Hammer Theme: Difference between revisions

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|file=[[File:DK Arcade Hammer Theme.oga]]<br>"Hammer Theme" in the arcade version of ''Donkey Kong''
|file=[[File:DK Arcade Hammer Theme.oga]]<br>"Hammer Theme" in the arcade version of ''Donkey Kong''
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' (arcade) ([[List of games by date#1981|1981]])
|first_appearance=''[[Donkey Kong (game)|Donkey Kong]]'' (arcade) ([[List of games by date#1981|1981]])
|latest_appearance=''[[Super Smash Bros. Ultimate]]'' ([[List of games by date#2018|2018]])
|latest_appearance=''[[Mario vs. Donkey Kong (Nintendo Switch)|Mario vs. Donkey Kong]]'' ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
}}
}}
The "'''Hammer Theme'''" is a simple, short theme composed by [[Yukio Kaneoka]] for the arcade version of ''[[Donkey Kong (game)|Donkey Kong]]''. It can only be heard whenever [[Mario]] is using a [[Hammer]] in [[25m]] and [[50m]].
The "'''Hammer Theme'''" is a simple, short theme composed by [[Yukio Kaneoka]] for the arcade version of ''[[Donkey Kong (game)|Donkey Kong]]''. It can only be heard whenever [[Mario]] is using a [[Hammer]] in [[25m]] and [[50m]].

Revision as of 18:22, February 17, 2024

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"Hammer Theme"

"Hammer Theme" in the arcade version of Donkey Kong
Composed by:
Yukio Kaneoka
First appearance Donkey Kong (arcade) (1981)
Latest appearance Mario vs. Donkey Kong (Nintendo Switch) (2024)

The "Hammer Theme" is a simple, short theme composed by Yukio Kaneoka for the arcade version of Donkey Kong. It can only be heard whenever Mario is using a Hammer in 25m and 50m.

Reuses

The following list does not include ports or remakes of Donkey Kong.

Game Description
Super Smash Bros. Ultimate The original version plays whenever a character is using a hammer.

Arrangements

Donkey Kong series

Donkey Kong

ColecoVision

The ColecoVision version of Donkey Kong features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation. Like in the original, it can be heard whenever Mario is using a Hammer.

Atari 8-bit Family

The Atari 8-bit family version of Donkey Kong features an arrangement of the "Hammer Theme" very similar to the original that uses slightly different chiptune instrumentation. Like in the original, it can be heard when Mario is using a Hammer.

Nintendo Entertainment System

The Nintendo Entertainment System version of Donkey Kong features an arrangement of the "25m Theme" that is transposed to a higher key. Like in previous versions, it can be heard when Mario is using a Hammer. This version has gone on to be reused in several later games, often interchangeably with the original arcade version.

This arrangement is reused in the Family Computer Disk System version of Donkey Kong, as well as Donkey Kong-e, the e-Reader port of the game, and Classic NES Series: Donkey Kong, the Game Boy Advance port of the game. It is also used for when a character is using a Hammer in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS/Wii U.

Audio.svg Hammer Theme - The arrangement heard in the NES version of Donkey Kong
File infoMedia:DK NES Hammer Theme.oga
Help:MediaHaving trouble playing?
VIC-20

The VIC-20 version of Donkey Kong features an arrangement of the "Hammer Theme" that plays in a much more uneven rhythm than the original and uses different chiptune instrumentation. Like in previous versions, it can be heard when Mario is using a Hammer.

Commodore 64 (Atarisoft)

The Atarisoft-developed version of Donkey Kong for the Commodore 64 features an arrangement of the "Hammer Theme" very similar to the original, but it is slightly slower and the rhythm of the notes is slightly more uneven. Like in previous versions, it can be heard when Mario is using a Hammer.

Coleco Adam

The Coleco Adam version of Donkey Kong features an arrangement of the "25m Theme" very similar to the ColecoVision arrangement, as it uses the same chiptune instrumentation but without the elongated notes. It can be heard when Mario is using a Hammer.

Commodore 64 (Ocean Software)

The Ocean Software-developed version of Donkey Kong for the Commodore 64 features an arrangement of the "Hammer Theme" the uses much different chiptune instrumentation and is slightly faster than the original. Like in previous versions, it can be heard when Mario is using a Hammer.

MSX

The MSX version of Donkey Kong features an arrangement of the "Hammer Theme" very similar to the original that uses different chiptune instrumentation. Like in previous versions, it can be heard when Mario is using a Hammer.

Amstrad CPC

The Amstrad CPC version of Donkey Kong features an arrangement of the "Hammer Theme" that uses much harsher chiptune instrumentation than the original. Like in previous versions, it can be heard when Mario is using a Hammer.

Atari 7800

The Atari 7800 version of Donkey Kong features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation and is transposed to a higher key. Like in previous versions, it can be heard when Mario is using a Hammer.

Donkey Kong (Game Boy)

In the Game Boy title Donkey Kong, a slightly different chiptune arrangement of the "25m Theme" plays when Mario is using a Hammer.

Mario vs. Donkey Kong series

Mario vs. Donkey Kong

Mario vs. Donkey Kong features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation.

Mario vs. Donkey Kong 2: March of the Minis

Mario vs. Donkey Kong 2: March of the Minis features an arrangement of the "Hammer Theme" that uses slightly different chiptune instrumentation and is very similar to the version from Mario vs. Donkey Kong.

Mario vs. Donkey Kong: Minis March Again!

Mario vs. Donkey Kong: Minis March Again! features an arrangement of the "Hammer Theme" that is similar to the version from Mario vs. Donkey Kong 2: March of the Minis.

This version is reused in Mario vs. Donkey Kong: Mini-Land Mayhem! and Mario and Donkey Kong: Minis on the Move

Mini Mario & Friends: amiibo Challenge

Mini Mario & Friends: amiibo Challenge features an arrangement of the Hammer theme that is very similar to the versions from previous games in the Mario vs. Donkey Kong series.

Super Smash Bros. series

Every game in the Super Smash Bros. series uses the song.

Super Smash Bros.

In Super Smash Bros., a modernised arrangement of the Hammer Theme plays when a character is using a Hammer. This arrangement returns in Super Smash Bros. Melee for the same purpose; however, unlike in the original, it does not cause the stage music to reset.

Super Smash Bros. Brawl

Super Smash Bros. Brawl features an arrangement of "Hammer Theme" as part of the song "Opening (Donkey Kong)" along with Opening (Donkey Kong) and 25m Theme". This arrangement returns in Super Smash Bros. for Wii U, where it can also be played on 75m, and Super Smash Bros. Ultimate, now formatted as "Opening - Donkey Kong", where it can be played on any Super Smash Bros.- and Donkey Kong-series stage.

Super Smash Bros. Ultimate

Super Smash Bros. Ultimate features an arrangement of "Hammer Theme as part of the song "Donkey Kong/Donkey Kong Jr. Medley" along with various other themes from the 2 games.

Captain Toad: Treasure Tracker

Captain Toad: Treasure Tracker and its 3DS and Switch ports feature an arrangement of "Hammer Theme" that plays whenever Captain Toad is using a Super Pickax.

References