Coin Heaven: Difference between revisions

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{{rewrite|structured with a history section|16:01, 14 March 2018 (EDT)}}
{{rewrite|structured with a history section|16:01, 14 March 2018 (EDT)}}
[[File:Smb coin-heaven.PNG|thumb|Mario in Coin Heaven in ''[[Super Mario Bros.]]'']]
[[File:CoinHeavenNSMB.png|thumb|left|Mario in Coin Heaven in ''[[New Super Mario Bros.]]'']]
'''Coin Heavens'''<ref>"''Collect all the coins in Coin Heaven.''" - [[Nintendo Power]] ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' Player's Guide, page 23</ref>, also called the '''Cloud Bonus'''<ref>Cain, Christine (July 7, 1999). ''[[Super Mario Bros. Deluxe]]'': [[Prima Games|Prima]]'s Official Strategy Guide. Page 16.</ref>, are bonus areas found in most ''[[Super Mario (series)|Super Mario]]'' games.
'''Coin Heavens'''<ref>"''Collect all the coins in Coin Heaven.''" - [[Nintendo Power]] ''[[Super Mario Advance 4: Super Mario Bros. 3]]'' Player's Guide, page 23</ref>, also called the '''Cloud Bonus'''<ref>Cain, Christine (July 7, 1999). ''[[Super Mario Bros. Deluxe]]'': [[Prima Games|Prima]]'s Official Strategy Guide. Page 16.</ref>, are bonus areas found in most ''[[Super Mario (series)|Super Mario]]'' games.


In all games it is included in, Coin Heaven is secretly located in the sky in several levels, accessed through a hidden item or secret path. It is loaded with [[coin]]s, which the player may or may not have the ability to completely collect, and puts the player back into the main level after completion.
In all games it is included in, Coin Heaven is secretly located in the sky in several levels, accessed through a hidden item or secret path. It is loaded with [[coin]]s, which the player may or may not have the ability to completely collect, and puts the player back into the main level after completion.


==History==
===''Super Mario Bros.''===
[[File:Smb coin-heaven.PNG|thumb|Mario in Coin Heaven in ''[[Super Mario Bros.]]'']]
In ''[[Super Mario Bros.]]'', Coin Heaven can be accessed when the player hits a block that holds a [[Beanstalk|Vine]], which upon climbing up leads the player into the area. The player then must ride along a moving cloud in order to reach all the coins before being dumped back onto the ground. In the ''[[Super Mario Bros. Deluxe]]'' Challenge Mode, grabbing every coin in a Coin Heaven will earn the player a 10,000 point "Perfect Bonus".
In ''[[Super Mario Bros.]]'', Coin Heaven can be accessed when the player hits a block that holds a [[Beanstalk|Vine]], which upon climbing up leads the player into the area. The player then must ride along a moving cloud in order to reach all the coins before being dumped back onto the ground. In the ''[[Super Mario Bros. Deluxe]]'' Challenge Mode, grabbing every coin in a Coin Heaven will earn the player a 10,000 point "Perfect Bonus".


[[File:Smb3 coin-heaven.png|thumb|Mario in Coin Heaven in ''[[Super Mario Bros. 3]]'']]
===''Super Mario Bros. 3''===
[[File:Smb3 coin-heaven.png|thumb|left|Mario in Coin Heaven in ''[[Super Mario Bros. 3]]'']]
Coin Heaven is accessed differently in ''[[Super Mario Bros. 3]]''. If the player finds an invisible pink [[Note Block]], the player can jump on it, sending them into Coin Heaven. In this version of Coin Heaven, the game will automatically side-scroll the player through and give them a chance to collect all the coins before reaching the pipe at the end, which will send them back to the ground. If the player is equipped with either the [[Super Leaf]] or the [[Tanooki Suit]], they could fly upward in some Coin Heavens and find a [[Brick Block]] with a [[1-Up Mushroom]] inside. However, since it's auto-scrolling, going to the left of the block can crush the player between it and the screen. The song used for Coin Heaven is also used for the sky portion of [[Sky Land]] as well as the [[Warp Zone]].
Coin Heaven is accessed differently in ''[[Super Mario Bros. 3]]''. If the player finds an invisible pink [[Note Block]], the player can jump on it, sending them into Coin Heaven. In this version of Coin Heaven, the game will automatically side-scroll the player through and give them a chance to collect all the coins before reaching the pipe at the end, which will send them back to the ground. If the player is equipped with either the [[Super Leaf]] or the [[Tanooki Suit]], they could fly upward in some Coin Heavens and find a [[Brick Block]] with a [[1-Up Mushroom]] inside. However, since it's auto-scrolling, going to the left of the block can crush the player between it and the screen. The song used for Coin Heaven is also used for the sky portion of [[Sky Land]] as well as the [[Warp Zone]].


===''Super Mario World''===
In ''[[Super Mario World]]'', in addition to beanstalks and pipes, [[Yoshi's Wings]] can be used to get to a version of Coin Heaven. As in ''Super Mario Bros. 3'', the area autoscrolls, though they don't have as many coins as is standard. However, they do have five [[Dragon Coin]]s to make up for it.
In ''[[Super Mario World]]'', in addition to beanstalks and pipes, [[Yoshi's Wings]] can be used to get to a version of Coin Heaven. As in ''Super Mario Bros. 3'', the area autoscrolls, though they don't have as many coins as is standard. However, they do have five [[Dragon Coin]]s to make up for it.


===''New Super Mario Bros.'' series===
[[File:CoinHeavenNSMB.png|thumb|left|Mario in Coin Heaven in ''[[New Super Mario Bros.]]'']]
The ''[[New Super Mario Bros.]]'' series brings back beanstalks as the Coin Heaven access method. They vary wildly in layout this time, unlike in previous games. In ''[[New Super Mario Bros. 2]]'', unlockable [[Rainbow Course]]s also appear for every world, should the last two digits of the timer match the world number upon clearing a course (with [[World Mushroom (New Super Mario Bros. 2)|Worlds Mushroom]], [[World Flower (New Super Mario Bros. 2)|Flower]], and [[World Star (New Super Mario Bros. 2)|Star]] treated as Worlds 7, 8, and 9, respectively).
The ''[[New Super Mario Bros.]]'' series brings back beanstalks as the Coin Heaven access method. They vary wildly in layout this time, unlike in previous games. In ''[[New Super Mario Bros. 2]]'', unlockable [[Rainbow Course]]s also appear for every world, should the last two digits of the timer match the world number upon clearing a course (with [[World Mushroom (New Super Mario Bros. 2)|Worlds Mushroom]], [[World Flower (New Super Mario Bros. 2)|Flower]], and [[World Star (New Super Mario Bros. 2)|Star]] treated as Worlds 7, 8, and 9, respectively).


[[File:SM3DL 1-3.png|thumb|left|Mario in Coin Heaven in ''[[Super Mario 3D Land]]'']]
===''Super Mario 3D Land''===
[[File:SM3DL 1-3.png|thumb|Mario in Coin Heaven in ''[[Super Mario 3D Land]]'']]
In ''[[Super Mario 3D Land]]'', many courses contain Coin Heavens, which contain a [[Star Medal]] at the end. They can be accessed by jumping on a rainbow colored [[Jump Block]]. The most common type scrolls sideways, with a single [[? Block]] that contains a [[Super Star]], which the player can use to defeat the five [[Biddybud]]s or [[Para-Biddybud]]s present and earn a 1-Up. The other type of Coin Heaven has many cloud platforms scrolling up and often starts out with coins arranged in the shape of "3D". An isometric camera view is used to trick players who do not turn on the [[Nintendo 3DS]]'s 3D on.
In ''[[Super Mario 3D Land]]'', many courses contain Coin Heavens, which contain a [[Star Medal]] at the end. They can be accessed by jumping on a rainbow colored [[Jump Block]]. The most common type scrolls sideways, with a single [[? Block]] that contains a [[Super Star]], which the player can use to defeat the five [[Biddybud]]s or [[Para-Biddybud]]s present and earn a 1-Up. The other type of Coin Heaven has many cloud platforms scrolling up and often starts out with coins arranged in the shape of "3D". An isometric camera view is used to trick players who do not turn on the [[Nintendo 3DS]]'s 3D on.


===''Super Mario 3D World''===
''[[Super Mario 3D World]]'' has Coin Heavens accessed via [[Cloud Cannon]]s. They always have [[Green Star]]s at the end, like with Star Medals in ''Super Mario 3D Land'', and they're always side-scrolling. These areas have eight enemies rather than five, and have either a ? Block with a Super Star or a [[Piranha Plant (potted)|Piranha Plant]] that can be used to take out enemies.
''[[Super Mario 3D World]]'' has Coin Heavens accessed via [[Cloud Cannon]]s. They always have [[Green Star]]s at the end, like with Star Medals in ''Super Mario 3D Land'', and they're always side-scrolling. These areas have eight enemies rather than five, and have either a ? Block with a Super Star or a [[Piranha Plant (potted)|Piranha Plant]] that can be used to take out enemies.
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Revision as of 12:48, April 11, 2018

It has been requested that this article be rewritten. Reason: structured with a history section (tagged on 16:01, 14 March 2018 (EDT))

Coin Heavens[1], also called the Cloud Bonus[2], are bonus areas found in most Super Mario games.

In all games it is included in, Coin Heaven is secretly located in the sky in several levels, accessed through a hidden item or secret path. It is loaded with coins, which the player may or may not have the ability to completely collect, and puts the player back into the main level after completion.

History

Super Mario Bros.

In Super Mario Bros., Coin Heaven can be accessed when the player hits a block that holds a Vine, which upon climbing up leads the player into the area. The player then must ride along a moving cloud in order to reach all the coins before being dumped back onto the ground. In the Super Mario Bros. Deluxe Challenge Mode, grabbing every coin in a Coin Heaven will earn the player a 10,000 point "Perfect Bonus".

Super Mario Bros. 3

Coin Heaven
Mario in Coin Heaven in Super Mario Bros. 3

Coin Heaven is accessed differently in Super Mario Bros. 3. If the player finds an invisible pink Note Block, the player can jump on it, sending them into Coin Heaven. In this version of Coin Heaven, the game will automatically side-scroll the player through and give them a chance to collect all the coins before reaching the pipe at the end, which will send them back to the ground. If the player is equipped with either the Super Leaf or the Tanooki Suit, they could fly upward in some Coin Heavens and find a Brick Block with a 1-Up Mushroom inside. However, since it's auto-scrolling, going to the left of the block can crush the player between it and the screen. The song used for Coin Heaven is also used for the sky portion of Sky Land as well as the Warp Zone.

Super Mario World

In Super Mario World, in addition to beanstalks and pipes, Yoshi's Wings can be used to get to a version of Coin Heaven. As in Super Mario Bros. 3, the area autoscrolls, though they don't have as many coins as is standard. However, they do have five Dragon Coins to make up for it.

New Super Mario Bros. series

Mario in Coin Heaven in New Super Mario Bros.

The New Super Mario Bros. series brings back beanstalks as the Coin Heaven access method. They vary wildly in layout this time, unlike in previous games. In New Super Mario Bros. 2, unlockable Rainbow Courses also appear for every world, should the last two digits of the timer match the world number upon clearing a course (with Worlds Mushroom, Flower, and Star treated as Worlds 7, 8, and 9, respectively).

Super Mario 3D Land

Mario in Coin Heaven in Super Mario 3D Land

In Super Mario 3D Land, many courses contain Coin Heavens, which contain a Star Medal at the end. They can be accessed by jumping on a rainbow colored Jump Block. The most common type scrolls sideways, with a single ? Block that contains a Super Star, which the player can use to defeat the five Biddybuds or Para-Biddybuds present and earn a 1-Up. The other type of Coin Heaven has many cloud platforms scrolling up and often starts out with coins arranged in the shape of "3D". An isometric camera view is used to trick players who do not turn on the Nintendo 3DS's 3D on.

Super Mario 3D World

Super Mario 3D World has Coin Heavens accessed via Cloud Cannons. They always have Green Stars at the end, like with Star Medals in Super Mario 3D Land, and they're always side-scrolling. These areas have eight enemies rather than five, and have either a ? Block with a Super Star or a Piranha Plant that can be used to take out enemies.

Trivia

References

  1. ^ "Collect all the coins in Coin Heaven." - Nintendo Power Super Mario Advance 4: Super Mario Bros. 3 Player's Guide, page 23
  2. ^ Cain, Christine (July 7, 1999). Super Mario Bros. Deluxe: Prima's Official Strategy Guide. Page 16.