Incoming Chomp: Difference between revisions

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(As a sprite ripper I can confirm this is how graphic tiles work. This game layered and distorted sprites so much it's sometimes hard to recognize what the individual graphics are for the untrained eye.)
m (Rewriting per SMW2 guide's usage of the word "Chomp.")
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{{Species-infobox
{{Species-infobox
|title=Incoming Chomp
|image=[[File:IncomingChomp.png|128px]]
|image=[[File:IncomingChomp.png|128px]]
|parent_species=[[Chomp]]
|parent_species=[[Chomp]]
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|derived_species=[[Bound Wanwan]]<br>[[Fire Wanwan Dosun]]
|derived_species=[[Bound Wanwan]]<br>[[Fire Wanwan Dosun]]
}}
}}
'''Incoming Chomps'''<ref>''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide. [[Media:SMW2 Guide 127.jpg|Page 127]].</ref> are a variety of [[Chomp]] only appearing in ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island DS]]''. They jump from the background hills and destroy everything below them. They also seem to be unlimited in number or they return to the hill after jumping. They only appear in certain levels, in areas marked with signs depicting them. [[Yoshi (species)|Yoshi]] doesn't lose [[Baby Mario]] when hit by one of them. [[Chomp Rock]]s, which are stones in the shape of Incoming Chomps, also appear. In ''Yoshi's Island DS'', a smaller variation called a [[Bound Wanwan]] appears, which bounces around the stage attempting to smash Yoshi.
'''Incoming Chomps'''<ref>''Super Mario World 2: Yoshi's Island'' Nintendo Player's Guide. [[Media:SMW2 Guide 127.jpg|Page 127]].</ref> are a [[Chain Chomp (unchained)|chainless Chain Chomp]] only appearing in ''[[Super Mario World 2: Yoshi's Island]]'' and ''[[Yoshi's Island DS]]''. They jump from the background hills and destroy everything below them. They also seem to be unlimited in number or they return to the hill after jumping. They only appear in certain levels, in areas marked with signs depicting them. [[Yoshi (species)|Yoshi]] doesn't lose [[Baby Mario]] when hit by one of them. [[Chomp Rock]]s, which are stones in the shape of Incoming Chomps, also appear. In ''Yoshi's Island DS'', a smaller variation called a [[Bound Wanwan]] appears, which bounces around the stage attempting to smash Yoshi.


The appearance of these enemies is different between the original SNES game and ''[[Yoshi's Island: Super Mario Advance 3]]'', in that the reflective shine is no longer on both sides, and their teeth are shaded on the other side. This is actually made from graphics that were present, but unused in the original, likely to save on active sprite tiles due to the amount renderable at a time being limited.
The appearance of these enemies is different between the original SNES game and ''[[Yoshi's Island: Super Mario Advance 3]]'', in that the reflective shine is no longer on both sides, and their teeth are shaded on the other side. This is actually made from graphics that were present, but unused in the original, likely to save on active sprite tiles due to the amount renderable at a time being limited.

Revision as of 20:49, March 24, 2020

Template:Species-infobox Incoming Chomps[1] are a chainless Chain Chomp only appearing in Super Mario World 2: Yoshi's Island and Yoshi's Island DS. They jump from the background hills and destroy everything below them. They also seem to be unlimited in number or they return to the hill after jumping. They only appear in certain levels, in areas marked with signs depicting them. Yoshi doesn't lose Baby Mario when hit by one of them. Chomp Rocks, which are stones in the shape of Incoming Chomps, also appear. In Yoshi's Island DS, a smaller variation called a Bound Wanwan appears, which bounces around the stage attempting to smash Yoshi.

The appearance of these enemies is different between the original SNES game and Yoshi's Island: Super Mario Advance 3, in that the reflective shine is no longer on both sides, and their teeth are shaded on the other side. This is actually made from graphics that were present, but unused in the original, likely to save on active sprite tiles due to the amount renderable at a time being limited.

In Yoshi's New Island, they are replaced by Fire Wanwan Dosun that function similarly.

Names in other languages

Language Name Meaning
Japanese ワンワンドスン[2]
Wanwan Dosun
From 「ワンワン」 (wanwan), which Chain Chomp's Japanese name, and 「ドスン」 (dosun), a crushing noise also used as the basis for Thwomp's Japanese name; essentially Chomp Crusher.

References