List of Donkey Kong Country 2: Diddy's Kong Quest pre-release and unused content: Difference between revisions

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The [[Rare]] Witch Project website once had previews of several upcoming enemies and characters for ''Donkey Kong Country 2: Diddy's Kong Quest''. Among these enemies was a sinister looking character (or perhaps generic enemy) simply dubbed "[[dkwiki:Mr._X|Mr. X]]". Mr. X was a white [[Kremling]] wearing a large black jacket covered in army medals, he also possessed two small hooks for hands. Despite his status as a beta element, Mr. X somehow managed to be included in the official German player's guide.
The [[Rare]] Witch Project website once had previews of several upcoming enemies and characters for ''Donkey Kong Country 2: Diddy's Kong Quest''. Among these enemies was a sinister looking character (or perhaps generic enemy) simply dubbed "[[dkwiki:Mr._X|Mr. X]]". Mr. X was a white [[Kremling]] wearing a large black jacket covered in army medals, he also possessed two small hooks for hands. Despite his status as a beta element, Mr. X somehow managed to be included in the official German player's guide.


Originally, Klaptraps were used instead of [[Klampon]]s, a similar enemy. Also, [[Web Woods]], one of the game's levels, did not feature any fog, [[Lava Lagoon]] had no lava, and [[Mainbrace Mayhem]] took place during a storm. Additionally, Squawks was going to be used in [[Parrot Chute Panic]], but was replaced by a new character, [[Flapper the Parrot|Flapper]] in the final version.<ref>http://www.unseen64.net/2008/10/18/donkey-kong-country-2-snes-beta/</ref>
Originally, Klaptraps were used instead of [[Klampon]]s, a similar enemy. Also, [[Web Woods]], one of the game's levels, did not feature any fog, [[Lava Lagoon]] had no lava, [[Mainbrace Mayhem]] and took place during a storm, and [[Krow's Nest]] had a different background. Additionally, Squawks was going to be used in [[Parrot Chute Panic]], but was replaced by a new character, [[Flapper the Parrot|Flapper]] in the final version.<ref>http://www.unseen64.net/2008/10/18/donkey-kong-country-2-snes-beta/</ref>


[[Diddy Kong]] and [[Dixie Kong]] have unused sprites: [http://mattrizzle.pac.am/board_stuff/dkc_beta/dkc2_unused_diddy.png Diddy], [http://mattrizzle.pac.am/board_stuff/dkc_beta/dkc2_unused_dixie.png Dixie].
[[Diddy Kong]] and [[Dixie Kong]] have unused sprites: [http://mattrizzle.pac.am/board_stuff/dkc_beta/dkc2_unused_diddy.png Diddy], [http://mattrizzle.pac.am/board_stuff/dkc_beta/dkc2_unused_dixie.png Dixie].

Revision as of 12:34, December 23, 2011

This article pertains to the beta elements of Donkey Kong Country 2: Diddy's Kong Quest.

Beta elements

File:Mr. X.jpg
Mr. X, an abandoned character from Donkey Kong Country 2: Diddy's Kong Quest.
Unused sprites of Diddy Kong, animated into a GIF.
One of the beta animated sprites of Diddy Kong.

The Rare Witch Project website once had previews of several upcoming enemies and characters for Donkey Kong Country 2: Diddy's Kong Quest. Among these enemies was a sinister looking character (or perhaps generic enemy) simply dubbed "Mr. X". Mr. X was a white Kremling wearing a large black jacket covered in army medals, he also possessed two small hooks for hands. Despite his status as a beta element, Mr. X somehow managed to be included in the official German player's guide.

Originally, Klaptraps were used instead of Klampons, a similar enemy. Also, Web Woods, one of the game's levels, did not feature any fog, Lava Lagoon had no lava, Mainbrace Mayhem and took place during a storm, and Krow's Nest had a different background. Additionally, Squawks was going to be used in Parrot Chute Panic, but was replaced by a new character, Flapper in the final version.[1]

Diddy Kong and Dixie Kong have unused sprites: Diddy, Dixie.

References


Template:BetaElements