Ford Knocks: Difference between revisions

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|image = [[Image:Fordknocks.PNG]]
|image = [[Image:Fordknocks.PNG]]
|code = 1 - 3
|code = 1 - 3
|game = ''[[Donkey Kong Land III]]''
|game = ''[[Donkey Kong Land III]]
|difficulty = Very Easy
|notes = This level appears as the "Stilt" level in "Time Attack" mode
|notes = This level appears as the "Stilt" level in "Time Attack" mode
|before = [[Seabed Shanty|<<]]
|before = [[Seabed Shanty|<<]]
|after = [[Total Rekoil|>>]]
|after = [[Total Rekoil|>>]]
}}
}}
'''Ford Knocks''' is the third level in ''[[Donkey Kong Land III]]''. Located in the sounth of [[Cape Codswallop]], it takes place on a series of boardwalks overhanging a river. The stilts supporting the docks are much higher than in [[Red Wharf]], so if the [[Kong]]s fall into the shallow river, they may not always be able to get back on the wharf. Actually, most bonuses, including [[K-O-N-G Letters]] and the first [[Bonus Barrel]], are found in the upper half of the level, thus [[Dixie]] and [[Kiddy]] had better stay on the boardwalks. [[Sneek]]s and [[Kobble]]s are seen again, but "Ford Knocks" also introduces new enemies such as [[Buzz (species)|Buzzes]], [[Knik-Knak]]s and [[Booty Bird]]s. The [[Koin]] can be found at the end of the level, in a small hollow.
'''Ford Knocks''' is the third level in ''[[Donkey Kong Land III]]''. Located in the sounth of [[Cape Codswallop]], it takes place on a series of boardwalks overhanging a river. The stilts supporting the docks are much higher than in [[Red Wharf]], so if the [[Kong]]s fall into the shallow river, they may not always be able to get back on the wharf. Actually, most bonuses, including [[K-O-N-G Letters]] and the first [[Bonus Barrel]], are found in the upper half of the level, thus [[Dixie]] and [[Kiddy]] had better stay on the boardwalks. [[Sneek]]s and [[Kobble]]s are seen again, but "Ford Knocks" also introduces new enemies such as [[Buzz (species)|Buzzes]], [[Knik-Knak]]s and [[Booty Bird]]s. The [[Koin]] can be found at the end of the level, in a small hollow.


In the "Time Attack" mode, unlocked after beating [[King K. Rool|Baron K. Roolenstein]] in the [[Lost World]], "Ford Knocks" appears again to represent "Stilt" levels. It must be completed in less than 48 seconds; the Kongs must not fall into the water, as doing so would slow them down considerably.
In the "Time Attack" mode, unlocked after beating [[King K. Rool|Baron K. Roolenstein]] in the [[Lost World]], "Ford Knocks" appears again to represent "Stilt" levels. It must be completed in less than 48 seconds; the Kongs must not fall into the water, as doing so would slow them down considerably.


== Trivia ==
==Trivia==
*"Ford Knocks" is a pun on [[wikipedia:Fort Knox|Fort Knox]].
*"Ford Knocks" is a pun on [[wikipedia:Fort Knox|Fort Knox]].
 
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{{Cape Codswallop}}
{{Cape Codswallop}}
{{Northern Kremisphere}}
{{Northern Kremisphere}}
[[Category:Donkey Kong Levels]]
[[Category:Donkey Kong Levels]]
[[Category:Northern Kremisphere]]
[[Category:Northern Kremisphere]]
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Places]]
[[Category:Bodies of Water]]
[[Category:Bodies of Water]]