Incoming Chomp: Difference between revisions

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(It's referred to as "Giant Wan Wan" in the NMS #30 (AU) preview, which is a partial translation of Chomp Shark's early name; since that is effectively YI's version of big Chain Chomp, and Incoming's graphic is just Chomp facing the player, this's logical.)
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|derived_species=[[Bound Wanwan]]<br>[[Fire Wanwan Dosun]]
|derived_species=[[Bound Wanwan]]<br>[[Fire Wanwan Dosun]]
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'''Incoming Chomps'''<ref>''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide. [[Media:SMW2 Guide 127.jpg|Page 127]].</ref> are a chainless [[Chain Chomp]] only appearing in ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island DS]]''. They jump from the background hills and destroy everything below them. They also seem to be unlimited in number or they return to the hill after jumping. They only appear in certain levels, in areas marked with signs depicting them. [[Yoshi (species)|Yoshi]] does not lose [[Baby Mario]] when hit by one of them. [[Chomp Rock]]s, which are stones in the shape of Incoming Chomps, also appear. In ''Yoshi's Island DS'', a smaller variation called a [[Bound Wanwan]] appears, which bounces around the stage attempting to smash Yoshi.
'''Incoming Chomps'''<ref>Miller, Kent, and Terry Munson. ''Super Mario World 2: Yoshi's Island'' Player's Guide. [[Media:SMW2 Guide 127.jpg|Page 127]].</ref> are a chainless [[Chain Chomp]] only appearing in ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island DS]]''. They jump from the background hills and destroy everything below them. They also seem to be unlimited in number or they return to the hill after jumping. They only appear in certain levels, in areas marked with signs depicting them. [[Yoshi (species)|Yoshi]] does not lose [[Baby Mario]] when hit by one of them. [[Chomp Rock]]s, which are stones in the shape of Incoming Chomps, also appear. In ''Yoshi's Island DS'', a smaller variation called a [[Bound Wanwan]] appears, which bounces around the stage attempting to smash Yoshi.


The appearance of these enemies is different between the original SNES game and ''[[Yoshi's Island: Super Mario Advance 3]]'', in that the reflective shine is no longer on both sides, and their teeth are shaded on the other side. This is actually made from graphics that were present, but unused in the original, likely to save on active sprite tiles due to the amount renderable at a time being limited.
The appearance of these enemies is different between the original SNES game and ''[[Yoshi's Island: Super Mario Advance 3]]'', in that the reflective shine is no longer on both sides, and their teeth are shaded on the other side. This is actually made from graphics that were present, but unused in the original, likely to save on active sprite tiles due to the amount renderable at a time being limited.


In ''[[Yoshi's New Island]]'', they are replaced by [[Fire Wanwan Dosun]] that function similarly.
In ''[[Yoshi's New Island]]'', they are replaced by [[Fire Wanwan Dosun]] that function similarly.
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap={{nowrap|ワンワンドスン<ref>[[Media:Advance 3 Shogakukan P24.png|「スーパーマリオアドバンス3任天堂公式ガイドブック」 (''Super Mario Advance 3 Nintendo Kōshiki Guidebook''), page 24.]]</ref>}}
|Jap=ワンワンドスン<ref>「スーパーマリオヨッシーアイランド任天堂公式ガイドブック」 ''(Super Mario: Yossy Island Nintendo Kōshiki Guidebook)'', [[media:Super Mario Yossy Island Shogakukan P6.jpg|page 6]].</ref><ref>「スーパーマリオアドバンス3任天堂公式ガイドブック」 (''Super Mario Advance 3 Nintendo Kōshiki Guidebook''), [[media:Advance 3 Shogakukan P24.png|page 24]].</ref>
|JapR=Wanwan Dosun
|JapR=Wanwan Dosun
|JapM=From 「ワンワン」 (''wanwan''), which Chain Chomp's Japanese name, and 「ドスン」 (''dosun''), a crushing noise also used as the basis for [[Thwomp]]'s Japanese name; essentially Chomp Crusher.
|JapM=From 「ワンワン」 (''wanwan''), which Chain Chomp's Japanese name, and 「ドスン」 (''dosun''), a crushing noise also used as the basis for [[Thwomp]]'s Japanese name; essentially Chomp Crusher.
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|FraM=Bomb Doggy
|FraM=Bomb Doggy
}}
}}
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==References==
==References==
<references/>
<references/>

Revision as of 19:50, August 20, 2020

Template:Species-infobox Incoming Chomps[1] are a chainless Chain Chomp only appearing in Super Mario World 2: Yoshi's Island and Yoshi's Island DS. They jump from the background hills and destroy everything below them. They also seem to be unlimited in number or they return to the hill after jumping. They only appear in certain levels, in areas marked with signs depicting them. Yoshi does not lose Baby Mario when hit by one of them. Chomp Rocks, which are stones in the shape of Incoming Chomps, also appear. In Yoshi's Island DS, a smaller variation called a Bound Wanwan appears, which bounces around the stage attempting to smash Yoshi.

The appearance of these enemies is different between the original SNES game and Yoshi's Island: Super Mario Advance 3, in that the reflective shine is no longer on both sides, and their teeth are shaded on the other side. This is actually made from graphics that were present, but unused in the original, likely to save on active sprite tiles due to the amount renderable at a time being limited.

In Yoshi's New Island, they are replaced by Fire Wanwan Dosun that function similarly.

Names in other languages

Language Name Meaning
Japanese ワンワンドスン[2][3]
Wanwan Dosun
From 「ワンワン」 (wanwan), which Chain Chomp's Japanese name, and 「ドスン」 (dosun), a crushing noise also used as the basis for Thwomp's Japanese name; essentially Chomp Crusher.

References

  1. ^ Miller, Kent, and Terry Munson. Super Mario World 2: Yoshi's Island Player's Guide. Page 127.
  2. ^ 「スーパーマリオヨッシーアイランド任天堂公式ガイドブック」 (Super Mario: Yossy Island Nintendo Kōshiki Guidebook), page 6.
  3. ^ 「スーパーマリオアドバンス3任天堂公式ガイドブック」 (Super Mario Advance 3 Nintendo Kōshiki Guidebook), page 24.