Game Boy Color: Difference between revisions
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==Game Gallery== | ==Game Gallery== | ||
<center><gallery> | <center><gallery> | ||
File:ConkerPocket.jpg|''[[Conker's Pocket Tales]] | File:ConkerPocket.jpg|<center>''[[Conker's Pocket Tales]] | ||
Image:Donkey Kong Country GBC US box art.jpg|<center>''[[Donkey Kong Country]] | Image:Donkey Kong Country GBC US box art.jpg|<center>''[[Donkey Kong Country]] | ||
Image:Donkey Kong Land III GBC Japanese box art.jpg|<center>''[[Donkey Kong Land III|Donkey Kong GB: Dixie Kong & Dinkey Kong]] | Image:Donkey Kong Land III GBC Japanese box art.jpg|<center>''[[Donkey Kong Land III|Donkey Kong GB: Dixie Kong & Dinkey Kong]] |
Revision as of 15:44, August 23, 2010
The Game Boy Color is the successor to the Game Boy and the Game Boy Pocket. It was similar to its predecessors, the most notable differences was that it was lighter and capable of displaying multiple colors.
Some games displayed more colors if played on a Game Boy Color. Other games were made exclusively for the Game Boy Color. The older versions couldn't play these, but the Game Boy Advance could. They were discontinued in 2002.
Hardware Specifications
CPU: Z80
CPU Speed: 8 Mhz
RAM: 16 Kbyte
Maximum Resolution: 160 x 144 pixels
Colors: 32,000
Maximum number of colors: 56
Maximum sprite size: 8 x 16
Maximum number of sprites: 40 sprites
Minimum/Maximum cart size: 256Kbit - 16Mbit
Sound: 4 channel
Game Gallery
- ConkerPocket.jpg
- Donkey Kong Land III GBC Japanese box art.jpg
- Gameandwatch2.jpg
- MGGBC.jpg
- SMBDX Boxart.PNG