Glide: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
No edit summary
Line 1: Line 1:
[[Image:Gliding.jpg|thumb|right|[[Charizard]], [[Meta Knight]], and [[Pit]] '''Gliding'''.]]
[[Image:Gliding.jpg|thumb|right|[[Charizard]], [[Meta Knight]], and [[Pit]] '''Gliding'''.]]
'''Gliding''' is a new technique in ''[[Super Smash Bros. Brawl]]''. While technically similar to [[Princess Peach|Peach]]'s glide trick in ''[[Super Smash Bros. Melee]]'', Gliding lasts longer, and has more control. The player has to first jump, then hold the jump button, which will then make the character glide. However, the player is also able to direct it upwards or downwards. Tilting the control stick up or back will make the character glide upwards for a short while, whereas tilting the control stick down or forward will make the character glide downwards. Mastering this is apparently difficult. Also, the character cannot turn when using this, so make sure the character is pointing in the right direction, or else he/she will lose a life. Gliding will stop if the player stalls in mid-air, or gets attacked. [[Charizard]], [[Meta Knight]] and [[Pit]] are capable of using this ability.
'''Gliding''' is a new technique in ''[[Super Smash Bros. Brawl]]''. While technically similar to [[Princess Peach|Peach]]'s glide trick in ''[[Super Smash Bros. Melee]]'', Gliding lasts longer, and has more control. The player has to first jump, then hold the jump button, which will then make the character glide. However, the player is also able to direct it upwards or downwards. Tilting the control stick up or back will make the character glide upwards for a short while, whereas tilting the control stick down or forward will make the character glide downwards. Mastering this is apparently difficult. Also, the character cannot turn when using this, so make sure the character is pointing in the right direction, or the character may self-destruct. Gliding will stop if the player stalls in mid-air, or gets attacked. [[Charizard]], [[Meta Knight]] and [[Pit]] are capable of using this ability.


[[Category: Jumps]]
[[Category: Jumps]]
[[Category: Super Smash Bros. Special Moves]]
[[Category: Super Smash Bros. Special Moves]]
{{Jump}}
{{Jump}}

Revision as of 20:05, March 19, 2008

Gliding is a new technique in Super Smash Bros. Brawl. While technically similar to Peach's glide trick in Super Smash Bros. Melee, Gliding lasts longer, and has more control. The player has to first jump, then hold the jump button, which will then make the character glide. However, the player is also able to direct it upwards or downwards. Tilting the control stick up or back will make the character glide upwards for a short while, whereas tilting the control stick down or forward will make the character glide downwards. Mastering this is apparently difficult. Also, the character cannot turn when using this, so make sure the character is pointing in the right direction, or the character may self-destruct. Gliding will stop if the player stalls in mid-air, or gets attacked. Charizard, Meta Knight and Pit are capable of using this ability. Template:Jump