List of Super Mario Kart glitches: Difference between revisions
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This is a list of glitches occurring in the game [[Super Mario Kart]]. | This is a list of glitches occurring in the game [[Super Mario Kart]]. | ||
==Glitches== | ==Glitches== | ||
==={{conjecturaltext|Drive Forever}}=== | ==={{conjecturaltext|Drive Forever}}=== | ||
The player must be in the Battle Mode and select one or two players. The player needs to play as either player and lose all of their protective balls, but keep their finger on the gas. They can continue to drive even though they've lost. | |||
==={{conjecturaltext|Invincibility Music}}=== | ==={{conjecturaltext|Invincibility Music}}=== | ||
If | If they pausez the game the second a player who was invincible is no longer invincible, the invincibility music will play for the rest of the race or battle mode round. | ||
==={{conjecturaltext|Move the Map}}=== | ==={{conjecturaltext|Move the Map}}=== | ||
When | When they player is in 1-Player race, the map is normally on the bottom. To move it to the top, the player should use Controller Two to do the following. The player needs highlight 1-PLAYER then hold {{button|snes|L}} + {{button|snes|R}} and press {{button|snes|start}} and then use Controller Two to select their kart class, driver and track then play as normal. | ||
==={{conjecturaltext|Still Going}}=== | ==={{conjecturaltext|Still Going}}=== | ||
In Battle Mode, the player needs hold the gas before, during, and after they lose their last balloon. Sometimes they will be able to continue driving around collecting blocks. If the player inadvertently presses {{button|snes|A}} button, they will get the menu, but they’ll still be able to drive around until they press another button. | |||
In Battle Mode, hold the gas before, during, and after | |||
==={{conjecturaltext|Turn Off Music}}=== | ==={{conjecturaltext|Turn Off Music}}=== | ||
In any two-player game, after the green light, | In any two-player game, after the green light, the player needs to quickly press the {{button|snes|start}} Button on any controller repeatedly until the music turns off. | ||
==={{conjecturaltext|Unidentified Flying Balloons}}=== | ==={{conjecturaltext|Unidentified Flying Balloons}}=== | ||
In Battle Course 2, if | In Battle Course 2, if they player jumps out of the course and gets picked up by Lakitu, they will disappear from their opponent's screen except for their balloons. | ||
{{Glitches}} | {{Glitches}} | ||
[[Category:Super Mario Kart]] | [[Category:Super Mario Kart]] | ||
[[Category:Glitches]] | [[Category:Glitches]] |
Revision as of 11:59, July 16, 2013
This is a list of glitches occurring in the game Super Mario Kart.
Glitches
Template:Conjecturaltext
The player must be in the Battle Mode and select one or two players. The player needs to play as either player and lose all of their protective balls, but keep their finger on the gas. They can continue to drive even though they've lost.
Template:Conjecturaltext
If they pausez the game the second a player who was invincible is no longer invincible, the invincibility music will play for the rest of the race or battle mode round.
Template:Conjecturaltext
When they player is in 1-Player race, the map is normally on the bottom. To move it to the top, the player should use Controller Two to do the following. The player needs highlight 1-PLAYER then hold + and press and then use Controller Two to select their kart class, driver and track then play as normal.
Template:Conjecturaltext
In Battle Mode, the player needs hold the gas before, during, and after they lose their last balloon. Sometimes they will be able to continue driving around collecting blocks. If the player inadvertently presses button, they will get the menu, but they’ll still be able to drive around until they press another button.
Template:Conjecturaltext
In any two-player game, after the green light, the player needs to quickly press the Button on any controller repeatedly until the music turns off.
Template:Conjecturaltext
In Battle Course 2, if they player jumps out of the course and gets picked up by Lakitu, they will disappear from their opponent's screen except for their balloons.