Editing Game Boy Advance
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 9: | Line 9: | ||
|successor=[[Nintendo DS]] | |successor=[[Nintendo DS]] | ||
}} | }} | ||
{{quote2| | {{quote2|Life advanced|The Game Boy Advance slogan}} | ||
[[File:GBAlogo.svg|left|250px]] | [[File:GBAlogo.svg|left|250px]] | ||
The '''{{wp|Game Boy Advance}}''' (also abbreviated as '''GBA''') is a 32-bit handheld game system created by [[Nintendo]]. It is the third and final system in the Game Boy series and is Nintendo's fourth handheld system. It has backwards compatibility with [[Game Boy]] and [[Game Boy Color]] games (making it the only Nintendo console to be backwards compatible with more than one system) and its accessories but no support for the GBC's IR Communication. The palette options are exactly the same as they are on the Game Boy Color. The Game Boy Advance line has sold 81.5 million units worldwide, according to Nintendo, and it was discontinued in 2008. The console's button configuration inherits the {{button|gba|A}}, {{button|gba|B}}, {{button|gba|start}}, and {{button|gba|select}} buttons as well as {{button|gba|Pad}} from the original Game Boy and Game Boy Color, but it introduces two additional buttons: the {{button|gba|L}} and {{button|gba|R}} buttons. Unlike [[Nintendo DS|its successor]], the standard Game Boy Advance does not have a backlit screen, so the player cannot see the screen in the dark without the use of external devices. The standard Game Boy Advance is the last handheld to require two AAs, as well as the last Nintendo handheld (along with its [[#Game Boy Micro|Game Boy Micro]] counterpart) until the [[Nintendo 3DS#Nintendo 2DS|Nintendo 2DS]] not to have a clamshell design. Conversely, it was Nintendo's first handheld and first system to be distributed in South Korea by {{wp|Daewon Media}} rather than {{wp|SK Hynix|Hyundai Electronics}} (who previously released the [[Nintendo Entertainment System]], [[Super Nintendo Entertainment System]], [[Nintendo 64]], and [[Game Boy]] as the Comboy line of products). Daewon would also handle the South Korean releases of the [[Nintendo GameCube]] (of which it was the handheld counterpart) and [[Nintendo DS]].<ref>[http://scanlines16.com/en/blog-3/retro-gaming/game-cube/gamecube-korean-master-list/ Gamecube : Korean Master-List !]. ''Scanlines16.com''. Retrieved January 5, 2024.</ref> | The '''{{wp|Game Boy Advance}}''' (also abbreviated as '''GBA''') is a 32-bit handheld game system created by [[Nintendo]]. It is the third and final system in the Game Boy series and is Nintendo's fourth handheld system. It has backwards compatibility with [[Game Boy]] and [[Game Boy Color]] games (making it the only Nintendo console to be backwards compatible with more than one system) and its accessories but no support for the GBC's IR Communication. The palette options are exactly the same as they are on the Game Boy Color. The Game Boy Advance line has sold 81.5 million units worldwide, according to Nintendo, and it was discontinued in 2008. The console's button configuration inherits the {{button|gba|A}}, {{button|gba|B}}, {{button|gba|start}}, and {{button|gba|select}} buttons as well as {{button|gba|Pad}} from the original Game Boy and Game Boy Color, but it introduces two additional buttons: the {{button|gba|L}} and {{button|gba|R}} buttons. Unlike [[Nintendo DS|its successor]], the standard Game Boy Advance does not have a backlit screen, so the player cannot see the screen in the dark without the use of external devices. The standard Game Boy Advance is the last handheld to require two AAs, as well as the last Nintendo handheld (along with its [[#Game Boy Micro|Game Boy Micro]] counterpart) until the [[Nintendo 3DS#Nintendo 2DS|Nintendo 2DS]] not to have a clamshell design. Conversely, it was Nintendo's first handheld and first system to be distributed in South Korea by {{wp|Daewon Media}} rather than {{wp|SK Hynix|Hyundai Electronics}} (who previously released the [[Nintendo Entertainment System]], [[Super Nintendo Entertainment System]], [[Nintendo 64]], and [[Game Boy]] as the Comboy line of products). Daewon would also handle the South Korean releases of the [[Nintendo GameCube]] (of which it was the handheld counterpart) and [[Nintendo DS]].<ref>[http://scanlines16.com/en/blog-3/retro-gaming/game-cube/gamecube-korean-master-list/ Gamecube : Korean Master-List !]. ''Scanlines16.com''. Retrieved January 5, 2024.</ref> | ||
Line 122: | Line 122: | ||
Mario Commemorate Version iQue GBASP.jpg|A ''Super Mario''-themed [[iQue]] GBA SP released as part of the ''Super Mario'' 20th anniversary | Mario Commemorate Version iQue GBASP.jpg|A ''Super Mario''-themed [[iQue]] GBA SP released as part of the ''Super Mario'' 20th anniversary | ||
DiddyDixie.jpg|Diddy and Dixie playing a Game Boy Advance SP | DiddyDixie.jpg|Diddy and Dixie playing a Game Boy Advance SP | ||
GBA Startup.gif|Startup screen of the GBA | GBA Startup.gif|Startup screen of the GBA, if no cartrige is inserted, the "Nintendo" text will simply not be appear. | ||
SMA2 GBA bundle EU.jpg|European bundle, with ''[[Super Mario World: Super Mario Advance 2]]'' included | SMA2 GBA bundle EU.jpg|European bundle, with ''[[Super Mario World: Super Mario Advance 2]]'' included | ||
GBASPFamicomcolorverartbox.jpg|[[Game Boy Advance#Game Boy Advance SP|Game Boy Advance SP]] [[Family Computer|Famicom]] color version box art (Japanese) | GBASPFamicomcolorverartbox.jpg|[[Game Boy Advance#Game Boy Advance SP|Game Boy Advance SP]] [[Family Computer|Famicom]] color version box art (Japanese) |