Gnawsher

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Gnawsher
Gnawsher
Model of a red Gnawsher
First appearance Super Mario Bros. Wonder (2023)
Comparable
“Feel like you're missing something? Wonder if they ate it...”
Talking Flower, Super Mario Bros. Wonder

Gnawshers are winged Chomp-like enemies with golden eyes and teeth that chomp through blocks, other enemies, collectibles, or items, hence their name, which is a combination of "gnaw" and "gnasher". While the more common black variants simply travel straight horizontally or vertically, eating anything in their path, red variants would fly around idly until they are close to something that they can consume, be it the player, other enemies (except other Gnawshers), or coins, chasing after their chosen prey and switching targets depending on what is closest to them. Gnawshers can be defeated by any form of attack (stomps, fireballs, elephant trunk strikes, bubbles, drill attacks, Yoshi's tongue, or contact with players made invincible by a Super Star).

Gnawshers appear prominently in a level dedicated to them, Gnawsher Lair. This level features a secret section where a player must defeat five enemies to reveal the level's second 10-flower coin, and one way the player can do it is to lead red Gnawshers spawned from pipes to nearby Goombrats. Later on in the level, a black Gnawsher can potentially consume the ? Block holding the level's Wonder Flower. If the player is quick enough to get the Wonder Flower before this, the resulting Wonder Effect spawns a horde of black Gnawshers from the left, destroying everything in their path. These Gnawshers are invulnerable to damage, but they can be stunned by Red POW Blocks (triggered either by the player or contact with the horde itself), momentarily stopping their advance. Eleven red Gnawshers are also encountered in the second section of KO Arena Magma Flare-Up, where they can be distracted by coins in bubbles, while another horde of black Gnawshers is spawned to chase the player through a crystal section of The Final Test Wonder Gauntlet.

Gallery

Additional names

Internal names

Game File Name Meaning

Super Mario Bros. Wonder G:/romfs/Model/EnemyTaberukun.bfres.zs Taberukun Combination of「食べる」(taberu, to eat) and the honorific「~くん」(-kun)
Super Mario Bros. Wonder G:/romfs/Pack/Actor/EnemyEater.pack.zs Eater -

Names in other languages

Language Name Meaning
Japanese ガシガシ
Gashi-gashi
Corruption of「がじがじ」(gaji-gaji, onomatopoeia for gnawing)

Chinese 咬咬
Yǎoyǎo
Repetition of「咬」(yǎo, to bite)

French Crocroc
Contraction of "croc croc" (onomatopoeia for crunching)
German Happ
Clipping of "Happen" (morsel)
Italian Sgranock
Partial homophone of "sgranocchiare" (to munch)
Korean 와작와작
Wajak-wajak
Korean onomatopoeia for crunching something; shared with Chompagobbler

Portuguese Mordilão
From "morder" (to bite) and "comilão" (glutton)
Russian Хрумдель
Khrumdel'
From "хрум" (khrum, crunch) and possibly "хрюндель" (khryundel', cheeky pig)

Spanish Ñac-ñac
Repetition of "ñac" (onomatopoeia for biting)