Super Mario All-Stars

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Not to be confused with Mario All Stars.
North American box art for Super Mario All-Stars
The Super Mario All-Stars case.

Super Mario All-Stars is a compilation title for the Super Nintendo. It ports Super Mario Bros., Super Mario Bros. 2, Super Mario Bros. 3 and Super Mario Bros.: The Lost Levels over to the Super Nintendo with an added on-cartridge save feature. Also added were new, up-to-date(at the time) graphics. The game also introduced the Poison Mushroom to the Mario series in the Western world. The game was released in 1992.

This game was re-released again in Super Mario All-Stars + Super Mario World, which, quite obviously, additionally featured Super Mario World. A television show called Mario All-Stars, was really a remake of a number of past Mario shows featuring segments from each of them.

Changes Super Mario Bros. 3 made

  • Underground areas get a more realistic look.
  • A Battle Game is available from the title screen, slightly different from the one accessible from the map in a 2-player game.
  • The White Mushroom Houses are colored blue, not white.
  • Mario's last life before a Game Over is "Mario times 1"; in the NES it was "Mario times 0".
  • Some inventory items change color; Raccoon Leaf is brown; Starman is gold; Anchor is silver.
  • Inside bonus rooms, there is a new background made out of diamonds and question marks.
  • Kings get transformed into characters from other Mario games.
  • Three coins were added to 2-2, meaning that Mario can get the White Mushroom House without collecting any from the group located far away from the P-Switch.
  • No time limit in map pipes.
  • The Ice Blocks in 3-9 were made a half-curve, fixing a glitch in which Mario was to play with the Ice Blocks on the right side and perform a ducking jump to go down the side of the pipe.
  • The first Toad House in World 6 now has a Hammer Suit so that Mario can get a Hammer Suit without having to do 6-5.
  • The Ice Block structure in 7-5 was moved to the right, fixing a glitch similar to the one in 3-9.
  • In the second World 7 Piranha Plant level, the Pipe at the end of the screen was heightened with a block added at the very top so that Mario cannot fly on top of the Pipe and lose a life.
  • The World 8 Fortress got even more confusing by having 2 sides both colored blue (as opposed to a blue side and a gray side.)


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