Game Boy Color: Difference between revisions
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{{LLQuote|Get into it.|Official advertisement slogan for the Game Boy Color}} | |||
The '''Game Boy Color''' is the successor to the [[Game Boy]] and the Game Boy Pocket, and the handheld counterpart of the [[Nintendo 64]]. It was similar to its predecessors, the most notable differences was that it was lighter and capable of displaying multiple colors. | The '''Game Boy Color''' is the successor to the [[Game Boy]] and the Game Boy Pocket, and the handheld counterpart of the [[Nintendo 64]]. It was similar to its predecessors, the most notable differences was that it was lighter and capable of displaying multiple colors. |
Revision as of 17:20, April 20, 2011
Template:System-Infobox Template:LLQuote
The Game Boy Color is the successor to the Game Boy and the Game Boy Pocket, and the handheld counterpart of the Nintendo 64. It was similar to its predecessors, the most notable differences was that it was lighter and capable of displaying multiple colors.
Some games displayed more colors if played on a Game Boy Color. Other games were made exclusively for the Game Boy Color. The older versions couldn't play these, but the Game Boy Advance could. They were discontinued in 2002.
Hardware Specifications
CPU: Zilog Z80 (customized.)
CPU Speed: 8 Mhz.
RAM: 16 kB.
Maximum Resolution: 160x144 pixels.
Colors: 32,000.
Maximum number of colors: 56.
Maximum sprite size: 8x16 or 16x8 pixels.
Maximum number of sprites: 40 sprites.
Minimum/Maximum cartridge size: 256 kb - 16 mb.
Sound: 4 channels.
Game Gallery
- ConkerPocket.jpg
- Donkey Kong Land III GBC Japanese box art.jpg
- Gameandwatch2.jpg
- SMBDX Boxart.PNG