Game Boy Color: Difference between revisions

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A device known as the [[Game Boy Horror]], modeled after the Game Boy Color, appears in ''[[Luigi's Mansion]]''.
A device known as the [[Game Boy Horror]], modeled after the Game Boy Color, appears in ''[[Luigi's Mansion]]''.


==Hardware Specifications==
*CPU: Zilog Z80 (customized)
*CPU Speed: 8 Mhz
*RAM: 16 kB
*Maximum Resolution: 160x144 pixels
*Colors: 32,000
*Maximum number of colors: 56
*Maximum sprite size: 8x16 or 16x8 pixels
*Maximum number of sprites: 40 sprites
*Minimum/Maximum cartridge size: 256 kb - 16 mb
*Sound: 4 channels
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===System Gallery===
<gallery>
File:GBC Group.jpg|Different colors of the Game Boy Color
File:GBC Logo.png|Game Boy Color Logo
</gallery>


==Game Gallery==
==Game Gallery==

Revision as of 02:56, January 13, 2013

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The Game Boy Color is the successor to the Game Boy and the Game Boy Pocket, and in some ways, the handheld counterpart of the Nintendo 64. It is similar to its predecessors, the most notable differences being that it is lighter and capable of displaying multiple colors.

Some games made for the original Game Boy display more colors if played on a Game Boy Color. Other games were made exclusively for the Game Boy Color. The older versions couldn't play these, but the Game Boy Advance could. It was discontinued in 2002 and the last game was released later on the same year.

Like the original Game Boy, the Game Boy Color has the same buttons. These are A Button , B Button , Start Button , Select Button buttons and the +Control Pad.

A device known as the Game Boy Horror, modeled after the Game Boy Color, appears in Luigi's Mansion.


Hardware Specifications

  • CPU: Zilog Z80 (customized)
  • CPU Speed: 8 Mhz
  • RAM: 16 kB
  • Maximum Resolution: 160x144 pixels
  • Colors: 32,000
  • Maximum number of colors: 56
  • Maximum sprite size: 8x16 or 16x8 pixels
  • Maximum number of sprites: 40 sprites
  • Minimum/Maximum cartridge size: 256 kb - 16 mb
  • Sound: 4 channels

System Gallery

Game Gallery

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Template:Consoles