Capture Kong: Difference between revisions

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[[Image:capkong.jpg|thumb|right|A '''Capture Kong'''.]]
[[Image:capkong.jpg|thumb|right|A '''Capture Kong'''.]]
'''Capture Kongs''' are gray [[Mini Donkey Kong]]s found in ''[[Mario vs. Donkey Kong 2: March of the Minis]]''. If a [[Mini Mario]] touches one, the Capture Kong will capture it, and put it in the sack on its back. The player cannot use that Mini-Mario anymore, unless a [[Fire Mini Mario]] burns the Kong or a Mini-Mario [[hammer]]s it.
'''Capture Kongs''' are gray [[Mini Donkey Kong]]s found in ''[[Mario vs. Donkey Kong 2: March of the Minis]] and [[Minis March Again]]''. If a [[Mini Mario]] touches one, the Capture Kong will capture it, and put it in the sack on its back. The player cannot use that Mini-Mario anymore, unless a [[Fire Mini Mario]] burns the Kong or a Mini-Mario [[hammer]]s it.


Capture Kongs can collect as many Minis as they please, and in fact can end the level in failure if all the Minis are trapped. They walk back and forth across level terrain, including spikes, but cannot jump.
Capture Kongs can collect as many Minis as they please, and in fact can end the level in failure if all the Minis are trapped. They walk back and forth across level terrain, including spikes, but cannot jump.

Revision as of 16:07, September 28, 2009

File:Capkong.jpg
A Capture Kong.

Capture Kongs are gray Mini Donkey Kongs found in Mario vs. Donkey Kong 2: March of the Minis and Minis March Again. If a Mini Mario touches one, the Capture Kong will capture it, and put it in the sack on its back. The player cannot use that Mini-Mario anymore, unless a Fire Mini Mario burns the Kong or a Mini-Mario hammers it.

Capture Kongs can collect as many Minis as they please, and in fact can end the level in failure if all the Minis are trapped. They walk back and forth across level terrain, including spikes, but cannot jump.

They appear to have a white body. One of Donkey Kong's recolors in Super Smash Bros. Brawl gives him the white body.


Template:Mini DK's