Castle Crush: Difference between revisions

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This is the first castle level that the Kongs will venture through, and it's far from easy. The rising floor will force the Kongs to avoid all ceilings, and the many enemies throughout the level will only make things worse. [[Rambi]], who is needed to access a bonus area, can be found, but he's well hidden. [[Kruncha]]s, [[Kutlass]], [[Klampon]]s, [[Krook]]s, [[Neek]]s, [[Spiny (Donkey Kong)|Spinys]], [[Zinger]]s and [[Mini-Necky]]s are all found here.
This is the first castle level that the Kongs will venture through, and it's far from easy. The rising floor will force the Kongs to avoid all ceilings, and the many enemies throughout the level will only make things worse. [[Rambi]], who is needed to access a bonus area, can be found, but he's well hidden. [[Kruncha]]s, [[Kutlass]], [[Klampon]]s, [[Krook]]s, [[Neek]]s, [[Spiny (Donkey Kong)|Spinys]], [[Zinger]]s and [[Mini-Necky]]s are all found here.


'''Note:''' In the [[GBA]] remake, this level and the previous level, [[Windy Well]], have switched positions.
== Trivia ==
 
In the [[Game Boy Advance]] remake, this level and the previous level, [[Windy Well]], have switched positions.


{{K. Rool's Keep}}
{{K. Rool's Keep}}

Revision as of 20:24, February 4, 2007

Castle Crush is the thirtieth level of Donkey Kong Country 2: Diddy's Kong Quest, and the third area of K. Rool's Keep.

This is the first castle level that the Kongs will venture through, and it's far from easy. The rising floor will force the Kongs to avoid all ceilings, and the many enemies throughout the level will only make things worse. Rambi, who is needed to access a bonus area, can be found, but he's well hidden. Krunchas, Kutlass, Klampons, Krooks, Neeks, Spinys, Zingers and Mini-Neckys are all found here.

Trivia

In the Game Boy Advance remake, this level and the previous level, Windy Well, have switched positions.

Template:K. Rool's Keep Template:Crocodile Isle