NES Remix: Difference between revisions

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m (→‎Mario stages: Needs finishing.)
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{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="2" cellpadding="1" cellspacing="1"
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|-
! width="10%" colspan="2" |Stage !! In-game instructions !! Description !! width="10px" |Setting !! width="10%" |Time limit !! width="3%" |1-Ups
! width="10%" colspan="2" |Stage !! In-game instructions !! Description !! width="10px" |Setting !! width="10%" |Time limit !! width="3%" |Life
|-
|-
|rowspan="4" width="5%" |1 || 1 || ''Jump over 3 barrels!'' || Mario must jump over 3 barrels to win. || [[25m]] ||rowspan="4" |100 seconds ||rowspan="4" |-
|rowspan="4" width="5%" |1 || 1 || ''Jump over 3 barrels!'' || Mario must jump over 3 barrels to win. || [[25m]] ||rowspan="4" |100 seconds ||rowspan="4" |-
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|4 || ''Jump over 3 barrels at once!'' || Mario must jump over three barrels that are side by side. ||25m ||5 seconds
|4 || ''Jump over 3 barrels at once!'' || Mario must jump over three barrels that are side by side. ||25m ||5 seconds
|-
|-
|colspan="2" |4 || ''Get 3,000 points using the hammer!'' || Mario must use the hammer to get points with barrels and [[Fire]]s. Once the hammer runs out, the player must resort to jumping.||25m ||- ||3
|colspan="2" |4 || ''Get 3,000 points using the hammer!'' || Mario must use the hammer to get 3,000 points with barrels and [[Fire]]s. Once the hammer runs out, the player must resort to jumping.||25m ||- ||3
|-
|-
|colspan="2" |5 || ''Collect Pauline's lost items and get 3,000 points!'' || Mario must collect Pauline's items and accumulate 3,000 points. ||100m ||- ||3
|colspan="2" |5 || ''Collect Pauline's lost items and get 3,000 points!'' || Mario must collect Pauline's items and accumulate 3,000 points. ||100m ||- ||3
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{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="2" cellpadding="1" cellspacing="1"
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="2" cellpadding="1" cellspacing="1"
|-
|-
! width="10%" colspan="2" |Stage !! In-game instructions !! Description !! width="10px" |Setting !! width="10%" |Time limit !! width="3%" |1-Ups
! width="10%" colspan="2" |Stage !! In-game instructions !! Description !! width="10px" |Setting !! width="10%" |Time limit !! width="3%" |Life
|-
|-
|rowspan="3" width="5%" |1 || 1 || ''Drop a fruit!'' || [[Donkey Kong Jr.]] must climb a vine and drop a [[fruit]]. || [[Stage 1]] ||rowspan="3" |100 seconds ||rowspan="3" |-
|rowspan="3" width="5%" |1 || 1 || ''Drop a fruit!'' || [[Donkey Kong Jr.]] must climb a vine and drop a [[fruit]]. || [[Stage 1]] ||rowspan="3" |100 seconds ||rowspan="3" |-
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|}
|}


===''Mario Bros.''===
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="2" cellpadding="1" cellspacing="1"
|-
! width="10%" colspan="2" |Stage !! In-game instructions !! Description !! width="10px" |Setting !! width="10%" |Time limit !! width="3%" |Life
|-
|rowspan="3" width="5%" |1 || 1 || ''Flip an enemy over by punching it from below!'' || Mario must jump and flip over a [[Shellcreeper]] to win. || [[Phase 1]] ||rowspan="3" |60 seconds ||rowspan="3" |-
|-
|2 ||''Kick enemies while they're down!'' || Mario starts in front of 3 knocked over Shellcreepers and must kick them away. ||Phase 1
|-
|3 ||''Defeat all the enemies!'' || Mario must defeat 3 Shellcreepers. ||Phase 1
|-
|rowspan="3" |2 || 1 || ''Defeat an enemy!'' || Mario must defeat a [[Sidestepper]]. ||Phase 4 ||rowspan="3" |120 seconds ||rowspan="3" |-
|-
|2 || ''Defeat an enemy!'' || Mario must defeat a [[Fighter Fly]]. ||Phase 6
|-
|3 || ''Defeat all the enemies!'' || Mario must defeat 2 Shellcreepers and a Sidestepper. ||Phase 5
|-
|colspan="2" |3 || ''Collect all the coins!'' || Mario must collect all the coins before time runs out. ||Phase 3 ||- ||3
|-
|rowspan="4" width="5%" |4 || 1 || ''Defeat the ice enemy!'' || Mario must defeat the [[Slipice]]. He starts in the middle. || Phase 9 ||rowspan="4" |- ||rowspan="4" |3
|-
|2 ||''Defeat the ice enemy!'' || Mario starts on the bottom. ||Phase 9
|-
|3 ||''Defeat the ice enemy!'' || Mario starts on the top. ||Phase 10
|-
|4 ||''Defeat the ice enemy!'' || Mario starts in the middle. ||Phase 10
|-
|rowspan="3" |5 || 1 || ''Defeat the enemy!'' || Mario must defeat a pink Shellcreeper. ||Phase 2 ||rowspan="3" |- ||rowspan="3" |3
|-
|2 || ''Defeat the enemy!'' || Mario must defeat a pink Sidestepper. ||Phase 4
|-
|3 || ''Defeat the enemy!'' || Mario must defeat a fast Fighter Fly. ||Phase 6
|-
|colspan="2" |6 || ''Collect all the coins!'' || Mario must collect all the before time runs out. ||Phase 8 ||- ||3
|-
|rowspan="4" width="5%" |7 || 1 || ''Make poor Luigi lose a life...'' || Mario must move [[Luigi]] into an enemy. || Phase 1 ||rowspan="4" |60 seconds ||rowspan="4" |-
|-
|2 ||''Make poor Luigi lose a life...'' || Mario must move [[Luigi]] from the pipe into an enemy. || Phase 4
|-
|3 ||''Make poor Luigi lose a life...'' || Mario must move [[Luigi]] from the respawn platform into an enemy. || Phase 1
|-
|4 ||''Make poor Luigi lose a life...'' || Mario must move [[Luigi]] from a pipe into an enemy. || Phase 4
|-
|rowspan="4" width="5%" |8 || 1 || ''Use the POW Block to flip all the enemies!'' || Mario must jump into the POW Block. || Phase 2 ||rowspan="4" |- ||rowspan="4" |3
|-
|2 ||''Use the POW Block to flip all the enemies!'' || Mario must jump into the POW Block. || Phase 4
|-
|3 ||''Use the POW Block to flip all the enemies!'' || Mario must jump into the POW Block. || Phase 4
|-
|4 ||''Use the POW Block to flip all the enemies!'' || Mario must jump into the POW Block. || Phase 7
|-
|rowspan="3" |9 || 1 || ''Defeat the green fireball!'' || Mario must defeat a [[Fireball (Mario Bros.)|green fireball]]. ||Phase 2 ||rowspan="3" |50 ||rowspan="3" |3
|-
|2 || ''Defeat the red fireball!'' || Mario must defeat a red fireball. ||Phase 4
|-
|3 || ''Defeat both of the fireballs!'' || Mario must defeat both fireballs. ||Phase 6
|-
|rowspan="4" width="5%" |10 || 1 || ''Collect all the coins!'' || Mario must collect the remaining coins before time runs out. || Phase 3 ||rowspan="4" |- ||rowspan="4" |3
|-
|2 ||''Collect all the coins!'' || Mario must collect the remaining coins before time runs out. || Phase 3
|-
|3 ||''Collect all the coins!'' || Mario must collect the remaining coins before time runs out. He starts on the top. || Phase 3
|-
|4 ||''Collect all the coins!'' || Mario must collect the remaining coins before time runs out. || Phase 3
|}
===''Wrecking Crew''===
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="2" cellpadding="1" cellspacing="1"
|-
! width="10%" colspan="2" |Stage !! In-game instructions !! Description !! width="10px" |Time limit !! width="3%" |Life
|-
|rowspan="3" |1 ||1 || ''Break all the walls before time runs out!'' || Mario must break the walls. ||rowspan="3" |200 seconds ||rowspan="3" |3
|-
|2 || ''Break all the walls before time runs out!'' || Mario must break the walls.
|-
|3 || ''Break all the walls before time runs out!'' || Mario must break the walls.
|-
|}
===''Super Mario Bros.''===
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="2" cellpadding="1" cellspacing="1"
|-
! width="10%" colspan="2" |Stage !! In-game instructions !! Description !! width="10px" |Setting !! width="10%" |Time limit !! width="3%" |Life
|-
|colspan="2" |1 || ''Hold {{button|X}} or {{button|B}} to dash, and get to the Goal Pole!'' || Mario must go through the level to win. || [[World 1-1 (Super Mario Bros.)|World *1-1]] |||120 seconds |||3
|-
|rowspan="4" width="5%" |2 || 1 || ''Collect all the coins before time runs out!'' || Mario must collect 4 coins. || [[World 4 (Super Mario Bros.)|World 4-1]] |||5 seconds ||rowspan="4" |3
|-
|2 ||''Collect all the coins before time runs out!'' || Mario must collect 4 coins. ||World 1-2 |||10 seconds
|-
|3 ||''Collect all the coins before time runs out!'' || Mario must collect 2 coins. ||World 1-3 |||5 seconds
|-
|4 ||''Collect all the coins before time runs out!'' || Mario must collect 4 coins. ||World 1-1 |||10 seconds
|-
|rowspan="4" width="5%" |3 || 1 || ''Defeat the Goomba before time runs out!'' || Mario must stomp a [[Goomba]]. || World 1-1 |||7 seconds ||rowspan="4" |3
|-
|2 ||''Defeat the Goomba before time runs out!'' || Mario must stomp a Goomba. ||World 1-2 |||7 seconds
|-
|3 ||''Defeat the Goombas before time runs out!'' || Mario must stomp 2 Goombas. ||World 1-2 |||7 seconds
|-
|4 ||''Defeat the Goombas before time runs out!'' || Mario must stomp 2 Goombas. ||World 1-1 |||7 seconds
|-
|rowspan="3" width="5%" |4 || 1 || ''Defeat 7 enemies while invincible!'' || [[Invincible Mario]] must defeat 7 enemies. || World 1-1 ||rowspan="3" |- ||rowspan="3" |3
|-
|2 ||''Defeat 15 enemies while invincible!'' || Invincible Mario must defeat 15 enemies. ||[[World 3 (Super Mario Bros.)|World 3-2]]
|-
|3 ||''Defeat 14 enemies while invincible!'' || Invincible Mario must defeat 14 enemies. ||[[World 8 (Super Mario Bros.)|World 8-1]]
|-
|rowspan="3" |5 || 1 || ''Get to the Goal Pole!'' || Mario must jump on the [[Goal Pole]]. ||World 4-3 ||rowspan="3" |- ||rowspan="3" |3
|-
|2 || ''Get to the Goal Pole!'' || Mario must jump on the Goal Pole. ||[[World 5 (Super Mario Bros.)|World 5-2]]
|-
|3 || ''Defeat Bowser!'' || Mario must jump on the [[Axe]]. ||World 1-4
|-
|rowspan="4" |6 || 1 || ''Defeat the enemy before time runs out!'' || Mario must stomp a Green [[Koopa Troopa]]. ||World 1-1 ||5 seconds ||rowspan="4" |3
|-
|2 || ''Defeat the enemy before time runs out!'' || Mario must stomp a Red Koopa Troopa. ||World 1-3 ||10 seconds
|-
|3 || ''Defeat the enemy before time runs out!'' || Mario must stomp a Green [[Koopa Paratroopa]]. ||World 8-1 ||10 seconds
|-
|4 || ''Defeat the enemy before time runs out!'' || Mario must stomp a Red Koopa Paratroopa. ||World 1-3 ||10 seconds
|-
|rowspan="3" width="5%" |7 || 1 || ''Hit the vine block!'' || Mario must uncover a [[Vine]]. || [[World 2 (Super Mario Bros.)|World 2-1]] ||rowspan="3" |- ||rowspan="3" |3
|-
|2 ||''Hit the vine block!'' || Mario must uncover a Vine. || World 3-1
|-
|3 ||''Hit the vine block!'' || Mario must uncover a Vine. || [[World 6 (Super Mario Bros.)|World 6-2]]
|-
|colspan="2" |8 || ''Collect 35 coins!'' || Mario must collect 35 coins. || World 2-1 ||- ||3
|-
|colspan="2" |9 || ''Get 10 1-ups in a row!'' || Mario must use the infinite 1-Up trick. || World 3-1 ||- ||3
|-
|rowspan="3" width="5%" |10 || 1 || ''Defeat a powerful enemy!'' || Mario must stomp a [[Bullet Bill]]. || [[World 7 (Super Mario Bros.)|World 7-1]] ||rowspan="3" |- ||rowspan="3" |3
|-
|2 ||''Defeat a powerful enemy!'' || Mario must stomp a [[Lakitu]]. || World 4-1
|-
|3 ||''Defeat a powerful enemy!'' || Mario must defeat a [[Hammer Bro]]. || World 7-1
|-
|rowspan="3" width="5%" |11 || 1 || ''Collect the 1-Up Mushroom!'' || Mario must collect the [[1-Up Mushroom]]. || World 1-1 ||rowspan="3" |- ||rowspan="3" |3
|-
|2 ||''Collect the 1-Up Mushroom!'' || Mario must collect the 1-Up Mushroom. || World 2-1
|-
|3 ||''Collect the 1-Up Mushroom!'' || Mario must collect the 1-Up Mushroom. || World 1-2
|-
|rowspan="4" |12 || 1 || ''Defeat Bowser!'' || Mario must get the Axe. ||World 1-4 ||rowspan="4" |- ||rowspan="4" |3
|-
|2 || ''Defeat Bowser!'' || Mario must get the Axe. ||World 2-4
|-
|3 || ''Defeat Bowser!'' || Mario must get the Axe. ||World 3-4
|-
|4 || ''Defeat Bowser!'' || Mario must get the Axe. ||World 4-4
|-
|rowspan="3" width="5%" |13 || 1 || ''Get an extra life by collecting a 1-Up Mushroom!'' || Mario must collect the [[1-Up Mushroom]]. || World 1-1 ||rowspan="3" |60 seconds ||rowspan="3" |-
|-
|2 ||''Earn a 1-Up by reaching 100 coins!'' || Mario must collect 2 coins. || World 6-3
|-
|3 ||''Earn a 1-Up by chasing the shell!'' || Mario must kick and run after a Koopa Shell. || World 3-2
|-
|rowspan="4" |14 || 1 || ''Collect all the coins before time runs out!'' || Mario must collect 3 coins. ||World 2-2 ||5 seconds ||rowspan="4" |3
|-
|2 || ''Collect all the coins before time runs out!'' || Mario must collect 3 coins. ||World 2-2 ||10 seconds
|-
|3 || ''Collect all the coins before time runs out!'' || Mario must collect 6 coins. ||World 2-2 ||15 seconds
|-
|4 || ''Collect all the coins before time runs out!'' || Mario must collect 5 coins. ||World 2-2 ||15 seconds
|-
|rowspan="3" width="5%" |15 || 1 || ''Enter a pipe!'' || Mario must enter a [[Pipe]]. || World 1-1 ||rowspan="3" |- ||rowspan="3" |3
|-
|2 ||''Enter a pipe!'' || Mario must enter a Pipe. || World 8-4
|-
|3 ||''Enter a pipe!'' || Mario must enter a Pipe. || World 8-4
|-
|rowspan="3" width="5%" |16 || 1 || ''Use the Fire Flower to defeat the enemy—quickly!'' || Mario must defeat a Koopa Paratroopa with [[Fireballs]]. || World 8-1 ||10 seconds ||rowspan="3" |3
|-
|2 ||''Defeat 3 enemies before time runs out!'' || Mario must defeat 3 [[Cheep-Cheep]]s. || World 7-2 ||15 seconds
|-
|3 ||''Defeat 3 enemies before time runs out!'' || Mario must defeat 3 [[Piranha Plant]]s. || World 7-2 ||15 seconds
|-
|rowspan="3" width="5%" |17 || 1 || ''Enter the pipe!'' || Mario must enter the Pipe. || World 5-1 ||rowspan="3" |- ||rowspan="3" |3
|-
|2 ||''Enter the pipe!'' || Mario must enter the Pipe. || World 5-2
|-
|3 ||''Enter a pipe!'' || Mario must enter a Pipe. || World 4-2
|-
|rowspan="3" width="5%" |18 || 1 || ''Earn 5,000 points from the Goal Pole!'' || Mario must grab the top of the Goal Pole. || World 1-1 ||rowspan="3" |- ||rowspan="3" |3
|-
|2 ||''Earn 5,000 points from the Goal Pole!'' || Mario must grab the top of the Goal Pole.  || World 4-3
|-
|3 ||''Earn 5,000 points from the Goal Pole!'' || Mario must grab the top of the Goal Pole.  || World 8-2
|-
|rowspan="4" |19 || 1 || ''Defeat Bowser! (He's extra tough!)'' || Mario must get the Axe. ||World 5-4 ||rowspan="4" |- ||rowspan="4" |3
|-
|2 || ''Defeat Bowser! (He's extra tough!)'' || Mario must get the Axe. ||World 6-4
|-
|3 || ''Defeat Bowser! (He's extra tough!)'' || Mario must get the Axe. ||World 7-4
|-
|4 || ''Defeat Bowser! (He's extra tough!)'' || Mario must get the Axe. ||World 8-4
|-
|rowspan="7" |20 || 1 || ''Reveal Bowser's decoys!'' || Mario must defeat the [[False Bowser]] using fireballs. ||World 1-4 ||rowspan="7" |- ||rowspan="7" |6
|-
|2 || ''Reveal Bowser's decoys!'' || Mario must defeat the False Bowser using fireballs. ||World 2-4
|-
|3 || ''Reveal Bowser's decoys!'' || Mario must defeat the False Bowser using fireballs. ||World 3-4
|-
|4 || ''Reveal Bowser's decoys!'' || Mario must defeat the False Bowser using fireballs. ||World 4-4
|-
|5 || ''Reveal Bowser's decoys!'' || Mario must defeat the False Bowser using fireballs. ||World 5-4
|-
|6 || ''Reveal Bowser's decoys!'' || Mario must defeat the False Bowser using fireballs. ||World 7-4
|-
|7 || ''Reveal Bowser's decoys!'' || Mario must defeat the False Bowser using fireballs. ||World 7-4
|-
|rowspan="7" |21 || 1 || ''Collect the 1-Up Mushroom!'' || Mario must collect the 1-Up Mushroom. ||World 3-1 ||rowspan="7" |- ||rowspan="7" |6
|-
|2 || ''Collect the 1-Up Mushroom!'' || Mario must collect the 1-Up Mushroom. ||World 4-1
|-
|3 || ''Collect the 1-Up Mushroom!'' || Mario must collect the 1-Up Mushroom. ||World 5-1
|-
|4 || ''Collect the 1-Up Mushroom!'' || Mario must collect the 1-Up Mushroom. ||World 6-1
|-
|5 || ''Collect the 1-Up Mushroom!'' || Mario must collect the 1-Up Mushroom. ||World 7-1
|-
|6 || ''Collect the 1-Up Mushroom!'' || Mario must collect the 1-Up Mushroom. ||World 8-1
|-
|7 || ''Collect the 1-Up Mushroom!'' || Mario must collect the 1-Up Mushroom. ||World 8-2
|-
|rowspan="3" width="5%" |22 || 1 || ''Collect all the coins before time runs out!'' || Mario must collect 10 coins. || World 6-2 ||30 seconds ||rowspan="3" |3
|-
|2 ||''Collect all the coins before time runs out!'' || Mario must collect 20 coins. || World 6-2 ||60 seconds
|-
|3 ||''Collect all the coins before time runs out!'' || Mario must collect 3 coins. || World 3-4 ||10 seconds
|-
|rowspan="11" |23 || 1 || ''Collect the Super Mushroom!'' || Mario must collect the [[Super Mushroom]]. ||World 1-1 ||rowspan="11" |- ||rowspan="11" |6
|-
|2 || ''Get to the Goal Pole!'' || Mario must get to the Goal Pole. ||World 1-1
|-
|3 || ''Defeat the Goombas!'' || Mario must defeat the Goombas. ||World 1-2
|-
|4 || ''Warp to World 4!'' || Mario must use the [[Warp Zone]] to World 4. ||World 1-2
|-
|5 || ''Get to the Goal Pole!'' || Mario must get to the Goal Pole. ||World 4-1
|-
|6 || ''Climb up the vine!'' || Mario must climb the vine. ||World 4-2
|-
|7 || Warp to World 8!'' || Mario must use the Warp Zone to World 8. ||World 4-2
|-
|8 || ''Get to the Goal Pole!'' || Mario must get to the Goal Pole. ||World 8-1
|-
|9 || ''Get to the Goal Pole!'' || Mario must get to the Goal Pole. ||World 8-2
|-
|10 || ''Get to the Goal Pole!'' || Mario must get to the Goal Pole. ||World 8-3
|-
|11 || ''Defeat Bowser!'' || Mario must defeat Bowser and save [[Princess Peach]]. ||World 8-4
|}
===''Remix I''===
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="2" cellpadding="1" cellspacing="1"
|-
! width="10%" colspan="2" |Stage !! In-game instructions !! Description !! width="10px" |Setting !! width="10%" |Time limit !! width="3%" |Life
|-
|colspan="2" |1 ||''Defeat 15 enemies while invincible!'' || Invincible Mario must defeat 15 enemies. ||World 1-1 ||60 seconds ||3
|-
|colspan="2" |2 || ''Get to the top!'' || Mario must get to the top under a spotlight.||25m ||- ||3
|-
|colspan="2" |3 ||''Run, Mario! Get to the Goal Pole!'' || Mario must get to the Goal Pole. ||World 2-3 ||- ||3
|-
|colspan="2" |4 ||''Collect all the coins!'' || Mario must collect the coins. The player controls two Marios at the same time. ||Phase 3 ||- ||3
|-
|colspan="2" |5 ||''Get to the top!'' || Donkey Kong Jr. must reach the top while the flooring flickers. ||Stage 3 ||- ||3
|-
|colspan="2" |7 ||''Defeat all the enemies!'' || Mario must defeat 4 Shellcreepers while the screen zooms out. ||Phase 2 ||- ||3
|-
|colspan="2" |8 ||''Get to the Goal Pole!'' || Mario must get to the Goal Pole. The level is a silhouette. ||World 1-1 ||120 ||1
|-
|colspan="2" |10 ||''Get to the Goal Pole!'' || Mario must get to the Goal Pole. The level is covered in snow. ||World 4-1 ||- ||3
|-
|colspan="2" |12 ||''Defeat all the enemies—and protect Luigi!'' || Mario must defeat 5 Shellcreepers and protect Luigi. ||Phase 2 ||- ||3
|-
|rowspan="3" |13 || 1 || ''Collect all 3 coins before time runs out!'' || Mario must collect 3 coins while the screen zooms in and out. ||Phase 2 ||20 seconds ||rowspan="3" |3
|-
|2 || ''Collect all 3 coins before time runs out!'' || Mario must collect 3 coins. The level is a silhouette. ||World 3-1 ||20 seconds
|-
|4 || ''Defeat 10 enemies with invincible Mario!'' || Invincible Mario must defeat 10 enemies. ||World 7-3 ||30 seconds
|-
|colspan="2" |14 ||''Save Mario from the clutches of Donkey Kong!'' || Luigi must save Mario. The level is mirrored. ||25m ||- ||3
|-
|colspan="2" |15 ||''Defeat all the enemies!'' || Luigi must defeat the enemies. The screen can scroll. ||Phase 14 ||180 seconds ||3
|-
|colspan="2" |16 ||''Get to the Goal Pole!'' || Luigi must get to the Goal Pole. The level is mirrored like in [[NES Remix 2#Super Luigi Bros.|Super Luigi Bros.]] ||World 1-2 ||- ||3
|-
|rowspan="2" |17 || 1 || ''Go and rescue Mario!'' || Luigi must reach the top. The level is mirrored. ||75m ||rowspan="2" |- ||rowspan="2" |3
|-
|2 || ''On second thought...back to the start!'' || Luigi must return to the start. The level is mirrored. ||75m
|-
|colspan="2" |18 ||''Run, Luigi! Get to the Goal Pole!'' || Luigi must get to the Goal Pole. ||World 5-1 ||- ||3
|-
|colspan="2" |21 ||''Find and defeat the real ones!'' || Mario must defeat the enemies. A real one and a fake one on the opposite side appear. ||Phase 2 ||- ||3
|-
|colspan="2" |22 ||''Get to the Goal Pole!'' || Mario must get to the Goal Pole while the flooring flickers. ||World 3-3 ||- ||3
|-
|colspan="2" |23 ||''Defeat all the enemies!'' || Mario must defeat 3 Shellcreepers. The player controls two Marios simultaneously. ||Phase 1 ||- ||3
|-
|colspan="2" |24 ||''Get to the Goal Pole!'' || Mario must get to the Goal Pole while avoiding Giant Bullet Bills. ||World 1-3 ||- ||3
|-
|rowspan="4" |25 || 2 || ''Collect all the coins!'' || Mario must collect 6 coins while the flooring flickers. || World 3-3 ||15 seconds ||rowspan="4" |6
|-
|4 || ''Run, Mario! Collect 20 coins!'' || Mario must run through the level and collect 20 coins. ||World 2-3 ||30 seconds
|-
|5 || ''Jump over 3 barrels!'' || Mario must jump over 3 barrels while under a spotlight. ||25m ||20 seconds
|-
|6 || ''Defeat Bowser with invincible Luigi!'' || Invincible Luigi must defeat Bowser. The level is mirrored. ||World 5-4 ||30 seconds
|-
|}
===''Remix II''===
{| style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse;" border="2" cellpadding="1" cellspacing="1"
|-
! width="10%" colspan="2" |Stage !! In-game instructions !! Description !! width="10px" |Setting !! width="10%" |Time limit !! width="3%" |Life
|-
|rowspan="2" |1 || 1 || ''Enter the mysterious passageway!'' || Link must enter the cave while the screen pixelates. || Death Mountain ||rowspan="2" |- ||rowspan="2" |6
|-
|2 || ''Rescue the fair maiden!'' || Link must reach the top. He can't jump. ||25m
|-
|colspan="2" |2 ||''Get to the top!'' || Donkey Kong Jr. must reach the top under a spotlight. ||Stage 1 ||- ||3
|-
|}


==Stamps==
==Stamps==

Revision as of 14:49, May 1, 2014

Template:Infobox NES Remix, known as Famicom Remix (Japanese: ファミコン リミックス Famikon Rimikkusu)[1] in Japan, is a Nintendo eShop exclusive game on the Wii U. The game involves completing various challenges based upon early-to-mid NES titles, such as Super Mario Bros., Clu Clu Land, and The Legend of Zelda. A sequel, titled NES Remix 2, was later announced and confirmed to be released in April 2014. Both titles are also set to be released as a compilation at retail in Japan, titled Famicom Remix 1 + 2, to be released on April 24, 2014.[2]

Gameplay

NES Remix contains parts from sixteen NES games remixed with new challenges. Examples include beating a stage from Super Mario Bros. backwards as Luigi, or playing Donkey Kong as Link. The game features Miiverse integration: it allows players to share their level clear times with other players, as well as adding Stamps.

Games

NES Remix contains the following remixed NES games:

Mario stages

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Donkey Kong

Stage In-game instructions Description Setting Time limit Life
1 1 Jump over 3 barrels! Mario must jump over 3 barrels to win. 25m 100 seconds -
2 Break 2 barrels with the hammer! Mario starts holding the hammer and must break 2 barrels. 25m
3 Reach the top! Mario starts the level near the top. 25m
4 Walk or jump over the bolt to remove it! Mario must remove the topmost rivet in the right side of the stage. 100m
2 1 Collect the parasol! Mario must collect Pauline's parasol. He starts on the elevator. 75m 160 seconds -
2 Collect the purse! Mario must collect the purse. He starts near it. 75m
3 Reach the top! Mario starts right on the tip of the top platform. 75m
4 Reach the top! Mario must reach the top. However, he starts on the bottommost platform. 75m
3 1 Jump over 2 barrels at once! Mario must jump over two barrels that are very near each other. 25m 5 seconds 3
2 Jump over 2 barrels at once! Mario must jump over two barrels that are a bit apart. 25m 5 seconds
3 Jump over 2 barrels at once! Mario must jump over two barrels that start the level falling from an edge. 25m 5 seconds
4 Jump over 3 barrels at once! Mario must jump over three barrels that are side by side. 25m 5 seconds
4 Get 3,000 points using the hammer! Mario must use the hammer to get 3,000 points with barrels and Fires. Once the hammer runs out, the player must resort to jumping. 25m - 3
5 Collect Pauline's lost items and get 3,000 points! Mario must collect Pauline's items and accumulate 3,000 points. 100m - 3
6 Jump over 10 barrels! Mario must jump over 10 barrels during level 4 of the game. 25m - 3
7 1 Whack the fireball with the hammer! Mario must use a hammer to hit a Fire. 100m 10 seconds 6
2 Jump over a fireball! Mario must jump over a fast-moving Fire. 100m 10 seconds
3 Send Donkey Kong to the bottom! Mario must remove all the rivets to defeat Donkey Kong. 100m 90 seconds

Donkey Kong Jr.

Stage In-game instructions Description Setting Time limit Life
1 1 Drop a fruit! Donkey Kong Jr. must climb a vine and drop a fruit. Stage 1 100 seconds -
2 Drop a fruit on top of an enemy! Donkey Kong Jr., on a vine, must drop a fruit on a Snapjaw on another vine. Stage 1
3 Reach the top! Donkey Kong Jr. must finish the level. He starts on the rightmost tree. Stage 1
2 1 Drop all the fruit! Donkey Kong Jr. must drop all three fruits in the level. Stage 2 - 3
2 Jump and grab on! Donkey Kong Jr., from a tree on the right, must jump and grab a hanger. Stage 2
3 Get to the top! Donkey Kong Jr. must reach the end of the level. He starts on the top right chains. Stage 2
4 Insert all the keys! Donkey Kong Jr. must get three keys to the keyholes and free Donkey Kong. Stage 4
3 Defeat 2 birds with fruit! Donkey Kong Jr. must drop fruits on two Nitpickers. Stage 2 - 3
4 Jump over enemies 10 times! Donkey Kong Jr. must jump over the Sparks ten times to win. Stage 3 - 3
5 Get to the top! Donkey Kong Jr. must reach the goal of the level. Stage 1 60 seconds 3
6 Defeat 3 enemies using fruit! Donkey Kong Jr. must drop the apples on three Sparks. Stage 3 - 3
7 Save Donkey Kong from the clutches of Mario! Donkey Kong Jr. must insert all six keys to free Donkey Kong. Stage 4 90 seconds 3

Mario Bros.

Stage In-game instructions Description Setting Time limit Life
1 1 Flip an enemy over by punching it from below! Mario must jump and flip over a Shellcreeper to win. Phase 1 60 seconds -
2 Kick enemies while they're down! Mario starts in front of 3 knocked over Shellcreepers and must kick them away. Phase 1
3 Defeat all the enemies! Mario must defeat 3 Shellcreepers. Phase 1
2 1 Defeat an enemy! Mario must defeat a Sidestepper. Phase 4 120 seconds -
2 Defeat an enemy! Mario must defeat a Fighter Fly. Phase 6
3 Defeat all the enemies! Mario must defeat 2 Shellcreepers and a Sidestepper. Phase 5
3 Collect all the coins! Mario must collect all the coins before time runs out. Phase 3 - 3
4 1 Defeat the ice enemy! Mario must defeat the Slipice. He starts in the middle. Phase 9 - 3
2 Defeat the ice enemy! Mario starts on the bottom. Phase 9
3 Defeat the ice enemy! Mario starts on the top. Phase 10
4 Defeat the ice enemy! Mario starts in the middle. Phase 10
5 1 Defeat the enemy! Mario must defeat a pink Shellcreeper. Phase 2 - 3
2 Defeat the enemy! Mario must defeat a pink Sidestepper. Phase 4
3 Defeat the enemy! Mario must defeat a fast Fighter Fly. Phase 6
6 Collect all the coins! Mario must collect all the before time runs out. Phase 8 - 3
7 1 Make poor Luigi lose a life... Mario must move Luigi into an enemy. Phase 1 60 seconds -
2 Make poor Luigi lose a life... Mario must move Luigi from the pipe into an enemy. Phase 4
3 Make poor Luigi lose a life... Mario must move Luigi from the respawn platform into an enemy. Phase 1
4 Make poor Luigi lose a life... Mario must move Luigi from a pipe into an enemy. Phase 4
8 1 Use the POW Block to flip all the enemies! Mario must jump into the POW Block. Phase 2 - 3
2 Use the POW Block to flip all the enemies! Mario must jump into the POW Block. Phase 4
3 Use the POW Block to flip all the enemies! Mario must jump into the POW Block. Phase 4
4 Use the POW Block to flip all the enemies! Mario must jump into the POW Block. Phase 7
9 1 Defeat the green fireball! Mario must defeat a green fireball. Phase 2 50 3
2 Defeat the red fireball! Mario must defeat a red fireball. Phase 4
3 Defeat both of the fireballs! Mario must defeat both fireballs. Phase 6
10 1 Collect all the coins! Mario must collect the remaining coins before time runs out. Phase 3 - 3
2 Collect all the coins! Mario must collect the remaining coins before time runs out. Phase 3
3 Collect all the coins! Mario must collect the remaining coins before time runs out. He starts on the top. Phase 3
4 Collect all the coins! Mario must collect the remaining coins before time runs out. Phase 3

Wrecking Crew

Stage In-game instructions Description Time limit Life
1 1 Break all the walls before time runs out! Mario must break the walls. 200 seconds 3
2 Break all the walls before time runs out! Mario must break the walls.
3 Break all the walls before time runs out! Mario must break the walls.

Super Mario Bros.

Stage In-game instructions Description Setting Time limit Life
1 Hold X Button or B Button to dash, and get to the Goal Pole! Mario must go through the level to win. World *1-1 120 seconds 3
2 1 Collect all the coins before time runs out! Mario must collect 4 coins. World 4-1 5 seconds 3
2 Collect all the coins before time runs out! Mario must collect 4 coins. World 1-2 10 seconds
3 Collect all the coins before time runs out! Mario must collect 2 coins. World 1-3 5 seconds
4 Collect all the coins before time runs out! Mario must collect 4 coins. World 1-1 10 seconds
3 1 Defeat the Goomba before time runs out! Mario must stomp a Goomba. World 1-1 7 seconds 3
2 Defeat the Goomba before time runs out! Mario must stomp a Goomba. World 1-2 7 seconds
3 Defeat the Goombas before time runs out! Mario must stomp 2 Goombas. World 1-2 7 seconds
4 Defeat the Goombas before time runs out! Mario must stomp 2 Goombas. World 1-1 7 seconds
4 1 Defeat 7 enemies while invincible! Invincible Mario must defeat 7 enemies. World 1-1 - 3
2 Defeat 15 enemies while invincible! Invincible Mario must defeat 15 enemies. World 3-2
3 Defeat 14 enemies while invincible! Invincible Mario must defeat 14 enemies. World 8-1
5 1 Get to the Goal Pole! Mario must jump on the Goal Pole. World 4-3 - 3
2 Get to the Goal Pole! Mario must jump on the Goal Pole. World 5-2
3 Defeat Bowser! Mario must jump on the Axe. World 1-4
6 1 Defeat the enemy before time runs out! Mario must stomp a Green Koopa Troopa. World 1-1 5 seconds 3
2 Defeat the enemy before time runs out! Mario must stomp a Red Koopa Troopa. World 1-3 10 seconds
3 Defeat the enemy before time runs out! Mario must stomp a Green Koopa Paratroopa. World 8-1 10 seconds
4 Defeat the enemy before time runs out! Mario must stomp a Red Koopa Paratroopa. World 1-3 10 seconds
7 1 Hit the vine block! Mario must uncover a Vine. World 2-1 - 3
2 Hit the vine block! Mario must uncover a Vine. World 3-1
3 Hit the vine block! Mario must uncover a Vine. World 6-2
8 Collect 35 coins! Mario must collect 35 coins. World 2-1 - 3
9 Get 10 1-ups in a row! Mario must use the infinite 1-Up trick. World 3-1 - 3
10 1 Defeat a powerful enemy! Mario must stomp a Bullet Bill. World 7-1 - 3
2 Defeat a powerful enemy! Mario must stomp a Lakitu. World 4-1
3 Defeat a powerful enemy! Mario must defeat a Hammer Bro. World 7-1
11 1 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 1-1 - 3
2 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 2-1
3 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 1-2
12 1 Defeat Bowser! Mario must get the Axe. World 1-4 - 3
2 Defeat Bowser! Mario must get the Axe. World 2-4
3 Defeat Bowser! Mario must get the Axe. World 3-4
4 Defeat Bowser! Mario must get the Axe. World 4-4
13 1 Get an extra life by collecting a 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 1-1 60 seconds -
2 Earn a 1-Up by reaching 100 coins! Mario must collect 2 coins. World 6-3
3 Earn a 1-Up by chasing the shell! Mario must kick and run after a Koopa Shell. World 3-2
14 1 Collect all the coins before time runs out! Mario must collect 3 coins. World 2-2 5 seconds 3
2 Collect all the coins before time runs out! Mario must collect 3 coins. World 2-2 10 seconds
3 Collect all the coins before time runs out! Mario must collect 6 coins. World 2-2 15 seconds
4 Collect all the coins before time runs out! Mario must collect 5 coins. World 2-2 15 seconds
15 1 Enter a pipe! Mario must enter a Pipe. World 1-1 - 3
2 Enter a pipe! Mario must enter a Pipe. World 8-4
3 Enter a pipe! Mario must enter a Pipe. World 8-4
16 1 Use the Fire Flower to defeat the enemy—quickly! Mario must defeat a Koopa Paratroopa with Fireballs. World 8-1 10 seconds 3
2 Defeat 3 enemies before time runs out! Mario must defeat 3 Cheep-Cheeps. World 7-2 15 seconds
3 Defeat 3 enemies before time runs out! Mario must defeat 3 Piranha Plants. World 7-2 15 seconds
17 1 Enter the pipe! Mario must enter the Pipe. World 5-1 - 3
2 Enter the pipe! Mario must enter the Pipe. World 5-2
3 Enter a pipe! Mario must enter a Pipe. World 4-2
18 1 Earn 5,000 points from the Goal Pole! Mario must grab the top of the Goal Pole. World 1-1 - 3
2 Earn 5,000 points from the Goal Pole! Mario must grab the top of the Goal Pole. World 4-3
3 Earn 5,000 points from the Goal Pole! Mario must grab the top of the Goal Pole. World 8-2
19 1 Defeat Bowser! (He's extra tough!) Mario must get the Axe. World 5-4 - 3
2 Defeat Bowser! (He's extra tough!) Mario must get the Axe. World 6-4
3 Defeat Bowser! (He's extra tough!) Mario must get the Axe. World 7-4
4 Defeat Bowser! (He's extra tough!) Mario must get the Axe. World 8-4
20 1 Reveal Bowser's decoys! Mario must defeat the False Bowser using fireballs. World 1-4 - 6
2 Reveal Bowser's decoys! Mario must defeat the False Bowser using fireballs. World 2-4
3 Reveal Bowser's decoys! Mario must defeat the False Bowser using fireballs. World 3-4
4 Reveal Bowser's decoys! Mario must defeat the False Bowser using fireballs. World 4-4
5 Reveal Bowser's decoys! Mario must defeat the False Bowser using fireballs. World 5-4
6 Reveal Bowser's decoys! Mario must defeat the False Bowser using fireballs. World 7-4
7 Reveal Bowser's decoys! Mario must defeat the False Bowser using fireballs. World 7-4
21 1 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 3-1 - 6
2 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 4-1
3 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 5-1
4 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 6-1
5 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 7-1
6 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 8-1
7 Collect the 1-Up Mushroom! Mario must collect the 1-Up Mushroom. World 8-2
22 1 Collect all the coins before time runs out! Mario must collect 10 coins. World 6-2 30 seconds 3
2 Collect all the coins before time runs out! Mario must collect 20 coins. World 6-2 60 seconds
3 Collect all the coins before time runs out! Mario must collect 3 coins. World 3-4 10 seconds
23 1 Collect the Super Mushroom! Mario must collect the Super Mushroom. World 1-1 - 6
2 Get to the Goal Pole! Mario must get to the Goal Pole. World 1-1
3 Defeat the Goombas! Mario must defeat the Goombas. World 1-2
4 Warp to World 4! Mario must use the Warp Zone to World 4. World 1-2
5 Get to the Goal Pole! Mario must get to the Goal Pole. World 4-1
6 Climb up the vine! Mario must climb the vine. World 4-2
7 Warp to World 8! Mario must use the Warp Zone to World 8. World 4-2
8 Get to the Goal Pole! Mario must get to the Goal Pole. World 8-1
9 Get to the Goal Pole! Mario must get to the Goal Pole. World 8-2
10 Get to the Goal Pole! Mario must get to the Goal Pole. World 8-3
11 Defeat Bowser! Mario must defeat Bowser and save Princess Peach. World 8-4

Remix I

Stage In-game instructions Description Setting Time limit Life
1 Defeat 15 enemies while invincible! Invincible Mario must defeat 15 enemies. World 1-1 60 seconds 3
2 Get to the top! Mario must get to the top under a spotlight. 25m - 3
3 Run, Mario! Get to the Goal Pole! Mario must get to the Goal Pole. World 2-3 - 3
4 Collect all the coins! Mario must collect the coins. The player controls two Marios at the same time. Phase 3 - 3
5 Get to the top! Donkey Kong Jr. must reach the top while the flooring flickers. Stage 3 - 3
7 Defeat all the enemies! Mario must defeat 4 Shellcreepers while the screen zooms out. Phase 2 - 3
8 Get to the Goal Pole! Mario must get to the Goal Pole. The level is a silhouette. World 1-1 120 1
10 Get to the Goal Pole! Mario must get to the Goal Pole. The level is covered in snow. World 4-1 - 3
12 Defeat all the enemies—and protect Luigi! Mario must defeat 5 Shellcreepers and protect Luigi. Phase 2 - 3
13 1 Collect all 3 coins before time runs out! Mario must collect 3 coins while the screen zooms in and out. Phase 2 20 seconds 3
2 Collect all 3 coins before time runs out! Mario must collect 3 coins. The level is a silhouette. World 3-1 20 seconds
4 Defeat 10 enemies with invincible Mario! Invincible Mario must defeat 10 enemies. World 7-3 30 seconds
14 Save Mario from the clutches of Donkey Kong! Luigi must save Mario. The level is mirrored. 25m - 3
15 Defeat all the enemies! Luigi must defeat the enemies. The screen can scroll. Phase 14 180 seconds 3
16 Get to the Goal Pole! Luigi must get to the Goal Pole. The level is mirrored like in Super Luigi Bros. World 1-2 - 3
17 1 Go and rescue Mario! Luigi must reach the top. The level is mirrored. 75m - 3
2 On second thought...back to the start! Luigi must return to the start. The level is mirrored. 75m
18 Run, Luigi! Get to the Goal Pole! Luigi must get to the Goal Pole. World 5-1 - 3
21 Find and defeat the real ones! Mario must defeat the enemies. A real one and a fake one on the opposite side appear. Phase 2 - 3
22 Get to the Goal Pole! Mario must get to the Goal Pole while the flooring flickers. World 3-3 - 3
23 Defeat all the enemies! Mario must defeat 3 Shellcreepers. The player controls two Marios simultaneously. Phase 1 - 3
24 Get to the Goal Pole! Mario must get to the Goal Pole while avoiding Giant Bullet Bills. World 1-3 - 3
25 2 Collect all the coins! Mario must collect 6 coins while the flooring flickers. World 3-3 15 seconds 6
4 Run, Mario! Collect 20 coins! Mario must run through the level and collect 20 coins. World 2-3 30 seconds
5 Jump over 3 barrels! Mario must jump over 3 barrels while under a spotlight. 25m 20 seconds
6 Defeat Bowser with invincible Luigi! Invincible Luigi must defeat Bowser. The level is mirrored. World 5-4 30 seconds

Remix II

Stage In-game instructions Description Setting Time limit Life
1 1 Enter the mysterious passageway! Link must enter the cave while the screen pixelates. Death Mountain - 6
2 Rescue the fair maiden! Link must reach the top. He can't jump. 25m
2 Get to the top! Donkey Kong Jr. must reach the top under a spotlight. Stage 1 - 3

Stamps

In NES Remix, stamps are earned by collecting Bits. These are automatically obtained by clearing stages. Extra Bits are earned for clearing stages for the first time, obtaining high scores and/or clearing them perfectly (without taking damage or obtaining misses or Game Overs). There are 100 stamps that can be collected in the game, of which 10 are automatically available from the start.

List of stamps

Image Game Bits required
001 Rounded rectangular callout N/A Available from start
002 Cloud callout N/A Available from start
003 Exploding callout N/A Available from start
004 Star Available from start
005 Mario with a Hammer Donkey Kong Available from start
006 Donkey Kong Jr. on a vine Donkey Kong Jr. Available from start
007 Mario Mario Bros. Available from start
008 Player on a bike Excitebike Available from start
009 Balloon Fighter Balloon Fight Available from start
010 Mario Super Mario Bros. Available from start
011 Super Mario Super Mario Bros. 200
012 Goomba Super Mario Bros. 600
013 Mario losing a life Super Mario Bros. 1000
014 ? Block Super Mario Bros. 1500
015 Coin Super Mario Bros. 2000
016 Brick Block Super Mario Bros. 2500
017 Paratroopa Super Mario Bros. 3000
018 Toad Super Mario Bros. 3500
019 Princess Peach Super Mario Bros. 4000
020 Bowser Super Mario Bros. 4500
021 Donkey Kong Donkey Kong 5000
022 Shellcreeper Mario Bros. 5500
023 Link The Legend of Zelda 6000
024 Player on a bike, doing a wheelie Excitebike 6500
025 (Moblin) The Legend of Zelda 7000
026 A Balloon Balloon Fight 7500
027 Mario Wrecking Crew 8000
028 (Fish Enemy) Balloon Fight 8500
029 (Snake Enemy) Wrecking Crew 9000
030 Winner's Podium Excitebike 9500
031 Main character Ice Climber 10000
032 (Vegetable) Ice Climber 10500
033 Penguin 11000
034 (Enemy) Balloon Fight 11500
035 Bubbles Clu Clu Land 12000
036 Mario, knocked out Donkey Kong 12500
037 Donkey Kong Jr. Donkey Kong Jr. 13000
038 Pauline Donkey Kong 13500
039 Swing Meter Golf 14000
040 Main Character Golf 14500
041 Link The Legend of Zelda 15000
042 3-Heart Meter The Legend of Zelda 15500
043 Merchant The Legend of Zelda 16000
044 Stairs The Legend of Zelda 16500
045 Old Man The Legend of Zelda 17000
046 Wall The Legend of Zelda 17500
047 Bomb The Legend of Zelda 18000
048 Fairy The Legend of Zelda 18500
049 Princess Zelda The Legend of Zelda 19000
050 Link holding a piece of map The Legend of Zelda 19500
051 Gold Bar Clu Clu Land 20000
052 Popo or Nana crying Ice Climber 20500
053 Gold Bar Clu Clu Land 21000
054 Nitpicker Donkey Kong Jr. 21500
055 Bubbles Clu Clu Land 22000
056 Donkey Kong Jr. knocked out Donkey Kong Jr. 22500
057 Mario carrying platform Pinball (game) 23000
058 Foreman Spike Wrecking Crew 23500
059 Pauline falling Pinball 24000
060 Ganon The Legend of Zelda 24800
061 Fighter posing Urban Champion 25400
062 Tennis player Tennis 26000
063 Fighter falling Urban Champion 26800
064 Mario Tennis 27200
065 Pitcher Baseball 27800
066 Seal Pinball 28400
067 Batter Baseball 29000
068 Bird Pinball 29700

Gallery

References

External links

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