Giant Punch: Difference between revisions

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[[File:Giant Punch SSB4 Wii U.jpg|thumb|Giant Punch in ''[[Super Smash Bros. for Wii U]]'']]
[[File:Giant Punch SSB4 Wii U.jpg|thumb|Giant Punch in ''[[Super Smash Bros. for Wii U]]'']]
'''Giant Punch''' is a move used by [[Donkey Kong]] in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series. It is used by pressing {{button|gcn|B}}. Donkey Kong begins swing his arms back and forth, charging up for the punch. The more time that is spent winding up Donkey Kong's arm, the stronger the punch will be. After a few swings, Donkey Kong's head begins to smoke and he can walk with his punch fully charged. The charge can also be "paused" by either [[Shield (Super Smash Bros. series)|shielding]] or rolling, and can be continued as normal. Being attacked while charging loses all of the build-up. When {{button|gcn|B}} is pressed again, the move will be released, sending a strong punch to whoever is in front of Donkey Kong. In Subspace Emissary, Donkey Kong uses this attack to launch Diddy in the air in order to save him from Bowser's [[Dark Cannon]], getting hit by the weapon in the process.
'''Giant Punch''' is a [[smashwiki:Neutral special move|neutral special move]] used by [[Donkey Kong]] in the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series.


In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', two variants to Giant Punch are introduced: '''Lightning Punch''' and '''Storm Punch'''. Lightning Punch has a faster charge to maximum and deals electric damage, though it's less powerful, and Storm Punch is also less powerful while creating a whirlwind that knocks opponents away while punching.
The Giant Punch involves the player holding down the {{button|gcn|B}}. This causes Donkey Kong to swing his arms back and forth, charging up a punch. After swinging his arm a few times, Donkey Kong's head begins to smoke, indicating that his Giant Punch is fully charged. When the player presses {{button|gcn|B}} again, Donkey Kong will release a strong punch. The charge can also be "paused" by either [[Shield (Super Smash Bros. series)|shielding]] or rolling, and can be continued as normal. The more time that Donkey Kong winds up his attack, the stronger his punch is. If Donkey Kong is attacked while charging his attack, he loses all of the build-up. Donkey Kong cannot execute a Giant Punch in mid-air because this puts him in a [[smashwiki:helpless|helpless]] position.
 
In a cutscene of the [[Subspace Emissary]] mode of ''[[Super Smash Bros. Brawl]]'', Donkey Kong uses Giant Punch to rescue [[Diddy Kong]] from being hit by [[Bowser]]'s [[Dark Cannon]], only to be hit by it in the process.
 
In ''[[Super Smash Bros. for Nintendo 3DS]]'' / ''[[Super Smash Bros. for Wii U|Wii U]]'', two additional variants were introduced: the '''Lightning Punch''' and '''Storm Punch'''. Lightning Punch has a faster charge to maximum and deals electric damage, though it's less powerful, and Storm Punch is also less powerful while creating a whirlwind that knocks opponents away while punching.
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Revision as of 11:19, May 28, 2019

Giant Punch is a neutral special move used by Donkey Kong in the Super Smash Bros. series.

The Giant Punch involves the player holding down the B Button. This causes Donkey Kong to swing his arms back and forth, charging up a punch. After swinging his arm a few times, Donkey Kong's head begins to smoke, indicating that his Giant Punch is fully charged. When the player presses B Button again, Donkey Kong will release a strong punch. The charge can also be "paused" by either shielding or rolling, and can be continued as normal. The more time that Donkey Kong winds up his attack, the stronger his punch is. If Donkey Kong is attacked while charging his attack, he loses all of the build-up. Donkey Kong cannot execute a Giant Punch in mid-air because this puts him in a helpless position.

In a cutscene of the Subspace Emissary mode of Super Smash Bros. Brawl, Donkey Kong uses Giant Punch to rescue Diddy Kong from being hit by Bowser's Dark Cannon, only to be hit by it in the process.

In Super Smash Bros. for Nintendo 3DS / Wii U, two additional variants were introduced: the Lightning Punch and Storm Punch. Lightning Punch has a faster charge to maximum and deals electric damage, though it's less powerful, and Storm Punch is also less powerful while creating a whirlwind that knocks opponents away while punching.

Gallery

Names in other languages

Language Name Meaning
Japanese ジャイアントパンチ
Jaianto Panchi
Giant Punch

Spanish Puñetazo gigantesco
Gigantic punch

Trivia

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