Wonky Waterway: Difference between revisions

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{{construction|user={{user|Alex95}}}}
{{level infobox
{{Levelbox
|image=[[File:Wonky Waterway DKCR DK Statue.png|250px]]
|image=[[File:Wonky Waterway DKCR DK Statue.png|250px]]
|code=3-1
|code=3-1
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|after=[[Button Bash|>>]]
|after=[[Button Bash|>>]]
|secret=[[Damp Dungeon|**]]
|secret=[[Damp Dungeon|**]]
|song=Ruin Rhapsody
|track=Ruin Rhapsody
}}
}}
'''Wonky Waterway''' is the sixteenth level in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' and the first level of the [[Ruins]] world.
'''Wonky Waterway''' is the sixteenth level in ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]'' and the first level of the [[Ruins]] world.


This level begins on a beach, but most the of it takes place in a dilapidated temple. Here, [[Donkey Kong|Donkey]] and [[Diddy Kong]] must utilize vine switches that stick out of statues to open passages and progress overall. Additionally, the level features some falling platforms that quickly collapse with the [[Kong]]s' weight. They must move fast across these platforms, watching out for the [[Tiki Zing]]s hovering around the area. The level contains other enemies as well, including [[Tiki Buzz]]es, [[Tiki Goon]]s, and [[Screaming Pillar]]s; [[Tiki Bomber]]s and [[Stilts (enemy)|Stilts]] also make their debut here.
This level begins on a beach, but most of it takes place in a dilapidated temple. Here, [[Donkey Kong|Donkey]] and [[Diddy Kong]] must utilize vine switches that stick out of statues to open passages and progress overall. Additionally, the level features some falling platforms that quickly collapse with the [[Kong]]s' weight. They must move fast across these platforms, watching out for the [[Tiki Zing]]s hovering around the area. The level contains other enemies as well, including [[Tiki Buzz]]es, [[Tiki Goon]]s, and [[Screaming Pillar]]s; [[Tiki Bomber]]s and [[Stilts (enemy)|Stilts]] also make their debut here.


In the [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode of the game, a time of 1:13:00 is needed to get a gold medal, a time of 1:33:00 for silver, and a time of 2:32:00 for bronze.
In the [[Donkey Kong Country Returns#Time Attack|Time Attack]] mode of the game, a time of 1:13:00 is needed to get a gold medal, a time of 1:33:00 for silver, and a time of 2:32:00 for bronze.
==Layout==
==Layout==
[[File:DKCR Wonky Waterway 2.png|left|thumb|250px|The Kongs before entering the temple]]
[[File:DKCR Wonky Waterway 2.png|left|thumb|250px|The Kongs before entering the temple]]
The [[Kong]] start the level on a long bridge with a [[DK Barrel]] that stretches to a sandy beach area. A stone cube is between the bridge and a Stilts as well. A second stone cube can help the heroes reach a raised area of land, where a few Tiki enemies appear. If the Kongs [[Ground Pound]] the golden switch at the end of the short pathway, they open the entrance to the temple. Inside, the Kongs climb along some large stone blocks, passing a Tiki Goon on the way. As they continue along the structures, a Tiki Bomber can be found, along with several Screaming Pillars farther ahead. Another Tiki Bomber is located just after two urns, which contain a [[Banana|Banana Bunch]] and a [[Banana Coin]]. If the vine switch above it is pulled, a small platform shoots out of the wall to aid the Kongs in reaching the green, grassy turf on the ceiling. The [[KONG Letters|letter O]] is at the end of this turf, and the [[Tutorial Pig]] is on the platform right after it, marking the checkpoint.
The [[Kong]] start the level on a long bridge with a [[DK Barrel]] that stretches to a sandy beach area. A stone cube is between the bridge and a Stilts as well. A second stone cube can help the heroes reach a raised area of land, where a few Tiki enemies appear. If the Kongs [[Ground Pound]] the golden switch at the end of the short pathway, they open the entrance to the temple. Inside, the Kongs climb along some large stone blocks, passing a Tiki Goon on the way. As they continue along the structures, a Tiki Bomber can be found, along with several Screaming Pillars farther ahead. Another Tiki Bomber is located just after two urns, which contain a [[Banana|Banana Bunch]] and a [[Banana Coin]]. If the vine switch above it is pulled, a small platform shoots out of the wall to aid the Kongs in reaching the green, grassy turf on the ceiling. The [[KONG Letters|letter O]] is at the end of this turf, and the [[Professor Chops|Tutorial Pig]] is on the platform right after it, marking the checkpoint.


A DK Barrel is located immediately after the checkmark, along with a bridge. The primates can find a few Screaming Pillars after the bridge, as well as a few small platforms surrounded by spikes. The pillars fall on the small platforms, so the Kongs must jump on the foes to progress and avoid getting smashed. An urn is placed right after this area next to a vine switch. Once it is pulled, the wall in front of the heroes falls to create a pathway over a small gap concealing a [[Puzzle Piece (Donkey Kong Country Returns)|Puzzle Piece]]. As soon as the wall is down, a few Stilts run out, two of which are not on stilts. On the edge of the stone pathway, a [[Barrel Cannon]] can be found floating in the air with a trail of [[banana]]s after it. The barrel shoots them onto three small platforms that fall as soon as they are touched by the Kongs; the final platform is surrounded by a Tiki Zing, but a Barrel Cannon that shoots the primates to the two falling platforms after it is next to it. Again, one of these platforms has a Tiki Zing hovering around it, but a Barrel Cannon is right after it to blast the heroes to the platforms in the background.
A DK Barrel is located immediately after the checkmark, along with a bridge. The primates can find a few Screaming Pillars after the bridge, as well as a few small platforms surrounded by spikes. The pillars fall on the small platforms, so the Kongs must jump on the foes to progress and avoid getting smashed. An urn is placed right after this area next to a vine switch. Once it is pulled, the wall in front of the heroes falls to create a pathway over a small gap concealing a [[Puzzle Piece (Donkey Kong Country Returns)|Puzzle Piece]]. As soon as the wall is down, a few Stilts run out, two of which are not on stilts. On the edge of the stone pathway, a [[Barrel Cannon]] can be found floating in the air with a trail of [[banana]]s after it. The barrel shoots them onto three small platforms that fall as soon as they are touched by the Kongs; the final platform is surrounded by a Tiki Zing, but a Barrel Cannon that shoots the primates to the two falling platforms after it is next to it. Again, one of these platforms has a Tiki Zing hovering around it, but a Barrel Cannon is right after it to blast the heroes to the platforms in the background.
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==Enemies==
==Enemies==
{|class="dktable-brown" width=25%
{|class="wikitable dk"width=25%
|-
|-
!Image
!Image
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==Items==
==Items==
{|class="dktable-brown" width=25%
{|class="wikitable dk"width=25%
|-
|-
!Image
!Image
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|align="center"|[[Banana Coin]]
|align="center"|[[Banana Coin]]
|11
|11
|-
|align="center"|[[File:BarrelDKCR.png|x50px]]
|align="center"|[[Barrel]]
|
|-  
|-  
|align="center"|[[File:DKBarrelDKCR.png|x50px]]
|align="center"|[[File:DKBarrelDKCR.png|x50px]]
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|1
|1
|}
|}
===K-O-N-G Letters===
===[[KONG Letters|K-O-N-G Letters]]===
{|class="dktable-brown" width=70%
{|class="wikitable dk" width=70%
|-
|-
!Image
!Image
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|align="center"|[[File:DKCR Wonky Waterway Letter K.png|250px]]
|align="center"|[[File:DKCR Wonky Waterway Letter K.png|250px]]
|align="center"|K
|align="center"|K
|Right before the large DK switch that opens the temple, the Kongs must jump from two Tiki Buzzes to reach the letter K, which is hovering over the switch.
|Right above the large DK switch that opens the temple, the Kongs must jump from two Tiki Buzzes to reach the letter K.
|-
|-
|align="center"|[[250px]]
|align="center"|[[File:DKCR Wonky Waterway Letter O.png|250px]]
|align="center"|O
|align="center"|O
|Just before the checkpoint, the Kongs must climb up some [[Climbing Grass]] to reach the letter O.
|Just before the checkpoint, the Kongs must climb up a [[climbing grass|green surface]] to reach the letter O.
|-
|-
|align="center"|[[250px]]
|align="center"|[[File:DKCR Wonky Waterway Letter N.png|250px]]
|align="center"|N
|align="center"|N
|Floating above a Tiki Zing during the part where Donkey Kong and Diddy Kong have to move from crumbling platforms.
|Floating above a Tiki Zing during the part where Donkey Kong and Diddy Kong have to move from crumbling platforms.
|-
|-
|align="center"|[[250px]]
|align="center"|[[File:DKCR Wonky Waterway Puzzle Piece 6 Letter G.png|250px]]
|align="center"|G
|align="center"|G
|Right after the sixth Puzzle Piece, the Kongs encounter two Screaming Pillars that collapse onto a short platform. The Kongs can Ground Pound both of them to reach the letter G beneath them.
|Right after the sixth Puzzle Piece, the Kongs encounter two Screaming Pillars that collapse onto a short platform. The Kongs can Ground Pound both of them to reach the letter G beneath them.
|}
|}
===Puzzle Pieces===
 
{|class="dktable-brown" width=70%
===[[Puzzle Piece (Donkey Kong Country series)|Puzzle Piece]]s===
{|class="wikitable dk"width=70%
|-
|-
!Image
!Image
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!Location
!Location
|-
|-
|align="center"|[[250px]]
|align="center"|[[File:DKCR Wonky Waterway Puzzle Piece 1.png|250px]]
|align="center"|1
|align="center"|1
|From the start of the level, the Kongs must go left and perform a long-jump to reach a wooden platform with the first Puzzle Piece and a Tiki Goon.
|From the start of the level, the Kongs must go left and perform a long-jump to reach a wooden platform with the first Puzzle Piece and a Tiki Goon.
|-
|-
|align="center"|[[250px]]
|align="center"|[[File:DKCR Wonky Waterway Puzzle Piece 2.png|250px]]
|align="center"|2
|align="center"|2
|Partway into the ruins, the Kongs can find three candles between two Screaming Pillars. If they blow out the candles, a vine switch appears. They must pull it to make some bananas, a Banana Coin, and the Puzzle Piece to fall down for them to collect.
|Partway into the ruins, the Kongs can find three candles between two Screaming Pillars. If they blow out the candles, a vine switch appears. They must pull it to make some bananas, a Banana Coin, and the Puzzle Piece to fall down for them to collect.
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|align="center"|[[File:DKCR Wonky Waterway Bonus Room.png|250px]]
|align="center"|[[File:DKCR Wonky Waterway Bonus Room.png|250px]]
|align="center"|3
|align="center"|3
|From the same Climbing Grass with the letter O, Donkey Kong and Diddy Kong must climb to the leftmost side and jump in a Blast Barrel to their left. The Blast Barrel takes the Kongs into a [[Bonus Level]], where they must jump from several small platforms to grab eighty bananas, two [[Banana Coin]]s, and a [[Red Balloon]]. When the Kongs obtain every item, the third Puzzle Piece appears over the starting point.
|From the same green surface with the letter O, Donkey Kong and Diddy Kong must climb to the leftmost side and jump in a Blast Barrel to their left. The Blast Barrel takes the Kongs into a [[Bonus Level]], where they must jump from several small platforms to grab eighty bananas, two [[Banana Coin]]s, and a [[Red Balloon]]. When the Kongs obtain every item, the third Puzzle Piece appears over the starting point.
|-
|-
|align="center"|[[250px]]
|align="center"|[[File:DKCR Wonky Waterway Puzzle Piece 4.png|250px]]
|align="center"|4
|align="center"|4
|After the checkpoint, the Kongs encounter three Screaming Pillars that fall around the floor spikes. The Kongs must pound the second Screaming Pillar causing a Puzzle Piece to appear from it.
|After the checkpoint, the Kongs encounter three Screaming Pillars that fall around the floor spikes. The Kongs must pound the second Screaming Pillar causing a Puzzle Piece to appear from it.
|-
|-
|align="center"|[[250px]]
|align="center"|[[File:DKCR Wonky Waterway Puzzle Piece 5.png|250px]]
|align="center"|5
|align="center"|5
|Just after the fourth Puzzle Piece and before the end of the temple, Donkey Kong and Diddy can find the fifth one in a large gap in the floor. There is a floor in the gap that is not visible from the higher floor. They must collect the Puzzle Piece before pulling the vine switch, or else the wall falls over the gap, making the Puzzle Piece unreachable.
|Just after the fourth Puzzle Piece and before the end of the temple, Donkey Kong and Diddy can find the fifth one in a large gap in the floor. There is a floor in the gap that is not visible from the higher floor. They must collect the Puzzle Piece before pulling the vine switch, or else the wall falls over the gap, making the Puzzle Piece unreachable.
|-
|-
|align="center"|[[250px]]
|align="center"|[[File:DKCR Wonky Waterway Puzzle Piece 6.png|250px]]
|align="center"|6
|align="center"|6
|Just before the letter G, the Kongs must pound an [[Item Container]] to reveal the sixth Puzzle Piece.
|Just before the letter G, the Kongs must pound an [[Item Container]] to reveal the sixth Puzzle Piece.
|-
|-
|align="center"|[[250px]]
|align="center"|[[File:DKCR Wonky Waterway Puzzle Piece 7.png|250px]]
|align="center"|7
|align="center"|7
|At the end of the level, the Kongs must skip the Slot Machine Barrel and long-jump over the gap to right to land on a hidden platform with two Tiki Goons and a vine switch. By pulling the switch, a platform to the right opens and spits out the seventh and final Puzzle Piece.
|At the end of the level, the Kongs must skip the Slot Machine Barrel and long-jump over the gap to right to land on a hidden platform with two Tiki Goons and a vine switch. By pulling the switch, a platform to the right opens and spits out the seventh and final Puzzle Piece.
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|Spa=Acueducto Agobiante
|Spa=Acueducto Agobiante
|SpaM=Overwhelming Aqueduct
|SpaM=Overwhelming Aqueduct
|FraA=Vertigineux Vestiges
|FreA=Vertigineux Vestiges
|FraAM=Vertiginous Vestiges
|FreAM=Vertiginous Vestiges
|FraE=Vestiges Vétustes
|FreE=Vestiges Vétustes
|FraEM=Antique Vestiges
|FreEM=Antique Vestiges
|Ger=Wackeliger Wasserweg
|Ger=Wackeliger Wasserweg
|GerM=Wonky Waterway
|GerM=Wonky Waterway
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*At the end of the level, a double rainbow can be seen in the background. In reality, the secondary rainbow has the inverse order of colors compared to the primary rainbow, whereas in the game, the order is the same for both.
*At the end of the level, a double rainbow can be seen in the background. In reality, the secondary rainbow has the inverse order of colors compared to the primary rainbow, whereas in the game, the order is the same for both.
{{DKCR}}
{{DKCR}}
[[Category:Donkey Kong Country Returns Levels‎]]
[[Category:Donkey Kong Country Returns levels]]
[[Category:Temples and Shrines]]
[[Category:Temples]]