Donkey Kong Circus

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 23:52, May 6, 2012 by LinkTheLefty (talk | contribs) (→‎Trivia: Expanded a bit. I think it falls flat since Mario finds Donkey Kong's mistakes funny instead of embarrassing.)
Jump to navigationJump to search
A screenshot of the product Donkey Kong Circus from the Game & Watch series

Donkey Kong Circus is a Game & Watch title released as part of the Panorama series on September 6, 1984[1].

Gameplay

In this game, Donkey Kong balances on a barrel while juggling pineapples and avoiding deadly flames. Mario watches his performance.

Trivia

  • This is one of the few Game & Watch units to feature full color. This was actually due to Gunpei Yokoi's idea to move the background around the characters instead of vice-versa.
  • This game features identical gameplay to Mickey Mouse, which was released seven months earlier. The two games' codes also got mixed up, with Mickey Mouse being model "DC-95" and Donkey Kong Circus being "MK-96".[1]
  • This game may be set as a prequel to the original Donkey Kong, since it is said that it was Mario who unwittingly started the conflict by mistreating his pet. Is is possible that Mario is taming him to perform rather than being a mere audience member. However, the relationship between the two in this instance seems to be good-natured.

References


Mario head smaller.png This article is a stub. You can help the Super Mario Wiki by expanding it.

Template:DKGames