Mario Party 10: Difference between revisions

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Mario Party 10 logo.png|The game's logo
Mario Party 10 logo.png|The game's logo
File:Key Artwork E3 - Mario Party 10.png|Key character artwork
File:Key Artwork E3 - Mario Party 10.png|Key character artwork
File:MP10 Artwork.jpg
Mario Party 10 Bowser.png|The Bowser Party mode.
Mario Party 10 Bowser.png|The Bowser Party mode.
Mario Party 10 Invincible Cheep-Cheep.png|Cheep Cheep Leap
Mario Party 10 Invincible Cheep-Cheep.png|Cheep Cheep Leap

Revision as of 01:16, July 10, 2014

This article is about an upcoming game. Editors must cite sources for all contributions to this article. Edits that do not follow this standard may be reverted without notice.

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Mario Party 10 is an upcoming game for the Wii U. It is the tenth home console installment in the Mario Party series. The game features many reused gameplay elements from its predecessor. It is confirmed that the game has a standard Party Mode (similar in gameplay to the Party Mode from Mario Party 9) and a new mode called Bowser Party (in which one player controls Bowser using the GamePad, and exclusive minigames can be played). Mini Stars return in normal party, as well as vehicles in all modes. The game is also planned to be compatible with amiibo[1].

Gameplay

For the first time in the series, Mario Party 10 offers two modes of play: Mario Party and Bowser Party.

Mario Party

Mario Party is the normal gameplay, where the characters have to get to the end of the path with the most Mini Stars. The Mini Stars are thus returning from Mario Party 9. There will be some obstacles on the path, like a Whomp blocking it, like in Perilous Palace Path from Mario Party: Island Tour. Also, item shops return from Mario Party 7. At least one of them will be shaped like a Toad House.

Bowser Party

A minigame in Mario Party 10 involving Bowser
Bowser chasing the players in Bowser Party mode.

Bowser Party is the new mode from this game. There will be five players instead of four. Up to four players control Mario and his friends with Wii Remotes, with the fifth player playing against them by using the GamePad to control Bowser. Mini Stars are replaced by Hearts. The goal of Bowser is to deplete all the other players hearts, whilst the goal of the other players is to make it to the end of the course with at least one heart between them. Bowser rolls multiple dice, corresponding to the number of other players available.

Characters

Playable

Key artwork from Mario Party 10
Artwork of several playable characters.

Bowser Party only

Non-playable

Bosses

Boards

A board in Mario Party 10
The amusement park board.

Spaces

  • Blue Space - Gives the player a random Dice Block
  • Green Space - Does nothing
  • Event Space - Causes an event.
  • Lucky Space - Starts a beneficial event that helps the player.
  • Unlucky Space - Starts a event that harms the player.
  • Minigame Space - Starts a minigame
  • Bowser Jr. Space - Role unconfirmed.
  • Back Space - Makes the player go backwards
  • Dash Space - Makes the player roll again.
  • Shuffle Space - Shuffles the turn order.

Bowser Party only

  • +Health Space - Adds hearts to the player's health.

Minigames

File:FruitScootScurry.png
A screenshot of Fruit Scoot Scurry

Boss Battle Minigames

Bowser vs. All

  • Bowser's Bad Breath - A Bowser Minigame where the GamePad player move the gamepad to angle Firballs to shoot at others.
  • Bowser's Fire Bar Fury - A game where the GamePad player tilts the gamepad to move Firebars to hit players.
  • Bowser's Painball [6] - A game where the GamePad player plays a pinball machine with the other players inside.
  • Bowser's Wicked Wheel [7] - A game where the GamePad player controls the speed of a spinning wheel to knock players into a pair of Amps.
  • Another minigame (shown in the trailer) where there are two platforms which players can switch from and Bowser can pick which one to Ground Pound.

Gallery

References to other games

References

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