Mario vs. Donkey Kong: Difference between revisions

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==Story==
==Story==
[[Image:Cutscene MarioShoutsAtDonkey.png|thumb|200px|Mario confronting Donkey Kong.|left]]
[[Image:Cutscene MarioShoutsAtDonkey.png|thumb|200px|Mario confronting Donkey Kong.|left]]
Mario has become so famous in the [[Mushroom Kingdom]] that he decided to found the [[Mario Toy Company]], which has developed a new toy called the [[Mini Mario (Mario vs. Donkey Kong)|Mini-Mario]]. As [[Donkey Kong]] surfs through the channels of his television set, he sees a commercial for the Mini-Marios. Donkey Kong instantly adores the toys and heads to the Toy Store, but he did not think to pre-order and finds that they are sold out. Donkey Kong turns around and sees the Mario Toy Company, deciding to loot the store of all of the toys. After Mario chases Donkey Kong for a while, he eventually checks his bag, only to see all the Mini-Marios he stole have dropped, with Mario, the toys, and the three [[Toad (species)|Toad]] employees laughing at him. Enraged, he grabs the three Toads, climbs the building, and Mario rescues the three Toads while fighting Donkey Kong. Upon his defeat, he falls off onto a truck full of Mini-Marios, and steals five more. Mario gives chase once again, until a similar cutscene occurs in which he checks the bag again. Only Mario laughs until six Mini-Marios come out. Donkey Kong then grabs the Minis with a giant robot, to which Mario promptly frees while fighting Donkey Kong, eventually wrecking the machine and electrocuting Donkey Kong in the process. After that, Mario is about to scold Donkey Kong for what he did, but finds that Donkey Kong is crying in pity and shame. Mario cheers him up by giving him a free Mini-Mario. Donkey Kong gets what he wanted all along while Mario and the remaining Mini-Marios celebrate.
Mario has become so famous in the [[Mushroom Kingdom]] that he decided to found the [[Mario Toy Company]], which has developed a new toy called the [[Mini Mario (Mario vs. Donkey Kong)|Mini-Mario]]. As [[Donkey Kong]] surfs through the channels of his television set, he sees a commercial for the Mini-Marios. Donkey Kong instantly adores the toys and heads to the Toy Store, but he did not think to pre-order and finds that they are sold out. Donkey Kong turns around and sees the Mario Toy Company, deciding to loot the store of all of the toys. After Mario chases Donkey Kong for a while, he eventually checks his bag, only to see all the Mini-Marios he stole have dropped, with Mario, the toys, and the three [[Toad (species)|Toad]] employees laughing at him. Enraged, he grabs the three Toads, climbs the building, and Mario rescues the three Toads while fighting Donkey Kong. Upon his defeat, he falls off onto a truck full of Mini-Marios, and steals thirty-six more, now with keys attatched. Mario gives chase once again, until a similar cutscene occurs in which he checks the bag again. Only Mario laughs until six Mini-Marios come out. Donkey Kong then grabs the Minis with a giant robot, to which Mario promptly frees while fighting Donkey Kong, eventually wrecking the machine and electrocuting Donkey Kong in the process. After that, Mario is about to scold Donkey Kong for what he did, but finds that Donkey Kong is crying in pity and shame. Mario cheers him up by giving him a free Mini-Mario. Donkey Kong gets what he wanted all along while Mario and the remaining Mini-Marios celebrate.


==Gameplay==
==Gameplay==

Revision as of 08:55, September 16, 2013

It has been requested that this article be rewritten and expanded to include more information.

Template:Infobox Mario vs. Donkey Kong is a game for the Game Boy Advance. It brings back Mario and Donkey Kong's rivalry from the Mario series' first game, Donkey Kong. The game was re-released as a free downloadable title for the 3DS on December 16, 2011. However, it was only available to people who purchased a 3DS prior to the August 12, 2011 price drop, meaning they had to be a part of the Nintendo 3DS Ambassador Program.

Development

The game was initially planned as Donkey Kong Plus, an updated version of the Game Boy Donkey Kong game. The only known difference between the original and Plus, aside from the graphics, was the addition of a level designer, to be used through the Nintendo GameCube's Game Boy Player. However, the game vanished the following year, and was replaced by Mario vs. Donkey Kong, with the level editor gone and the graphics replaced with pre-rendered graphics. However, the game's sequel, Mario vs. Donkey Kong 2: March of the Minis had this feature and took advantage of Wi-Fi Connection.

Story

Mario confronting Donkey Kong in Mario vs. Donkey Kong.
Mario confronting Donkey Kong.

Mario has become so famous in the Mushroom Kingdom that he decided to found the Mario Toy Company, which has developed a new toy called the Mini-Mario. As Donkey Kong surfs through the channels of his television set, he sees a commercial for the Mini-Marios. Donkey Kong instantly adores the toys and heads to the Toy Store, but he did not think to pre-order and finds that they are sold out. Donkey Kong turns around and sees the Mario Toy Company, deciding to loot the store of all of the toys. After Mario chases Donkey Kong for a while, he eventually checks his bag, only to see all the Mini-Marios he stole have dropped, with Mario, the toys, and the three Toad employees laughing at him. Enraged, he grabs the three Toads, climbs the building, and Mario rescues the three Toads while fighting Donkey Kong. Upon his defeat, he falls off onto a truck full of Mini-Marios, and steals thirty-six more, now with keys attatched. Mario gives chase once again, until a similar cutscene occurs in which he checks the bag again. Only Mario laughs until six Mini-Marios come out. Donkey Kong then grabs the Minis with a giant robot, to which Mario promptly frees while fighting Donkey Kong, eventually wrecking the machine and electrocuting Donkey Kong in the process. After that, Mario is about to scold Donkey Kong for what he did, but finds that Donkey Kong is crying in pity and shame. Mario cheers him up by giving him a free Mini-Mario. Donkey Kong gets what he wanted all along while Mario and the remaining Mini-Marios celebrate.

Gameplay

An in-game screenshot.

Each of the games six worlds is divided into eight levels. For the first six levels within each world, Mario must find a key and open up a door to the second half of the level. There, Mario will find the toy that Donkey Kong dropped.

Unlike other Mario games, when Mario takes a hit, he loses a life. He can also lose a life from getting squished and falling on from a great height. If the fall is not big enough, Mario may get stunned on his back instead. Mario can defend himself from falling bricks by performing a handstand and having the bricks fall on his feet instead.

The seventh level in each world is a Mini-Mario level. Mario leads the six Mini-Mario toys he collected back to their toy chest; however, he must make sure they avoid obstacles along the way. This leads into a battle with Donkey Kong, with each Mini-Mario saved becoming a "hit point". For example, if Mario saves all six of the Mini-Mario toys, he'll be able to be hit six times by Donkey Kong before losing a life. If the player fails to defeat Donkey Kong and chooses to replay the fight without doing the Mini-Mario level, Mario will start the fight with four hit points.

After beating the six worlds and defeating Donkey Kong, six "Plus" Worlds are unlocked, numbered 1+, 2+, and so on. There are seven stages in each Plus Worlds, and there are no Mini-Mario levels. Mario must get to a Mini-Mario holding a key and lead it to the exit doorway. There is only one part per level in the Plus Worlds, and they are designed to be more difficult than the main worlds. There are still Donkey Kong boss levels in the Plus Worlds.

After beating all of the Plus Worlds, Mario fights Donkey Kong for the final time. If the player found all of the remaining presents in replay mode, the "Expert: levels will unlock; instead of completing them one at a time, the player must beat the game's default high scores (from the "Main" and "Plus" levels) to progressively unlock the levels.

The Japanese version of the game features e-Reader support and had space for 12 levels, but only 5 cards were released.

Worlds

Mario Toy Company is the first world, where Donkey Kong stole all of the Mini-Mario toys. This world features trash cans, Mini Shy Guys, and a few other gimmicks.
Donkey Kong Jungle Donkey Kong's next stop, where Mario must navigate through to collect the toys. This world features ropes, Venus Fire Traps, and RamRams.
Fire Mountain is a fiery mountain, possibly a volcano. This world features Podoboos, fiery Nitpickers, and lava.
Spooky House is a haunted mansion, featuring Boos, Shy Guy Ghosts, Thwomps, and others.
Mystic Forest is a world featuring Bob-ombs, Conveyor Belts, and many other gimmicks.
Twilight City is a city featuring robotic Monchees, lasers, and a "final" battle with Donkey Kong.

Plus Worlds

  1. Mario Toy Factory
  2. Donkey Kong Jungle Plus
  3. Fire Mountain Plus
  4. Spooky House Plus
  5. Mystic Forest Plus
  6. Twilight City Plus

After clearing Twilight City Plus, Mario faces Donkey Kong for the final time.

Items and Features

Enemy About
Key
Key
Keys are found in the first half of every regular level of the game. They must be taken to locked doors in order to open the second half.
A sprite of a Mini-Mario.
Mini Mario
Mini Marios are the objective of the second half of the normal levels, where they must be rescued from orbs. They follow Mario in Mini Mario levels.
File:MvsDK 1-UP.gif
1-Up Mushroom
1-Up Mushrooms give Mario an extra life.
Switches
Switch
Switches are found in three versions: red, yellow and blue. As the main effect, the switch that is active makes platforms, blocks and ladders of the same color available to use.
Spring
Spring
Springs help Mario to jump higher.
Conveyor Belt
Conveyor Belt
Conveyor Belts appear in mass in some levels. They are used to transport keys and to help Mario through narrow areas. Their direction can be changed with a switch.
Donut Block
Donut Lift
Donut Lifts are platforms that fall down if Mario stays too long on them.
Elevator
Elevator
Elevators are found moving on lines. Their directions can be changed with a switch.
Garbage Can
Trash Can
Trash Cans can be carried and thrown by Mario.
Hammer
Hammer
Hammers are found floating on platforms. Mario can use them to defeat enemies, such as the Oil. The can be thrown upwards and grabbed again while in the air.
Presents
Present
Presents are found in red, yellow and blue variations. They are used to a bonus game in the end of a level, as well as opening the Plus Worlds.
T-O-Y Letters
Letter
The letters T-O-Y are found in Mini Mario levels. They must be collected by Mini Marios to open the Toy Box.
MvsDK ToyChest.png
Toy Box
Toy Boxes are the goal of the Mini Mario levels. If the letters T-O-Y are collected, it opens and allows Mario to drop off his Mini-Marios.

Enemies

Enemy About
Bat
Bat
Bats are enemies that, once released, fly horizontally through the stage. If they touch Mario, they suck some of his blood, causing him to fall from the rope he is climbing.
Wrench Shy Guy
Black Shy Guy
Black Shy Guys appear in Twilight City. They attack by throwing wrenches at Mario.
Fire Shy Guy
Blowtorch Guy
Blowtorch Guys are found in Fire Mountain. Besides walking from side to side, they also blow fire that can harm Mario.
Bob-omb
Bob-omb
Bob-Ombs are dropped by some dispensers. They fuse up when Mario is near and explode some moments later.
Boo
Boo
Boos appear in Spooky House. They chase Mario while he is not looking at them, and cower while being watched.
File:Brickman.PNG
Brick Monster
Brick Monsters are placed on platforms. They throw three lines of bricks under them, forcing Mario to handstand to avoid being hit.
Candle
Candle
Candles appear in Spooky House, where they have the ability float up and down. If Mario touches one, he gets burnt and loses an extra life.
Cannon and Cannonball
Cannon and Cannonball
Cannons tilt up and down, shooting cannonballs.
Falling spike
Falling Spike
Falling Spikes fall from ceilings when Mario gets near them. They can also get stuck on the ground, and turn into platforms to the player.
Fireball
Fire
Fires walk from side to side on an area. They burn Mario once they touch him.
Ninji
Mini Ninji
Mini Ninjis jump up and down, similarly to regular Ninjis. This can help Mario to reach higher areas.
Shy Guy
Mini Shy Guy
Simple enemies that move side to side continuously.
Monchee
Monchee
Monchees are mechanical monkeys with long tails that hang below the platforms they are on. Mario can use these tails as ropes without getting harmed. However, he still loses an extra life if he touches a Monchee's body.
Bird
Nitpicker
Nitpickers are small birds that float horizontally once they leave their nests. They also drop polka-dotted eggs at Mario.
Oil
Oil
Oil is found in cans with "OIL" written on them and fire coming out of them. They move up and down and burn Mario if he touches them.
Podoboo
Podoboo
Podoboos are found jumping out from lava.
RamRam
RamRam
RamRams are found in jungle levels. Despite being enemies, they are used as platforms a few times. They can only be defeated by fruit.
Polterguy
Shy Guy Ghost
Boo Guys move from side to side. There are three variations of this species: blue, red and yellow. If a switch of their respective color is pressed, they turn into stationary blocks.
Sir Shovalot
Sir Shovalot
Sir Shovalots are firstly seen walking o platforms. But once they spot Mario, they use their front surfaces to shove him. This can be harmful when Mario touches a wall, but it also helps him to go through narrow places.
Spear Guy
Sleeping Spear Guy
Sleeping Spear Guys are firstly seen sleeping, hence their name. Once Mario gets near them, they wake up and start running after him. The back to sleep if they touch a platform border.
Snapjaw
Snapjaw
Snapjaws are seen climbing ropes in forest levels. They can be defeated by fruit only.
Thwimp
Thwimp
Thwimps jump from side to side, trying to crush Mario. They are invincible.
Thwomp
Thwomp
Thwomps watch the ground and try to crush Mario if he walks under them. Switch-controlled blocks can be used to prevent them from reaching the player.
Thwomp Platform
Thwomp Block
Thwomp Blocks fall from the ceiling, just like Thwomps. However, they keep falling even if Mario is not near. They can be used as platforms.
Bucket Man enemy from Mario vs. Donkey Kong
Trash Can
Trash Cans look exactly like the items of the same name. They reveal themselves if Mario gets near and start walking. Mario can grab and throw them as normal Trash Cans.
Tane Pakkun
Venus Fire Trap
Venus Fire Traps are found stationary on platforms, usually near ropes. They spit fireballs to harm Mario.
A sprite of Donkey Kong from Mario vs. Donkey Kong.
Donkey Kong
Donkey Kong is the only boss of the game, fough in every world. In each of his fights, he uses a different manner to attack Mario.

Gallery

Template:Morepic

Artworks

Media

Quotes

Main article: List of quotes in Mario vs. Donkey Kong

Mario

  • "Come back here, you big monkey!"
  • "Ah, that Charles Martinet! Nice Italian boy."
  • "Oh yeah, don't forget to thank Mr. Miyamoto!"
  • ""Let's-a go, little guys!"

Trivia

  • This is the only game in the Mario vs. Donkey Kong series to feature Mario himself as a playable character.

References


Template:DKGames