Mario Super Sluggers: Difference between revisions

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Revision as of 23:26, August 6, 2008

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed soon.

Template:Infobox

Mario Super Sluggers (Japanese: スーパーマリオスタジアム ファミリーベースボール Sūpā Mario Sutajiamu Humilī Bēsobōru, Super Mario Stadium Family Baseball) is the sequel to Mario Superstar Baseball, released on the Wii console. The game was announced on October 9, 2007, at a Nintendo conference. It was released in Japan on June 19, 2008[1] and will be expected in North America on August 25, 2008.[2]

Game Opening

The game's opening begins with Toad, Daisy, Mario, Luigi, Yoshi, and Birdo on a small cruiser riding to the Baseball Kingdom, which is the location for the entire Mario Super Sluggers game. The cruiser arrives, and they meet up with Peach and Toadsworth who greet them at the entrance. Peach escorts her friends to the lighthouse at the Daisy Cruiser, showing them an overview of the entire locale. From there, they run into the Mario Stadium holding Wii Remotes (briefly "demonstrating" the game's targeted controls). Closeups of Daisy, Luigi, and Mario follow in regards to swinging their Wii Remotes. Daisy is shown first encountering her Wii Remote changing to her bat. Luigi encounters the same result as Daisy, and Mario's Wii Remote changes to his ball. Mario pitches the ball to Daisy right away following this, and she is seen countering it.

After Daisy countered Mario's pitched ball, the scenery immediately changes as the ball is chased after by Toads in the Peach Rink, where they run into Freezies. The ball then rolls onto Wario City, where Wario chases after it to find it shoot into the air from a manhole water spout. The ball lands on Wario's head, causing him to fall backwards, and causing the ball to fly into Yoshi Park. Yoshi jumps over a pipe to catch the ball, realizing he is going to fall, he flutters around, but falls in with the ball. The ball flies to Diddy Kong at DK Jungle, where he is about to be run over by a barrel, when Donkey Kong comes to Diddy's rescue by smashing it.

The view switches back to Mario Stadium, where Mario pitches to DK, who then makes a hit. Yoshi goes for the catch, but both Wario and Waluigi bombard him with Bob-ombs. Yoshi slides to the catch regardless, throws it to Peach, who throws it to Mario, and then to Luigi on base. DK rushes to the same base where Luigi is standing - unfortunately resulting in DK's slamming into Luigi, sending him into the field wall. As Daisy, Toad and other spectators stand in alarm, they find out seconds later that Luigi has caught the ball. Lakitu calls it out, and everyone rushes to center field where Mario and Luigi are standing. After that, a final overhead shot of the Baseball Kingdom is seen to conclude the opening.

Gameplay

Mario Super Sluggers can be played using three different control methods:

  • Wii Remote (vertical)
  • Wii Remote (horizontal)
  • Wii Remote + Nunchuk combo

In order to bat or pitch, the A button must be held and then the Wii Remote must be swung at the appropriate time. The more precise the hit/pitch, the further/faster the ball will go. To charge up a pitch or swing, the players must pull the Wii Remote back. They can also do curve balls as well by twisting the Wii Remote, while pitching. Once the ball is in a fielder's hand, the Remote must be swung so that the fielder can pitch the ball at one of the basemen.

In the outfield, players can create special moves if there is chemistry between outfielders:

  • Pass the ball to another outfielder slightly, and that outfielders pitch will be a very fast laser ball.
  • When a possible home run is hit, players can initiate a Buddy Jump. Upon jumping around another outfielder's head and pressing A, one of the players will jump incredibly high to catch home run balls. This must be done with precise timing.

Star Skills will reappear in Super Sluggers as well. Any player can pitch or bat using Star Skills, however only Team Captains can use special hits/pitches. Team Players can only use Star skills that will make the ball go faster or slower.

Toy Field

Toy field has returned from Mario SuperStar Baseball. Toy field has 1 Batter, and 3 other Outfielders. And a canon that pitches the ball to the batter. Before it pitches it, their is a roulette wheel that affects the turn. It has 3 different slots. Each slot is controlled by one of the outfielders; the tap a to stop the slot they are in control of. The slots do:

  • The first one controls the speed of the ball. The Mushroom is slow, flower is regular, star is fast, and crown is the fastest. There is a ? space where you won't be told of the ball's speed.
  • The second one shows where the ball go. It can curve left, right, or go straight. There is a ? space which does not tell you which it curves to.
  • Items can be used on the outfielders, similar to how they can be used in the baseball game. There are items, a X Space, which does not give you an item.

When the batter gets strike 1, the will lose 15 coins, and the other players get 5. On Strike 2, they will lose another 15 and the other players will get another 5 coins. If they Strike out, they will lose 90 coins, and the outfielders gain 30 coins.

In the Japanese Version, game can be played 10 turns, 20 turns, or 30 turns. It is unknown if this will be different from the English Version.

When the ball is hit there are a few possible results:

  • When the ball is hit on a number spot (there are several numbers; 30, 60, 90 and 150 and more), you will get coins equal to the number hit. It is possible for more than 1 spot to be hit.
  • If the ball is caught on the flight, the outfielder who caught gains 60 coins, and the batter loses 60 coins.
  • The ball hits one of the bumpers on the side. When this happens, the ball will go up into the air and may be easily caught. Sometimes Bonus coins will be awarded if the ball hits the bumper.
  • There are 7 doors in the background that are the spaces in the furthest part of the field. There are 1-2 glowing doors there. When a Door that is not glowing is hit, a letter will flip around. If a glowing door is hit, there will be a letter appearing, but there is a "Jackpot". When the Jackpot space is hit, there will be a Jackpot, with the Jackpot at a large number of coins. There are 3 Minigames within the Jackpot, (It is unknown how they are selected), and whoever wins the jackpot gains the number of coins the Jackpot was at. The Fielders and batter have no difference playing those games.
    • In one game, there is one where players must find coin cards, by aiming at the screen, putting there pointer on a letter, tapping A to select a card. whoever gets the most Coin cards win.
    • There is a game with 4 boxes, a star in one of them. Each player picks a box, and whoever selects the box with the Star wins.
    • A minigame where you have a certain number, and a few baloons. You must pop baloons to make the Exact number.
  • Once all doors are flipped around, the letters will spell the word "Miracle" (It is MIRACLE in the Japanese Version and may be HOMERUN in the English version.). The person who hits the last door required will get A lot of coins. (It is unknown how much).
  • In front of the door, there is a Brick Wall. Above the Brick Wall is a Panel That says "Grand Slam". When a Grand Slam is hit, you will not only bat again but get 500 coins.
  • You can get coins for hitting the wall.
  • There is a mushroom bumper which will bump the ball if it is hit.
  • If the ball goes to the left or right past the bumpers high enough, it will be a foul ball, counted as a strike. (You will not lose coins)

Another New feature is the "Tackle". When the ball is caught by a fielder, another outfielder could run towards that outfielder and tackle them to steal the ball. However, each character has a different tackle. For example, Pety Piranah has a really long tackle being able to go from far. For example, Noki has a really short tackle. Other characters may have a normal tackle.

Every time a fielder is hit by a item, they will lose 30 coins and the batter gains 30 coins.

Stadiums

There are 9 stadiums (excluding Toy Field) in all. Every captain except Waluigi, Birdo, and Diddy Kong have a stadium which is based on their unique personas. Most of the 9 stadiums can be played in daytime or nighttime. Mario Stadium is the only stadium not to feature any gimmicks in the field, and Wario City is the only stadium that switches from day to night with no gimmick changes. Bowser Jr.'s Room is only accesible during the day, while Luigi's Mansion and Bowser's Castle can only be accessed at night.

Playable Characters

All of the characters from the last game will appear in Super Sluggers, along with some other new appearances as well. Players are given the choice to play as their Miis as well, who's stats are all 5/10.

Team Captains

Character Name Type Team Name Stadium Bat Stats
Mario All-Around Mario Fireballs Mario Stadium Normal red bat with Mario emblem; brown handle. Pitch 6/10
Bat 7/10
Field 6/10
Run 7/10
Luigi All-Around Luigi Knights Luigi's Mansion Normal green bat with Luigi emblem; brown handle. Pitch 6/10
Bat 6/10
Field 7/10
Run 7/10
Peach Undetermined Peach Royals Peach Rink Normal pink bat with crown emblem; brown handle. Pitch 9/10
Bat 4/10
Field 8/10
Run 5/10
Daisy Undetermined Daisy Flowers Daisy Cruiser Normal yellow bat with flower emblem; brown handle. Pitch 7/10
Bat 6/10
Field 9/10
Run 5/10
Yoshi Undetermined Yoshi Eggs Yoshi Park Normal white bat with green spots. Pitch 4/10
Bat 4/10
Field 6/10
Run 9/10
Birdo Undetermined Birdo Lips None Normal pink bat with purple spots. Pitch 4/10
Bat 9/10
Field 7/10
Run 5/10
Wario Undetermined Wario Muscles Wario City Short, thick, yellow bat with Wario emblem; brown handle with two purple strips at top. Pitch 5/10
Bat 8/10
Field 2/10
Run 4/10
Waluigi Undetermined Waluigi Smarts None Long, thin, purple bat with Waluigi emblem; brown handle with two white strips at top. Pitch 8/10
Bat 4/10
Field 8/10
Run 5/10
Donkey Kong Power DK Wilds DK Jungle Red boxing glove. Pitch 6/10
Bat 9/10
Field 2/10
Run 1/10
Diddy Kong Undetermined Diddy Monkeys None Brown wooden stick. Pitch 5/10
Bat 4/10
Field 8/10
Run 6/10
Bowser Power Bowser Monsters Bowser's Castle Large, dark metal, bat with two spiked rings at top. Pitch 5/10
Bat 10/10
Field 1/10
Run 1/10
Bowser Jr. Undetermined Bowser Jr. Rookies Bowser Jr.'s Room Paint brush with multi-colored paint at top. Pitch 5/10
Bat 7/10
Field 4/10
Run 7/10

Team Players

Character Name Type Bat Stats
Baby Mario Undetermined Normal red bat with Mario emblem; brown handle. Pitch 5/10
Bat 3/10
Field 4/10
Run 8/10
Baby Luigi Undetermined Normal green bat with Luigi emblem; brown handle. Pitch 5/10
Bat 2/10
Field 5/10
Run 8/10
Artwork of Baby Peach for Mario Kart Wii (also used in Mario Super Sluggers and Mario Kart Tour)
Baby Peach Undetermined Pink baby rattle. Pitch 8/10
Bat 2/10
Field 5/10
Run 6/10
Artwork of Baby Daisy for Mario Kart Wii (also used in Mario Super Sluggers and Mario Kart Tour)
Baby Daisy Undetermined Golden yellow baby rattle. Pitch 6/10
Bat 4/10
Field 5/10
Run 6/10
Baby DK Undetermined Large yellow banana. Pitch 3/10
Bat 6/10
Field 8/10
Run 4/10
Red Yoshi Undetermined Normal white bat with red spots. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Blue Yoshi Undetermined Normal white bat with blue spots. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Yellow Yoshi Undetermined Normal white bat with yellow spots. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Cyan Yoshi Undetermined Normal white bat with cyan spots. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Pink Yoshi Undetermined Normal white bat with pink spots. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Red Toad Undetermined Undetermined Pitch 5/10
Bat 5/10
Field 3/10
Run 7/10
Blue Toad Undetermined Undetermined Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Yellow Toad Undetermined Undetermined Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Green Toad Undetermined Undetermined Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Purple Toad Undetermined Undetermined Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Artwork of Toadette in Mario Party 7 (also used in Mario Party DS, Mario Kart Wii and Mario Super Sluggers)
Toadette Undetermined Undetermined Pitch 5/10
Bat 3/10
Field 4/10
Run 8/10
Toadsworth Undetermined Rod with brown mushroom at tip. Pitch 7/10
Bat 3/10
Field 7/10
Run 3/10
Blue Pianta Undetermined Undetermined Pitch 5/10
Bat 7/10
Field 4/10
Run 2/10
Red Pianta Undetermined Undetermined Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Yellow Pianta Undetermined Undetermined Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Blue Noki Undetermined Undetermined Pitch 5/10
Bat 4/10
Field 4/10
Run 7/10
Red Noki Undetermined Undetermined Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Green Noki Undetermined Undetermined Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Dixie Kong Undetermined Brown wooden stick. Pitch 3/10
Bat 3/10
Field 8/10
Run 7/10
Funky Kong Undetermined A white and cyan surfboard Pitch 4/10
Bat 8/10
Field 6/10
Run 3/10
Tiny Kong Undetermined Normal, blue bat with flower icon; brown handle. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
King K. Rool Undetermined Scepter with a gem on the end. Pitch ?/10
Bat 10/10
Field 1/10
Run 1/10
Green Kritter Undetermined A spiked club. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Blue Kritter Undetermined A spiked club. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Red Kritter Undetermined A spiked club. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Brown Kritter Undetermined A spiked club. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Goomba Undetermined Undetermined Pitch 6/10
Bat 3/10
Field 6/10
Run 4/10
Artwork of a Paragoomba in New Super Mario Bros. (later reused in Mario Super Sluggers and New Super Mario Bros. Wii)
Paragoomba Undetermined Undetermined Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Koopa.png
Green Koopa Troopa Undetermined Undetermined Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Red Koopa Troopa Undetermined Undetermined Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Red Paratroopa Undetermined Undetermined Pitch 4/10
Bat 4/10
Field 7/10
Run 5/10
Green Paratroopa Undetermined Undetermined Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Blue Magikoopa Undetermined Magic Wand Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Red Magikoopa Undetermined A Wand. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Green Magikoopa Undetermined A Wand Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Yellow Magikoopa Undetermined A Wand. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Hammer Bro. Undetermined A Hammer with a Cord Around it. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Boomerang Bro. Undetermined Undetermined Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Fire Bro. Undetermined Undetermined Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
White Dry Bones Undetermined His own Bone. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Green Dry Bones Undetermined His own Bone. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Red Dry Bones Undetermined His own Bone. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Blue Dry Bones Undetermined His own Bone. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Artwork of a Boo in Mario Party 8. It has subsequently been used for Super Mario 3D Land.[1]
Boo Undetermined A Normal White Bat with a Boo mouth on it. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
King Boo Undetermined Undetermined Pitch 7/10
Bat 7/10
Field 3/10
Run 4/10
Petey Piranha from Mario Super Sluggers
Petey Piranha Undetermined His own Leaf Hand. Pitch 4/10
Bat 10/10
Field 5/10
Run 2/10
Wiggler Undetermined A yellow bat with orange spots. Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Red Shy Guy Undetermined Normal red bat with Shy Guy emblem Pitch 4/10
Bat 5/10
Field 7/10
Run 4/10
Blue Shy Guy Undetermined Normal blue bat with Shy Guy emblem Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Yellow Shy Guy Undetermined Normal yellow bat with Shy Guy emblem Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Green Shy Guy Undetermined Normal green bat with Shy Guy emblem Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Black Shy Guy Undetermined Normal black bat with Shy Guy emblem Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Monty Mole Undetermined Undetermined Pitch ?/10
Bat ?/10
Field ?/10
Run ?/10
Blooper Undetermined A white bat with Blooper eyes. Pitch 6/10
Bat 4/10
Field 5/10
Run 6/10

Chemistry

Like Mario Superstar Baseball, the characters will have good and bad relations with any other character. However, the characters will can make special abilities with another character when they show good Chemistry. The player can receive items with chemistry. If the player is a slugger and the next to the other player shares chemistry with the player, this will result in geting an item.

Items

There will be items in Mario Super Sluggers, much like to Mario Strikers Charged. However, only a few items have been confirmed as of now.

  • Green Shell - Shoot a player and daze them if hit.
  • Fire Ball - Some fireballs will bounce around to burn someone.
  • Boos - Make the ball invisible.
  • Bob-omb - Throw one and the player loses the ball and is hurt.
  • POW-Ball - Similar to the Bob-omb. It will shake the ground instead of making an explosion.
  • Banana Peel - Shoot 3-6 bananas to trip the player.
  • Bullet Bill - Follows the player chosen and blows up on him/her.

Challenge Mode

Challenge Mode will reappear in Mario Super Sluggers. This one, unlike Mario Superstar Baseball, features a more in-depth story and overall map screen. A few obstacles were seen, like a puzzle to get to the next part of the path. Not much else is known for now. In a recent trailer, a star pointer (similar to Super Mario Galaxy) was seen in the challenge mode.Template:Refneeded

Artwork

Team Captains

Team Players

Other Materials

References

Links

Template:Mario Sports