Trench Tucks: Difference between revisions

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==Behavior and combat==
==Behavior and combat==
By covering their front sides with the wooden shields, Trench Tucks gain protection from any of the [[Kong]]'s [[Roll Attack|roll attacks]] coming from the front. By executing this action as stated, the primates end up bumping into the shields without granting any damage to the peguin enemies. However, as the shields are meant to prevent any contact between the Kongs and the Trench Tucks, neither the heroes get damaged when interfering with these foes. Like Pointy Tucks, Trench Tucks are dangerous to step on, as they sport spiky long horns thrusted in their helmets and pointing upwards. As such, jumping on a Pointy Tuck causes the heroes to lose a [[heart]] from their health meter.
By covering their front sides with the wooden shields, Trench Tucks gain protection from any of the [[Kong]]'s [[Roll Attack|roll attacks]] coming from the front. By executing this action as stated, the primates end up bumping into the shields without granting any damage to the penguin enemies. However, as the shields are meant to prevent any contact between the Kongs and the Trench Tucks, neither the heroes get damaged when interfering with these foes. Like Pointy Tucks, Trench Tucks are dangerous to step on, as they sport spiky long horns thrusted in their helmets and pointing upwards. As such, jumping on a Pointy Tuck causes the heroes to lose a [[heart]] from their health meter.


The Kongs alone can only undermine a Trench Tuck from behind, with a roll attack. Another way to defeat a Trench Tuck is by [[Ground Pound|pounding the ground]] near it and sending a shock to the enemy, who consequently startles, becomes dizzy and stunned, and drops its shield, leaving its front side open for a roll attack. However, the foe stays confused only temporarily, before rising up and picking up its shield. Alternatively, a Trench Tuck can be defeated by throwing a projectile at it, or by ramming into it with [[Rambi the Rhino]], who can surpass its relatively weak shield. Shooting a Trench Tuck with a [[popgun]] merely stuns it for a brief moment.
The Kongs alone can only undermine a Trench Tuck from behind, with a roll attack. Another way to defeat a Trench Tuck is by [[Ground Pound|pounding the ground]] near it and sending a shock to the enemy, who consequently becomes startled, dizzy and stunned, and drops its shield, leaving its front side open for a roll attack. However, the foe stays confused only temporarily, before rising up and picking up its shield. Alternatively, a Trench Tuck can be defeated by throwing a projectile at it, or by ramming into it with [[Rambi the Rhino]], who can surpass its relatively weak shield. Shooting a Trench Tuck with a [[popgun]] merely stuns it for a brief moment.


Trench Tucks are most commonly found in levels that contain Rambi; that is, [[Frantic Fields]] and [[Meltdown Mayhem]].
Trench Tucks are most commonly found in levels that contain Rambi; that is, [[Frantic Fields]] and [[Meltdown Mayhem]].

Revision as of 16:28, August 15, 2016

Template:Species-infobox

Trench Tucks are shielded Snowmad enemies in Donkey Kong Country: Tropical Freeze. As members of the Tuck platoon in the Snowmad army, they physically resemble penguins. As stated before, they are characterized by their rigid shields, which they wield as instruments of defence against the Kongs, hence their "trench" attribute.

Appearance

Trench Tucks are largely similar to Pointy Tucks, in that they wear large, sharply horned-helmets, as well as leather laces around their necks, with each hanging a Snowmad insignia that lodges on the penguins' chests. However, unlike Pointy Tucks, Trench Tucks possess circular wooden shields, which they use as means of protection against the Kongs.

Behavior and combat

By covering their front sides with the wooden shields, Trench Tucks gain protection from any of the Kong's roll attacks coming from the front. By executing this action as stated, the primates end up bumping into the shields without granting any damage to the penguin enemies. However, as the shields are meant to prevent any contact between the Kongs and the Trench Tucks, neither the heroes get damaged when interfering with these foes. Like Pointy Tucks, Trench Tucks are dangerous to step on, as they sport spiky long horns thrusted in their helmets and pointing upwards. As such, jumping on a Pointy Tuck causes the heroes to lose a heart from their health meter.

The Kongs alone can only undermine a Trench Tuck from behind, with a roll attack. Another way to defeat a Trench Tuck is by pounding the ground near it and sending a shock to the enemy, who consequently becomes startled, dizzy and stunned, and drops its shield, leaving its front side open for a roll attack. However, the foe stays confused only temporarily, before rising up and picking up its shield. Alternatively, a Trench Tuck can be defeated by throwing a projectile at it, or by ramming into it with Rambi the Rhino, who can surpass its relatively weak shield. Shooting a Trench Tuck with a popgun merely stuns it for a brief moment.

Trench Tucks are most commonly found in levels that contain Rambi; that is, Frantic Fields and Meltdown Mayhem. Template:BoxTop

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