectural|Desert Theme (Editing)}}
|description4=The arrangement heard in ''Super Mario Maker 2''
|file5=SMM2 SMW Snow Edit.oga
|file5=SMM2 SMW Snow Edit.oga
|title5={{conjectural|Snow Theme}} (Edit)
|title5={{conjectural|Snow Theme (Editing)}}
|description5=The arrangement heard in ''Super Mario Maker 2''
|file6=SMM2 SMW Forest Edit.oga
|file6=SMM2 SMW Forest Edit.oga
|title6={{conjectural|Forest Theme}} (Edit)
|title6={{conjectural|Forest Theme (Editing)}}
|description6=The arrangement heard in ''Super Mario Maker 2''
|file7=SMM2 SMW Sky Edit.oga
|file7=SMM2 SMW Sky Edit.oga
|title7=Athletic Theme (Edit)
|title7={{Conjectural|Athletic Theme (Editing)}}
|description7=The arrangement heard in ''Super Mario Maker 2''
|file8=SMM2 SMW Ground Night.oga
|file8=SMM2 SMW Ground Night.oga
|title8=Ground Theme (Night)
|title8={{Conjectural|Ground Theme (Night)}}
|description8=The arrangement heard in ''Super Mario Maker 2''
}}
}}


===''Mario Paint''===
===''Mario Paint''===
In the music composing mode for ''[[Mario Paint]]'', the song represented by [[Soundfrog]]'s head includes a recreation of the main melody of the Ground Theme.
In the music composing mode for ''[[Mario Paint]]'', the song represented by [[Soundfrog]]'s head includes a recreation of the main melody of the "Ground Theme".


===''Mario Teaches Typing'' / ''Mario Teaches Typing 2''===
===''Mario Teaches Typing'' series===
Various orchestral rearrangements of the Ground Theme, along with the ''Super Mario World'' title theme and the [[Donut Plains]] theme, play in the various cutscenes of ''[[Mario Teaches Typing]]'' and ''[[Mario Teaches Typing 2]]''.
Various orchestral rearrangements of the "Ground Theme", along with the ''Super Mario World'' title theme and the [[Donut Plains]] theme, play in the various cutscenes of ''[[Mario Teaches Typing]]'' and ''[[Mario Teaches Typing 2]]''.


===''Mario Discovery'' series===
===''Mario Discovery'' series===
====''Mario is Missing!''====
====''Mario is Missing!''====
In all but the NES version of ''[[Mario is Missing!]]'', a swing arrangement of the Ground Theme in E♭ major plays for most of the game, specifically during the times in which Luigi investigates cities. Additionally, an F major arrangement of the theme with hastened staccato notes in the melody plays during the credits in the MS-DOS version.
In all but the [[Nintendo Entertainment System|NES]] version of ''[[Mario is Missing!]]'', a {{wp|Swing music|swing}} arrangement of the "Ground Theme" in the key of {{wp|E♭ major}} plays for most of the game, specifically when [[Luigi]] investigates cities. Additionally, an {{wp|F major}} arrangement of the theme with hastened {{wp|staccato}} notes in the melody plays during the credits in the {{wp|MS-DOS}} version.


====''Mario's Early Years! Fun with Letters'' / ''Mario's Early Years! Fun with Numbers'' / ''Mario's Early Years! Preschool Fun''====
====''Mario's Early Years! Fun with Letters''====
[[Mario's Early Years! Fun with Letters|All]] [[Mario's Early Years! Fun with Numbers|three]] [[Mario's Early Years! Preschool Fun|games]] in the ''[[Mario's Early Years! CD-ROM Collection|Mario's Early Years!]]'' series feature an F major arrangement of the Ground Theme similar to the ''Mario is Missing!'' MS-DOS credits theme arrangement that plays during the games' various activities outside of their respective [[Sing Song World (Mario's Early Years! Fun with Letters)|Sing]] [[Sing Song World (Mario's Early Years! Fun with Numbers)|Song]] [[Sing Song World (Mario's Early Years! Preschool Fun)|Worlds]]. Additionally, once the player clears a certain number of exercises in every interactive activity, a music box version of the "Course Clear" fanfare plays.
''[[Mario's Early Years! Fun with Letters]]'' features an F major arrangement of the "Ground Theme" similar to the ''[[Mario is Missing!]]'' {{wp|MS-DOS}} credits theme arrangement. It plays during the game's various activities outside of [[Sing Song World (Mario's Early Years! Fun with Letters)|Sing Song World]].  
 
Additionally, once the player clears a certain number of exercises in every interactive activity, a {{wp|music box}} arrangement of the "Course Clear" fanfare plays.
 
These arrangements returns in the other two games in the ''[[Mario's Early Years! CD-ROM Collection|Mario's Early Years!]]'' series, ''[[Mario's Early Years! Fun with Numbers]]'' and ''[[Mario's Early Years! Preschool Fun]]'', in their respective [[Sing Song World]]s.


====''Mario's Time Machine''====
====''Mario's Time Machine''====
In all but the NES version of ''[[Mario's Time Machine]]'', an ''andante'' version of the Ground Theme in D major plays whenever Mario activates the [[Timulator]]. In the SNES version of the game, an E minor countermelody arrangement of the Ground Theme plays in the title screen.
In all but the [[Nintendo Entertainment System|NES]] version of ''[[Mario's Time Machine]]'', an ''{{wp|andante}}'' arrangmenet of the "Ground Theme" in the key of {{wp|D major}} plays whenever [[Mario]] activates the [[Timulator]].  
 
In the [[Super Nintendo Entertainment System|SNES]] version of the game, an {{wp|E minor}} {{wp|countermelody}} arrangement of the "Ground Theme" plays on the title screen.
 
{{media table
{{media table
|file1=MTM SNES Title Screen.oga
|file1=MTM SNES Title Screen.oga
|title1=Title Screen
|title1={{Conjectural|Title Screen}}
|description1=The arrangement heard in the SNES version of ''Mario's Time Machine''
}}
}}


===''Super Mario RPG: Legend of the Seven Stars''===
===''Super Mario RPG: Legend of the Seven Stars''===
In ''[[Super Mario RPG: Legend of the Seven Stars]]'', an arrangement of the Ground Theme is used in the song 「'''ねぇねぇジーノごっこしようよ'''」 (''Ne ne Jīno gokko shiyō yo'', "Hey-hey, let's play make-believe with [[Geno]]").
''[[Super Mario RPG: Legend of the Seven Stars]]'' features an arrangement of the "Ground Theme" titled 「'''ねぇねぇジーノごっこしようよ'''」 (''Ne Ne Jīno Gokko Shiyō Yo'', "Hey Hey, Let's Play Make-Believe With [[Geno]]").
 
{{media table
{{media table
|file1=SMRPG Lets Play Geno.oga
|file1=SMRPG Lets Play Geno.oga
|title1=ねぇねぇジーノごっこしようよ
|title1=ねぇねぇジーノごっこしようよ
|description1=The arrangement heard in ''Super Mario RPG: Legend of the Seven Stars''
}}
}}


===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
====''Super Smash Bros. Melee''====
====''Super Smash Bros. Melee''====
In ''[[Super Smash Bros. Melee]]'', a faithful arrangement of the Athletic Theme played on banjo is the default music for the [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]] stage. It was arranged by [[HAL Laboratory]] composer Hirokazu Ando, and returns in ''[[Super Smash Bros. Brawl]]'' and ''[[Super Smash Bros. for Wii U]]'' for the same stage (as well as the [[Super Mario Maker (stage)|Super Mario Maker]] stage in the latter) under the title "'''Yoshi's Island (Melee)'''", and in ''[[Super Smash Bros. Ultimate]]'' for any ''Yoshi''-series stage under the name "'''Athletic Theme - Super Mario World'''". In all reappearances except ''Brawl'', it is categorized as a ''Yoshi''-series song.
''[[Super Smash Bros. Melee]]'' includes a {{wp|Bluegrass music|bluegrass}} arrangement of the Athletic theme played on {{wp|banjo}} with {{wp|double bass|upright bass}} and {{wp|bongo}} accompaniment, titled "'''Yoshi's Island'''" and arranged by [[HAL Laboratory]] composer Hirokazu Ando. It is the default music for the [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]] stage.
 
The arrangement returns in ''[[Super Smash Bros. Brawl]]'', now titled "'''Yoshi's Island (Melee)'''", where it can be played on the Yoshi's Island stage, in ''[[Super Smash Bros. for Wii U]]'', where it can be played on the Yoshi's Island stage and the [[Super Mario Maker (stage)|Super Mario Maker]] stage, and in ''[[Super Smash Bros. Ultimate]]'', now titled "'''Athletic Theme - Super Mario World'''", where it can be played on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''-series and ''[[Yoshi (franchise)|Yoshi]]''-series stage. In all reappearances except ''Brawl'', it is categorized as a ''Yoshi''-series track, rather than a ''[[Super Mario (franchise)|Super Mario]]''-series track.
 
{{media table
{{media table
|file1=SSBM Yoshi's Island.oga
|file1=SSBM Yoshi's Island.oga
|title1=Athletic Theme - Super Mario World
|title1=Yoshi's Island
|description1=The arrangement heard in ''Super Smash Bros. Melee''
}}
}}


====''Super Smash Bros. Brawl''====
====''Super Smash Bros. Brawl''====
In ''Super Smash Bros. Brawl'', an arrangement of the Castle theme plays at the beginning and end of the song "Castle / Boss Fortress (Super Mario World / SMB 3)" (with ''[[Super Mario Bros. 3]]''{{'}}s boss theme played in the middle), which was arranged by Yusuke Takahama. The song plays on the [[Luigi's Mansion (stage)|Luigi's Mansion]] stage and when encountering [[False Character|False]] [[Princess Peach|Peach]] and/or [[Princess Zelda|Zelda]] in [[Super Smash Bros. Brawl#The Subspace Emissary|the Subspace Emissary]], though it was [[List of Super Smash Bros. Brawl pre-release and unused content|originally]] set to play on the [[Delfino Plaza (stage)|Delfino Plaza]] stage.<ref>{{media link|Mymusic.jpg|Pre-release screenshot of Delfino Plaza's My Music menu in ''Super Smash Bros. Brawl''}}</ref> It reappears for the same stage and Super Mario Maker in ''Super Smash Bros. for Wii U'', and in ''Super Smash Bros. Ultimate'' for any ''Super Mario''-franchise stage.
In ''[[Super Smash Bros. Brawl]]'', an arrangement of the [[Castle]] theme is featured at the beginning and end of the song "Castle / Boss Fortress (Super Mario World / SMB 3)", with ''[[Super Mario Bros. 3]]''{{'}}s boss theme played in the middle. It was arranged by Yusuke Takahama. The song can be played on the [[Luigi's Mansion (stage)|Luigi's Mansion]] stage, as well as when encountering [[False Character|False]] [[Princess Peach|Peach]] and/or [[Princess Zelda|Zelda]] in [[Super Smash Bros. Brawl#The Subspace Emissary|the Subspace Emissary]]. It was [[List of Super Smash Bros. Brawl pre-release and unused content|originally]] able be played on the [[Delfino Plaza (stage)|Delfino Plaza]] stage<ref>{{media link|Mymusic.jpg|Pre-release screenshot of Delfino Plaza's My Music menu in ''Super Smash Bros. Brawl''}}</ref>, but it cannot in the final game.
 
The arrangement returns in ''[[Super Smash Bros. for Wii U]]'', where it can be played on Luigi's Mansion stage as well as the [[Super Mario Maker (stage)|Super Mario Maker]] stage, and in ''[[Super Smash Bros. Ultimate]]'', where it can be on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''-series and ''[[Super Mario (franchise)|Super Mario]]''-series stage.


====''Super Smash Bros. for Wii U''====
====''Super Smash Bros. for Wii U''====
A song in ''Super Smash Bros. for Wii U'' titled "Super Mario World Medley" incorporates arrangements of the Ground Theme and its arrangements the Bonus Room and Course Clear themes, as well as the [[Star World]] music, the invincibility theme, and the [[Ground Theme (Super Mario Bros.)|Ground Theme]] from ''Super Mario Bros.'' The Ground Theme portion has a slightly dragged-out introduction, and incorporates the Yoshi percussion variation before transitioning to the Bonus Room theme portion. The Ground Theme is reprised at the end of the medley before it loops. The medley was arranged by [[Bandai Namco Entertainment|Bandai Namco]] composer Hiroshi Okubo, and plays on the Yoshi's Island and Super Mario Maker stages. It returns in ''Super Smash Bros. Ultimate'' as a ''Super Mario''-franchise song.
''[[Super Smash Bros. for Wii U]]'' features an arrangement medley titled "Super Mario World Medley" that incorporates arrangements of the "Ground Theme" and its [[Bonus game (Super Mario World)|bonus game]] and course clear arrangements, as well as [[Star World]]'s theme, the "[[Super Star (theme)|Super Star]]" theme, and the "[[Ground Theme (Super Mario Bros.)|Ground Theme]]" from ''[[Super Mario Bros.]]'' The "Ground Theme" portion has a slightly dragged-out introduction and incorporates the Yoshi percussion variation before transitioning to the bonus game theme portion. The "Ground Theme" is reprised at the end of the medley before it loops. The medley was arranged by [[Bandai Namco Entertainment|Bandai Namco]] composer Hiroshi Okubo, and it can be played on the [[Yoshi's Island (Super Smash Bros. Melee)|Yoshi's Island]] and [[Super Mario Maker (stage)|Super Mario Maker]] stages.  
 
The medley returns in ''[[Super Smash Bros. Ultimate]]'', where it can be on any ''[[Super Smash Bros. (series)|Super Smash Bros.]]''-series and ''[[Super Mario (franchise)|Super Mario]]''-series stage.


===''Paper Mario'' series===
===''Paper Mario'' series===
====''Paper Mario''====
====''Paper Mario''====
The first seven notes of the melody after the intro are reused in the title theme for ''[[Paper Mario]]''. The Dorian variation on the motif is also quoted on sine synthesizer in the music for [[Toad Town Tunnels]]. The Bonus Screen version is quoted in "Victory Parade".
The "Main Title" theme from ''[[Paper Mario]]''{{'}} title screen includes an arrangement of the first seven notes of the "Ground Theme" melody after the ''Super Mario World'' theme's intro.
 
The {{wp|Dorian mode|Dorian}} variation on the motif from the underground and [[Castle]] themes is also quoted on sine {{wp|synthesizer}} in the theme heard in  [[Toad Town Tunnels]], which is included in the track "Toad Town Variations" in the game's [[Paper Mario Game Music Soundtrack CD|official soundtrack]].  
 
The [[Bonus game (Super Mario World)|bonus game]] theme is quoted in the "Victory Parade" credits theme.
 
{{media table
{{media table
|file1=PM-Title Screen Theme.oga
|file1=PM-Title Screen Theme.oga
|title1=Main Title
|title1=Main Title
|description1=The arrangement heard in ''Paper Mario''
}}
}}


====''Paper Mario: The Thousand-Year Door''====
====''Paper Mario: The Thousand-Year Door''====
''[[Paper Mario: The Thousand-Year Door]]''{{'}}s victory jingles (both with and without the current [[partner]] being [[down]]ed) are rearrangements of the Course Clear theme from ''Super Mario World''.
''[[Paper Mario: The Thousand-Year Door]]''{{'}}s victory jingles, both with and without the current [[partner]] being [[down]]ed, are rearrangements of the Course Clear theme.
 
{{media table
{{media table
|file1=Battle Won PMTTYD.oga
|file1=Battle Won PMTTYD.oga
|title1=Battle Won Theme
|title1={{Conjectural|Battle Won Theme}}
|description1=The arrangement heard in ''Paper Mario: The Thousand-Year Door''
|file2=Victory without Partner PMTTYD.oga
|file2=Victory without Partner PMTTYD.oga
|title2=Victory without Partner
|title2={{Conjectural|Victory Without Partner}}
|description2=The arrangement heard in ''Paper Mario: The Thousand-Year Door''
}}
}}


====''Super Paper Mario''====
====''Super Paper Mario''====
In ''[[Super Paper Mario]]'', the [[Lineland Road]] theme incorporates the theme's motif in some later bars. It is played in E♭ major for three bars, then plays the opening half of the motif in E♭ melodic minor and again in D♭ melodic minor for an entire bar.
In ''[[Super Paper Mario]]'', the [[Lineland Road]] theme incorporates the "Ground Theme"'s motif in some later bars. It is played in the key of {{wp|E♭ major}} for three bars, then plays the opening half of the motif in E♭ {{wp|melodic minor}} and again in D♭ melodic minor for an entire bar.
 
{{media table
{{media table
|file1=SPM Chapter1-1 Music.oga
|file1=SPM Chapter1-1 Music.oga
|title1=Lineland Road
|title1={{Conjectural|Lineland Road}}
|description1=The arrangement heard in ''Super Paper Mario''
}}
}}


===''Mario & Luigi: Superstar Saga''===
===''Mario & Luigi: Superstar Saga''===
In ''[[Mario & Luigi: Superstar Saga]]'', an arrangement of the Ground Theme is used during the Barrel and Chuckola Bounce minigames, as well as during the tutorial for Splart. In the game's [[Mario & Luigi: Superstar Saga + Bowser's Minions|remake]], an arrangement of "Challenging Actions!" from ''[[Mario & Luigi: Dream Team]]'' is used instead.
In ''[[Mario & Luigi: Superstar Saga]]'', an arrangement of the "Ground Theme" is used during the [[Barrel (minigame)|Barrel]] and [[Chuckola Bounce]] minigames, as well as during the tutorial for [[Splart]].  
 
This arrangement is not included in the game's [[Nintendo 3DS]] remake, ''[[Mario & Luigi: Superstar Saga + Bowser's Minions]]''. It is instead replaced by an arrangement of "Challenging Actions!" from ''[[Mario & Luigi: Dream Team]]''.
 
{{media table
{{media table
|file1=M&LSS To Challenge!.oga
|file1=M&LSS To Challenge!.oga
|title1=To Challenge!
|title1={{Conjectural|To Challenge!}}
|description1=The arrangement heard in ''Mario & Luigi: Superstar Saga''
}}
}}


===''Mario Party'' series===
===''Mario Party'' series===
====''Mario Party Advance''====
====''Mario Party Advance''====
In ''[[Mario Party Advance]]'', the results screen music after the player runs out of Mushrooms in [[Shroom City (Mario Party Advance)|Shroom City]] is a rearrangement of the Ground Theme, played on glockenspiel and a chiptune lead. The harmony consists of {{wp|seventh chord}}s.
In ''[[Mario Party Advance]]'', the music heard on the results screen after the player runs out of Mushrooms in [[Shroom City (Mario Party Advance)|Shroom City]] is an arrangement of the "Ground Theme", with a {{wp|chiptune}} lead and {{wp|glockenspiel}} and {{wp|Electronic keyboard|keyboard}} accompaniment. The harmony consists of {{wp|seventh chord}}s.
 
{{media table
{{media table
|file1=MPA Shroom City - Results.oga
|file1=MPA Shroom City - Results.oga
|title1=Shroom City - Results
|title1={{Conjectural|Shroom City - Results}}
|description1=The arrangement heard in ''Mario Party Advance''
|length1=0:30
|length1=0:30
}}
}}


====''Mario Party 9'' / ''Mario Party: Island Tour''====
====''Mario Party 9''====
In ''[[Mario Party 9]]'', the results screen music remixes the theme's intro bar into its own final bar before repeating. Said theme returns in ''[[Mario Party: Island Tour]]'' under the same capacity.
In ''[[Mario Party 9]]'', the music heard on the results screen includes a brief arrangement of the "Ground Theme"'s intro bar.
 
This arrangement returns in ''[[Mario Party: Island Tour]]'', where it is also used as the results screen theme.
 
{{media table
{{media table
|file1=Mario Party 9 Results Screen.oga
|file1=Mario Party 9 Results Screen.oga
|title1=Results Screen
|title1={{Conjectural|Results Screen}}
|description1=The arrangement heard in ''Mario Party 9''
}}
}}


====''Mario Party 10''====
====''Mario Party 10''====
In ''[[Mario Party 10]]'', the opening to the song "'''Slightly Nostalgic Theme'''", one of three themes randomly picked for the minigame [[Steal the Beat]], arranges the opening six notes of the Ground Theme.
In ''[[Mario Party 10]]'', the opening to the song "Slightly Nostalgic Theme" is an arrangement of the opening six notes of the "Ground Theme". This arrangement is one of three themes randomly picked for the minigame [[Steal the Beat]],  


{{media table
{{media table
|file1=MP10 Slightly Nostalgic Theme.oga
|file1=MP10 Slightly Nostalgic Theme.oga
|title1=Slightly Nostalgic Theme
|title1=Slightly Nostalgic Theme
|description1=The arrangement heard in ''Mario Party 10''
|length1=0:08
|length1=0:08
}}
}}


====''Mario Party: Star Rush''====
====''Mario Party: Star Rush''====
In ''[[Mario Party: Star Rush]]'', the Ground Theme appears as the first song the player can perform in the Rhythm Recital mode.
In ''[[Mario Party: Star Rush]]'', the "Ground Theme" appears as the first song the player can perform in the [[Rhythm Recital]] mode. It is the original version from ''[[Super Mario World]]'' accompanied by four instruments played by the game's players.


===''Dance Dance Revolution: Mario Mix''===
===''Dance Dance Revolution: Mario Mix''===
''[[Dance Dance Revolution: Mario Mix]]'' feature arrangements of the Athletic Theme and bonus game theme, titled "'''Pirate Dance'''" and "'''Step by Step'''" respectively.
''[[Dance Dance Revolution: Mario Mix]]'' features a {{wp|rock}} arrangement of the athletic theme, titled "'''[[Pirate Dance]]'''" and a {{wp|hip-hop}} arrangement of the bonus game theme,  titled "'''[[Step by Step]]'''".


{{media table
{{media table
|file1=DDRMM Pirate Dance.oga
|file1=DDRMM Pirate Dance.oga
|title1=Pirate Dance
|title1=Pirate Dance
|description1=The arrangement heard in ''Dance Dance Revolution: Mario Mix''
|length1=0:30
|length1=0:30
|file2=DDRMM Step by Step.oga
|file2=DDRMM Step by Step.oga
|title2=Step by Step
|title2=Step by Step
|description2=The arrangement heard in ''Dance Dance Revolution: Mario Mix''
|length2=0:30
|length2=0:30
}}
===''Itadaki Street'' series===
====''Itadaki Street DS''====
In ''[[Itadaki Street DS]]'', an arrangement of the bonus game theme plays in the minigame Itadaki Slot if it is played on a ''[[Super Mario (franchise)|Super Mario]]'' board.
====''Fortune Street''====
In ''[[Fortune Street]]'', an arrangement of the bonus game theme very similar to the one heard in ''Itadaki Street DS'' plays in the arcade minigames for ''Super Mario'' franchise characters.
{{media table
|file1=FS Slot Machine - Mario Series.oga
|title1={{Conjectural|Slot Machine - Super Mario Series}}
|description1=The arrangement heard in ''Fortune Street''
|length1=0:30
}}
}}


===''Mario & Sonic'' series===
===''Mario & Sonic'' series===
====''Mario & Sonic at the Olympic Winter Games''====
====''Mario & Sonic at the Olympic Winter Games''====
A trumpet arrangement of the Ground Theme appears in ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'' for [[Wii]]. This arrangement samples the original Ground Theme as well, and returns in ''[[Mario & Sonic at the London 2012 Olympic Games]]'' and ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''.
A {{wp|trumpet}} arrangement of the "Ground Theme" appears in the [[Wii]] version of ''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]''. This arrangement samples the original "Ground Theme" as well.


In the [[Nintendo DS|DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', a synthesized arrangement plays during the first portion of the Mario Medley for the [[Ultimate Figure Skating]] event. It is mostly faithful to the original theme, though the last four measures before the loop are omitted.
In the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Winter Games (Nintendo DS)|Mario & Sonic at the Olympic Winter Games]]'', a synthesized arrangement of the "Ground Theme" plays during the first portion of the Mario Medley for the [[Ultimate Figure Skating]] event. It is mostly faithful to the original theme, though the last four measures before the loop are omitted.
 
The Wii arrangement returns in ''[[Mario & Sonic at the London 2012 Olympic Games]]'' and ''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''.


====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====
====''Mario & Sonic at the Sochi 2014 Olympic Winter Games''====
A new arrangement of the ground theme appears as one of the selectable songs for [[Figure Skating Singles]] in ''Mario & Sonic at the Sochi 2014 Olympic Winter Games'', under the name '''Main Theme: Super Mario World (Remix)'''. This new version features a large number of string instruments and plays through several iterations of the main theme.
''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]'' features a new arrangement of the "Ground Theme", titled "''Main Theme: Super Mario World (Remix)'''". This arrangement features a large number of string instruments and plays through several iterations of the "Ground Theme". It appears as one of the selectable songs for [[Figure Skating Singles]].  


===''Mario Sports Mix''===
===''Mario Sports Mix''===
In ''[[Mario Sports Mix]]'', multiple arrangements of the Athletic Theme, titled "'''Mario Athletic'''", "'''Punk Athletic'''" and "'''Island Athletic'''", are available as songs in [[Harmony Hustle]]. The theme is also included in each of the medley songs.
In ''[[Mario Sports Mix]]'', three arrangements of the athletic theme, titled "'''Mario Athletic'''", "'''Punk Athletic'''" and "'''Island Athletic'''", are available as songs in [[Harmony Hustle]]. The theme is also included in each of the medley songs.


===''Fortune Street''===
===''Nintendo Land''===
In ''[[Fortune Street]]'', an arrangement of the bonus game theme plays in the arcade minigames for ''Super Mario'' franchise characters.
In ''[[Nintendo Land]]'', an arrangement of the athletic theme plays on the Mud River Run stage in [[Mario Chase]]. When less than 60 seconds and 30 seconds remain on the timer, the music speeds up.
{{media table
|file1=FS Slot Machine - Mario Series.oga
|title1=Slot Machine - Mario Series
|length1=0:30
}}


===''Nintendo Land''===
In ''[[Nintendo Land]]'', an arrangement of the Athletic Theme plays on the Mud River Run stage in [[Mario Chase]]. When less than 60 seconds and 30 seconds remain on the timer, the music speeds up.
{{media table
{{media table
|file1=NL MC Mud River Run.oga
|file1=NL MC Mud River Run.oga
|title1=Mud River Run
|title1={{Conjectural|Mud River Run}}
|description1=The arrangement heard in ''Nintendo Land''
|length1=0:30
|length1=0:30
|file2=NL MC Mud River Run 60s.oga
|file2=NL MC Mud River Run 60s.oga
|title2=Mud River Run (60 Seconds Left)
|title2={{Conjectural|Mud River Run (60 Seconds Left)}}
|description2=The arrangement heard in ''Nintendo Land''
|length2=0:30
|length2=0:30
|file3=NL MC Mud River Run 30s.oga
|file3=NL MC Mud River Run 30s.oga
|title3=Mud River Run (30 Seconds Left)
|title3={{Conjectural|Mud River Run (30 Seconds Left)}}
|description3=The arrangement heard in ''Nintendo Land''
|length3=0:30
|length3=0:30
}}
}}


===''Puzzle & Dragons: Super Mario Bros. Edition''===
===''Puzzle & Dragons: Super Mario Bros. Edition''===
In ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', an arrangement plays in the bonus sections.
In ''[[Puzzle & Dragons: Super Mario Bros. Edition]]'', an arrangement of the "Ground Theme" plays in the bonus sections.
 
{{media table
{{media table
|file1=PDSMBE-SMWOverworld.oga
|file1=PDSMBE-SMWOverworld.oga
Line 313: Line 430:


===''WarioWare Gold''===
===''WarioWare Gold''===
In ''[[WarioWare Gold]]'', the Ground Theme is used as the background music for the [[Super Mario World (WarioWare Gold)|Super Mario World]] [[microgame]]. Its tempo is synchronized to the interstitial stage music and the ticking of the [[Bomb (WarioWare series)|Bomb]].
In ''[[WarioWare Gold]]'', the "Ground Theme" is used as the background music for the [[Super Mario World (WarioWare Gold)|Super Mario World]] [[microgame]]. Its tempo has been slowed down from the original to synchronize with the ticking of the [[Bomb (WarioWare series)|Bomb]].


===''Mario + Rabbids Sparks of Hope''===
===''Mario + Rabbids Sparks of Hope''===
In ''[[Mario + Rabbids Sparks of Hope]]'', a tropical arrangement of the Athletic Theme plays during the five Sillyfish Chuck Challenges.
In ''[[Mario + Rabbids Sparks of Hope]]'', a tropical arrangement of the athletic theme plays during the five [[Sillyfish]] Chuck Challenges.


===''The Super Mario Bros. Movie''===
===''The Super Mario Bros. Movie''===
In ''[[The Super Mario Bros. Movie]]'', the Ground Theme and three of its ''Super Mario World'' variations received arrangements in the score, which was composed by [[Brian Tyler]]. A short arrangement of the Ground Theme plays in the track "Welcome to the Mushroom Kingdom" before Mario enters the [[Clear Pipe]] in the [[Mushroom Kingdom]]'s town. The Ghost House theme is briefly heard towards the end of "The Darklands" as [[Luigi]] escapes from the horde of [[Dry Bones]] in the [[Dark Land]]s, the Athletic Theme is heard in "Fighting Tooth and Veil" after [[Mario]] transforms into [[Tanooki Mario]], and the Castle theme plays in the credits theme "Level Complete".
In ''[[The Super Mario Bros. Movie]]'', the "Ground Theme" and three of its ''Super Mario World'' variations received arrangements in the score, which was composed by [[Brian Tyler]]. A short arrangement of the "Ground Theme" plays in the track "Welcome to the Mushroom Kingdom" before [[Mario]] enters the [[Clear Pipe]] in [[Toad Town]], and another arrangement of the theme plays in "The Adventure Begins" when Mario, [[Princess Peach|Peach]], and [[Toad]] travel through [[Yoshi's Island (location)|Yoshi's Island]]. A sped-up arrangement of the Ghost House theme is briefly heard towards the end of "The Darklands" as [[Luigi]] escapes from the horde of [[Dry Bones]] in the [[Dark Land]]s. An arrangement of the athletic theme is heard in "Fighting Tooth and Veil" after [[Mario]] transforms into [[Tanooki Mario]]. An arrangement of the Castle theme plays in the credits theme "Level Complete", and an arrangement of the theme's first few notes can also be heard at the beginning of "World 1-1".
 
===Other arrangements===
The [[Super Mario World (album)|official soundtrack]] for ''Super Mario World'' includes several unique arrangements of the "Ground Theme" by Soichi Noriki and performed by the Mario World Band. "'''Super Mario World'''" is an arrangement of the original theme, "'''Morning of Yoster Island'''" is an arrangement of the underwater theme, and "'''Mario! Stay Alert!'''" is an arranged medley of the underground, Ghost House, and Castle themes.


==List of ''Super Mario'' appearances==
==List of ''Super Mario'' appearances==
Line 326: Line 446:
!Year
!Year
!Type
!Type
!Title
!Credits
!Credits
|-
|-
|''[[Super Mario World]]''
|rowspan=9|''[[Super Mario World]]''
|1990
|rowspan=9|1991
|Original
|Original
|[[Koji Kondo]]
|「地上BGM」 (''Chijō BGM'')
|rowspan=9|Koji Kondo
|-
|rowspan=8|Arrangement
|「アスレチックBGM」 (''Asurechikku BGM'')
|-
|「水中BGM」 (''Suichū BGM'')
|-
|「地下BGM」 (''Chika BGM'')
|-
|「砦BGM」 (''Toride BGM'')
|-
|「おばけ屋敷BGM」 (''Obake Yashiki BGM'')
|-
|「ボーナス面BGM」 (''Bōnasu-Men BGM'')
|-
|「コースクリア ファンファーレ」 (''Kōsukuria Fanfāre'')
|-
|「ゲームオーバー」 (''Gēmuōbā'')
|-
|-
|''[[Mario Teaches Typing]]''
|''[[Mario Teaches Typing]]''
|1991
|1991
|Arrangement
|Arrangement
|
|David Govett
|David Govett
|-
|-
Line 341: Line 481:
|1992
|1992
|Arrangement
|Arrangement
|
|
|
|-
|-
|''[[Mario is Missing!]]'' (MS-DOS)
|''[[Mario is Missing!]]'' ({{wp|MS-DOS}})
|1992
|1992
|Arrangement
|Arrangement
|
|Rob Wallace
|Rob Wallace
|-
|-
|''Mario is Missing!'' (SNES)
|''[[Mario is Missing!]]'' ([[Super Nintendo Entertainment System|SNES]])
|1993
|Arrangement
|
|<!--Sam Powell, Rob Wallace (specific arranger unknown)-->
|-
|''[[Mario is Missing!]]'' ([[Nintendo Entertainment System|NES]])
|1993
|1993
|Arrangement
|Arrangement
|
|<!--Sam Powell, Rob Wallace (specific arranger unknown)-->
|<!--Sam Powell, Rob Wallace (specific arranger unknown)-->
|-
|-
Line 356: Line 505:
|1993
|1993
|Arrangement
|Arrangement
|
|
|-
|''[[Mario's Time Machine]]'' (NES)
|1994
|Arrangement
|
|
|
|-
|-
Line 361: Line 517:
|1994
|1994
|Arrangement
|Arrangement
|
|
|
|-
|-
Line 366: Line 523:
|1994
|1994
|Past arrangement (''Mario's Early Years! Fun with Letters'')
|Past arrangement (''Mario's Early Years! Fun with Letters'')
|
|
|
|-
|-
Line 371: Line 529:
|1994
|1994
|Past arrangement (''Mario's Early Years! Fun with Letters'')
|Past arrangement (''Mario's Early Years! Fun with Letters'')
|
|
|-
|rowspan=2|''[[Super Mario All-Stars + Super Mario World]]''
|rowspan=2|1994
|Original
|
|rowspan=2|Koji Kondo
|-
|Past arrangement (''Super Mario World'')
|
|
|-
|-
Line 376: Line 544:
|1996
|1996
|Arrangement
|Arrangement
|「ねぇねぇジーノごっこしようよ」 (''Ne Ne Jīno Gokko Shiyō Yo'')
|[[Yoko Shimomura]]
|[[Yoko Shimomura]]
|-
|-
Line 381: Line 550:
|1996
|1996
|Arrangement
|Arrangement
|
|<!--Rick Jackson, Brian Luzietti, Ron Valdez (specific arranger unknown)-->
|<!--Rick Jackson, Brian Luzietti, Ron Valdez (specific arranger unknown)-->
|-
|-
Line 386: Line 556:
|1999
|1999
|Arrangement
|Arrangement
|
|Yuichi Ozaki, Masami Yone
|Yuichi Ozaki, Masami Yone
|-
|-
|''[[Paper Mario]]''
|rowspan=3|''[[Paper Mario]]''
|2000
|rowspan=3|2000
|Arrangement  
|rowspan=3|Arrangement  
|[[Yuka Tsujiyoko]]
|"Main Title"
|rowspan=3|[[Yuka Tsujiyoko]]
|-
|"Toad Town Variations"
|-
|"Victory Parade"
|-
|-
|''[[Super Smash Bros. Melee]]''
|''[[Super Smash Bros. Melee]]''
|2001
|2001
|Arrangement
|Arrangement
|"Yoshi's Island"
|Hirokazu Ando
|Hirokazu Ando
|-
|''[[Super Mario World: Super Mario Advance 2]]''
|2001
|Arrangement
|
|Koji Kondo
|-
|-
|''[[Mario & Luigi: Superstar Saga]]''
|''[[Mario & Luigi: Superstar Saga]]''
|2003
|2003
|Arrangement
|Arrangement
|
|Yoko Shimomura
|Yoko Shimomura
|-
|-
Line 406: Line 590:
|2004
|2004
|Arrangement
|Arrangement
|
|Yoshito Hirano, Yuka Tsujiyoko
|Yoshito Hirano, Yuka Tsujiyoko
|-
|-
Line 411: Line 596:
|2005
|2005
|Arrangement
|Arrangement
|
|Ichiro Shimakura, Yoshimasa Ikeda
|Ichiro Shimakura, Yoshimasa Ikeda
|-
|rowspan=2|''[[Dance Dance Revolution: Mario Mix]]''
|rowspan=2|2005
|rowspan=2|Arrangement
|"Pirate Dance"
|
|-
|"Step by Step"
|
|-
|-
|''[[Super Paper Mario]]''
|''[[Super Paper Mario]]''
|2007
|2007
|Arrangement
|Arrangement
|
|Naoko Mitome, Chika Sekigawa
|Naoko Mitome, Chika Sekigawa
|-
|-
Line 421: Line 617:
|2007
|2007
|Arrangement
|Arrangement
|
|
|
|-
|-
|rowspan=2|''[[Super Smash Bros. Brawl]]''
|rowspan=2|''[[Super Smash Bros. Brawl]]''
|rowspan=2|2008
|rowspan=2|2008
|Arrangement
|"Castle / Boss Fortress (Super Mario World / SMB 3)"
|Yusuke Takahama
|-
|Past arrangement (''Super Smash Bros. Melee'')
|Past arrangement (''Super Smash Bros. Melee'')
|"Yoshi's Island (Melee)"
|Hirokazu Ando
|Hirokazu Ando
|-
|Arrangement
|Yusuke Takahama
|-
|-
|''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'' ([[Wii]])
|''[[Mario & Sonic at the Olympic Winter Games (Wii)|Mario & Sonic at the Olympic Winter Games]]'' ([[Wii]])
|2009
|2009
|Arrangement
|Arrangement
|
|
|
|-
|-
Line 439: Line 639:
|2009
|2009
|Arrangement
|Arrangement
|
|
|
|-
|-
Line 444: Line 645:
|2009
|2009
|Arrangement
|Arrangement
|"Castle Theme"<ref name=Piano>''[[New Super Mario Bros. Wii Intermediate / Advanced Piano Solos]]''</ref>
|Shiho Fujii, [[Ryo Nagamatsu]]
|Shiho Fujii, [[Ryo Nagamatsu]]
|-
|-
|''[[Super Mario Galaxy 2]]''
|rowspan=3|''[[Super Mario Galaxy 2]]''
|2010
|rowspan=3|2010
|rowspan=2|Arrangement
|「ダッシュヨッシー」 (''Dasshu Yosshī'')
|rowspan=2|[[Mahito Yokota]]
|-
|「ゴーストコンベア」 (''Gōsuto Konbea'')
|-
|Arrangement
|Arrangement
|[[Mahito Yokota]]
|
|-
|rowspan=4|''[[Mario Sports Mix]]''
|rowspan=4|2011
|rowspan=3|Arrangement
|"Mario Athletic"
|
|-
|"Punk Athletic"
|
|-
|"Island Athletic"
|
|-
|-
|''[[Mario Sports Mix]]''
|2012
|Arrangement
|Arrangement
|
|
|-
|''[[Super Mario 3D Land]]''
|2011
|Past arrangement (''Super Mario Galaxy 2'')
|
|
|
|-
|-
Line 459: Line 684:
|2011
|2011
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'' (Wii))
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'' (Wii))
|
|
|
|-
|-
Line 464: Line 690:
|2011
|2011
|Arrangement
|Arrangement
|
|
|
|-
|-
Line 469: Line 696:
|2012
|2012
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'' (Wii))
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'' (Wii))
 
|
|
|-
|-
|''[[Mario Party 9]]''
|''[[Mario Party 9]]''
|2012
|2012
|Arrangement
|Arrangement
|
|Toshiki Aida, Ryosuke Asami
|Toshiki Aida, Ryosuke Asami
|-
|-
|''[[New Super Mario Bros. 2]]''
|rowspan=2|''[[New Super Mario Bros. 2]]''
|rowspan=2|2012
|Arrangement
|
|
|-
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|-
|''[[New Super Mario Bros. U]]''
|2012
|2012
|Arrangement
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|
|-
|-
Line 484: Line 724:
|2012
|2012
|Arrangement
|Arrangement
|
|Ryo Nagamatsu
|Ryo Nagamatsu
|-
|''[[New Super Luigi U]]''
|2013
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|-
|''[[New Super Mario Bros. U + New Super Luigi U]]''
|2013
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|-
|-
|rowspan=2|''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''
|rowspan=2|''[[Mario & Sonic at the Sochi 2014 Olympic Winter Games]]''
|rowspan=2|2013
|rowspan=2|2013
|Arrangement
|"Main Theme: Super Mario World (Remix)"
|
|-
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'' (Wii))
|Past arrangement (''Mario & Sonic at the Olympic Winter Games'' (Wii))
|
|
|-
|Arrangement
|
|
|-
|-
Line 497: Line 752:
|2013
|2013
|Past arrangement (''Mario Party 9'')
|Past arrangement (''Mario Party 9'')
|
|Toshiki Aida, Ryosuke Asami
|Toshiki Aida, Ryosuke Asami
|-
|-
|rowspan=4|''[[Super Smash Bros. for Wii U]]''
|rowspan=5|''[[Super Smash Bros. for Wii U]]''
|rowspan=3|2014
|rowspan=3|2014
|Arrangement
|"Super Mario World Medley"
|Hiroshi Okubo
|-
|Past arrangement (''Super Smash Bros. Melee'')
|Past arrangement (''Super Smash Bros. Melee'')
|"Yoshi's Island (Melee)"
|Hirokazu Ando
|Hirokazu Ando
|-
|-
|Past arrangement (''Super Smash Bros. Brawl'')
|Past arrangement (''Super Smash Bros. Brawl'')
|"Castle / Boss Fortress (Super Mario World/SMB 3)"
|Yusuke Takahama
|Yusuke Takahama
|-
|rowspan=2|2015{{footnote|main|1}}
|Original
|"Ground Theme (Super Mario World)"
|rowspan=2|Koji Kondo
|-
|-
|Arrangement
|Arrangement
|Hiroshi Okubo
|"Style Switch: Ground Theme"
|-
|-
|''[[Super Smash Bros. for Nintendo 3DS]]''
|2015{{footnote|main|1}}
|2015{{footnote|main|1}}
|Original
|Original
|"Ground Theme (Super Mario World)"
|Koji Kondo
|Koji Kondo
|-
|-
Line 517: Line 786:
|2015
|2015
|Arrangement
|Arrangement
|
|Rei Kondoh, Toshiki Aida
|Rei Kondoh, Toshiki Aida
|-
|-
|''[[Puzzle & Dragons: Super Mario Bros. Edition]]''
|rowspan=2|''[[Puzzle & Dragons: Super Mario Bros. Edition]]''
|2015
|rowspan=2|2015
|Arrangement
|Arrangement
|
|Keigo Ozaki, Toshiko Tasaki
|Keigo Ozaki, Toshiko Tasaki
|-
|-
|rowspan=2|''[[Super Mario Maker]]''
|Past arrangement (''New Super Mario Bros. Wii'')
|rowspan=2|2015
|
|
|-
|rowspan=4|''[[Super Mario Maker]]''
|rowspan=4|2015
|Original
|Original
|
|Koji Kondo
|Koji Kondo
|-
|-
|Arrangement
|Arrangement
|
|
|-
|Past arrangement (''Super Mario World'')
|
|Koji Kondo
|-
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|
|-
|-
Line 535: Line 820:
|2016
|2016
|Arrangement
|Arrangement
|
|Toshiki Aida, Satoshi Okubo
|Toshiki Aida, Satoshi Okubo
|-
|-
|''[[Super Mario Run]]''
|rowspan=4|''[[Super Mario Maker for Nintendo 3DS]]''
|2016
|rowspan=4|2016
|Original
|
|rowspan=2|Koji Kondo
|-
|Past arrangement (''Super Mario World'')
|
|-
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|-
|Past arrangement (''Super Mario Maker'')
|
|
|-
|rowspan=2|''[[Super Mario Run]]''
|rowspan=2|2016
|Arrangement
|Arrangement
|
|
|
|-
|-
|''[[Super Mario Odyssey]]''
|Past arrangement (''New Super Mario Bros. Wii'')
|2017
|
|Arrangement
|
|
|-
|rowspan=2|''[[Super Mario Odyssey]]''
|rowspan=2|2017
|rowspan=2|Arrangement
|"New Donk City: Cafe"
|Naoto Kubo, Koji Kondo
|-
|"Above the Clouds"
|Shiho Fujii, Koji Kondo
|-
|-
|''[[WarioWare Gold]]''
|''[[WarioWare Gold]]''
|2018
|2018
|Original
|Original
|
|Koji Kondo
|Koji Kondo
|-
|-
|rowspan=4|''[[Super Smash Bros. Ultimate]]''
|rowspan=5|''[[Super Smash Bros. Ultimate]]''
|rowspan=4|2018
|rowspan=5|2018
|Original
|Original
|"Ground Theme - Super Mario World"
|Koji Kondo
|Koji Kondo
|-
|-
|Past arrangement (''Super Smash Bros. Melee'')
|Past arrangement (''Super Smash Bros. Melee'')
|"Athletic Theme - Super Mario World"
|Hirokazu Ando
|Hirokazu Ando
|-
|-
|Past arrangement (''Super Smash Bros. Brawl'')
|Past arrangement (''Super Smash Bros. Brawl'')
|"Castle / Boss Fortress - Super Mario World / SMB 3"
|Yusuke Takahama
|Yusuke Takahama
|-
|-
|Past arrangement (''Super Smash Bros. for Wii U'')
|rowspan=2|Past arrangement (''Super Smash Bros. for Wii U'')
|"Super Mario World Medley"
|Hiroshi Okubo
|Hiroshi Okubo
|-
|-
|rowspan=3|''[[Super Mario Maker 2]]''
|"Ground Theme - Super Mario series"
|rowspan=3|2019
|Koji Kondo
|-
|''[[New Super Mario Bros. U Deluxe]]''
|2019
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|-
|rowspan=6|''[[Super Mario Maker 2]]''
|rowspan=6|2019
|Original
|Original
|
|Koji Kondo
|Koji Kondo
|-
|Arrangement
|
|
|-
|Past arrangement (''Super Mario World'')
|
|Koji Kondo
|-
|Past arrangement (''New Super Mario Bros. Wii'')
|
|
|-
|-
|Past arrangement (''Super Mario Maker'')
|Past arrangement (''Super Mario Maker'')
|
|
|-
|Arrangement (trailer)
|
|
|
|-
|-
|Arrangement
|rowspan=2|''[[WarioWare: Get It Together!]]''
|rowspan=2|2021
|Original
|
|rowspan=2|Koji Kondo
|-
|Past arrangement (''Super Mario World'')
|
|
|-
|-
Line 580: Line 930:
|2022
|2022
|Arrangement
|Arrangement
|
|<!--Yoko Shimomura, Grant Kirkhope, Gareth Coker (specific arranger unknown)-->
|<!--Yoko Shimomura, Grant Kirkhope, Gareth Coker (specific arranger unknown)-->
|-
|-
|''[[The Super Mario Bros. Movie]]''
|rowspan=6|''[[The Super Mario Bros. Movie]]''
|2023
|rowspan=6|2023
|rowspan=6|Arrangement
|"The Darklands"
|rowspan=6|[[Brian Tyler]]
|-
|"Welcome to the Mushroom Kingdom"
|-
|"World 1-1"
|-
|"The Adventure Begins"
|-
|"Fighting Tooth and Veil"
|-
|"Level Complete"
|}
{{footnote|note|1|Added as downloadable content}}
 
===Soundtracks===
{|class=sortable border=1 cellspacing=2 cellpadding=2 style="border-collapse:collapse; width:100%"
!Work
!Year
!Type
!Title
!Credits
|-
|rowspan=12|''[[Super Mario World (album)|Super Mario World]]''
|rowspan=12|1991
|Original
|「地上BGM」 (''Chijō BGM'')
|rowspan=9|Koji Kondo
|-
|rowspan=11|Arrangement
|「アスレチックBGM」 (''Asurechikku BGM'')
|-
|「水中BGM」 (''Suichū BGM'')
|-
|「地下BGM」 (''Chika BGM'')
|-
|「砦BGM」 (''Toride BGM'')
|-
|「おばけ屋敷BGM」 (''Obake Yashiki BGM'')
|-
|「ボーナス面BGM」 (''Bōnasu-Men BGM'')
|-
|「コースクリア ファンファーレ」 (''Kōsukuria Fanfāre'')
|-
|「ゲームオーバー」 (''Gēmuōbā'')
|-
|"Super Mario World"
|rowspan=3|Soichi Noriki
|-
|"Morning of Yoster Island"
|-
|"Mario! Stay Alert!"
|-
|''[[Super Mario RPG Original Sound Version]]''
|1996
|Arrangement
|「ねぇねぇジーノごっこしようよ」 (''Ne Ne Jīno Gokko Shiyō Yo'')
|[[Yoko Shimomura]]
|-
|rowspan=3|''[[Paper Mario Game Music Soundtrack CD]]''
|rowspan=3|2001
|rowspan=3|Arrangement
|"Main Title"
|rowspan=3|[[Yuka Tsujiyoko]]
|-
|"Toad Town Variations"
|-
|"Victory Parade"
|-
|rowspan=2|''[[Super Mario Galaxy 2 Original Soundtrack]]''
|rowspan=2|2010
|Arrangement
|「ダッシュヨッシー」 (''Dasshu Yosshī'')
|-
|Arrangement
|Arrangement
|[[Brian Tyler]]
|「ゴーストコンベア」 (''Gōsuto Konbea'')
|-
|rowspan=2|''[[Super Mario Odyssey Original Soundtrack]]''
|rowspan=2|2018
|rowspan=2|Arrangement
|「プールサイドで一息」 (''Pūrusaido De Hitoiki'')
|[[Naoto Kubo]], Koji Kondo
|-
|「雲の上ステージ」 (''Kumonoue Sutēji'')
|[[Shiho Fujii]], Koji Kondo
|-
|rowspan=6|''[[The Super Mario Bros. Movie (Original Motion Picture Soundtrack)]]''
|rowspan=6|2023
|rowspan=6|Arrangement
|"The Darklands"
|rowspan=6|[[Brian Tyler]]
|-
|"Welcome to the Mushroom Kingdom"
|-
|"World 1-1"
|-
|"The Adventure Begins"
|-
|"Fighting Tooth and Veil"
|-
|"Level Complete"
|}
|}
{{footnote|note|1|Added as downloadable content}}


==Names in other languages==
==Names in other languages==

Revision as of 14:41, July 11, 2023

The main motif of "Ground Theme" played on a piano

The "Ground Theme" is a musical theme composed for Super Mario World. It is used as a motif throughout the game, and has been reused and rearranged in numerous pieces of Super Mario media.

Composition

The "Ground Theme", originally titled 「地上BGM」 (Chijō BGM, "Ground BGM"), is played on steel drum, with synthesizer, guitar, brass, and acoustic bass as accompaniment, matching the tropical setting of Dinosaur Land. The melody is inspired by the 1963 folk song "Green, Green".[1] The melody mostly adheres to the major pentatonic scale in the key of F.

Audio.svg 地上BGM - The original theme heard in Super Mario World
File infoMedia:Overworld Theme Super Mario World.oga
0:30
Help:MediaHaving trouble playing?

Reuses

The following list does not include ports or remakes of Super Mario World.

Game Description
Super Mario Maker / Super Mario Maker for Nintendo 3DS / Super Mario Maker 2 The "Ground Theme" can be heard when playing Ground theme levels in the Super Mario World style.
Super Smash Bros. for Nintendo 3DS / Wii U The "Ground Theme" is included as a playable track titled "Ground Theme (Super Mario World)", and it can be played on the Super Mario Maker stage. The track was released as downloadable content alongside the stage. The second half uses the bongo percussion heard while riding a Yoshi in Super Mario World.
Super Smash Bros. Ultimate The "Ground Theme" is featured as a playable track titled "Ground Theme - Super Mario World", and it can be played on any Super Smash Bros.-series and Super Mario-series stage. The second half uses the bongo percussion heard while riding a Yoshi in Super Mario World.
WarioWare: Get It Together! The "Ground Theme" plays in levels 1 and 2 of the Super Mario World boss microgame.

Arrangements

Super Mario series

Super Mario World

The "Ground Theme" motif is used in several different themes throughout Super Mario World, often changing the mode of the theme. The athletic, underground, castle, underwater, bonus game, course clear, and game over themes are all arrangements of the "Ground Theme". The athletic theme, titled 「アスレチックBGM」 (Asurechikku BGM, "Athletic BGM"), is an upbeat ragtime arrangement of the "Ground Theme" in the key of C major. The underwater theme, titled 「水中BGM」 (Suichū BGM, "Underwater BGM")[2], is a slow waltz arrangement of the "Ground Theme" in the original key of F major. The rhythm of the melody is altered to fit the triple meter time of the piece. The underground theme, titled 「地下BGM」 (Chika BGM, "Underground BGM")[2], and the Castle theme, titled 「砦BGM」 (Toride BGM, "Fort BGM")[2], are both slow arrangements of the "Ground Theme". They flatten most instances of the mediant and leading-tone to put the melody in the Dorian mode. The theme is transposed to C minor for the repeating bars of the Castle Theme. The Ghost House theme, titled 「おばけ屋敷BGM」 (Obake Yashiki BGM, "Haunted House BGM")[2], is a foreboding arrangement of the "Ground Theme". The motif of the theme is played slowly in several natural minor scales in the arrangement. Additionally, the key center regularly changes throughout the arrangement to produce an unnerving, disorienting effect. The bonus game theme, titled 「ボーナス面BGM」 (Bōnasu-Men BGM, "Bonus Side BGM")[2], is a playful arrangement of the "Ground Theme" in the key of F major. The course clear theme, titled 「コースクリア ファンファーレ」 (Kōsukuria Fanfāre, "Course Clear Fanfare")[2] is a brief brass arrangement of the "Ground Theme" The Game Over theme, titled 「ゲームオーバー」 (Gēmuōbā, "Game Over")[2], is an arrangement of the first three notes of the "Ground Theme" played on electric piano.

While Mario is riding a Yoshi, bongo percussion is added to the original theme and all of these arrangements. This does not include the Castle and Ghost House themes, where Yoshi cannot enter, and the Bonus Game theme, which already includes bongo percussion.

In Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2, the underground, underwater, Ghost House, and Castle themes are all reused for the respective course themes in the Super Mario World game style, as well as the Course Clear theme upon hitting the Giant Gate's tape, and the bonus game theme through the Bonus Music sound effect.

In Super Mario Maker 2, the Game Over theme in Endless Challenge is the arrangement from Super Mario World if the last course played was in that game style. Additionally, the athletic theme can be heard in sky-themed levels in the Super Mario World style.

In WarioWare: Get It Together!, the Castle theme plays in level 3 of the Super Mario World boss microgame, and the Course Clear fanfare plays after passing the Giant Gate at the end of each level.

Audio.svg 地上BGM - The Yoshi version of the original theme heard in Super Mario World
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Audio.svg アスレチックBGM - The athletic arrangement heard in Super Mario World
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Audio.svg アスレチックBGM - The Yoshi version of the athletic arrangement heard in Super Mario World
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Audio.svg 水中BGM - The underwater arrangement heard in Super Mario World
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Audio.svg 水中BGM - The Yoshi version of the underwater arrangement heard in Super Mario World
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Audio.svg 地下BGM - The underground arrangement heard in Super Mario World
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Audio.svg 地下BGM - The Yoshi version of the underground arrangement heard in Super Mario World
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Audio.svg おばけ屋敷BGM - The Ghost House arrangement heard in Super Mario World
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Audio.svg 砦BGM - The Castle arrangement heard in Super Mario World
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Audio.svg ボーナス面BGM - The bonus game arrangement heard in Super Mario World
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Audio.svg コースクリア ファンファーレ - The course clear arrangement heard in Super Mario World
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Audio.svg ゲームオーバー - The Game Over arrangement heard in Super Mario World
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Super Mario Bros. Deluxe

In Super Mario Bros. Deluxe, a message can be entered when viewing banners in the Mystery Room; the default message is a series of notes that, when Start is pressed, causes an 8-bit arrangement of the ending notes of the "Ground Theme" to play.

New Super Mario Bros. Wii

The Dorian variation on the motif from the Castle and underground arrangments is quoted in New Super Mario Bros. Wii's "Castle Theme."

This arrangement returns in New Super Mario Bros. 2, New Super Mario Bros. U, New Super Luigi U, New Super Mario Bros. U Deluxe, Puzzle & Dragons: Super Mario Bros. Edition, Super Mario Run, and New Super Mario Bros. U-styled Castle courses in Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2.

Audio.svg Castle Theme - The arrangement heard in New Super Mario Bros. Wii (The motif can be heard at ~26 seconds)
File infoMedia:CastleNSMBW.oga
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Super Mario Galaxy 2

In Super Mario Galaxy 2, the theme heard in Hightail Falls Galaxy and the "Purple Coin Beach Dash" mission in Starshine Beach Galaxy, titled 「ダッシュヨッシー」 (Dasshu Yosshī, "Dash Yoshi") in the game's official soundtrack, is an arrangement of the Athletic theme. The tempo increases and a violin run is added when Yoshi uses a Dash Pepper.

The theme heard in Haunty Halls Galaxy and Boo Moon Galaxy, titled 「ゴーストコンベア」 (Gōsuto Konbea, "Ghost Conveyor"), is an arrangement of the Ghost House theme. While Mario is riding Yoshi, shaker and tambourine percussion is added. Both arrangements were arranged by Mahito Yokota.[3]

Additionally, an arrangement of the bonus game theme plays when touching the notes in the Puzzle Plank Galaxy. This arrangement returns in Super Mario 3D Land, where it can be heard when touching several sets of notes throughout the game.

Audio.svg ダッシュヨッシー - The arrangement heard in Hightail Falls Galaxy in Super Mario Galaxy 2
File infoMedia:Hightail Falls Galaxy Super Mario Galaxy 2.oga
Audio.svg ゴーストコンベア - The arrangement heard in Haunty Halls Galaxy in Super Mario Galaxy 2
File infoMedia:Haunty Halls Galaxy Theme Super Mario Galaxy 2.oga
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New Super Mario Bros. 2

In New Super Mario Bros. 2, the chime that can be heard while the game loads sometimes plays a small part of the "Ground Theme".

Super Mario Maker

Super Mario Maker introduces Super Mario World style Airship levels, which were not present in the original game, along with a new theme for these levels. Like many other themes in Super Mario World, this arrangement integrates a variation of the "Ground Theme"'s main motif. The motif is in a minor scale like the original Castle theme and is played on brass and string instruments.

Every piece of background music associated with a course theme has an original, more ambient arrangement for editing such a course in the Course Maker, using eight tracks that fade in and out randomly to create a dynamic mix. This includes all themes based on the "Ground Theme" from Super Mario World, as well as the castle theme in the New Super Mario Bros. U style, originally from New Super Mario Bros. Wii.

The Ghost House and Castle themes in the Super Mario World style receive new percussion parts for when Mario rides a Yoshi, as this was impossible in such levels in the original game. Like other themes in the original Super Mario World, both themes add bongos to the instrumentation in their "Yoshi" variations.

All of these new arrangements return in their original capacities Super Mario Maker for Nintendo 3DS and Super Mario Maker 2.

Audio.svg Airship Theme - The arrangement heard in Super Mario Maker
File infoMedia:Super Mario Maker SMW Airship Theme.oga
Audio.svg Ground Theme (Editing) - The arrangement heard in Super Mario Maker
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Audio.svg Underground Theme (Editing) - The arrangement heard in Super Mario Maker
File infoMedia:SMM SMW Underground Edit.oga
Audio.svg Underwater Theme (Editing) - The arrangement heard in Super Mario Maker
File infoMedia:SMM SMW Underwater Edit.oga
Audio.svg Castle Theme (Editing) - The arrangement heard in Super Mario Maker
File infoMedia:SMM SMW Castle Edit.oga
Audio.svg Ghost House Theme (Editing) - The arrangement heard in Super Mario Maker
File infoMedia:SMM SMW Ghost House Edit.oga
Audio.svg Airship Theme (Editing) - The arrangement heard in Super Mario Maker
File infoMedia:SMM SMW Airship Edit.oga
Audio.svg Castle Theme (Editing) (New Super Mario Bros. U style) - The arrangement heard in Super Mario Maker
File infoMedia:SMM NSMBU Castle Edit.oga
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Super Mario Run

In Super Mario Run, an arrangement of the "Ground Theme" is incorporated into the theme for Remix 10.

Super Mario Odyssey

In Super Mario Odyssey, a solo jazz piano arrangement of the "Ground Theme", titled "New Donk City: Cafe" and arranged by Naoto Kubo and Koji Kondo, plays on a radio in New Donk City's Outdoor Café.

An arrangement of the bonus game theme, titled "Above the Clouds" and arranged by Shiho Fujii and Koji Kondo, is used in some of the game's challenge areas.

Audio.svg New Donk City: Cafe - The arrangement heard in Super Mario Odyssey
File infoMedia:OST New Donk City Cafe Super Mario Odyssey.oga
Audio.svg Above the Clouds - The arrangement heard in Super Mario Odyssey
File infoMedia:OST Above the Clouds Super Mario Odyssey.oga
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Super Mario Maker 2

Super Mario Maker 2 introduces several new course themes in the Super Mario World style that use the "Ground Theme" motif in their music.

The desert theme plays the motif on a plucked string instrument, aerophone, and violin in the Hungarian minor scale. The snow theme is an arrangement on strings, horn, glockenspiel, trumpet, tubular bell, and accordion with acoustic bass and sleigh bell as accompaniment, though some notes removed from the melody. The forest theme plays the motif on vibraphone and oboe, with acoustic bass, hi-hat, and bongos as accompaniment.

A music box version of every piece of background music associated with a course theme plays during nighttime levels. This includes all themes based on the "Ground Theme" from Super Mario World, as well as the castle theme in the New Super Mario Bros. U style, originally from New Super Mario Bros. Wii.

Like in Super Mario Maker, all of these tracks are paired with bongo percussion when Mario is riding a Yoshi. Additionally, every new theme is also more ambient arrangement with a dynamic mix when editing the course in the Course Maker.

A unique arrangement of the "Ground Theme" is also featured in the game's announcement trailer, where it plays after the title reveal, continuing where the original "Ground Theme" that played before left off. This arrangement incorporates a variety of different musical styles, excerpts of the original "Ground Theme", and Super Mario 3D World's main theme.[4]

Audio.svg Desert Theme - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMW Desert Theme.oga
Audio.svg Snow Theme - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMW Snow Theme.oga
Audio.svg Forest Theme - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMW Forest.oga
Audio.svg Desert Theme (Editing) - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMW Desert Edit.oga
Audio.svg Snow Theme (Editing) - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMW Snow Edit.oga
Audio.svg Forest Theme (Editing) - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMW Forest Edit.oga
Audio.svg Athletic Theme (Editing) - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMW Sky Edit.oga
Audio.svg Ground Theme (Night) - The arrangement heard in Super Mario Maker 2
File infoMedia:SMM2 SMW Ground Night.oga
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Mario Paint

In the music composing mode for Mario Paint, the song represented by Soundfrog's head includes a recreation of the main melody of the "Ground Theme".

Mario Teaches Typing series

Various orchestral rearrangements of the "Ground Theme", along with the Super Mario World title theme and the Donut Plains theme, play in the various cutscenes of Mario Teaches Typing and Mario Teaches Typing 2.

Mario Discovery series

Mario is Missing!

In all but the NES version of Mario is Missing!, a swing arrangement of the "Ground Theme" in the key of E♭ major plays for most of the game, specifically when Luigi investigates cities. Additionally, an F major arrangement of the theme with hastened staccato notes in the melody plays during the credits in the MS-DOS version.

Mario's Early Years! Fun with Letters

Mario's Early Years! Fun with Letters features an F major arrangement of the "Ground Theme" similar to the Mario is Missing! MS-DOS credits theme arrangement. It plays during the game's various activities outside of Sing Song World.

Additionally, once the player clears a certain number of exercises in every interactive activity, a music box arrangement of the "Course Clear" fanfare plays.

These arrangements returns in the other two games in the Mario's Early Years! series, Mario's Early Years! Fun with Numbers and Mario's Early Years! Preschool Fun, in their respective Sing Song Worlds.

Mario's Time Machine

In all but the NES version of Mario's Time Machine, an andante arrangmenet of the "Ground Theme" in the key of D major plays whenever Mario activates the Timulator.

In the SNES version of the game, an E minor countermelody arrangement of the "Ground Theme" plays on the title screen.

Audio.svg Title Screen - The arrangement heard in the SNES version of Mario's Time Machine
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Super Mario RPG: Legend of the Seven Stars

Super Mario RPG: Legend of the Seven Stars features an arrangement of the "Ground Theme" titled 「ねぇねぇジーノごっこしようよ」 (Ne Ne Jīno Gokko Shiyō Yo, "Hey Hey, Let's Play Make-Believe With Geno").

Audio.svg ねぇねぇジーノごっこしようよ - The arrangement heard in Super Mario RPG: Legend of the Seven Stars
File infoMedia:SMRPG Lets Play Geno.oga
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Super Smash Bros. series

Super Smash Bros. Melee

Super Smash Bros. Melee includes a bluegrass arrangement of the Athletic theme played on banjo with upright bass and bongo accompaniment, titled "Yoshi's Island" and arranged by HAL Laboratory composer Hirokazu Ando. It is the default music for the Yoshi's Island stage.

The arrangement returns in Super Smash Bros. Brawl, now titled "Yoshi's Island (Melee)", where it can be played on the Yoshi's Island stage, in Super Smash Bros. for Wii U, where it can be played on the Yoshi's Island stage and the Super Mario Maker stage, and in Super Smash Bros. Ultimate, now titled "Athletic Theme - Super Mario World", where it can be played on any Super Smash Bros.-series and Yoshi-series stage. In all reappearances except Brawl, it is categorized as a Yoshi-series track, rather than a Super Mario-series track.

Audio.svg Yoshi's Island - The arrangement heard in Super Smash Bros. Melee
File infoMedia:SSBM Yoshi's Island.oga
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Super Smash Bros. Brawl

In Super Smash Bros. Brawl, an arrangement of the Castle theme is featured at the beginning and end of the song "Castle / Boss Fortress (Super Mario World / SMB 3)", with Super Mario Bros. 3's boss theme played in the middle. It was arranged by Yusuke Takahama. The song can be played on the Luigi's Mansion stage, as well as when encountering False Peach and/or Zelda in the Subspace Emissary. It was originally able be played on the Delfino Plaza stage[5], but it cannot in the final game.

The arrangement returns in Super Smash Bros. for Wii U, where it can be played on Luigi's Mansion stage as well as the Super Mario Maker stage, and in Super Smash Bros. Ultimate, where it can be on any Super Smash Bros.-series and Super Mario-series stage.

Super Smash Bros. for Wii U

Super Smash Bros. for Wii U features an arrangement medley titled "Super Mario World Medley" that incorporates arrangements of the "Ground Theme" and its bonus game and course clear arrangements, as well as Star World's theme, the "Super Star" theme, and the "Ground Theme" from Super Mario Bros. The "Ground Theme" portion has a slightly dragged-out introduction and incorporates the Yoshi percussion variation before transitioning to the bonus game theme portion. The "Ground Theme" is reprised at the end of the medley before it loops. The medley was arranged by Bandai Namco composer Hiroshi Okubo, and it can be played on the Yoshi's Island and Super Mario Maker stages.

The medley returns in Super Smash Bros. Ultimate, where it can be on any Super Smash Bros.-series and Super Mario-series stage.

Paper Mario series

Paper Mario

The "Main Title" theme from Paper Mario' title screen includes an arrangement of the first seven notes of the "Ground Theme" melody after the Super Mario World theme's intro.

The Dorian variation on the motif from the underground and Castle themes is also quoted on sine synthesizer in the theme heard in Toad Town Tunnels, which is included in the track "Toad Town Variations" in the game's official soundtrack.

The bonus game theme is quoted in the "Victory Parade" credits theme.

Audio.svg Main Title - The arrangement heard in Paper Mario
File infoMedia:PM-Title Screen Theme.oga
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Paper Mario: The Thousand-Year Door

Paper Mario: The Thousand-Year Door's victory jingles, both with and without the current partner being downed, are rearrangements of the Course Clear theme.

Audio.svg Battle Won Theme - The arrangement heard in Paper Mario: The Thousand-Year Door
File infoMedia:Battle Won PMTTYD.oga
Audio.svg Victory Without Partner - The arrangement heard in Paper Mario: The Thousand-Year Door
File infoMedia:Victory without Partner PMTTYD.oga
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Super Paper Mario

In Super Paper Mario, the Lineland Road theme incorporates the "Ground Theme"'s motif in some later bars. It is played in the key of E♭ major for three bars, then plays the opening half of the motif in E♭ melodic minor and again in D♭ melodic minor for an entire bar.

Audio.svg Lineland Road - The arrangement heard in Super Paper Mario
File:SPM Chapter1-1 Music.oga
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Mario & Luigi: Superstar Saga

In Mario & Luigi: Superstar Saga, an arrangement of the "Ground Theme" is used during the Barrel and Chuckola Bounce minigames, as well as during the tutorial for Splart.

This arrangement is not included in the game's Nintendo 3DS remake, Mario & Luigi: Superstar Saga + Bowser's Minions. It is instead replaced by an arrangement of "Challenging Actions!" from Mario & Luigi: Dream Team.

Audio.svg To Challenge! - The arrangement heard in Mario & Luigi: Superstar Saga
File infoMedia:M&LSS To Challenge!.oga
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Mario Party series

Mario Party Advance

In Mario Party Advance, the music heard on the results screen after the player runs out of Mushrooms in Shroom City is an arrangement of the "Ground Theme", with a chiptune lead and glockenspiel and keyboard accompaniment. The harmony consists of seventh chords.

Audio.svg Shroom City - Results - The arrangement heard in Mario Party Advance
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Mario Party 9

In Mario Party 9, the music heard on the results screen includes a brief arrangement of the "Ground Theme"'s intro bar.

This arrangement returns in Mario Party: Island Tour, where it is also used as the results screen theme.

Audio.svg Results Screen - The arrangement heard in Mario Party 9
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Mario Party 10

In Mario Party 10, the opening to the song "Slightly Nostalgic Theme" is an arrangement of the opening six notes of the "Ground Theme". This arrangement is one of three themes randomly picked for the minigame Steal the Beat,

Audio.svg Slightly Nostalgic Theme - The arrangement heard in Mario Party 10
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Mario Party: Star Rush

In Mario Party: Star Rush, the "Ground Theme" appears as the first song the player can perform in the Rhythm Recital mode. It is the original version from Super Mario World accompanied by four instruments played by the game's players.

Dance Dance Revolution: Mario Mix

Dance Dance Revolution: Mario Mix features a rock arrangement of the athletic theme, titled "Pirate Dance" and a hip-hop arrangement of the bonus game theme, titled "Step by Step".

Audio.svg Pirate Dance - The arrangement heard in Dance Dance Revolution: Mario Mix
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Audio.svg Step by Step - The arrangement heard in Dance Dance Revolution: Mario Mix
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Itadaki Street series

Itadaki Street DS

In Itadaki Street DS, an arrangement of the bonus game theme plays in the minigame Itadaki Slot if it is played on a Super Mario board.

Fortune Street

In Fortune Street, an arrangement of the bonus game theme very similar to the one heard in Itadaki Street DS plays in the arcade minigames for Super Mario franchise characters.

Audio.svg Slot Machine - Super Mario Series - The arrangement heard in Fortune Street
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Mario & Sonic series

Mario & Sonic at the Olympic Winter Games

A trumpet arrangement of the "Ground Theme" appears in the Wii version of Mario & Sonic at the Olympic Winter Games. This arrangement samples the original "Ground Theme" as well.

In the Nintendo DS version of Mario & Sonic at the Olympic Winter Games, a synthesized arrangement of the "Ground Theme" plays during the first portion of the Mario Medley for the Ultimate Figure Skating event. It is mostly faithful to the original theme, though the last four measures before the loop are omitted.

The Wii arrangement returns in Mario & Sonic at the London 2012 Olympic Games and Mario & Sonic at the Sochi 2014 Olympic Winter Games.

Mario & Sonic at the Sochi 2014 Olympic Winter Games

Mario & Sonic at the Sochi 2014 Olympic Winter Games features a new arrangement of the "Ground Theme", titled "Main Theme: Super Mario World (Remix)'". This arrangement features a large number of string instruments and plays through several iterations of the "Ground Theme". It appears as one of the selectable songs for Figure Skating Singles.

Mario Sports Mix

In Mario Sports Mix, three arrangements of the athletic theme, titled "Mario Athletic", "Punk Athletic" and "Island Athletic", are available as songs in Harmony Hustle. The theme is also included in each of the medley songs.

Nintendo Land

In Nintendo Land, an arrangement of the athletic theme plays on the Mud River Run stage in Mario Chase. When less than 60 seconds and 30 seconds remain on the timer, the music speeds up.

Audio.svg Mud River Run - The arrangement heard in Nintendo Land
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Audio.svg Mud River Run (60 Seconds Left) - The arrangement heard in Nintendo Land
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Audio.svg Mud River Run (30 Seconds Left) - The arrangement heard in Nintendo Land
File infoMedia:NL MC Mud River Run 30s.oga
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Puzzle & Dragons: Super Mario Bros. Edition

In Puzzle & Dragons: Super Mario Bros. Edition, an arrangement of the "Ground Theme" plays in the bonus sections.

Audio.svg Ground Theme - The arrangement heard in Puzzle & Dragons: Super Mario Bros. Edition
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WarioWare Gold

In WarioWare Gold, the "Ground Theme" is used as the background music for the Super Mario World microgame. Its tempo has been slowed down from the original to synchronize with the ticking of the Bomb.

Mario + Rabbids Sparks of Hope

In Mario + Rabbids Sparks of Hope, a tropical arrangement of the athletic theme plays during the five Sillyfish Chuck Challenges.

The Super Mario Bros. Movie

In The Super Mario Bros. Movie, the "Ground Theme" and three of its Super Mario World variations received arrangements in the score, which was composed by Brian Tyler. A short arrangement of the "Ground Theme" plays in the track "Welcome to the Mushroom Kingdom" before Mario enters the Clear Pipe in Toad Town, and another arrangement of the theme plays in "The Adventure Begins" when Mario, Peach, and Toad travel through Yoshi's Island. A sped-up arrangement of the Ghost House theme is briefly heard towards the end of "The Darklands" as Luigi escapes from the horde of Dry Bones in the Dark Lands. An arrangement of the athletic theme is heard in "Fighting Tooth and Veil" after Mario transforms into Tanooki Mario. An arrangement of the Castle theme plays in the credits theme "Level Complete", and an arrangement of the theme's first few notes can also be heard at the beginning of "World 1-1".

Other arrangements

The official soundtrack for Super Mario World includes several unique arrangements of the "Ground Theme" by Soichi Noriki and performed by the Mario World Band. "Super Mario World" is an arrangement of the original theme, "Morning of Yoster Island" is an arrangement of the underwater theme, and "Mario! Stay Alert!" is an arranged medley of the underground, Ghost House, and Castle themes.

List of Super Mario appearances

Work Year Type Title Credits
Super Mario World 1991 Original 「地上BGM」 (Chijō BGM) Koji Kondo
Arrangement 「アスレチックBGM」 (Asurechikku BGM)
「水中BGM」 (Suichū BGM)
「地下BGM」 (Chika BGM)
「砦BGM」 (Toride BGM)
「おばけ屋敷BGM」 (Obake Yashiki BGM)
「ボーナス面BGM」 (Bōnasu-Men BGM)
「コースクリア ファンファーレ」 (Kōsukuria Fanfāre)
「ゲームオーバー」 (Gēmuōbā)
Mario Teaches Typing 1991 Arrangement David Govett
Mario Paint 1992 Arrangement
Mario is Missing! (MS-DOS) 1992 Arrangement Rob Wallace
Mario is Missing! (SNES) 1993 Arrangement
Mario is Missing! (NES) 1993 Arrangement
Mario's Time Machine (SNES/MS-DOS) 1993 Arrangement
Mario's Time Machine (NES) 1994 Arrangement
Mario's Early Years! Fun with Letters 1994 Arrangement
Mario's Early Years! Fun with Numbers 1994 Past arrangement (Mario's Early Years! Fun with Letters)
Mario's Early Years! Preschool Fun 1994 Past arrangement (Mario's Early Years! Fun with Letters)
Super Mario All-Stars + Super Mario World 1994 Original Koji Kondo
Past arrangement (Super Mario World)
Super Mario RPG: Legend of the Seven Stars 1996 Arrangement 「ねぇねぇジーノごっこしようよ」 (Ne Ne Jīno Gokko Shiyō Yo) Yoko Shimomura
Mario Teaches Typing 2 1996 Arrangement
Super Mario Bros. Deluxe 1999 Arrangement Yuichi Ozaki, Masami Yone
Paper Mario 2000 Arrangement "Main Title" Yuka Tsujiyoko
"Toad Town Variations"
"Victory Parade"
Super Smash Bros. Melee 2001 Arrangement "Yoshi's Island" Hirokazu Ando
Super Mario World: Super Mario Advance 2 2001 Arrangement Koji Kondo
Mario & Luigi: Superstar Saga 2003 Arrangement Yoko Shimomura
Paper Mario: The Thousand-Year Door 2004 Arrangement Yoshito Hirano, Yuka Tsujiyoko
Mario Party Advance 2005 Arrangement Ichiro Shimakura, Yoshimasa Ikeda
Dance Dance Revolution: Mario Mix 2005 Arrangement "Pirate Dance"
"Step by Step"
Super Paper Mario 2007 Arrangement Naoko Mitome, Chika Sekigawa
Itadaki Street DS 2007 Arrangement
Super Smash Bros. Brawl 2008 Arrangement "Castle / Boss Fortress (Super Mario World / SMB 3)" Yusuke Takahama
Past arrangement (Super Smash Bros. Melee) "Yoshi's Island (Melee)" Hirokazu Ando
Mario & Sonic at the Olympic Winter Games (Wii) 2009 Arrangement
Mario & Sonic at the Olympic Winter Games (Nintendo DS) 2009 Arrangement
New Super Mario Bros. Wii 2009 Arrangement "Castle Theme"[6] Shiho Fujii, Ryo Nagamatsu
Super Mario Galaxy 2 2010 Arrangement 「ダッシュヨッシー」 (Dasshu Yosshī) Mahito Yokota
「ゴーストコンベア」 (Gōsuto Konbea)
Arrangement
Mario Sports Mix 2011 Arrangement "Mario Athletic"
"Punk Athletic"
"Island Athletic"
Arrangement
Super Mario 3D Land 2011 Past arrangement (Super Mario Galaxy 2)
Mario & Sonic at the London 2012 Olympic Games (Wii) 2011 Past arrangement (Mario & Sonic at the Olympic Winter Games (Wii))
Fortune Street 2011 Arrangement
Mario & Sonic at the London 2012 Olympic Games (Nintendo 3DS) 2012 Past arrangement (Mario & Sonic at the Olympic Winter Games (Wii))
Mario Party 9 2012 Arrangement Toshiki Aida, Ryosuke Asami
New Super Mario Bros. 2 2012 Arrangement
Past arrangement (New Super Mario Bros. Wii)
New Super Mario Bros. U 2012 Past arrangement (New Super Mario Bros. Wii)
Nintendo Land 2012 Arrangement Ryo Nagamatsu
New Super Luigi U 2013 Past arrangement (New Super Mario Bros. Wii)
New Super Mario Bros. U + New Super Luigi U 2013 Past arrangement (New Super Mario Bros. Wii)
Mario & Sonic at the Sochi 2014 Olympic Winter Games 2013 Arrangement "Main Theme: Super Mario World (Remix)"
Past arrangement (Mario & Sonic at the Olympic Winter Games (Wii))
Mario Party: Island Tour 2013 Past arrangement (Mario Party 9) Toshiki Aida, Ryosuke Asami
Super Smash Bros. for Wii U 2014 Arrangement "Super Mario World Medley" Hiroshi Okubo
Past arrangement (Super Smash Bros. Melee) "Yoshi's Island (Melee)" Hirokazu Ando
Past arrangement (Super Smash Bros. Brawl) "Castle / Boss Fortress (Super Mario World/SMB 3)" Yusuke Takahama
20151 Original "Ground Theme (Super Mario World)" Koji Kondo
Arrangement "Style Switch: Ground Theme"
Super Smash Bros. for Nintendo 3DS 20151 Original "Ground Theme (Super Mario World)" Koji Kondo
Mario Party 10 2015 Arrangement Rei Kondoh, Toshiki Aida
Puzzle & Dragons: Super Mario Bros. Edition 2015 Arrangement Keigo Ozaki, Toshiko Tasaki
Past arrangement (New Super Mario Bros. Wii)
Super Mario Maker 2015 Original Koji Kondo
Arrangement
Past arrangement (Super Mario World) Koji Kondo
Past arrangement (New Super Mario Bros. Wii)
Mario Party: Star Rush 2016 Arrangement Toshiki Aida, Satoshi Okubo
Super Mario Maker for Nintendo 3DS 2016 Original Koji Kondo
Past arrangement (Super Mario World)
Past arrangement (New Super Mario Bros. Wii)
Past arrangement (Super Mario Maker)
Super Mario Run 2016 Arrangement
Past arrangement (New Super Mario Bros. Wii)
Super Mario Odyssey 2017 Arrangement "New Donk City: Cafe" Naoto Kubo, Koji Kondo
"Above the Clouds" Shiho Fujii, Koji Kondo
WarioWare Gold 2018 Original Koji Kondo
Super Smash Bros. Ultimate 2018 Original "Ground Theme - Super Mario World" Koji Kondo
Past arrangement (Super Smash Bros. Melee) "Athletic Theme - Super Mario World" Hirokazu Ando
Past arrangement (Super Smash Bros. Brawl) "Castle / Boss Fortress - Super Mario World / SMB 3" Yusuke Takahama
Past arrangement (Super Smash Bros. for Wii U) "Super Mario World Medley" Hiroshi Okubo
"Ground Theme - Super Mario series" Koji Kondo
New Super Mario Bros. U Deluxe 2019 Past arrangement (New Super Mario Bros. Wii)
Super Mario Maker 2 2019 Original Koji Kondo
Arrangement
Past arrangement (Super Mario World) Koji Kondo
Past arrangement (New Super Mario Bros. Wii)
Past arrangement (Super Mario Maker)
Arrangement (trailer)
WarioWare: Get It Together! 2021 Original Koji Kondo
Past arrangement (Super Mario World)
Mario + Rabbids Sparks of Hope 2022 Arrangement
The Super Mario Bros. Movie 2023 Arrangement "The Darklands" Brian Tyler
"Welcome to the Mushroom Kingdom"
"World 1-1"
"The Adventure Begins"
"Fighting Tooth and Veil"
"Level Complete"

1 - Added as downloadable content

Soundtracks

Work Year Type Title Credits
Super Mario World 1991 Original 「地上BGM」 (Chijō BGM) Koji Kondo
Arrangement 「アスレチックBGM」 (Asurechikku BGM)
「水中BGM」 (Suichū BGM)
「地下BGM」 (Chika BGM)
「砦BGM」 (Toride BGM)
「おばけ屋敷BGM」 (Obake Yashiki BGM)
「ボーナス面BGM」 (Bōnasu-Men BGM)
「コースクリア ファンファーレ」 (Kōsukuria Fanfāre)
「ゲームオーバー」 (Gēmuōbā)
"Super Mario World" Soichi Noriki
"Morning of Yoster Island"
"Mario! Stay Alert!"
Super Mario RPG Original Sound Version 1996 Arrangement 「ねぇねぇジーノごっこしようよ」 (Ne Ne Jīno Gokko Shiyō Yo) Yoko Shimomura
Paper Mario Game Music Soundtrack CD 2001 Arrangement "Main Title" Yuka Tsujiyoko
"Toad Town Variations"
"Victory Parade"
Super Mario Galaxy 2 Original Soundtrack 2010 Arrangement 「ダッシュヨッシー」 (Dasshu Yosshī)
Arrangement 「ゴーストコンベア」 (Gōsuto Konbea)
Super Mario Odyssey Original Soundtrack 2018 Arrangement 「プールサイドで一息」 (Pūrusaido De Hitoiki) Naoto Kubo, Koji Kondo
「雲の上ステージ」 (Kumonoue Sutēji) Shiho Fujii, Koji Kondo
The Super Mario Bros. Movie (Original Motion Picture Soundtrack) 2023 Arrangement "The Darklands" Brian Tyler
"Welcome to the Mushroom Kingdom"
"World 1-1"
"The Adventure Begins"
"Fighting Tooth and Veil"
"Level Complete"

Names in other languages

Language Name Meaning
Japanese 地上BGM
Chijō BGM
Above-ground BGM

References

  1. ^ Thomas Game Docs (June 15, 2021). The pop song that Nintendo copied. YouTube. Retrieved May 11, 2021.
  2. ^ a b c d e f g Super Mario World. VGMdb. Retrieved September 17, 2021.
  3. ^ SUPER MARIO GALAXY 2 ORIGINAL SOUND TRACK. VGMdb. Retrieved August 28, 2019.
  4. ^ Nintendo (February 14, 2019). Super Mario Maker 2 - Announcement Trailer - Nintendo Switch. YouTube. Retrieved December 29, 2021.
  5. ^ Pre-release screenshot of Delfino Plaza's My Music menu in Super Smash Bros. BrawlMedia:Mymusic.jpg
  6. ^ New Super Mario Bros. Wii Intermediate / Advanced Piano Solos