Call of the Goomba: Difference between revisions

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|Jap=きてきてクリボー
|Jap=きてきてクリボー
|JapR=Kite kite Kuribō
|JapR=Kite kite Kuribō
|JapM=Come and come, Goombas!
|JapM=Come and come, Goombas
|Kor=모여라 굼바!
|Kor=모여라 굼바!
|KorR=Moyeora Gumba!
|KorR=Moyeora Gumba!

Revision as of 02:52, November 30, 2016

Template:Minigame-infobox Call of the Goomba is a musical minigame from Mario Party DS. Its name is a pun on the phrase "call of the wild".

Intro

The Intro tells the player the speed in which the song must be played to lure the Goombas over to his or her side. The player uses a small organ grinder like instrument, to play the Super Mario Bros. Theme Song, at a slow, medium or fast tempo.

Gameplay

The player must turn the crank on the organ grinder, using the Stylus, at the speed shown in the intro to attract giant Goombas to the player's side of the field.

If the song is played at the wrong speed, clear notes will come out of the music player, but colored notes will play if the player has played the correct song. If the Goombas hear the tune played at the right speed, they will start wandering towards the player that is playing at the right speed. The player that has the most Goombas at his or her side of the field when the game ends, wins, and if all the players didn't have any Goombas at their side of the field or if they have the same amount of Goombas in the Duel variant, the game ends in a tie.

Controls

  • Stylus – Turn Crank

In-game text

  • Rules"Listen to the tempo of the intro tune, then turn the crank to re-create that speed as closely as possible. The better you do, the more Goombas you'll lure."
  • Tips"Your music box will emit colorful notes when you're cranking at the perfect speed."

Names in other languages

Template:Foreignname Template:BoxTop Template:MPDS Minigames