Rickety Rails: Difference between revisions

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'''Rickety Rails''' is the twenty-third level in the [[Wii]] game, ''[[Donkey Kong Country Returns]]'', as well as the first level in the [[Cave]] world.
'''Rickety Rails''' is the twenty-third level in the [[Wii]] game ''[[Donkey Kong Country Returns]]'' as well as the first level in the [[Cave]] world.


This level takes place in a cave, which can only be opened by blasting away its entrance, where [[Donkey Kong|Donkey]] and [[Diddy Kong]] must use [[Cart|minecarts]] to progress over a rickety track. Unlike the previous minecart level, [[Crazy Cart]], the [[Kong]]s jump out of their cart in this level, instead of jumping with it. This way, they can access more than one cart. This level's main obstacle is its many falling platforms and sections of the track. Even in the short portions of the level where the primates are on land, platforms continue to fall. Sometimes, sections of the rickety track fall from in front of the Kongs as well as behind them, so they have to use [[Barrel Cannon]]s to survive. Additionally, the track occasionally tilts up or down, making the Kongs ride faster or slower. Falling crystals can also break parts of the track, creating large gaps for the primates to cross. The only enemies in this level are bats and [[Tiki Goon]]s.
This level takes place in a cave, which can only be opened by blasting away its entrance, where [[Donkey Kong|Donkey]] and [[Diddy Kong]] must use [[Cart|minecarts]] to progress over a rickety track. Unlike the previous minecart level, [[Crazy Cart]], the [[Kong]]s jump out of their cart in this level, instead of jumping with it. This way, they can access more than one cart. This level's main obstacle is its many falling platforms and sections of the track. Even in the short portions of the level where the primates are on land, platforms continue to fall. Sometimes, sections of the rickety track fall from in front of the Kongs as well as behind them, so they have to use [[Barrel Cannon]]s to survive. Additionally, the track occasionally tilts up or down, making the Kongs ride faster or slower. Falling crystals can also break parts of the track, creating large gaps for the primates to cross. The only enemies in this level are bats and [[Tiki Goon]]s.