Editing Riggin' Rumble
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'''Riggin' Rumble'''<ref>''Donkey Kong Land'' instruction booklet, page 16.</ref> is the seventh level in ''[[Donkey Kong Land]]'' and of the first world, [[Gangplank Galleon Ahoy!]] Riggin' Rumble | '''Riggin' Rumble'''<ref>''Donkey Kong Land'' instruction booklet, page 16.</ref> is the seventh level in ''[[Donkey Kong Land]]'' and of the first world, [[Gangplank Galleon Ahoy!]] | ||
==Summary== | |||
Riggin' Rumble is the second and last ship level (not including the boss battle, [[Wild Sting Fling]]). In the level, [[Donkey Kong]] and [[Diddy Kong]] must climb up [[rope]]s to reach the top. Many [[Slippa]]s slither down the ropes, and they cannot be defeated by the [[Kong]]s. Riggin' Rumble is similar to [[Deck Trek]] in setting and music theme, except it is longer and has various secret areas. In parts of the level, the Kongs must bounce from tires to move across large holes in the ship's deck. Two enemies make their debut in the level, [[Klaptrap]]s and [[Army|Armies]]. Two other common enemies include [[Zinger]]s and [[Kritter]]s. | |||
There are three [[Continue Point]]s in Riggin' Rumble, two of which are on the main path, and the third is hiding above the masts. | |||
==Layout== | ==Layout== | ||
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==Enemies== | ==Enemies== | ||
*[[Army]]: 1 | *[[Army]]: 1 | ||
*[[Hogwash]]: 1 | *[[Hogwash]]: 1 | ||
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==Items and objects== | ==Items and objects== | ||
*[[DK Barrel]]s: 5 | *[[DK Barrel]]s: 5 | ||
*[[Kong Token]]s: 8 (5 of which are in a Bonus Area) | *[[Kong Token]]s: 8 (5 of which are in a Bonus Area) | ||
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==Bonus Areas== | ==Bonus Areas== | ||
[[File:Riggin' Rumble DKL Bonus Area 1.png | {|class="wikitable" | ||
!Image | |||
!Description | |||
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|[[File:Riggin' Rumble DKL Bonus Area 1.png]] | |||
|After the letter O, the Kongs must continue to the right after a DK Barrel and a Banana Bunch. When they encounter a Kritter on a yard below, the Kongs must go below and continue left until reaching a Banana Bunch. From there, they must fall down to be caught into a [[Blast Barrel]] that blasts them to the first [[Bonus Area]]. The Bonus Area is construction site-themed, and the Kongs must jump up to a platform, where there is a Mincer moving back and forth beneath two Kong Tokens and some bananas. The Kongs must jump around the Mincer to collect the items and then jump into a Blast Barrel at the bottom-right to blast up to a few bananas and return to the main level. | |||
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|Around the letter N, the Kongs must continue across some more ropes and platform. Eventually they come across a few pillars, each slightly higher than the previous. The Kongs must jump up the pillars and avoid a Zinger who is flying up and down vertically over the second pillar. From the third pillar, the Kongs must jump to a trail of bananas and fall onto a fragile part of the ship. The impact breaks a fragile part of the floor, and a rope comes out. The Kongs must hold on the rope, which takes them up to the second Bonus Area. The second one is set in a jungle, where the Kongs must jump from moving two platforms to collect three Kong Tokens in the air. After doing so, the Kongs can exit to the right side. | |||
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==Gallery== | ==Gallery== |