Editing Klasp

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|subject_origin=[[Kaboom]]
|subject_origin=[[Kaboom]]
|relatives=[[Kracka]]
|relatives=[[Kracka]]
|comparable=[[Kuchuka]]
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'''Klasps''' are red [[Kremling]]s that hide in [[TNT Barrel]]s and climb across horizontal [[rope]]s. They first appear in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and return in ''[[Donkey Kong Land III]]''. They are similar to [[Kuchuka]]s and [[Knocka]]s, two other Kremling types that also hide in barrels. Klasps are the successor to [[Kaboom]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. Their name is a pun on "[[wiktionary:clasp|clasp]]", meaning to firmly hold on to something.
{{quote2|Exclusive rope baddy who shimmies towards the players. This tough member of the Klasp family who'll home in on you if you stay on the same rope for too long.|''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' instruction booklet, page 18}}


Klasps first appear in the [[Cotton Top Cove]] level, [[Kreeping Klasps]], in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', as the main and titular enemy. Despite this being their debut, Klasps more commonly appear in mountain levels like [[Krevice Kreepers]] and [[Criss Kross Cliffs]]. In Kreeping Klasps, the Klasps always follow a set path, and some of them move faster than others. In later levels, starting with Krevice Kreepers, the Klasps hang motionlessly until [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] pass them. Any Klasp within the Kongs' range begins to move after them, based on the direction that they move in. The Kongs must avoid Klasps because if they make contact with one, the Klasp explodes, injuring the lead Kong. Klasps cannot be defeated safely or in any other way. In [[Dixie Kong's Photo Album]], a Klasp is categorized under the [[Kremling Kreeps]] enemy class. In the [[Donkey Kong Country 3 (Game Boy Advance)|Game Boy Advance version]], Klasps have a land variant, [[Kracka]]s. While they resemble Klasps and explode like them, Krackas behave identically to Knockas. In ''[[Donkey Kong Land III]]'', Klasps do not chase after Dixie and Kiddy, unlike some in ''Donkey Kong Country 3: Dixie Kong's Double Trouble!''
'''Klasps''' are red [[Kremling]]s that hide in a [[TNT Barrel]] and climb across horizontal [[rope]]s. They appear as enemies in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''. They are similar to [[Kuchuka]]s and [[Knocka]]s, both of whom are also Kremlings hiding in a [[barrel]] in the same game. Klasps are the successor to [[Kaboom]]s from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''.


==Profiles and statistics==
Their name is a pun on "[[wiktionary:clasp|clasp]]", meaning to firmly hold on to something.
 
==History==
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
===''Donkey Kong Country 3: Dixie Kong's Double Trouble!''===
*'''Instruction manual:''' ''Exclusive rope baddy who shimmies towards the players. This tough member of the Klasp family who'll home in on you if you stay on the same rope for too long.''<ref>{{cite|title=''Donkey Kong Country 3: Dixie Kong's Double Trouble!'' instruction booklet|page=18|language=American English|publisher=Nintendo of America|author=Nintendo|location=Redmond, WA}}</ref>
In ''Donkey Kong Country 3: Dixie Kong's Double Trouble!'', Klasps first appear in the [[Cotton Top Cove]] level, [[Kreeping Klasps]], as the main and titular enemy of the level. Although Kreeping Klasps is their debut level, Klasps most often appear in mountain levels like [[Krevice Kreepers]] and [[Criss Kross Cliffs]].
 
In Kreeping Klasps, the Klasps always follow a set path, and some of them move faster than others. In later levels, starting with Krevice Kreepers, the Klasps hang motionlessly until [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] pass them. Any Klasp within the Kongs' range begins to move after them, based on the direction that they move in. The Kongs must avoid Klasps because if they make contact with one, the Klasp explodes, injuring the lead Kong. Klasps cannot be defeated safely or in any other way.
 
In [[Dixie Kong's Photo Album]], a Klasp is categorized under the [[Kremling Kreeps]] enemy class.
 
In the [[Game Boy Advance]] remake, Klasps have a land variant, [[Kracka]]s. While they resemble Klasps and explode like them, Krackas act the same as Knockas.
 
===''Donkey Kong Land III''===
In ''Donkey Kong Land III'', Klasps act the same as in their first appearance, although they no longer chase directly after Dixie and Kiddy.


==Gallery==
==Gallery==
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|JapM=Klasp
|JapM=Klasp
|Ger=Klasp
|Ger=Klasp
|GerM=-
|Ita=Klasp
|Ita=Klasp
|ItaM=-
}}
}}
==References==
<references/>


{{Kremlings}}
{{Kremlings}}

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