Cog: Difference between revisions

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'''Cog''' may refer to either:
A '''Cog''' is an item that appears in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''. There are five Cogs in all, and each one is critical in raising the [[Knautilus]].


* [[Cog (DKC3)]], the five Cogs that are found in [[Krematoa]] in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''.
Whenever [[Dixie Kong|Dixie]] and [[Kiddy Kong]] clear a level for the first time in [[Krematoa]], they will receive a Cog upon raising the level's [[Level Flag]]. While the Kongs have no real use for any of the Cogs, by taking them to [[Boomer (Bear)|Boomer]], he will insert them into a strange machine in his bomb shelter. Although the Cogs will apparently do nothing at first, once all five of them are inserted into Boomer's machine, they will reawaken the dormant volcano within Krematoa, and, more importantly, trigger the Knautilus into rising from Krematoa's lake.
* [[Cog (PM:TTYD)]], the Cog used to activate the crane machine in the [[X-Naut Fortress]] in ''[[Paper Mario: The Thousand-Year Door]]''.


{{disambig}}
[[Category: Donkey Kong Items]]
[[Category: Donkey Kong Objects]]

Revision as of 11:25, September 3, 2007

A Cog is an item that appears in Donkey Kong Country 3: Dixie Kong's Double Trouble!. There are five Cogs in all, and each one is critical in raising the Knautilus.

Whenever Dixie and Kiddy Kong clear a level for the first time in Krematoa, they will receive a Cog upon raising the level's Level Flag. While the Kongs have no real use for any of the Cogs, by taking them to Boomer, he will insert them into a strange machine in his bomb shelter. Although the Cogs will apparently do nothing at first, once all five of them are inserted into Boomer's machine, they will reawaken the dormant volcano within Krematoa, and, more importantly, trigger the Knautilus into rising from Krematoa's lake.