Aqua World: Difference between revisions

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'''Aqua World''' is a water area and the third world of ''[[DK: King of Swing]]''. It is found after the player completes [[Wild West World]]. If [[Donkey Kong]] or [[Diddy Kong]] completes the first four levels in this world, they can head to the boss level, [[Davy Bones' Locker]], the boss level.
'''Aqua World''' is a water area and the third world of ''[[DK: King of Swing]]''. It is found after the player completes [[Wild West World]]. If [[Donkey Kong]] or [[Diddy Kong]] completes the first four levels in this world, they can head to the boss level, [[Davy Bones' Locker]], the boss level.


Although the world's name hints that it features underwater levels, it also contains a cave-like level and a level that is set in a haunted ship. Additionally, there is a level, [[Lockjaw Falls]], that takes place on a waterfall. A few objects make their first appearance in this world, such as falling pegs, wheels that can spin the [[Kong]] quickly and throw him high in the air (if he holds onto them with the correct hand), cannons that shoot out pegs, and pegs that only appear when the Kong is holding onto a peg around them. Many objects also reappear in the Aqua World, such as [[barrel]]s, [[Barrel Cannon]]s, rocks that can be thrown, [[crates]], [[tire]]s, moving peg boards, and [[mine]]s. Enemies also appear commonly here, and they include [[Kritter]]s, [[Bat (Donkey Kong 64)|Bat]]s, and [[Zinger]]s. [[Shuri]]s, [[Lockjaw]]s, and ghost enemies that disappear when the Kong grabs two pegs with both hands also make their debut here.
Although the world's name hints that it features underwater levels, it also contains a cave-like level and a level that is set in a haunted ship. Additionally, there is a level, [[Lockjaw Falls]], that takes place on a waterfall. A few objects make their first appearance in this world, such as falling pegs, wheels that can spin the [[Kong]] quickly and throw him high in the air (if he holds onto them with the correct hand), cannons that shoot out pegs, and pegs that only appear when the Kong is holding onto a peg around them. Many objects also reappear in the Aqua World, such as [[barrel]]s, [[Barrel Cannon]]s, rocks that can be thrown, [[crates]], [[tire]]s, moving peg boards, and [[Floating Mine]]s. Enemies also appear commonly here, and they include [[Kritter]]s, [[Bat (Donkey Kong 64)|Bat]]s, and [[Zinger]]s. [[Shuri]]s, [[Lockjaw]]s, and ghost enemies that disappear when the Kong grabs two pegs with both hands also make their debut here.


==Levels==
==Levels==

Revision as of 23:02, December 18, 2014

Template:Worldbox Aqua World is a water area and the third world of DK: King of Swing. It is found after the player completes Wild West World. If Donkey Kong or Diddy Kong completes the first four levels in this world, they can head to the boss level, Davy Bones' Locker, the boss level.

Although the world's name hints that it features underwater levels, it also contains a cave-like level and a level that is set in a haunted ship. Additionally, there is a level, Lockjaw Falls, that takes place on a waterfall. A few objects make their first appearance in this world, such as falling pegs, wheels that can spin the Kong quickly and throw him high in the air (if he holds onto them with the correct hand), cannons that shoot out pegs, and pegs that only appear when the Kong is holding onto a peg around them. Many objects also reappear in the Aqua World, such as barrels, Barrel Cannons, rocks that can be thrown, crates, tires, moving peg boards, and Floating Mines. Enemies also appear commonly here, and they include Kritters, Bats, and Zingers. Shuris, Lockjaws, and ghost enemies that disappear when the Kong grabs two pegs with both hands also make their debut here.

Levels

Note that each level contains a DK medal and all the non-boss levels hold Crystal Coconuts.


Template:DKKoS