Diddy Kong Pilot (2003): Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Line 342: Line 342:
==Quotes==
==Quotes==
===[[Cranky Kong]]===
===[[Cranky Kong]]===
====Cutscene====
*''"Before we start, lets{{sic}} get a few things straight... you are racing for the pride of Team Kong, don't let us down... I did not suffer those interminable amounts of monotonous gameplay for you to blow it all now. Each cup is made up of four races... If you win that then you need to go head to head against a Kremling to show them who is boss.. Look out for the Target Balloons... shoot them and a secret boost will appear... fly through it and something special will happen.. Think you can handle it? I very much doubt it."''
*''"C'mon, that was terrible, you're letting the whole team down...You need to finish in the top four places if you are going to qualify for the next race..
*''"Pah! That was awful... Shameful... you can't let them get the better of you... Get back out there and show them what you're made of"''
*''"Pah! That was awful... Shameful... you can't let them get the better of you... Get back out there and show them what you're made of"''
*''"That wasn't too difficult was it? Get on and race the rest of them, nothing is going to happen until you beat all four..."''
*''"That wasn't too difficult was it? Get on and race the rest of them, nothing is going to happen until you beat all four..."''
Line 349: Line 352:
*''"What's going on? This is a disgrace! This is a Kong game, not a Kremling game... I don't see your name on the title page. My boys will put a stop to this insolence.."''
*''"What's going on? This is a disgrace! This is a Kong game, not a Kremling game... I don't see your name on the title page. My boys will put a stop to this insolence.."''
*''"What! How did that happen? That must have been a fluke... You Kremlings are all the same... Let's see you try that again..."''
*''"What! How did that happen? That must have been a fluke... You Kremlings are all the same... Let's see you try that again..."''
*''"Pah! That's enough of that! My boys are going to start taking it seriously now... Enough of this impudence..."''
*''"Three out of four? How did it come to this... Don't think it will be so easy next time..."''
*''"Aaaargh! That wasn't supposed to happen! I never thought it would come to this... this is serious you know... Whatever team beats all four bosses last, gets to claim the name of the game.. Next time you see the title page you are going to be in for a bit of a surprise.."''
*''"Let's see how good you are. I've left six coins on each track and you need to collect them all and still beat me in a race... Think you are up to it? You don't stand a chance''"
*''"Bah! How did that happen? There must be something wrong with my plane... Try another track, you won't beat me again..."''
*''"Well thank you... I think you have just gone and proved what we knew all along, I am the best flier... You could change the title page back by racing as one of the other teams but why would you need too{{sic}} 'Cranky Kong Pilot'?.. It seems like the end of an era Things{{sic}} may never be the same again.."''
====Gameplay====
*''"What the?"''
*''"Serves you right."''
*''"Not a problem."''
*''"Next time I WILL try!"''
*''"New competition..."''
*''"Move it!"''
*''"Too easy!"''


===[[Dixie Kong]]===
===[[Dixie Kong]]===

Revision as of 03:14, May 5, 2022

Diddy Kong Pilot
The title screen for the 2003 iteration of Diddy Kong Pilot on Game Boy Advance.
Developer Rareware
Publisher None
Platform(s) Game Boy Advance
Release date Canceled
Genre Racing
Mode(s) Single-player, Multiplayer (inaccessible)

It has been requested that this article be rewritten and expanded to include more information.

Diddy Kong Pilot is the name of a canceled Game Boy Advance racing title starring Diddy Kong and other Donkey Kong characters racing against each other in Planes. This build was entirely redone from the original version, before finally becoming Banjo-Pilot in 2005.

History

No information regarding this build of Diddy Kong Pilot was publicly known until October 3, 2011, when a former Rare employee, with the pseudonym "Transparentjinjo", posted a gameplay video on YouTube. According to its title, the game's build date was "February 19, 2003".[1][2] About a month later, the game leaked onto an unrelated Rare fansite.[3]

Gameplay

Funky Kong racing in the Steamy Swoop course of Diddy Kong Pilot 2003.
Gameplay of Funky racing in the Steamy Swoop course.

Diddy Kong Pilot has a few modes, including the Grand Prix-type mode "Cups", a Time Trials, or even the Cranky's Challenge mode, in which the player's goal is to obtain Banana Coins placed around the course. The multiplayer option is crossed out and cannot be accessed. Diddy Kong Pilot features three different teams: Team Kong (consisting of Diddy Kong, Dixie Kong, Donkey Kong, and Funky), Team Kritter (consisting of Kritter, Klaptrap, Klump, and K. Rool), and Team Cranky, whose only member is Cranky Kong; he even appears in all four character slots. The player can unlock the Kremlings by finishing every cup, and Cranky if the player beats all the Cranky Challenges.

Gameplay progression is as follows:

  1. Team Kong beats Team Krem in all four cups and boss fights, after which Cranky bets the player couldn't do it while playing as a Kremling.
  2. Team Krem beats Team Kong in all four cups and boss fights, after which Cranky laments the fact that the Kremlings have earned the rights to claim the title screen as Kremling Pilot, showing a lava temple area.
  3. Player beats all Cranky Challenges with any character, after which Cranky allows himself to be played.
  4. Cranky beats Team Krem in all four cups and boss fights, claiming the title screen in his own name. The title screen is restyled to Cranky Kong Pilot, which shows a scenery of the open sea and Enguarde jumping out on occasion.

Options menu

The options menu has six selectable options, most of which are related to debugging: "Language", "Sound", "Secret", "Multiplayer Weapons", "Ghost", and "Clear Scores". The Language option is highly unfinished, and is shown to have four other options, aside from English: French, Spanish, German, and Italian. The only text translated into German are the options from the title screen and options menu. The other languages use the same, default English text for a placeholder.

Despite having no relevance to sound, the Sound option redirects the player to an incomplete initials menu. After entering three characters, the rotating character input goes to the number 5. If the player presses A Button while the number is highlighted, they are sent back to the options menu.

The Secret option unlocks everything in the game. The Multiplayer Weapons option shows a replay of the cutscene from the most recent defeat in a dogfight match. Despite its title, the Ghost mode has no relevance to Time Trial ghosts, and instead displays the victory photo of a team. The team displayed in the photo corresponds to the current title screen. The last option is Clear Scores, which erases all of the game data.

Teams and characters

Team Kong - Beginner
Description and members Title screen Select screen Victory screen
This team consists of four of the Kongs: Donkey Kong, Diddy, Dixie, and Funky. Every member of Team Kong is playable since the start. They are the main rivals of Team Krem. Prior to starting a cup, Cranky encourages the player to win against the Kremlings. The title screen for the 2003 iteration of Diddy Kong Pilot on Game Boy Advance. The character select screen for Team Kong in Diddy Kong Pilot 2003 The victory screen for Team Kong in Diddy Kong Pilot 2003, shown after completing a cup as a member of Team Kong
A mugshot of Diddy Kong from the character selection menu in the 2003 Diddy Kong Pilot.
Diddy Kong
Uncompressed sprite of Diddy Kong in the character select loop from Diddy Kong Pilot's 2003 build Speed: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build The character selection mugshot for Dixie Kong from the 2003 Diddy Kong Pilot.
Dixie Kong
Uncompressed sprite of Dixie Kong in the character select loop from Diddy Kong Pilot's 2003 build Speed: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build
Accel.: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Accel.: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build
Weight: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Weight: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build
A mugshot of Funky Kong from the character selection menu in the 2003 Diddy Kong Pilot.
Funky Kong
Uncompressed sprite of Funky Kong in the character select loop from Diddy Kong Pilot's 2003 build Speed: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build A mugshot of Donkey Kong in the character select screen from the 2003 Diddy Kong Pilot.
Donkey Kong
Uncompressed sprite of Donkey Kong in the character select loop from Diddy Kong Pilot's 2003 build Speed: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build
Accel.: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Accel.: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build
Weight: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Weight: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build
Team Krem - Intermediate
Description and members Title screen Select screen Victory screen
Team Krem consists of four of the Kremlings: Kritter, Klap Trap, Klump, and K. Rool. The whole team is unlocked when the Kongs win against them in every cup and dogfight challenge. After the player beats every cup and wins against all four Kongs in dogfights while playing as a Kremling, the title screen and the selection menus are reskinned from the original jungle theme to have a Kremling theme. The title screen reads "Kremling Pilot", and it takes place in a ruins area with lava. The options and selection menus are replaced with a honeycomb background (likely a reference to Zinger hives). Before starting a cup as a Kremling, Cranky talks in a disgruntled manner toward them. The title screen for "Kremling Pilot". Klump in the character selection menu of Diddy Kong Pilot 2003. The victory screen for Team Krem in Diddy Kong Pilot 2003, shown after completing a cup as a Kremling
A mugshot of Kritter from the character selection menu in the 2003 Diddy Kong Pilot.
Kritter
Uncompressed sprite of Kritter in the character select loop from Diddy Kong Pilot's 2003 build Speed: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build A mugshot of Klap Trap from the character select in the 2003 Diddy Kong Pilot.
Klap Trap
Uncompressed sprite of Klap Trap in the character select loop from Diddy Kong Pilot's 2003 build Speed: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build
Accel.: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Accel.: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build
Weight: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Weight: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build
A mugshot of Klump in the character selection screen from the 2003 Diddy Kong Pilot.
Klump
Uncompressed sprite of Klump in the character select loop from Diddy Kong Pilot's 2003 build Speed: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build A mugshot of King K. Rool in the character selection screen from the 2003 Diddy Kong Pilot.
K. Rool
Uncompressed sprite of K. Rool in the character select loop from Diddy Kong Pilot's 2003 build Speed: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build
Accel.: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Accel.: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build
Weight: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Weight: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build
Team Cranky - Expert
Description and members Title screen Select screen Victory screen
Cranky is the only member of Team Cranky, the only team specifically named after another character. Team Cranky can be unlocked after the player beats every Cranky challenge in 1st place with all coins collected. Despite Cranky being the only team member, Team Cranky still has its own character select screen, which oddly features four identical slots to select Cranky.

After the player beats every cup and wins against all four Kremlings in dogfights while playing as Cranky, the Cranky Kong Pilot title screen is unlocked, which shows a cobwebbed, wooden logo of "Cranky Kong Pilot", and shows an ocean in the background scenery. From the title screen, Enguarde occasionally jumps out of the water. The options and selection menu show construction girders from the Donkey Kong arcade game. At this point, the game is complete, and Cranky Kong informs the player that it seems like the "end of an era," possibly referencing Rare's time with the Donkey Kong franchise coming to an end.

The title screen for "Cranky Kong Pilot". The "Team Cranky" selection screen from the 2003 Diddy Kong Pilot The victory screen for Team Cranky in Diddy Kong Pilot 2003, shown after completing a cup as Cranky Kong
A mugshot of Cranky Kong from the character selection screen in the 2003 Diddy Kong Pilot.
Cranky
Uncompressed sprite of Cranky in the character select loop from Diddy Kong Pilot's 2003 build Speed: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build A mugshot of Cranky Kong from the character selection screen in the 2003 Diddy Kong Pilot.
Cranky
Uncompressed sprite of Cranky in the character select loop from Diddy Kong Pilot's 2003 build Speed: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build
Accel.: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Accel.: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build
Weight: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Weight: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build
A mugshot of Cranky Kong from the character selection screen in the 2003 Diddy Kong Pilot.
Cranky
Uncompressed sprite of Cranky in the character select loop from Diddy Kong Pilot's 2003 build Speed: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build A mugshot of Cranky Kong from the character selection screen in the 2003 Diddy Kong Pilot.
Cranky
Uncompressed sprite of Cranky in the character select loop from Diddy Kong Pilot's 2003 build Speed: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build
Accel.: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Accel.: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build
Weight: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Weight: Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Full unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build Empty unit of an attribute meter from Diddy Kong Pilot's 2003 build

Items

Track items and objects

Name and image Description
A red balloon from Diddy Kong Pilot's 2003 build A yellow balloon from Diddy Kong Pilot's 2003 build
Balloon
A single balloon appears on each track, floating out of the way when approached. If it is successfully shot, it spawns the respectively colored Zipper for a short period, though it does not respawn until the next race.
A barrel from Diddy Kong Pilot's 2003 build
Barrel
Barrels give usable items when broken.
K from Diddy Kong Pilot's 2003 build O from Diddy Kong Pilot's 2003 build N from Diddy Kong Pilot's 2003 build G from Diddy Kong Pilot's 2003 build
KONG Letters
Collectibles that were later replaced with Musical Notes in Banjo-Pilot. They seem to serve no purpose in the unfinished Diddy Kong Pilot.
A Zipper from Diddy Kong Pilot's 2003 build A pink Zipper from Diddy Kong Pilot's 2003 build A yellow Zipper from Diddy Kong Pilot's 2003 build
Zipper
Zippers boost speed for a short period. The special pink Zippers spawn chains of them in a row if gone through, and the special yellow ones activate a "Monkey Madness" effect that autopilots the player to the finish line.

Barrel items

Name and image Description
File:DKP Pink Buzz.png Icon for two pink Buzzes from Diddy Kong Pilot's 2003 build Icon for three pink Buzzes from Diddy Kong Pilot's 2003 build
Pink Buzz
Homes onto the nearest opponent. They are either featured alone or in a set of three.
File:DKP Blue Buzz.png
Blue Buzz
Homes in on the pilot in first place, but can be escaped with a Zinger item or a zipper boost.
File:DKPRambiInvincibilitySprite.png
Rambi
Grants temporary invincibility to everything except hazards such as trees, like a Star from the Mario Kart series.
Icon for a TNT Barrel from Diddy Kong Pilot's 2003 build
TNT Barrel
Boosts the user while damaging other pilots nearby. In a boss fight, the boss is automatically damaged if the player uses it, regardless of positioning.
The icon of a Wrench Barrel from Diddy Kong Pilot
Wrench Barrel
Strikes other racers with lightning and makes them dizzy, or damages the opponent during a boss fight. CPU opponents cannot use this item.
Icon for one Zinger from Diddy Kong Pilot's 2003 build Icon for two Zingers from Diddy Kong Pilot's 2003 build Icon for three Zingers from Diddy Kong Pilot's 2003 build
Zinger
Can be dropped behind by racers as an obstacle for other racers to crash into. They fly up and down after being placed, but not left or right.

Race courses

A mugshot of Klap Trap from the character select in the 2003 Diddy Kong Pilot.
Klap Trap Cup
Preview map from Diddy Kong Pilot's 2003 build
Steamy Swoop
Preview map from Diddy Kong Pilot's 2003 build
Plain Pursuit
Preview map from Diddy Kong Pilot's 2003 build
Chilly Length
Preview map from Diddy Kong Pilot's 2003 build
Magma Spurt
A jungle-themed stage with Donkey Kong's Treehouse in the background. A flats-themed stage where Expresso makes a cameo. An ice-themed stage with orcas and a ship in the background. A temple-themed stage with golden K. Rools statue in the background.
A mugshot of Kritter from the character selection menu in the 2003 Diddy Kong Pilot.
Kritter Cup
Preview map from Diddy Kong Pilot's 2003 build
Shore Strife
Preview map from Diddy Kong Pilot's 2003 build
Jungle Jostle
Preview map from Diddy Kong Pilot's 2003 build
Temple Heat
Preview map from Diddy Kong Pilot's 2003 build
Wild Wilderness
A beach-themed stage with DK Isle in the background, and Enguardes as an Easter egg. A more complex rendition of Steamy Swoop. A dark temple-themed stage with large amounts of lava. A more complex rendition of Plain Pursuit with varyingly sized Expressos as obstacles.
A mugshot of Klump in the character selection screen from the 2003 Diddy Kong Pilot.
Klump Cup
Preview map from Diddy Kong Pilot's 2003 build
Frosty Feud
Preview map from Diddy Kong Pilot's 2003 build
Vine Rush
Preview map from Diddy Kong Pilot's 2003 build
Speedy Show
Preview map from Diddy Kong Pilot's 2003 build
Reef Encounter
A basic ice-themed stage with lines of slowing rocks and a lighthouse in the background. A dark jungle-themed stage with many tree obstacles. A variation of Magma Spurt with a large Kritter-like dragon in the lava. A more complex rendition of Shore Strife with beach tent obstacles.
A mugshot of King K. Rool in the character selection screen from the 2003 Diddy Kong Pilot.
K. Rool Cup
Preview map from Diddy Kong Pilot's 2003 build
Lava Dispute
Preview map from Diddy Kong Pilot's 2003 build
Frantic Beach
Preview map from Diddy Kong Pilot's 2003 build
Prairie Dash
Preview map from Diddy Kong Pilot's 2003 build
Icy Passage
A variation of Temple Heat. A sunset beach-themed stage. An even more complex rendition of Plain Pursuit. A more complex rendition of Chilly Length.

When playing as Team Krem, differently titled reverse variants are used instead. All can be accessed by any character for time trial.

The character selection mugshot for Dixie Kong from the 2003 Diddy Kong Pilot.
Dixie Kong Cup
Preview map from Diddy Kong Pilot's 2003 build
Monkey Rift
Preview map from Diddy Kong Pilot's 2003 build
Plateau Patrol
Preview map from Diddy Kong Pilot's 2003 build
Arctic Rumble
Preview map from Diddy Kong Pilot's 2003 build
Ember Trouble
A mugshot of Diddy Kong from the character selection menu in the 2003 Diddy Kong Pilot.
Diddy Kong Cup
Preview map from Diddy Kong Pilot's 2003 build
Rapid Sands
Preview map from Diddy Kong Pilot's 2003 build
Simian Fields
Preview map from Diddy Kong Pilot's 2003 build
Cinder Slam
Preview map from Diddy Kong Pilot's 2003 build
Savannah Air
A mugshot of Funky Kong from the character selection menu in the 2003 Diddy Kong Pilot.
Funky Kong Cup
Preview map from Diddy Kong Pilot's 2003 build
Snow Business
Preview map from Diddy Kong Pilot's 2003 build
Gibbons Gate
Preview map from Diddy Kong Pilot's 2003 build
Fiery Divide
Preview map from Diddy Kong Pilot's 2003 build
Monkey Bay
A mugshot of Donkey Kong in the character select screen from the 2003 Diddy Kong Pilot.
Donkey Kong Cup
Preview map from Diddy Kong Pilot's 2003 build
Sanctum Shoot
Preview map from Diddy Kong Pilot's 2003 build
Coastal Chaos
Preview map from Diddy Kong Pilot's 2003 build
Sunset Shindig
Preview map from Diddy Kong Pilot's 2003 build
Tundra Trouble

Glitches

Diddy Kong Pilot went considerably far in development, although it remains somewhat unpolished. The most notable bug is the continuous loop of a loud sound effect, which occurs when the player goes through a zipper just before a Buzz crashes into them. Another bug always shows a "22" in the top-left corner of the Options menu.

Gallery

Screenshots

Sprites

Other

Quotes

Cranky Kong

Cutscene

  • "Before we start, lets[sic] get a few things straight... you are racing for the pride of Team Kong, don't let us down... I did not suffer those interminable amounts of monotonous gameplay for you to blow it all now. Each cup is made up of four races... If you win that then you need to go head to head against a Kremling to show them who is boss.. Look out for the Target Balloons... shoot them and a secret boost will appear... fly through it and something special will happen.. Think you can handle it? I very much doubt it."
  • "C'mon, that was terrible, you're letting the whole team down...You need to finish in the top four places if you are going to qualify for the next race..
  • "Pah! That was awful... Shameful... you can't let them get the better of you... Get back out there and show them what you're made of"
  • "That wasn't too difficult was it? Get on and race the rest of them, nothing is going to happen until you beat all four..."
  • "See how easy this is? Just two more to go and we will put paid to those stupid Kremlings..."
  • "This is it, we are nearly there. When I first saw you I thought you were a terrible Pilot... You Know[sic] what? I was right, it's just that these dumb Kremlings are even worse!.. One more to go.."
  • "Four out of four? Well, look at you... thinking you're a fancy pilot. Frankly that was just too easy... If you want a real challenge, try racing as those dumb Kremlings... Then we will see how good you really are.."
  • "What's going on? This is a disgrace! This is a Kong game, not a Kremling game... I don't see your name on the title page. My boys will put a stop to this insolence.."
  • "What! How did that happen? That must have been a fluke... You Kremlings are all the same... Let's see you try that again..."
  • "Pah! That's enough of that! My boys are going to start taking it seriously now... Enough of this impudence..."
  • "Three out of four? How did it come to this... Don't think it will be so easy next time..."
  • "Aaaargh! That wasn't supposed to happen! I never thought it would come to this... this is serious you know... Whatever team beats all four bosses last, gets to claim the name of the game.. Next time you see the title page you are going to be in for a bit of a surprise.."
  • "Let's see how good you are. I've left six coins on each track and you need to collect them all and still beat me in a race... Think you are up to it? You don't stand a chance"
  • "Bah! How did that happen? There must be something wrong with my plane... Try another track, you won't beat me again..."
  • "Well thank you... I think you have just gone and proved what we knew all along, I am the best flier... You could change the title page back by racing as one of the other teams but why would you need too[sic] 'Cranky Kong Pilot'?.. It seems like the end of an era Things[sic] may never be the same again.."

Gameplay

  • "What the?"
  • "Serves you right."
  • "Not a problem."
  • "Next time I WILL try!"
  • "New competition..."
  • "Move it!"
  • "Too easy!"

Dixie Kong

  • "I'm the best!"

Funky Kong

  • "Sorry, dude!"
  • "C'mon, dude!"

Kritter

  • "I can do better!"
  • "See ya!"
  • "Hey you!"
  • "That's bad."
  • "Take that, ape!"
  • "Watch it, monkey!"
  • "Sorry partner."
  • "C'mon, partner!!"
  • "Yahoo!"
  • "Whoa!!"
  • "Whee!!"
  • "Shake it."
  • "Bah."
  • 'Let's get it on."
  • "Go, Kritter!"

Klaptrap

  • "Yeah yeah, hehehehe!"
  • "No no no!"
  • "I rock, hehehehe!"
  • "Stupid dumb lad!"
  • "Take that ape! Hehehehe!"
  • "Oh dear!"
  • "Watch it, ape!"
  • "WATCH IT!"
  • "Whee!"
  • "Whoa!!"
  • "Hey!!"
  • "Oh yeah!!"
  • "Oh no!!"
  • "Let's do this, hehehehe!!"

Klump

  • "Yes, siree!"
  • "No, sir!"
  • "Sorry, soldier!"

King K. Rool

  • "Okay, then!"
  • "Wrong choice!"
  • "Get outta here!"

Trivia

  • A spelling error appears when the player loses at a boss fight: the text reads "YOU LOOSE" instead of "YOU LOSE".
  • All playable characters have voiced dialogue. Klump notably sounds like his cartoon counterpart.
  • The generic Kritter in the game bears far more resemblance to Krunch than a typical Kritter. He also speaks in a Southern accent.
  • In the Cups mode, the point spread matches those of the first three Mario Kart games; Mario Kart: Super Circuit was the most recent Mario Kart game as of the prototype build. In Banjo-Pilot, the point spread was changed to match that of Mario Kart: Double Dash!!, which was released after the Diddy Kong Pilot prototype, and was the most recent Mario Kart game as of the final release.

References

Template:DKGames Template:UnreleasedMedia