Super Mario Maker: Difference between revisions

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*Underwater
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*Night<ref>https://www.youtube.com/watch?v=o5phyWRMDjw GameXplain Mario Maker April Anlysis</ref>


==References to other games==
==References to other games==

Revision as of 21:07, April 10, 2015

This article is about an upcoming game. Editors must cite sources for all contributions to this article. Edits that do not follow this standard may be reverted without notice.

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Mario Maker is an upcoming game creator application for the Wii U which allows players to make their own 2D Super Mario levels. It allows players to insert blocks, enemies, items, and more from the original Super Mario Bros.; it also contains some new modified power-ups, such as a Luigi Mushroom that changes Mario into Super Mario by stretching Small Mario's sprite. The game also allows switching between the graphical styles of various 2D Mario games. The game was announced at E3 2014 and was set to be release in September 2015 (originally early 2015), as part of the 30th Anniversary of Super Mario Bros. [1].

Graphical styles

The four game styles used in Super Mario Maker.
Four of the graphical styles used in the game (Footage from The Game Awards).

The game will give players the option to choose the graphical styles from various 2D Mario games.[2] There are four styles announced thus far and it has been stated that others may also be available in the final game[3]. These games include:

So far, it's unknown whether the world themes of the later games will be used. Also, it's unknown whether the game-exclusive items, such as Super Mario Bros. 3's Super Leaf and Super Mario World's Cape Feather can be used in the other styles.

Differences from base-games

Although the recreation is mainly faithful, there are some minor differences in each styles. For example, in the original Super Mario Bros. game, Elevators could not be jumped through from underneath; this was possibly put in place to remain consistent with the Lifts in the New Super Mario Bros. series.

Sharing system

Mario Maker will have a dedicated way to share course creations with the rest of the Mario Maker user base and Nintendo is implementing a system to share courses online, similar to what was done with Pushmo World and the later games in the Mario vs. Donkey Kong series. Players can even create worlds, which are set up like in Super Mario Bros., with four levels per world.

Customization options

Mushrooms and most enemies can ride on top of other objects and bounce off springboards. Enemies can have wings added to them; in the case of Goombas and Koopas, it makes them look and act like their "Para" variations. Red Koopas can be spawned by shaking a standard Green Koopa until it turns red.

Enemies can be made huge, and players can add coins to multiple enemies and objects, which will make them produce coins. In addition, players can also use ridable Lakitu Clouds, and wall jumping and Ground Pounding will be possible.

Available items

Objects

Power-ups

Enemies

Chain Chomps

Goombas

Koopa Troopas

Hammer Bros.

Piranha Plants

Buzzy Beetles

Lakitu/Spinies

Blooper

Other

Backgrounds

  • Overworld
  • Underground
  • Underwater
  • Castle
  • Night[7]

References to other games

  • Mario Paint: Undodog reappears, and sometimes a Gnat roams through the screen. Also, the game's logo is similar to the title screen of this game.

Gallery

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References

  1. ^ a b c d e f g h i j k l m n o p q r s Cite error: Invalid <ref> tag; no text was provided for refs named Nintendo Direct 4.1.2015 trailer
  2. ^ [1]
  3. ^ [2]
  4. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac [3]
  5. ^ http://www.nintendolife.com/news/2014/06/first_impressions_getting_creative_with_mario_maker
  6. ^ https://youtube.com/watch?v=86BAOURdntE
  7. ^ https://www.youtube.com/watch?v=o5phyWRMDjw GameXplain Mario Maker April Anlysis

External links

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