Sherbet Island: Difference between revisions
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{{distinguish|Sherbet Land}} | {{distinguish|Sherbet Land}} | ||
{{location infobox | {{location infobox | ||
|image=[[File:Sherbet Island.png|245px]]<br> | |image=[[File:Sherbet Island.png|245px]]<br>In ''Diddy Kong Racing'' | ||
|greater_location=[[Timber's Island]] | |greater_location=[[Timber's Island]] | ||
| | |owner=[[Bubbler the Octopus]] | ||
|inhabitants=[[Whale]]s | |||
|inhabitants= [[Whale]]s | |first_appearance=''[[Diddy Kong Racing]]'' ([[List of games by date#1997|1997]]) | ||
|first_appearance=''[[Diddy Kong Racing]]'' | |latest_appearance=''[[Diddy Kong Racing DS]]'' ([[List of games by date#2007|2007]]) | ||
|latest_appearance=''[[Diddy Kong Racing DS]]'' | |||
}} | }} | ||
'''Sherbet Island''' is the third world in ''[[Diddy Kong Racing]]'' and | '''Sherbet Island''' is the third world in ''[[Diddy Kong Racing]]'' and [[Diddy Kong Racing DS|its Nintendo DS version]]. The place and its courses are beach and pirate-themed tracks, with many sandbanks, palm trees, ship wrecks, and bays. Many of the courses in Sherbet Island has water, and the character uses a [[hovercraft]] to move around the island's lobby. The boss of Sherbet Island is [[Bubbler the Octopus]]. The door to the Sherbet Island lobby is located on a small island at the beach side of [[Timber Island]], and requires the player to have at least ten [[Golden Balloon]]s to enter. | ||
==Courses== | ==Courses== | ||
For courses where two or all three vehicles can be used, vehicles listed in '''bold print''' are the mandated vehicle during Adventure Mode and the Trophy Race, and other vehicles can only be used in a Time Trial or after the course is completed. | For courses where two or all three vehicles can be used, vehicles listed in '''bold print''' are the mandated vehicle during Adventure Mode and the Trophy Race, and other vehicles can only be used in a Time Trial or after the course is completed. | ||
{|class="wikitable dk | |||
{|class="wikitable dk" | |||
!Course | !Course | ||
!Unlock requirement | !Unlock requirement |