Circus Kong: Difference between revisions

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|latest_appearance=''[[Mario and Donkey Kong: Minis on the Move]]'' ([[List of games by date#2013|2013]])
|latest_appearance=''[[Mario and Donkey Kong: Minis on the Move]]'' ([[List of games by date#2013|2013]])
}}
}}
'''Circus Kongs''' are giant [[Mini Donkey Kong]] toys that appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', ''[[Mario vs. Donkey Kong: Minis March Again!]]'', ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', and ''[[Mario and Donkey Kong: Minis on the Move]]'' (where they are known as '''Catapult Kongs'''). If any [[Mini Mario (Mario vs. Donkey Kong)|Mini Mario]]s touch one, the Circus Kong will throw them up in the air. They will be thrown back and forth (up to two at a time), and any additional Mini Marios will be stunned if they touch one. However, Circus Kongs can stop juggling the Mini Marios if another Mini Mario uses a [[Hammer]] or [[Fire Flower]] to stun them temporarily. Another way for the mini toys to get out of a Circus Kong's manhandling is to form a line of [[Pink Block]]s under the Mini Marios when they are in the air, or if it happens to land on a red grid.
'''Circus Kongs''' are giant [[Mini Donkey Kong]] toys that appear in ''[[Mario vs. Donkey Kong 2: March of the Minis]]'', ''[[Mario vs. Donkey Kong: Minis March Again!]]'', ''[[Mario vs. Donkey Kong: Mini-Land Mayhem!]]'', and ''[[Mario and Donkey Kong: Minis on the Move]]'' (where they are known as '''Catapult Kongs'''). If any [[Mini Mario (Mario vs. Donkey Kong)|Mini Mario]]s touch one, the Circus Kong will throw them up in the air. They will be thrown back and forth (up to two at a time), and any additional Mini Marios will be stunned if they touch one. However, Circus Kongs can stop juggling the Mini Marios if another Mini Mario uses a [[Hammer]] or [[Fire Flower]] to stun them temporarily. Another way for the mini toys to get out of a Circus Kong's manhandling is to form a line of [[Pink Block]]s under the Mini Marios when they are in the air, or if it happens to land on a red grid. In [[Mario and Donkey Kong: Minis on the Move]], their behavior is changed slightly. When a Mini Mario runs into one, it will shoot the Mini Mario 2 blocks in the opposite direction the Circus Kong is facing.
 


Circus Kongs are non-lethal enemies, and can only hurt Mini Marios if they are thrown into something harmful.
Circus Kongs are non-lethal enemies, and can only hurt Mini Marios if they are thrown into something harmful.

Revision as of 20:00, February 19, 2015

Template:Species-infobox Circus Kongs are giant Mini Donkey Kong toys that appear in Mario vs. Donkey Kong 2: March of the Minis, Mario vs. Donkey Kong: Minis March Again!, Mario vs. Donkey Kong: Mini-Land Mayhem!, and Mario and Donkey Kong: Minis on the Move (where they are known as Catapult Kongs). If any Mini Marios touch one, the Circus Kong will throw them up in the air. They will be thrown back and forth (up to two at a time), and any additional Mini Marios will be stunned if they touch one. However, Circus Kongs can stop juggling the Mini Marios if another Mini Mario uses a Hammer or Fire Flower to stun them temporarily. Another way for the mini toys to get out of a Circus Kong's manhandling is to form a line of Pink Blocks under the Mini Marios when they are in the air, or if it happens to land on a red grid. In Mario and Donkey Kong: Minis on the Move, their behavior is changed slightly. When a Mini Mario runs into one, it will shoot the Mini Mario 2 blocks in the opposite direction the Circus Kong is facing.


Circus Kongs are non-lethal enemies, and can only hurt Mini Marios if they are thrown into something harmful.

Names in other languages

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