Skidda's Row: Difference between revisions

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{{levelbox
{{level infobox
|image=[[File:Skiddas Row.png]]
|image=[[File:Skiddas Row.png]]
|code=1 - 4
|code=1 - 4
|world=[[Lake Orangatanga]]
|world=[[Lake Orangatanga]]
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|game=''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]''
|song=Frosty Frolics
|track=Frosty Frolics
|before=[[Tidal Trouble|<<]]
|before=[[Tidal Trouble|<<]]
|after=[[Murky Mill|>>]]
|after=[[Murky Mill|>>]]
}}
}}
'''Skidda's Row''' is the fourth [[level]] of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is located in [[Lake Orangatanga]]. The name of the level is derived from "{{wp|skid row}}."
'''Skidda's Row''' is the fourth [[level]] of ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is located in [[Lake Orangatanga]]. The name of the level is derived from "{{wp|skid row}}." Skidda's Row is the first snowscape level that [[Dixie Kong|Dixie]] and [[Kiddy Kong]] travel through. As the name suggests, the level features the debut of [[Skidda]]s, who slide across the slippery ground and roofs of the snow-capped houses. The [[Kong]]s must carefully travel through the level, as they have little traction, which may cause them to hit into a Skidda. Skidda's Row also has a transitional weather pattern similar to the level [[Snow Barrel Blast]] from ''[[Donkey Kong Country]]'': it starts out sunny and slowly develops into a snowstorm. The only difference is that the snowstorm settles down just before the [[Level Flag]].
 
==Summary==
Skidda's Row is the first snowscape level that [[Dixie Kong|Dixie]] and [[Kiddy Kong]] travel through. As the name suggests, the level features the debut of [[Skidda]]s, who slide across the slippery ground and roofs of the snow-capped houses. There are also a few [[Krimp]]s and [[Knik-Knak]]s. The Kongs must carefully travel through the level, as they have little traction, which may cause them to hit into a Skidda.
 
Skidda's Row also has a transitional weather pattern similar to the level [[Snow Barrel Blast]] from ''[[Donkey Kong Country]]'': it starts out sunny and slowly develops into a snowstorm. The only difference is that the snowstorm settles down just before the [[Level Flag]].
 
==Layout==
==Layout==
When the Kongs begin the level, they head down a slope and then up a small hill with a snow-covered house at the top of it. A Skidda slips along the roof of the house, which the [[K-O-N-G Letters|letter K]] hovers near. Bananas also line the front of the house. If the apes continue forward, they find another snow-capped house with a Krimp and a Bear Coin in front of it and a [[DK Barrel]] on top of it. They can find another Skidda ahead of here along a straight, snowy pathway. Shortly after passing the foe, they come up to another Skidda in a small alcove. They find an additional Skidda in a low area of land after two small pits. Once the primates climb up the hill following the enemy, they approach a Krimp and a hill with a [[Bonus Barrel]] above it. If they manage to cross a small abyss ahead of here, they can find the letter O and a hill with a Skidda slipping around it. The level's [[Star Barrel]] floats in the air after a steep slope ahead of here.
[[File:Skiddas Row DKC3 GBA 2.png|thumb|left|Skidda's Row in the Game Boy Advance version]]
When the Kongs begin the level, they head down a slope and then up a small hill with a snow-covered house at the top of it. A Skidda slips along the roof of the house, which the [[KONG Letters|letter K]] hovers near. [[Banana]]s also line the front of the house. If the apes continue forward, they find another snow-capped house with a Krimp and a [[bear coin]] in front of it and a [[DK Barrel]] on top of it. They can find another Skidda ahead of here along a straight, snowy pathway. Shortly after passing the foe, they come up to another Skidda in a small alcove. They find an additional Skidda in a low area of land after two small pits. Once the primates climb up the hill following the enemy, they approach a Krimp and a hill with a [[Bonus Barrel]] above it. If they manage to cross a small abyss ahead of here, they can find the letter O and a hill with a Skidda slipping around it. The level's [[Star Barrel]] floats in the air after a steep slope ahead of here.


[[File:Skiddas Row DKC3 shot.png|thumb|200px|Kiddy Kong approaches a house with a pair of Skiddas on it.]]
About halfway into the level, the heroes clamber over a snow-covered rooftop with a Skidda on top of it. A trail of bananas next to the house lead the heroes towards a DK Barrel. After traveling down a short, flat pathway, the apes approach a [[Koin]] and a [[Steel Keg]] in an alcove. A hill is ahead of here with a pair of abysses at the bottom of it; the letter N sits on the platform between the two pits. The Kongs can find some stair-like structures ahead of here, and a few Skiddas slide along them. Once they climb the ledges, they reach a snow-bound house with a pair of Skiddas on it. A Bonus Barrel hangs above the house, and a Banana Bunch follows it. A curved pathway leading the Kongs down and up some hills is ahead with a lone Knik-Knak above it. If they jump on the enemy, they are given an Extra Life Balloon. After passing a [[barrel]], the primates reach a snow-covered house with two Skiddas on it that blocks their path. They must climb over the house and tread along a flat, snowy area to reach a small hill with two Skiddas sliding around it. The apes can find two small pits ahead with a platform between them that supports a Krimp and a few bananas. The letter G also hovers over the first pit. Once the primates climb up a hill that follows the pits, they discover a [[Level Flag]] that sends them to the [[Murky Mill|next level]] when raised.
About halfway into the level, the heroes clamber over a snow-covered rooftop with a Skidda on top of it. A trail of bananas next to the house lead the heroes towards a DK Barrel. After traveling down a short, flat pathway, the apes approach a [[Koin]] and a [[Steel Keg]] in an alcove. A hill is ahead of here with a pair of abysses at the bottom of it; the letter N sits on the platform between the two pits. The Kongs can find some stair-like structures ahead of here, and a few Skiddas slide along them. Once they climb the ledges, they reach a snow-bound house with a pair of Skiddas on it. A Bonus Barrel hangs above the house, and a Banana Bunch follows it. A curved pathway leading the Kongs down and up some hills is ahead with a lone Knik-Knak above it. If they jump on the enemy, they are given an Extra Life Balloon. After passing a [[barrel]], the primates reach a snow-covered house with two Skiddas on it that blocks their path. They must climb over the house and tread along a flat, snowy area to reach a small hill with two Skiddas sliding around it. The apes can find two small pits ahead with a platform between them that supports a Krimp and a few bananas. The letter G also hovers over the first pit. Once the primates climb up a hill that follows the pits, they discover a [[Level Flag]] that sends them to the [[Murky Mill|next level]] when raised.
{{br|left}}


==Enemies==
==Enemies==
{|class="dktable-brown" width=10%
The following enemies appear in the following levels in the following quantities:
|-
<gallery>
!Name
Knik Knak DKC3 red.png|[[Knik-Knak]] (4)
!Count
Krimp DKC3.png|[[Krimp]] (3)
|-
Skidda DKC3.png|[[Skidda]] (22)
|align="center" |[[File:Skidda DKC3.png]]<br>[[Skidda]]
</gallery>
|22
|-
|align="center" |[[File:Krimp DKC3.png]]<br>[[Krimp]]
|3
|-
|align="center" |[[File:Knik Knak DKC3 red.png]]<br>[[Knik-Knak]]
|4
|}


==Items and objects==
==Items and objects==
{|class="dktable-brown" width=15%
The following items and objects appear in the following quantities:
|-
<gallery>
!Sprite
Bear Coin.png|[[Bear coin]] (2)
!Name
DK Barrel.png|[[DK Barrel]] (2)
!Count
Red Extra Life Balloon DKC3.png|[[Red Balloon]] (1)
|-
</gallery>
|[[File:Bear Coin.png]]
|[[Bear Coin]]
|2
|-
|[[File:DK Barrel.png]]
|[[DK Barrel]]
|2
|-
|[[File:Red Extra Life Balloon DKC3.png]]
|[[Extra Life Balloon]]
|1 (red)
|}
 
==Secrets==
===Bonus Areas===
{|class="dktable-brown" width=70%
|-
!Image
!Type and description
|-
|[[File:Skidda's Row Bonus Area 1.png]]
|'''Bash the Baddies!'''<br>Just before the letter O, the apes can discover a Bonus Barrel as they slide down a slope. After jumping into this barrel, they are sent to a [[Bonus Level]], where they must defeat four Skiddas on some slopes within 10 seconds. If the foes are defeated within the time limit, a [[Bonus Coin]] appears at the end of the stage.
|-
|[[File:Skidda's Row Bonus Area 2.png]]
|'''Find the Coin!'''<br>Near the end of the level, the Kongs should find a Bonus Barrel above two Skiddas on a rooftop. If they bounce on one of the Skiddas or use their [[Team-up]] move, they can access the barrel and enter a Bonus Level. There, they need to move along some slippery platforms while avoiding Knik-Knaks and Skiddas. If they get to the end of the stage within 15 seconds, they can find a Bonus Coin to grab within the remaining time. This Bonus Level was made smaller in the Game Boy Advance version, while still providing the same amount of time.
|}
 
===K-O-N-G Letters===
===K-O-N-G Letters===
{|class="dktable-brown" width=50%
[[File:Skidda's Row K.png|thumb|The letter K]]
|-
*'''K:''' To the right of the first snow-covered house.
!Letter
*'''O:''' Floating before the final pit before the Star Barrel.
!Location
*'''N:''' On the platform between two pits after the Koin.
|-
*'''G:''' Hovering over the second-to-last pit in the level, located shortly before the Level Flag.
| align="center" |[[File:Skidda's Row K.png]]
{{br}}
|To the right of the first snow-covered house.
|-
| align="center" |[[File:Skidda's Row O.png]]
|Floating before the final pit before the Star Barrel.
|-
| align="center" |[[File:Skidda's Row N.png]]
|On the platform between two pits after the Koin.
|-
| align="center" |[[File:Skidda's Row G.png]]
|Hovering over the second-to-last pit in the level, located shortly before the Level Flag.
|}


===DK Coin===
===DK Coin===
{|class="dktable-brown" width=70%
[[File:Skidda's Row DKC3 Koin.png|thumb|The Koin of Skidda's Row]]
|-
After passing the Star Barrel, the Kongs can find a Koin holding the [[DK Coin]] in an alcove. To defeat it, they need to pick up a nearby Steel Keg and stand on the [[Kremling]]'s shield. If they throw the barrel into a nearby wall, it will bounce off of it and hit the Koin in the side, defeating it.
!Image
{{br}}
!Location
|-
|[[File:Skidda's Row DKC3 Koin.png]]
|After passing the Star Barrel, the Kongs can find a Koin holding the [[DK Coin]] in an alcove. To defeat it, they need to pick up a nearby Steel Keg and stand on the [[Kremling]]'s shield. If they throw the barrel into a nearby wall, it will bounce off of it and hit the Koin in the side, defeating it.
|}


===Warp Barrel===
==Bonus Areas==
{|class="dktable-brown" width=70%
{{multiframe|[[File:Skidda's Row Bonus Area 1.png|200px]] [[File:Skidda's Row Bonus Area 2.png|200px]]|size=420|The first and second Bonus Levels respectively}}
|-
Skidda's Row has two [[Bonus Level]]s, listed by their type:
!Sprite
*'''Bash the Baddies!''': Just before the letter O, the apes can discover a Bonus Barrel as they slide down a slope. After jumping into this barrel, they are sent to a [[Bonus Level]], where they must defeat four Skiddas on some slopes within 10 seconds. If the foes are defeated within the time limit, a [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears at the end of the stage.
!Location
*'''Find the Coin!''': Near the end of the level, the Kongs should find a Bonus Barrel above two Skiddas on a rooftop. If they bounce on one of the Skiddas or use their [[Team-up]] move, they can access the barrel and enter a Bonus Level. There, they need to move along some slippery platforms while avoiding Knik-Knaks and Skiddas. If they get to the end of the stage within 15 seconds, they can find a Bonus Coin to grab within the remaining time. This Bonus Level was made smaller in the Game Boy Advance version, while still providing the same amount of time.
|-
{{br}}
|align="center"|[[File:Warp Barrel sprite GBA.png]]
 
|Kiddy Kong should throw Dixie north-west while on top of the first snow-capped house to make her land in a hidden [[Warp Barrel]] that takes them both to the Level Flag.
==Warp Barrel==
|}
Kiddy Kong should throw Dixie north-west while on top of the first snow-capped house to make her land in a hidden [[Warp Barrel]] that takes them both to the Level Flag.


==Gallery==
==Gallery==
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Skiddas Row.png|The beginning of the level.
Skiddas Row.png|The beginning of the level.
Skiddas Row DKC3 shot 2.png|The Kongs travel through the level.
Skiddas Row DKC3 shot 2.png|The Kongs travel through the level.
Skiddas Row DKC3 shot 3.png|Dixie jumps to the letter K.
Skidda's Row DKC3 Bonus Barrel.png|Dixie jumping to a Bonus Barrel.
Skidda's Row DKC3 Bonus Barrel.png|Dixie jumping to a Bonus Barrel.
Skidda's Row DKC3 DK Barrel.png|A DK Barrel on a house.
Skidda's Row DKC3 DK Barrel.png|A DK Barrel on a house.
Skiddas Row DKC3 shot.png|Kiddy Kong approaches a house with a pair of Skiddas on it.
Skidda's Row O.png|The letter O
Skidda's Row N.png|The letter N
Skidda's Row DKC3 jump.png|A Skidda running on the snow.
Skidda's Row DKC3 jump.png|A Skidda running on the snow.
Skidda's Row G.png|The letter G
</gallery>
</gallery>


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Skiddas Row DKC3 GBA.png|Dixie and Kiddy grab bananas.
Skiddas Row DKC3 GBA.png|Dixie and Kiddy grab bananas.
Skidda's Row DKC3 GBA Bonus Barrel.png|Kiddy and Dixie using [[Team-up]] near a Bonus Barrel.
Skidda's Row DKC3 GBA Bonus Barrel.png|Kiddy and Dixie using [[Team-up]] near a Bonus Barrel.
Skiddas Row DKC3 GBA 2.png|The heroes approach some Skiddas on a snowy hill.
Skidda's Row DKC3 GBA G.png|The letter G.
Skidda's Row DKC3 GBA G.png|The letter G.
Skidda's Row Bonus Area 1 GBA.png|Bash the Baddies!
Skidda's Row Bonus Area 1 GBA.png|Bash the Baddies!
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|Spa=Ruta Nevada
|Spa=Ruta Nevada
|SpaM=Snowy Route
|SpaM=Snowy Route
|Fra=Chahut De Skidda
|Fre=Chahut de Skidda
|FraM=Racket of Skidda
|FreM=Racket of Skidda
|Ger=Skiddas Skandal
|Ger=Skiddas Skandal
|GerM=Skidda's Scandal
|GerM=Skidda's Scandal
Line 146: Line 92:
|ItaM=Glacial Slalom
|ItaM=Glacial Slalom
}}
}}
{{br}}
{{DKC3}}
{{DKC3}}
[[Category:Snowscapes]]
[[Category:Snowscapes]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! Levels]]
[[Category:Donkey Kong Country 3: Dixie Kong's Double Trouble! levels]]
[[de:Skiddas Skandal]]
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