Cape Mario

From the Super Mario Wiki, the Mario encyclopedia
Revision as of 09:50, January 1, 2016 by Banon (talk | contribs) (Not Cape Mario)
Jump to navigationJump to search

Template:Form-infobox Cape Mario,[1][2] originally known as Caped Mario,[3] is a form of Mario and Luigi which first appeared in Super Mario World.

History

Super Mario series

Super Mario World

In Super Mario World, the cape form's abilities are much like Raccoon Mario before it, which in fact was originally going to be in the game. It can be obtained by getting a Cape Feather. It allows Mario to fly indefinitely through levels, and attack spiked enemies by spinning it around.

If the player holds down either the A Button or B Button button after jumping with Cape Mario, the player can float down slowly. Also, if Mario runs at maximum speed and then presses and holds A Button to spin jump, Mario will go very high, as if he was flying. If the player also falls to the ground during flight, an earthquake occurs that instantly defeats all on-screen enemies on the ground. If Cape Mario touches an enemy while flying, he will automatically Spin Jump in midair and fall, instead of taking damage. Luigi can also get this form, but the powers remain the same as Mario's with a slightly different flight pattern in the GBA version, moving higher and slower than Mario's.

After the cape has attached to Mario's shoes and inflated, Mario can turn around by spinning mid-flight by pressing X Button if Y Button is being used to fly, or vice versa. It is impossible for Mario to turn at all in the GBA version, however, because there is only one run button.

Super Mario Advance 4: Super Mario Bros. 3

Caped Mario flying

Cape Mario appears in some e-Reader levels of Super Mario Advance 4, being used primarily in Henshin Mario de Tsukisusume!!. It can also be used anywhere with the appropriate e-Reader card. Other than that, nothing has changed with Cape Mario since Super Mario World.

Super Mario World (TV series)

Cape Mario appears in the Super Mario World animated series. He appears in several episodes of the series, such as The Wheel Thing, Send in the Clown, The Night Before Cave Christmas, and Rock TV. Mario seems to be the only character in Super Mario World to transform into into his cape form in the series.

Super Mario Adventures

In the Super Mario Adventures comic, when Princess Peach is kidnapped and taken to the Koopaling's Castle, she escapes and finds a cape in Wendy O. Koopa's bedroom. Peach falls out the window, still holding the cape, and accidentally uses it. She flies across the moat when Mario flies right past her on a Bullet Bill, which makes Peach lose control and crash in the forest. Toad later uses the cape to fly through the pipe they originally came from and assemble a rescue team.

Super Mario-Kun

"Cape Bowser" appears briefly in volume 4 of Super Mario-Kun. Bowser steals and uses Mario's Cape Feather from the Item Stock, transforming him into Mantle Koopa (マソトクッパ). Bowser attempts to fly and attack Mario, but he fails and crushes him.

Super Smash Bros. series

In Super Smash Bros. Melee, Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS / Wii U, Mario can use a cape to reflect projectiles or flip enemies. This cape does not enable Mario to fly, however, but it does enable him to float a very small distance when used in the air. Dr. Mario has a similar attack, the Super Sheet.

Super Mario Maker

Cape Mario returns in Super Mario Maker. It appears only in the Super Mario World style, where it functions as it did in that game. However, he can no longer turn around while flying.

Gallery

Names in other languages

Template:Foreignname

See also

Trivia

References

  1. ^ Super Mario Maker digital manual
  2. ^ a b http://www.modojo.com/features/super_mario_3d_land_interview_tanooki_suit_beat_cape_mario/
  3. ^ Super Mario World English instruction booklet, pg. 4, 7, 11, 15-17, 23.

Template:BoxTop Template:Mario's Transformations Template:Worlde