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{{level infobox | {{level infobox | ||
|title=Doorstop Dash | |title=Doorstop Dash | ||
|image | |image=[[File:Doorstop Dash.png]] | ||
|code=1 - 2 | |code=1 - 2 | ||
|world=[[Lake Orangatanga]] | |world=[[Lake Orangatanga]] | ||
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'''Doorstop Dash''' is the second level in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is also the second area in [[Lake Orangatanga]]. During this mill level, the [[Kong]]s find several [[metal door]]s blocking their path. In order to open these doorways, they must pull nearby [[handle (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|handle]]s to lift them. The longer the handle is held down, the wider the door will open, though every door provides only a limited time to pass through before closing up again. | '''Doorstop Dash''' is the second level in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' It is also the second area in [[Lake Orangatanga]]. During this mill level, the [[Kong]]s find several [[metal door]]s blocking their path. In order to open these doorways, they must pull nearby [[handle (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|handle]]s to lift them. The longer the handle is held down, the wider the door will open, though every door provides only a limited time to pass through before closing up again. | ||
==Layout== | ==Layout== | ||
[[File:Doorstop Dash DKC3 GBA.png|thumb|left|Doorstop Dash in the Game Boy Advance version]] | |||
At the beginning of the level, the Kongs approach a [[Banana Bunch]] as they walk down a slanted bridge, which is followed by a handle that hangs above the [[KONG Letters|letter K]]. If they pull the handle, they can open a door ahead of them that leads to a Sneek, a [[DK Barrel]], and another handle. Once they pull the handle, a door blocking their path, found after a trail of restless Sneeks, opens, allowing them to access another area, where they can find a [[bear coin]] hidden in the top-left corner of the room. After the apes climb up a small ledge near here, they encounter an additional Sneek and a handle, which can be used to open a door on the above floor. | At the beginning of the level, the Kongs approach a [[Banana Bunch]] as they walk down a slanted bridge, which is followed by a handle that hangs above the [[KONG Letters|letter K]]. If they pull the handle, they can open a door ahead of them that leads to a Sneek, a [[DK Barrel]], and another handle. Once they pull the handle, a door blocking their path, found after a trail of restless Sneeks, opens, allowing them to access another area, where they can find a [[bear coin]] hidden in the top-left corner of the room. After the apes climb up a small ledge near here, they encounter an additional Sneek and a handle, which can be used to open a door on the above floor. | ||
Using a small, wooden platform floating nearby against a wall, they can reach this higher section of the level and find the door, which stands next to the letter O and a [[trapdoor (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|trapdoor]] that can drop the heroes to the lower floor. If they manage to run through this door, they find another Sneek that creeps under a handle that they can pull to open a door ahead. As they approach this door, they must dodge a trio of Buzzes that move back and forth in a vertical path. Once they reach the other side of this door, they can find a [[rope]] leading to the third floor and a passage that takes them west to a [[Bonus Barrel]]. The barrel is blocked off by a door, which the heroes can open if they pull a handle, which can only be reached by their [[team up]] move. After climbing the previously-mentioned rope, the heroes access the third floor, where there is a handle that can open a nearby door, which is placed after a line of six Buzzes that move back and forth in a vertical path. On the other side of this door, they can find a handle in front of the [[Star Barrel]]. | Using a small, wooden platform floating nearby against a wall, they can reach this higher section of the level and find the door, which stands next to the letter O and a [[trapdoor (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|trapdoor]] that can drop the heroes to the lower floor. If they manage to run through this door, they find another Sneek that creeps under a handle that they can pull to open a door ahead. As they approach this door, they must dodge a trio of Buzzes that move back and forth in a vertical path. Once they reach the other side of this door, they can find a [[rope]] leading to the third floor and a passage that takes them west to a [[Bonus Barrel]]. The barrel is blocked off by a door, which the heroes can open if they pull a handle, which can only be reached by their [[team up]] move. After climbing the previously-mentioned rope, the heroes access the third floor, where there is a handle that can open a nearby door, which is placed after a line of six Buzzes that move back and forth in a vertical path. On the other side of this door, they can find a handle in front of the [[Star Barrel]]. | ||
After they pull the handle, a door on the above floor opens. They can use a nearby platform to lift them to the floor, where there is a DK Barrel and a Sneek, who walks over a trapdoor that can drop the heroes down to the third floor. After they race through the door near here, they can find a [[Barrel Cannon]] that rotates when they enter it. It can blast them to a higher handle that must be pulled to open a door on a nearby ledge. On the other side of this door, the primates can find a pathway with a rope at the end of it. As they climb the rope, they encounter a Buzz that moves back and forth in a horizontal path. At the top of the rope, they can find a passage to their left and another to their right; the left passage leads to a handle, guarded by a Buzz, that can open a door with a Bonus Barrel on the other side of it, and the passage to the right takes the apes farther into the level, where they can find a Sneek, along with a bear coin, on a pile of bags. A handle hangs near here that they can pull to open a door on the fifth floor of the mill, which they can reach with the aid of a rope. As they climb up this rope, a Buzz flies in their way. | After they pull the handle, a door on the above floor opens. They can use a nearby platform to lift them to the floor, where there is a DK Barrel and a Sneek, who walks over a trapdoor that can drop the heroes down to the third floor. After they race through the door near here, they can find a [[Barrel Cannon]] that rotates when they enter it. It can blast them to a higher handle that must be pulled to open a door on a nearby ledge. On the other side of this door, the primates can find a pathway with a rope at the end of it. As they climb the rope, they encounter a Buzz that moves back and forth in a horizontal path. At the top of the rope, they can find a passage to their left and another to their right; the left passage leads to a handle, guarded by a Buzz, that can open a door with a Bonus Barrel on the other side of it, and the passage to the right takes the apes farther into the level, where they can find a Sneek, along with a bear coin, on a pile of bags. A handle hangs near here that they can pull to open a door on the fifth floor of the mill, which they can reach with the aid of a rope. As they climb up this rope, a Buzz flies in their way. | ||
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Doorstop Dash DKC3 toss.png|Kiddy tosses Dixie to a bear coin. | Doorstop Dash DKC3 toss.png|Kiddy tosses Dixie to a bear coin. | ||
Doorstop Dash DKC3 Bonus Barrel.png|The Kongs near the first Bonus Barrel. | Doorstop Dash DKC3 Bonus Barrel.png|The Kongs near the first Bonus Barrel. | ||
Doorstop Dash DKC3 shot 2.png|The Kongs ride to the fourth floor. | |||
Doorstop Dash N.png|The letter N | Doorstop Dash N.png|The letter N | ||
Doorstop Dash DKC3 shot 4.png|Dixie holds Kiddy on her shoulders as they approach a Bonus Barrel. | Doorstop Dash DKC3 shot 4.png|Dixie holds Kiddy on her shoulders as they approach a Bonus Barrel. |
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