Ultra Machine: Difference between revisions

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{{minigame-infobox
{{minigame infobox
|image = [[File:Ultra_Machine.png]]
|image=[[File:Ultra_Machine.png]]
|appeared_in = ''[[WarioWare, Inc.: Mega Microgame$!]]<br>[[WarioWare, Inc.: Mega Party Game$!]]
|appears_in=''[[WarioWare, Inc.: Mega Microgame$!]]''<br>''[[WarioWare, Inc.: Mega Party Game$!]]''
|type = [[Nintendo Classics]]  
|type=[[Nintendo Classics]]
|intro = ''Hit 6/7/8/5/4''
|intro=''Hit 6/7/8/5/4''<br>''Play ball!''<br>''Game over!''
''Play ball!''
|info="''Batter up! Can you connect with the pitches? Watch for the change-up!''" 1968: Batting machine for home use that electronically fired ping-pong balls (Japan only)
''Game over!''
|controls={{button|gba|A}}/{{button|gcn|A}} &ndash; Hit
|info = ''"Batter up! Can you connect with the pitches? Watch for the change-up!"''
|clear=5
|controls = {{button|gba|A}} &ndash; Hit
|clear = 5
}}
}}
'''Ultra Machine''' is [[9-Volt]]'s boss [[microgame]] from ''[[WarioWare, Inc.: Mega Microgame$!]]''. [[Mario]] appears as a cameo at both the beginning and end.  
'''Ultra Machine''' is [[9-Volt]]'s boss [[microgame]] from ''[[WarioWare, Inc.: Mega Microgame$!]]''. [[Mario]] appears as a cameo at both the beginning and end.
 
==Gameplay==
==Gameplay==
In this game, the player acts as a batter, where they must hit enough baseballs out of the 10 in stock to pass the microgame.
In this game, the player acts as a batter, where they must hit enough baseballs out of the 10 in stock to pass the microgame.
 
*'''1st level difficulty:''' The player must hit 6 balls on the lowest speed setting. The balls sometimes disappear mid-flight.
* '''1st level difficulty:''' The player must hit 6 balls on the lowest speed setting. The balls sometimes disappear mid-flight.
*'''2nd level difficulty:''' The player must hit 7 balls on the lowest speed setting. Sometimes, the balls fly up high.
* '''2nd level difficulty:''' The player must hit 7 balls on the lowest speed setting. Sometimes, the balls fly up high.
*'''3rd level difficulty:''' The player must hit 8 balls on the lowest speed setting. The baseballs employ both strategies.
* '''3rd level difficulty:''' The player must hit 8 balls on the lowest speed setting. The baseballs employ both strategies.
 
As the speed increases, the player has to hit fewer balls.
As the speed increases, the player has to hit fewer balls.


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*[[One Hit Wonder]]
*[[One Hit Wonder]]


==Names in other languages==
==Additional names==
===Internal names===
{{internal names
|game1=''[[WarioWare Inc.: Mega Microgame$!]]''
|name1=LP. ULTRA MACHINE
|meaning1=LP. means long play, as boss microgames can last a lot longer than the rest of the microgames.
}}
===Names in other languages===
{{foreign names
{{foreign names
|Jap=ウルトラマシン
|Jap=ウルトラマシン
|JapR=Urutora Mashin
|JapR=Urutora Mashin
|JapM=Ultra Machine}}
|JapM=Ultra Machine
{{9-Volt and 18-Volt's Microgames}}
}}
{{WWIMM Microgames}}
 
{{9-Volt & 18-Volt's microgames}}
{{WWIMM microgames}}
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:WarioWare, Inc.: Mega Party Game$!]]
[[Category:WarioWare, Inc.: Mega Microgame$! Microgames]]
[[Category:WarioWare, Inc.: Mega Microgame$! microgames]]
[[it:Ultra Machine]]
[[it:Ultra Machine]]

Latest revision as of 07:54, May 19, 2024

Ultra Machine
Ultra Machine.png
Appears in WarioWare, Inc.: Mega Microgame$!
WarioWare, Inc.: Mega Party Game$!
Type Nintendo Classics
Command(s) Hit 6/7/8/5/4
Play ball!
Game over!
Info "Batter up! Can you connect with the pitches? Watch for the change-up!" 1968: Batting machine for home use that electronically fired ping-pong balls (Japan only)
Controls A Button/A Button – Hit
Points to clear 5

Ultra Machine is 9-Volt's boss microgame from WarioWare, Inc.: Mega Microgame$!. Mario appears as a cameo at both the beginning and end.

Gameplay[edit]

In this game, the player acts as a batter, where they must hit enough baseballs out of the 10 in stock to pass the microgame.

  • 1st level difficulty: The player must hit 6 balls on the lowest speed setting. The balls sometimes disappear mid-flight.
  • 2nd level difficulty: The player must hit 7 balls on the lowest speed setting. Sometimes, the balls fly up high.
  • 3rd level difficulty: The player must hit 8 balls on the lowest speed setting. The baseballs employ both strategies.

As the speed increases, the player has to hit fewer balls.

See also[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

WarioWare Inc.: Mega Microgame$! LP. ULTRA MACHINE LP. means long play, as boss microgames can last a lot longer than the rest of the microgames.

Names in other languages[edit]

Language Name Meaning
Japanese ウルトラマシン
Urutora Mashin
Ultra Machine