Super Mario Maker: Crash Course: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Created page with "{{construction}} '''Super Mario Maker''' is a series of stories written in dialogue format on the official website for ''Super Mario Maker''.<ref>[https://supermariomaker....")
 
mNo edit summary
Line 1: Line 1:
{{construction}}
{{construction}}
'''Super Mario Maker''' is a series of stories written in dialogue format on the official website for ''[[Super Mario Maker]]''.<ref>[https://supermariomaker.nintendo.com/comics/ Super Mario Maker: Crash Course]. ''Nintendo.com.'' Retrieved May 12, 2019.</ref> In it, [[Yamamura]] teaches [[Mary O.]] how to improve upon her level design philosophy by creating better ''Mario'' levels.
'''Super Mario Maker: Crash Course''' is a series of stories written in dialogue format on the official website for ''[[Super Mario Maker]]''.<ref>[https://supermariomaker.nintendo.com/comics/ Super Mario Maker: Crash Course]. ''Nintendo.com.'' Retrieved May 12, 2019.</ref> In it, [[Yamamura]] teaches [[Mary O.]] how to improve upon her level design philosophy by creating better ''Mario'' levels.


==Entries==
==Entries==

Revision as of 17:01, May 12, 2019

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Super Mario Maker: Crash Course is a series of stories written in dialogue format on the official website for Super Mario Maker.[1] In it, Yamamura teaches Mary O. how to improve upon her level design philosophy by creating better Mario levels.

Entries

Episode 1

As Mary O. and Yamamura reflect on the success of Super Mario Maker (two million levels uploaded to Course World as of October 2015), Mary O. suddenly realizes that she has a level of her own. When Yamamura plays said level, he is instantly flabbergasted at how objectively poor the level's design is, citing the Thwomps stationed above the screen, Lava Bubbles placed in random locations, and the fact that there are simply too many enemies. Yamamura decides to teach Mary O. the basics of level creation, and challenges her to create a level with only the elements available from the start of the game and with no vertical scrolling, to which she accepts.

References

  1. ^ Super Mario Maker: Crash Course. Nintendo.com. Retrieved May 12, 2019.