Editing Ripcurl Reef

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'''Ripcurl Reef''' is the thirty-fifth [[level]] in the [[Game Boy Advance]] remake of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'' and the fifth level of [[Pacifica]]. It is an underwater level with a shifting current that can sweep the [[Kong]]s around the area. If [[Dixie Kong]] and [[Kiddy Kong]] are not careful, the current could hit them into an enemy. Sometimes the current flow alternates between left and right. Near the end of the level, the current flows in the opposite direction that the Kongs must go in, but they can still bypass it. Ripcurl Reef features a unique green variant of [[Lurchin]]s, although they do not behave any differently from normal Lurchins. Like other underwater levels, a cavern is at the end of the level, where the [[Koin]] is located. A few regular Lurchins also appear in this area and in a [[Bonus Level]]. Other enemies in the level include [[Koco]]s and [[Bazza]]s. Some [[Bounty Bass]]es appear in the second [[Bonus Level]].
'''Ripcurl Reef''' is the thirty-fifth [[level]] in the [[Game Boy Advance]] remake of ''[[Donkey Kong Country 3 (Game Boy Advance)|Donkey Kong Country 3]]'' and the fifth level of [[Pacifica]]. It is an underwater level with a shifting current that can sweep the [[Kong]]s around the area. If [[Dixie Kong]] and [[Kiddy Kong]] are not careful, the current could hit them into an enemy. Sometimes the current flow alternates between left and right. Near the end of the level, the current flows in the opposite direction that the Kongs must go in, but they can still bypass it. Ripcurl Reef features a unique green variant of [[Lurchin]]s, although they do not behave any differently from normal Lurchins. Like other underwater levels, a cavern is at the end of the level, where the [[Koin]] is located. A few regular Lurchins also appear in this area and in a [[Bonus Level]]. Other enemies in the level include [[Koco]]s and [[Bazza]]s. Some [[Bounty Bass]]es appear in the second [[Bonus Level]].
==Layout==
==Layout==
When the level begins, the Kongs are pushed down the path by the current, floating between several oddly-colored Lurchins. Continuing through the level, the monkeys make a U turn on the coral reef and get pushed to the left by the strong current. After heading north, they pass a few Kocos and travel to the right. At this point, the reef becomes bumpier, so the currents can push the monkeys into the Lurchins around the area more easily. Once they find a pathway leading upwards, the Kongs must take it and swim through the area. They find themselves swimming along a narrow pathway as they continue, starting the head north, where they meet a few schools of the green Bazzas. After passing the barracudas, they find [[KONG Letters|the letter O]] and be pushed to the east by a strong current. It pulls them around many Kocos, whom they must watch out for, as well as the [[Star Barrel]].
When the level begins, the Kongs are pushed down the path by the current, floating between several oddly-colored Lurchins. Continuing through the level, the monkeys make a U turn on the coral reef and get pushed to the left by the strong current. After heading north, they pass a few Kocos and travel to the right. At this point, the reef becomes bumpier, so the currents can push the monkeys into the Lurchins around the area more easily. Once they find a pathway leading upwards, the Kongs must take it and swim through the area. They find themselves swimming along a narrow pathway as they continue, starting the head north, where they meet a few schools of the green Bazzas. After passing the barracudas, they find [[KONG Letters|the letter O]] and be pushed to the east by a strong current. It pulls them around many Kocos, whom they must watch out for, as well as the [[Star Barrel]].
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*[[Bear coin]]: 2
*[[Bear coin]]: 2
*[[DK Barrel]]: 3
*[[DK Barrel]]: 3
===K-O-N-G Letters===
===K-O-N-G Letters===
*'''K:''' Found by going above two Koco near a DK Barrel.
*'''K:''' Found by going above two Koco near a DK Barrel.
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In the cavern at the end of the level, the Kongs must skip the Level Flag and pick up a [[Iron Barrel|Steel Barrel]] to the right. Dixie or Kiddy must throw the Steel Barrel from either on top of Koin or just left of the small gap dividing the Level Flag from Koin. This causes the Steel Barrel to bounce off the wall to the right and roll into Koin from behind. The Koin is defeated, and the Kongs obtain the [[DK Coin]].
In the cavern at the end of the level, the Kongs must skip the Level Flag and pick up a [[Iron Barrel|Steel Barrel]] to the right. Dixie or Kiddy must throw the Steel Barrel from either on top of Koin or just left of the small gap dividing the Level Flag from Koin. This causes the Steel Barrel to bounce off the wall to the right and roll into Koin from behind. The Koin is defeated, and the Kongs obtain the [[DK Coin]].
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==Bonus Levels==
==Bonus Levels==
[[File:Ripcurl Reef GBA Bonus Level 2.png|thumb|The second Bonus Level of Ripcurl Reef]]
[[File:Ripcurl Reef GBA Bonus Level 2.png|thumb|The second Bonus Level of Ripcurl Reef]]
Ripcurl Reef has two [[Bonus room|Bonus Levels]], listed by type:
Ripcurl Reef has two [[Bonus room|Bonus Levels]], listed by type:
*'''''Collect 25 Stars!''''': Shortly after starting the level, Dixie and Kiddy reach a fork in the path. Rather than taking the main, north path, the Kongs must continue east and go down a curved path. As they continue, Dixie and Kiddy get caught in a strong current and must avoid swimming into the Lurchins. After going down the path, the Kongs go in a small area with the [[Bonus Barrel]] to the right. In the Bonus Level, the Kongs have 40 seconds to swim through the water and collect 25 [[star (Donkey Kong franchise)|star]]s. They must avoid Lurchins as they collect stars along the way. Once Dixie and Kiddy collect every star, the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears in the center for them to collect.
*'''''Collect 25 Stars!''''': Shortly after starting the level, Dixie and Kiddy reach a fork in the path. Rather than taking the main, north path, the Kongs must continue east and go down a curved path. As they continue, Dixie and Kiddy get caught in a strong current and must avoid swimming into the Lurchins. After going down the path, the Kongs go in a small area with the [[Bonus Barrel]] to the right. In the Bonus Level, the Kongs have 40 seconds to swim through the water and collect 25 [[star (Donkey Kong Country series)|star]]s. They must avoid Lurchins as they collect stars along the way. Once Dixie and Kiddy collect every star, the [[Bonus Coin (Donkey Kong Country 3: Dixie Kong's Double Trouble!)|Bonus Coin]] appears in the center for them to collect.
*'''''Find the Coin!''''': After the letter G, the Kongs must continue upward and take a path to the right. They must continue down and enter into a Bonus Barrel. In the Bonus Level, Dixie and Kiddy have 20 seconds to collect the Bonus Coin at the other side of the Bonus Level. They must avoid a few Bounty Basses along the way.
*'''''Find the Coin!''''': After the letter G, the Kongs must continue upward and take a path to the right. They must continue down and enter into a Bonus Barrel. In the Bonus Level, Dixie and Kiddy have 20 seconds to collect the Bonus Coin at the other side of the Bonus Level. They must avoid a few Bounty Basses along the way.


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