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{{more images|Super Mario 64 DS Appearance}}
{{about|the real world species|the enemy from [[Yoshi's Story]]|[[clam (Yoshi's Story)]]|the enemy from [[Donkey Kong 64]] also called a "clam"|[[oyster]]|the recurring enemy also called a "clam"|[[Clampy]]}}
{{about|the real world species|the enemy from [[Yoshi's Story]]|[[clam (Yoshi's Story)]]|the enemy from [[Donkey Kong 64]] also called a "clam"|[[oyster]]|the recurring enemy also called a "clam"|[[Clampy]]}}
{{species infobox
{{species infobox
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|comparable=[[Clam (Yoshi's Story)|Clam (''Yoshi's Story'')]]<br>[[Clambo]]<br>[[Clampy]]<br>[[Durapurl]]<br>[[Oyster]]
|comparable=[[Clam (Yoshi's Story)|Clam (''Yoshi's Story'')]]<br>[[Clambo]]<br>[[Clampy]]<br>[[Durapurl]]<br>[[Oyster]]
}}
}}
'''Clams''' are giant bivalves that appear as rare enemies and obstacles throughout the ''[[Super Mario (franchise)|Super Mario]]'' franchise. Their appearance changes slightly from title to title, but they retain their behavior of opening and closing their valves. A number of fictional species, including [[Clampy]]s from ''[[Super Mario Galaxy]]'' and [[Clambo]]s from ''[[Donkey Kong Country]]'', are derived from  clams.
'''Clams''' appear in the ''[[Super Mario (franchise)|Super Mario]]'' franchise as rare enemies and obstacles with an appearance differing slightly between appearances while retaining a common behavior of opening and closing their valves. A number of fictional species, including [[Clampy]]s from ''[[Super Mario Galaxy]]'' and [[Clambo]]s from ''[[Donkey Kong Country]]'', are derived from  clams.
==History==
==History==
===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''===
===''Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!''===
In the 1986 anime ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'', a giant clam appears underwater, after [[Mario]] and [[Haru-ōji|Kibidango]] encounter the first [[Big Cheep Cheep|mega-sized Cheep-cheep]]. It holds the [[Super Star|star]] that they are looking for, but it shuts its shell tight. Mario and Kibidango try distracting the clam to open with music and dancing, but it closes down on Mario. Kibidango reads up on a solution and manages to get Mario and the star out of it by tickling the clam.
A giant clam in ''[[Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen!]]'' appears underwater in one scene after [[Mario]] and [[Haru-ōji|Kibidango]] encounter the first [[Big Cheep Cheep|mega-sized Cheep-cheep]]. It holds the [[Super Star|star]] that they are looking for, but it shuts its shell tight. Mario and Kibidango try distracting the clam to open with music and dancing, but it closes down on Mario. Kibidango reads up on a solution and manages to get Mario and the star out of it by tickling the clam.


===''Super Mario'' series===
===''Super Mario'' series===
====''Super Mario 64'' / ''Super Mario 64 DS''====
====''Super Mario 64'' / ''Super Mario 64 DS''====
'''Clam shells''',<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Pages 31, 34, 46.</ref><ref name=clam>Official UK Nintendo Magazine. ''Super Mario 64'' The Essential Player's Guide. Page 6.</ref> also called simply clams<ref name=clam/><ref>Knight, Michael. ''Nintendo DS'' Pocket Guide. Page 244.</ref> or shells,<ref>M. Arakawa. ''Super Mario 64'' Player's Guide. Page 34.</ref> are present in ''[[Super Mario 64]]'' and its remake, ''[[Super Mario 64 DS]]'', appearing in [[Jolly Roger Bay]] and [[Dire, Dire Docks]]. Most clam shells in Jolly Roger Bay contain [[Red Coin]]s, while another clam shell in the same area, as well as a clam shell in Dire, Dire Docks, contains a [[Green Shell|Koopa Shell]]. If a clam shell is touched when it is opening or closing, Mario, [[Yoshi]], [[Luigi]], or [[Wario]] gets knocked away and loses two wedges of [[Health Meter|health]]. Clam shells open up for a small period of time when one of the player characters approaches them.
'''Clam shells''',<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|publisher=Nintendo of America|language=en-us|title=''Super Mario 64'' Player's Guide|page=31, 34, 46}}</ref><ref name=clam>{{cite|title=Official UK Nintendo Magazine. ''Super Mario 64'' The Essential Player's Guide|page=6}}</ref> also called simply clams<ref name=clam/><ref>{{cite|author=Knight, Michael|title=''Nintendo DS'' Pocket Guide|page=244|date=March 16, 2010|publisher=[[Prima Games]]|isbn=978-0-307-46760-7|language=en-us}}</ref> or shells,<ref>{{cite|author=Pelland, Scott, and Dan Owsen|date=1996|publisher=Nintendo of America|language=en-us|title=''Super Mario 64'' Player's Guide|page=34}}</ref> are present in ''[[Super Mario 64]]'' and [[Super Mario 64 DS|its Nintendo DS version]]. They appear in [[Jolly Roger Bay]] and [[Dire, Dire Docks]]. Most clam shells in Jolly Roger Bay contain [[Red Coin]]s, while another clam shell in the same area, as well as a clam shell in Dire, Dire Docks, contains a [[Green Shell|Koopa Shell]]. If a clam shell is touched when it is opening or closing, Mario, [[Yoshi]], [[Luigi]], or [[Wario]] gets knocked away and loses two wedges of [[Health Meter|health]]. Clam shells open up for a small period of time when one of the player characters approaches them.


====''Super Mario Sunshine''====
====''Super Mario Sunshine''====
Normal, organic clams themselves do not appear as a meaningful gameplay element in ''[[Super Mario Sunshine]]''. However, plastic representations of them make up the Clam Cup ride in [[Pinna Park]], which is advertised by some [[Noki]]s in a few missions. This attraction features six fake clams of different colors spinning around on a playground merry-go-round-like plate. They are normally closed, but spraying one enough causes it to open, revealing a [[coin]], [[Blue Coin]], or [[1-Up Mushroom]], if it contains anything at all.
Clams in ''[[Super Mario Sunshine]]'' do not appear as interactive gameplay elements, but plastic representations of them make up the Clam Cup ride in [[Pinna Park]], which is advertised by some [[Noki]]s in a few missions. Six fake clams of different colors are featured in the attraction, spinning around on a playground merry-go-round-like plate. They are normally closed, but spraying one enough causes it to open, sometimes revealing either a [[coin]], a [[Blue Coin]], or a [[1-Up Mushroom]].


===''Donkey Kong Jungle Beat''===
===''Donkey Kong Jungle Beat''===
[[File:Arctic Plunge.png|thumb|left|150px]]
Clams in ''[[Donkey Kong Jungle Beat]]'' are huge and appear as [[item container]]s in underwater stages, starting with [[Pristine Sea]]. [[Clap]]ping near them releases [[banana|beat]]s.
In ''[[Donkey Kong Jungle Beat]]'', huge clams appear as [[item container]]s in underwater stages, starting with [[Pristine Sea]]. [[Clap]]ping near them releases [[banana|beat]]s.


===''Donkey Kong Country: Tropical Freeze''===
===''Donkey Kong Country: Tropical Freeze''===
[[File:DKCTF Giant Clam Prima.jpg|thumb|[[Donkey Kong]] near a Giant Clam]]
[[File:DKCTF Giant Clam Prima.jpg|thumb|[[Donkey Kong]] near a Giant Clam in ''Donkey Kong Country: Tropical Freeze'']]
In ''[[Donkey Kong Country: Tropical Freeze]]'', '''Giant Clams'''<ref>von Esmarch, Nick, and Cory van Grier. ''Donkey Kong Country: Tropical Freeze'' [[Prima Games|Prima]] Official Game Guide. Page 22.</ref> appear as a type of container found underwater. Like with other containers, attacking near them causes them to open and release treasure.
'''Giant Clams'''<ref>{{cite|author=von Esmarch, Nick, and Cory van Grier|title=''Donkey Kong Country: Tropical Freeze'' [[Prima Games|Prima]] Official Game Guide|page=22|publisher=Prima Games|language=en-us|date=February 21, 2024|isbn=978-0-804-16252-4}}</ref> in ''[[Donkey Kong Country: Tropical Freeze]]'' appear as underwater [[item container]]s that can be attacked nearby for them to open and release treasure, like with other containers.


===''Paper Mario: Color Splash''===
===''Paper Mario: Color Splash''===
Line 31: Line 29:


===''Princess Peach: Showtime!''===
===''Princess Peach: Showtime!''===
In ''[[Princess Peach: Showtime!]]'', clams appear in all three [[Mermaid Peach]] stages. By guiding a school of fishes with her voice, Peach can command them to open normal and big clams in the background (the latter require the strength of more fishes), releasing captured [[Theet]]s, [[coin]]s or [[Sparkle Gem]]s.
Clams in ''[[Princess Peach: Showtime!]]'' appear in all three [[Mermaid Peach]] stages. By guiding a school of fishes with her voice, Peach can command them to open normal and big clams in the background (the latter require the strength of more fishes), releasing captured [[Theet]]s, [[coin]]s or [[Sparkle Gem]]s.


==Gallery==
==Gallery==
<gallery>
<gallery>
Clam SM64DS screenshot.png|''[[Super Mario 64 DS]]''
Arctic Plunge.png|''[[Donkey Kong Jungle Beat]]''
Clam Pearl Hunt.png|''[[Mario Party 7]]''
Clam Pearl Hunt.png|''[[Mario Party 7]]''
Pearl Hunt Winner.png|''Mario Party 7''
Pearl Hunt Winner.png|''Mario Party 7''
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===Names in other languages===
===Names in other languages===
{{foreign names
{{foreign names
|Jap=貝<ref>Shogakukan. 2015. ''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 64'' section, page 91.</ref>
|Jap=貝<ref>{{cite|publisher=[[Shogakukan]]|language=ja|date=2015|title=''Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook'', ''Super Mario 64'' section|page=91}}</ref>
|JapR=Kai
|JapR=Kai
|JapM=Shellfish
|JapM=Shellfish
|Spa=Almeja
|Spa=Almeja
|SpaM=Shellfish
|SpaM=Shellfish
|Fre=Palourde<br>Huître<ref>[https://www.nintendo64ever.com/Scans-Magazine,2,Le-Magazine-Officiel-Nintendo-01.html Nintendo official French magazine N1], page 86</ref>
|Fre=Palourde
|FreM=Clam<br>Oyster
|Fre2=Huître<ref>{{cite|url=https://archive.org/details/NM6401/mode/2up?view=theater|title=Nintendo official French magazine N1|page=86}}</ref>
|FreM=Clam
|Fre2M=Oyster
|Ger=Muschel
|Ger=Muschel
|GerM=Clam
|GerM=Clam
|Ita=Vongola<ref>''[[Super Mario Sunshine]]'' PRIMA Guide, pag. 109</ref>
|Ita=Vongola<ref>{{cite|title=''[[Super Mario Sunshine]]'' PRIMA Guide|page=109}}</ref>
|Ita2=Conchiglia<ref>''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]'', pag. 91</ref><ref>[https://www.lego.com/it-it/product/dorrie-s-sunken-shipwreck-adventure-expansion-set-71432 LEGO ''Super Mario'', Il veliero sommerso di Dorrie, on Lego.it]: "''Gira la piattaforma e trova il blocco chiave nella conchiglia.''"</ref>
|Ita2=Conchiglia<ref>{{cite|title=''[[Super Mario Bros. Encyclopedia|Super Mario Bros. Enciclopedia]]''|page=91}}</ref><ref>{{cite|url=www.lego.com/it-it/product/dorrie-s-sunken-shipwreck-adventure-expansion-set-71432|title=LEGO ''Super Mario'', Il veliero sommerso di Dorrie|publisher=Lego.it|quote=Gira la piattaforma e trova il blocco chiave nella conchiglia.}}</ref>
|ItaM=Clam
|ItaM=Clam
|Ita2M=Seashell
|Ita2M=Seashell

Latest revision as of 13:26, May 23, 2024

This article is about the real world species. For the enemy from Yoshi's Story, see clam (Yoshi's Story). For the enemy from Donkey Kong 64 also called a "clam", see oyster. For the recurring enemy also called a "clam", see Clampy.
Clam
Clam 64.png
A clam from Super Mario 64
First appearance Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen! (1986)
Latest appearance Princess Peach: Showtime! (2024)
Comparable

Clams appear in the Super Mario franchise as rare enemies and obstacles with an appearance differing slightly between appearances while retaining a common behavior of opening and closing their valves. A number of fictional species, including Clampys from Super Mario Galaxy and Clambos from Donkey Kong Country, are derived from clams.

History[edit]

Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen![edit]

A giant clam in Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen! appears underwater in one scene after Mario and Kibidango encounter the first mega-sized Cheep-cheep. It holds the star that they are looking for, but it shuts its shell tight. Mario and Kibidango try distracting the clam to open with music and dancing, but it closes down on Mario. Kibidango reads up on a solution and manages to get Mario and the star out of it by tickling the clam.

Super Mario series[edit]

Super Mario 64 / Super Mario 64 DS[edit]

Clam shells,[1][2] also called simply clams[2][3] or shells,[4] are present in Super Mario 64 and its Nintendo DS version. They appear in Jolly Roger Bay and Dire, Dire Docks. Most clam shells in Jolly Roger Bay contain Red Coins, while another clam shell in the same area, as well as a clam shell in Dire, Dire Docks, contains a Koopa Shell. If a clam shell is touched when it is opening or closing, Mario, Yoshi, Luigi, or Wario gets knocked away and loses two wedges of health. Clam shells open up for a small period of time when one of the player characters approaches them.

Super Mario Sunshine[edit]

Clams in Super Mario Sunshine do not appear as interactive gameplay elements, but plastic representations of them make up the Clam Cup ride in Pinna Park, which is advertised by some Nokis in a few missions. Six fake clams of different colors are featured in the attraction, spinning around on a playground merry-go-round-like plate. They are normally closed, but spraying one enough causes it to open, sometimes revealing either a coin, a Blue Coin, or a 1-Up Mushroom.

Donkey Kong Jungle Beat[edit]

Clams in Donkey Kong Jungle Beat are huge and appear as item containers in underwater stages, starting with Pristine Sea. Clapping near them releases beats.

Donkey Kong Country: Tropical Freeze[edit]

A Giant Clam in Donkey Kong Country: Tropical Freeze
Donkey Kong near a Giant Clam in Donkey Kong Country: Tropical Freeze

Giant Clams[5] in Donkey Kong Country: Tropical Freeze appear as underwater item containers that can be attacked nearby for them to open and release treasure, like with other containers.

Paper Mario: Color Splash[edit]

In Paper Mario: Color Splash, Wendy O. Koopa, the fourth boss, waits for Mario inside a clam before the battle with her. In battle, she attacks by summoning coins from the clams and dunking them on Mario. She also summons Gold Shy Guys, Silver Shy Guys, and Ice Bros. from them to aid her in battle if Mario fails to block the attack.

Princess Peach: Showtime![edit]

Clams in Princess Peach: Showtime! appear in all three Mermaid Peach stages. By guiding a school of fishes with her voice, Peach can command them to open normal and big clams in the background (the latter require the strength of more fishes), releasing captured Theets, coins or Sparkle Gems.

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Super Mario 64 DS data/normal_obj/obj_shell/ SHELL Shell

Names in other languages[edit]

Language Name Meaning
Japanese [6]
Kai
Shellfish

French Palourde
Huître[7]
Clam
Oyster
German Muschel
Clam
Italian Vongola[8]
Conchiglia[9][10]
Clam
Seashell
Spanish Almeja
Shellfish

References[edit]

  1. ^ Pelland, Scott, and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 31, 34, 46.
  2. ^ a b Official UK Nintendo Magazine. Super Mario 64 The Essential Player's Guide. Page 6.
  3. ^ Knight, Michael (March 16, 2010). Nintendo DS Pocket Guide. Prima Games (American English). ISBN 978-0-307-46760-7. Page 244.
  4. ^ Pelland, Scott, and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 34.
  5. ^ von Esmarch, Nick, and Cory van Grier (February 21, 2024). Donkey Kong Country: Tropical Freeze Prima Official Game Guide. Prima Games (American English). ISBN 978-0-804-16252-4. Page 22.
  6. ^ (2015). Super Mario Bros. Hyakka: Nintendo Kōshiki Guidebook, Super Mario 64 section. Shogakukan (Japanese). Page 91.
  7. ^ Nintendo official French magazine N1. Page 86.
  8. ^ Super Mario Sunshine PRIMA Guide. Page 109.
  9. ^ Super Mario Bros. Enciclopedia. Page 91.
  10. ^ "Gira la piattaforma e trova il blocco chiave nella conchiglia." – LEGO Super Mario, Il veliero sommerso di Dorrie. Lego.it.