Mario Party 10: Difference between revisions
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Revision as of 21:02, August 10, 2018
Mario Party 10 is a game for the Wii U. It is the tenth home console installment in the Mario Party series, and features many reused gameplay elements from its predecessor. The game features a standard Party Mode (similar in gameplay to the Party Mode from Mario Party 9), and a new mode called Bowser Party, in which one player controls Bowser using the GamePad, and exclusive minigames can be played. Mini Stars return in normal party, as well as vehicles in all modes. The game is also compatible with amiibo.
Gameplay
Mario Party 10 offers three basic modes of play: Mario Party, Bowser Party, and amiibo Party each with their own unique styles of play. Other modes include Minigames and Toad's Room - the former has players simply playing minigames while the latter is where players can access a shop, a photo booth, and other items.
Game modes
This section is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Mario Party
Mario Party is the central mode of Mario Party 10. Similar to Mario Party 9, players compete to get the most Mini Stars while traveling through the board on one vehicle. Characters move around in vehicles taking turns being the captain and rolling the dice. A brand new feature is that Bowser is locked in the GamePad with dice numbers. Each time a Dice Block is rolled, the lock of the corresponding number will be unlocked (there are six locks, one for each number on the die). The player who unlocks the last lock loses half of their Mini Stars and Bowser will add Bowser Spaces on the board. If Bowser isn't free by the time the "Homestretch!" space is reached, he will be sealed away and his son will add Bowser Jr. Spaces instead. When in Chaos Castle, a Toad takes Bowser's place and gives the player Mini Stars for freeing him. Also, item shops return, this time in the form of Toad Houses, where a Special Dice Block is given to all players.
Bowser Party
Bowser Party is a new mode of gameplay featuring Bowser. One player controls Bowser using the GamePad, and up to four others use Wii Remotes to play against him as Team Mario. Mini Stars are replaced by Hearts, and the goal of Bowser is to deplete all the other players' hearts, while the goal of the other players is to make it to the Super Star at the end of the course with at least one heart between them. Each member of Team Mario rolls one Dice Block, while Bowser rolls four Bowser Dice Blocks by default, though certain events can cause him to have more or less available. If he does not roll a high enough number to catch Team Mario, he is given the option to reroll, though the option is only given once. If Bowser catches up to Team Mario, he forces them to play a randomly selected "Bowser Battle" minigame, where hearts are lost if the players are hit by his attacks. If Bowser depletes all of some players' hearts but other players are still standing, the eliminated players can get Special Dice Blocks for the remaining teammates to use. If Bowser depletes all of the hearts from all four players, he wins. Normally, the minigames are fairly easy for Team Mario, but Bowser can also become Angry and can play harder minigames if at least one member of Team Mario survives a minigame with all of their hearts intact, and can also become Furious and can select which minigame to play if "Big Bad Bowser Mode" is selected as a Homestretch! event.
At the Homestretches of Mushroom Park and Whimsical Waters, Bowser Jr. appears with a roulette for Bowser to help him. In Chaos Castle's Homestretch, Bowser instead fuses the Bowser Dice Blocks into the Super Bowser Dice Block. He will then take his turn after each member of Team Mario; if he rolls his own icon, Bowser will immediately catch up to Team Mario. If Team Mario makes it to the goal, they face a challenge against Bowser Jr., in which he summons a normal enemy and a boss, and has Bowser hide the Super Star with him or one of the enemies. The player who reached the goal then guesses who has the star. If they guess correctly, they win, but an incorrect guess results in them being knocked back several spaces.
Regardless of whether Bowser or Team Mario won, the camera subsequently focuses on the losing player(s). If Team Mario lost, the game displays the number of spaces Team Mario would have had to travel to reach the Super Star.
amiibo Party
In amiibo Party, players can scan a playable character's amiibo and play on small boards designed for that character with up to three other amiibo figurines. Players compete for the most stars, which can be bought by coins, similar to the gameplay in previous Mario Party games prior to Mario Party 9. CPUs or human players without amiibo are represented by cardboard cutouts instead of amiibo. Players who have amiibo can save and use tokens, which can affect gameplay. Players can also use character tokens to swap out a part of the board to the corresponding character board.
amiibo Bonus
Players can also tap an amiibo to get bases and bonus Mario Party Points with a scratch card. However, only amiibo with Mario Party 10 data can earn bases, while others can only earn Mario Party Points. Once all of the bases are collected for an amiibo, the amiibo also gets scratch cards for the amiibo Bonus.
Minigame Tournament
Minigame Tournament is a bonus minigame in Mario Party 10 for up to eight players, the only mode in the game to allow that many players. Because only four Wii Remotes can be connected to the Wii U at once, pass and play is enforced when playing with five or more human players. The game starts with eight players divided into two groups of four. The first group consists of odd player numbers, and the second group consists of even player numbers. This is decided based on the order the characters are picked. The players in each respective group face off in a minigame, with first and second advancing to the next round and third and fourth being eliminated. If a minigame is only between CPU contestants, the minigame will be skipped and results will be simulated. Ties are always decided by dice rolls. Before a minigame begins, each player must grab the for their character and press the button to confirm. When playing with five or more human players, after the first group plays, the players who played that minigame must hand over the to the other players.
After both groups have finished their minigames, the game moves on to the second round, and another minigame is played. Like with the first round, the top two players advance to the final round and the bottom two are eliminated. In the final round, the top two competitors must play one last minigame; the victor player then wins the tournament.
Toad's Room
Toad's Room is an extra mode, featuring a shop, a photo booth and a challenges mode.
- Shop: Players can buy characters, CPU Master Difficulty, vehicles for the boards, and music. Models of characters and backgrounds can be bought to be used in the Photo Booth.
- Challenge List: Players can see the challenges they completed and challenges yet to be completed. There are 49 challenges in all.
- Photo Booth: Players can take photos with the models of characters and backgrounds bought on the shop. One can also send their photos to Miiverse.
- Music: Players can listen to the songs bought on the shop.
- Staff credits: Players can view the Staff Credits here.
- Miiverse: This setting can only determine if Miiverse posts should be shown before starting a board game. When on, three posts will be shown on the loading screen.
Characters
There are a total of thirteen playable characters in Mario Party 10. Of these characters, three (Rosalina, Bowser, and Spike) are fully playable for the first time in the series (although Bowser appears as an NPC in Mario Party mode), and two (Toadette and Spike) are unlockable through the Shop in Toad's Room. Also, Donkey Kong makes his first full playable appearance in the series since Mario Party 4. In addition, Toadette returns after being the first, and currently only, character to be in one numbered Mario Party installment, removed from a future numbered installment, and then re-added in a later numbered installment.
Playable characters
red | green | hotpink | skyblue | lime | |
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The hero of the Mushroom Kingdom, Mario never hesitates to jump into action – especially when there’s a party happening! | He may have spent his fair share of time in his brother Mario’s shadow, but Luigi’s never one to shy from the shining spotlight. | This regal ruler of the Mushroom Kingdom always throws her crown into the ring when Mini-Stars are at stake! | Loyal, lovable, lively: Toad’s list of qualities is longer than he is tall, and he’ll use every one of his abilities to come out on top. | The green gobbler has attended every Mario Party to date, and Flutter Jumps back into the fun this time around. | |
purple | black | orange | MediumTurquoise* | ||
Driven by a greed for all things shiny and valuable, Wario can’t wait to get his hands on more Mini-Stars and Coins. | Wild of moustache and every bit as devious as his accomplice Wario, the purple-garbed Waluigi returns for more mischief. | Never one to turn down an invitation, this Sarasaland princess’s tomboyish streak stands her in good stead for the hustle and bustle of Mario Party. | With all her experience in the Comet Observatory, Rosalina’s sure to have her eye on those Mini-Stars in her Mario Party debut. | He’s finally back to kick some tail! After a break on the sidelines, the swinging king of the jungle is rolling out the barrel as a playable character once again. | |
gold** | magenta | limegreen* | |||
The big, bruising king of the Koopas makes his playable Mario Party debut, wreaking havoc on Team Mario in the brand new Bowser Party mode! | Unlockable character This character must be bought in Toad's Room with 600 Mario Party Points. |
Unlockable character This character must be bought in Toad's Room with 600 Mario Party Points. | |||
*Newcomer **Appeared in Mario Party 4's Beach Volley Folley minigame but is still a newcomer. |
amiibo Party
Character | Compatible amiibo | ||||
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Super Mario | Super Smash Bros. | Other | |||
Mario |
File:AMIIBODEMARIO.png | ||||
Luigi |
File:AMIIBODELUIGI.png | ||||
Peach |
File:AMIIBOPEACH.png | ||||
Toad |
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Yoshi |
File:AMIIBODEYOSHI.png | ||||
Wario |
File:AMIIBODEWARIO.png | ||||
Rosalina |
File:AMIIBODEROSALINA.png | ||||
Donkey Kong |
File:AMIIBODEDK.png | File:Donkey Kong toy.jpg | |||
Bowser* |
File:AMIIBODEBOWSER.png | File:Bowser Toy.jpg | |||
*Use of the Bowser amiibo will cause his minigames to be played instead of the normal minigames. Bowser Spaces also will not cause negative effects on this amiibo. Note: Use of the golden edition Mario amiibo will turn the Mario figure that appears on the board into Gold Mario, although he is not present in the minigames. The same happens when the silver edition Mario amiibo is scanned, but with Silver Mario rather than Gold Mario. |
Bosses
Bosses and minigames | |||||
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Board | Mushroom Park | Haunted Trail | Whimsical Waters | Airship Central | Chaos Castle |
First boss | Mega Goomba |
Mega Sledge Bro File:Mega Sledge Bro's Card Chaos MP10.png |
Mega Cheep Chomp |
Mega Monty Mole |
Mega Mechakoopa |
Mega Goomba's Ladder Leap | Mega Sledge Bro's Card Chaos | Mega Cheep Chomp's Shell Shock | Mega Monty Mole's Maze Mischief | Mega Mechakoopa's Swing & Stomp | |
Second boss | Petey Piranha |
King Boo |
Mega Blooper |
Kamek |
Bowser / Dry Bowser |
Petey's Bomb Battle | King Boo's Tricky Tiles | Mega Blooper's Bubble Battle | Kamek's Rocket Rampage | Bowser's Tank Terror |
Other characters
This section is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
These are various minor NPCs that appear in boards and minigames.
Other | |
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Amp |
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Banzai Bill |
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Bee |
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Big Amp |
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Big Cheep Cheep |
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Big Fuzzy |
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Big Urchin |
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Blooper |
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Bob-omb |
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Bomp |
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Boo |
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Bowser Jr. |
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Bullet Bill |
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Burner |
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Chain Chomp |
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Charvaargh |
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Cheep Cheep |
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Clampy |
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Dragoneel |
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Dry Bones |
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Fire Bar |
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Fish Bone |
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Fliprus |
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Foo |
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Fuzzy |
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Galoomba |
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Gold Cheep Cheep |
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Gold Piranha Plant |
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Goomba |
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Goomba Tower |
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Goombrat |
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Greenie |
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Grrrol |
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Hammer Bro |
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Huckit Crab |
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Jumbo Ray |
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King Boo |
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Koopa Troopa |
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Lava Bubble |
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Luma |
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Nabbit |
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Peepa |
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Petey Piranha |
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Piranha Plant |
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Shy Guy |
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Skewer |
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Spiked Ball |
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Spinner |
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Swoop |
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Toad |
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Torpedo Ted |
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Urchin |
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Waddlewing |
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Whomp |
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Boards
Main boards
Name | Image | Description | Bosses | Playable in Bowser Party? |
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Mushroom Park | An amusement park board with Peach's Castle and several attractions. | Miniboss - Mega Goomba Boss - Petey Piranha |
||
Haunted Trail | A haunted board with different areas based on a graveyard, haunted woods, and swamp. | Miniboss - Mega Sledge Bro Boss - King Boo |
||
Whimsical Waters | A lagoon-based board that has varying levels of depth underwater. | Miniboss - Mega Cheep Chomp Boss - Mega Blooper |
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Airship Central | A cloud board where players try to take down airships. It closely resembles Meringue Clouds from New Super Mario Bros. U. | Miniboss - Mega Monty Mole Boss - Kamek |
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Chaos Castle | A board based upon Bowser's Castle. | Miniboss - Mega Mechakoopa Boss - Bowser / Dry Bowser |
amiibo Boards
Minigames
- Main article: List of Mario Party 10 minigames
Spaces
- Special Dice Block Space - Gives the player a random Dice Block.
- Green Space - Does nothing.
- Event Space - Causes an event.
- Lucky Space - Starts a beneficial event that helps the player.
- Unlucky Space - Starts an event that harms the player.
- Steal Space - Causes a "Steal" event.
- Minigame Space - Starts a minigame.
- Bowser Jr. Space - Spins a roulette, which acts similar when the player lands on a Bowser Space.
- Bowser Space - Spins a roulette that causes havoc to the player. They only appear if the player frees Bowser.
- Boss Battle Space - Start a boss battle minigame.
- Back Space - Makes the player go backwards.
- Dash Space - Makes the player roll again.
- Change Space - Shuffles the turn order.
Board-exclusive spaces
Bowser Party only
- Heart Space - Adds hearts to the player's health.
- +1 dice block for Bowser - Bowser Jr. appears and gives Bowser one extra dice block.
- -1 dice block for Bowser - Nabbit appears and steals one dice block from Bowser. These are very rare spaces, as they only appear in Whimsical Waters and Chaos Castle, and only four exist in the entire game (three in Whimsical Waters, and one in Chaos Castle).
amiibo Party
- Blue Space - Gives the player coins.
- Red Space - Takes coins from the player.
- Warp Space - Warps the player to another Warp Pipe Space.
- Bowser Space - Causes Bowser to spin a roulette and cause trouble to the player.
- Star Space - Allows the player to buy a Star/Stars.
- Event Space - Triggers a board-exclusive event.
- Special Dice Block Space - Gives the player a special dice block.
Items
Dice Blocks
- 0-1 Dice Block
- 1-2-3 Dice Block
- 1-2-3 Slow Dice Block
- 4-5-6 Dice Block
- Dice Block
- Double Dice Block
- Reverse Dice Block
- Slow Dice Block
Other/Mode-Exclusive Items
Tokens
In amiibo Party, Tokens can be used. The player can save them to their amiibo to use at the start of another party. Tokens spawn on the board after a star is collected, and disappear after a few turns. You can only hold one, they can be used once each turn, and each one will have a different effect. There is a total of 34 Tokens:
- Mario Jump: All this does is change the movement sound? At least you can win with style!
- Luigi Jump: This just changes character movement? At least you can win with style!
- P Switch: You can change to a different minigame. (Can't be used when Bowser is playing.)
- Bowser Jr.: Bowser Jr. gets in the way. For when you want to land on the same space again!
- Plus 1: Roll and move the number shown on the Dice Block, plus 1 additional space.
- 1-2-3 Dice Block: Only numbers 1, 2 and 3 appear.
- 4-5-6 Dice Block: Only numbers 4, 5 and 6 appear.
- Reverse Dice Block: You move in the opposite direction.
- Slow Dice Block: It's easier to hit the number you want. For when you really need to reach a certain space!
- Double Dice Block: You use two Dice Blocks. For when you need to get a move on!
- Bronze: A rare Token awarded for having collected all bronze Tokens.
- POW Block: You can steal coins from rivals by shaking things up with a POW Block.
- Pipe: All players change places via pipes!
- ? Block: Double minigame coins. For when you're really serious about winning! (Can't be used when Bowser is playing.)
- Bowser Space: Move to a Bowser Space. For when you really want to pick something up along the way!
- Plus 5: Roll and move the number shown on the Dice Block, plus 5 additional spaces.
- Silver: A rare Token awarded for having collected all silver Tokens.
- Dash Special: Roll 5 Normal Dice Blocks for a quick dash!
- Reverse Special: You can roll 5 Reverse Dice Blocks and move backward.
- Jump Special: Jump closer to a Star!
- Coin Special: Greatly increase the number of coins on the board.
- Star Special: Greatly increase the number of Stars on the board.
- Gold: A rare Token awarded for having collected all gold Tokens. Great work!
- Normal Board: You can play on the normal board.
- Mario Board: You can play on the Mario Board.
- Luigi Board: You can play on the Luigi Board.
- Peach Board: You can play on the Peach Board.
- Toad Board: You can play on the Toad Board.
- Yoshi Board: You can play on the Yoshi Board.
- Wario Board: You can play on the Wario Board.
- Rosalina Board: You can play on the Rosalina Board.
- Donkey Kong Board: You can play on the Donkey Kong Board.
- Bowser Board: You can play on the Bowser Board.
Reception
The game received mixed reviews, with aggregators Metacritic and GameRankings currently holding scores of 66 and 64.49%, respectively. [1][2]
Samuel Claiborn of IGN gave the game a 6.5. [3]
Mark Walton of GameSpot gave the game a 6 "Fair" score, praising for "its visuals and wide range of minigames", but criticizing for the "amiibo boards, winning is largely based on luck, as well as GamePad implementation not being very essential". [4]
However, Kirk McKeand of the Digital Spy was even more critical and gave it two out of five stars. [5]
It is the tenth best selling game for the Wii U with 1.94 million copies sold worldwide as of September 30, 2016.[6]
Pre-release and unused content
During the Nintendo Treehouse Event at E3 2014, it was claimed that Nabbit would appear to give Bowser extra dice blocks during Bowser Party. However, this was likely an early idea, as only Bowser Jr. gives Bowser extra dice, and Nabbit appears to take Dice Blocks away from Bowser. Also in the E3 demo of Mario Party 10, the characters used Mario Party 9 winning and losing animations.
The fireballs in Bowser's Bad Breath had a different appearance, also in Bowser's High Dive it was originally made to have to the Wii U Gamepad tilt left and right, when the game was released it used the Gamepads touch screen to move left and right. Additionally, in an early gameplay of Bowser Party, the meter that showed the amount of spaces Bowser was from catching up with the Mario Team, and the bar that showed Team Mario's health both had a different appearance.
Pre-release version of Bowser's Wicked Wheel
Gallery
- For this subject's image gallery, see Gallery:Mario Party 10.
- WiiU MarioParty10 pkg.jpg
North American box art
Media
Staff
- Main article: List of Mario Party 10 staff
While Rosalina's former voice actress, Kerri Kane, was listed in the voice credits (misspelled as Kerry Kane), this was a mistake, as Laura Faye Smith provided the clips used in Mario Party 10.[7]
References to other games
- Donkey Kong: Donkey Kong's sprite form from this game appears on his amiibo board.
- Super Mario Bros.: In the Mushroom Park board, sprites of Goombas and Koopa Troopas from this game appear as merry-go-round carriages. Additionally, Mario's amiibo Party theme is a remix of the Super Mario Bros. ground theme and Peach's sprite from this game appears in her amiibo board. The third theme for Chaos Castle contains a remix of the castle theme from this game.
- Super Mario Bros. 3: Toad's amiibo Party theme is a remix of the Toad House music from this game. After a Bowser Party is finished, the results music is the lullaby that makes the Hammer, Boomerang, Fire, and Sledge Bros. fall asleep.
- Wario Land series: The right half of the Wario amiibo board displays many elements from the Wario Land series, such as Wario's hard hat and the Wario Car. Also, Wario's amiibo Party theme is a remix of the Stonecarving City music from Wario Land: Shake It!.
- Donkey Kong Country series: Various elements from the series appear on Donkey Kong's amiibo board, including a Barrel Cannon, bananas, and a Mine Cart and rails. Also, Donkey Kong's amiibo Party theme is a remix of the Jungle Hijinxs music from Donkey Kong Country and Donkey Kong Country Returns. The sprite form of Donkey Kong is based on its cameo in Donkey Kong Country Returns, though it now lacks the Wii Remote it held in that game.
- Super Mario 64: Peach's amiibo Party theme is a remix of the Peach's Castle music from this game, and Bowser's amiibo Party theme is a remix of the "Bowser's Road" music from this game.
- Yoshi's Story: Yoshi's amiibo Party theme is a remix of music originating from this game.
- Donkey Kong 64: A verse from the DK Rap, originating from the said game, is used for Donkey Kong's description on the Mario Party 10 official website (see the description above, in the "Playable characters" section).
- WarioWare series: The left half of the Wario amiibo board features many elements from the WarioWare series, such as Wario's biker helmet and the Wario Bike.
- Luigi's Mansion: Luigi's amiibo Party theme is a remix of this game's main theme.
- New Super Mario Bros. series: The fortresses and castles on the boards are based on their appearance in the games from this series. Stone-Eyes and Nabbit return from New Super Mario Bros. U, the former in the minigame Fruit Scoot Scurry and the latter as an ally to Team Mario in Bowser Party. The airship design from this game also appears in the sky board. In the minigame Bowser's Tank Terror, Bowser falls in the lava which makes him reduced into Dry Bowser, resembles how he fell in the lava and reduced into his skeletal version in World 1-Castle of the first game of New Super Mario Bros. series. A few of the minigames take place in the worlds from New Super Mario Bros. U.
- Mario Party 8: Donkey Kong's artwork is taken from this game.
- Super Mario Galaxy: Rosalina's amiibo board features several elements from this game and its sequel, including a Launch Star, Lumas, the red Starshroom, Star Bits, and several planetoids. Also, the entrance portals to any boss resemble black holes from this game. Additionally, Rosalina's amiibo Party theme is a remix of the Comet Observatory theme.
- Mario Kart 7: Daisy's artwork is taken from this game.
- Mario Party 9: The core gameplay mechanics in this game: Mini Stars and Mini Ztars, travelling around in a car, and fighting minibosses and bosses at the middle and end of the board return. Several animations and voice clips are reused, while others are new.
- Luigi's Mansion: Dark Moon: The Luigi amiibo board appears based on this game, having a model of the Gloomy Manor and a sign with a Greenie on it on the board.
- Mario Party: Island Tour: After a battle minigame or a boss battle in the event of a tie the player fights for the position with a Dice Block. Also, in Bowser Party the player has to roll a Dice to defeat the Whomp blocking the path.
- Super Mario 3D World: Many of the Bowser minigames are placed in World Bowser. Clear Pipes appear in the Minigame Tournament mode.
References in later games
- Mario Party: Star Rush: Artwork and character animations are reused in this game.
- Mario Party: The Top 100: Several minigames from Mario Party 10 return in this game.
- Mario + Rabbids Kingdom Battle: Some of Luigi's animations are reused in this game.
Trivia
- Mario Party 10 is the first game in the Mario Party series to be given a 7+ age rating by PEGI as opposed to a 3+ rating, although this game was provisionally rated 3+ when announced at E3 2014.
- Mario Party 10 is the first game in the Mario Party series since Mario Party 4 to feature Donkey Kong as a major playable character, and the first since Mario Party 5 to feature Donkey Kong as a playable character at all (with him being playable exclusively in the Super Duel Mode of Mario Party 5).
- It is also the first game since Mario Party 4 to feature Bowser as a playable character, even though Bowser was only playable in the Beach Volley Folley minigame.
- Mario Party 10 is the second game in the Mario Party series to use Dice Blocks in the event of a tie in minigames, the first being Mario Party: Island Tour. However, they only happen in the case of special events, such as Battle Minigames.
- During Bowser's turn in a Bowser Party, while he is moving toward the other players, pressing the button causes him to roar.
External links
References
- ^ http://www.gamerankings.com/wii-u/805619-mario-party-10/index.html
- ^ http://www.metacritic.com/game/wii-u/mario-party-10
- ^ http://www.ign.com/articles/2015/03/17/mario-party-10-review
- ^ http://www.gamespot.com/reviews/mario-party-10-review/1900-6416064/
- ^ http://www.digitalspy.com/gaming/wii-u/review/a635702/mario-party-10-review-wii-u-the-fun-is-fleeting-in-this-party-game/
- ^ https://www.nintendo.co.jp/ir/en/sales/software/wiiu.html
- ^ While the credits of Mario Party 10 listed "Kerry[sic] Kane" as providing vocal work for the game, in an email, Kerri Kane explained that it was not in fact her work: "I do know it’s not me in this game however, as when I recorded for Miss Rosalina my script contained mostly "sounds" Like when you throw an object or when you are hit by one. Lots of Hoo's and Ha's, Yeahs and Yahs, things like that, some Alrights. I think the only long [...] sentence I recorded was something like "Hmmm, Not bad" So again a sound, but with a couple words. My script didn’t have a "Here I go" or the "Let's go" that I hear from Rosalina in MP10." (March 17, 2015)